Fearzine

Building Horror

Join Dan, the head of Fearzine Magazine to talk to and listen to developers of horror games share their experiences and what it means to be a make video games. We welcome developers, writers, and creatives that work in the medium to join us and build on our horrifically wholesome community.

Auteur

Fearzine

Catégorie

Leisure

Site du podcast

www.fearzinemagazine.com

Dernier épisode

13 nov. 2025

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Épisodes

Save File #12: Jack Chapman 13.11.2025

In this episode of Building Horror, we chat with Jack Chapman, a seasoned level designer, about his journey into indie horror game development. He shares his current project, Roost, which integrates personal experiences and inspirations from classic horror games while exploring themes of the UK’s North-South divide through retro aesthetics. Jack discusses the shift towards shorter, narrative-drive...

Save File #13: Colin McInerney 13.11.2025

In this episode Dan interviews Colin McInerney, head of Pedal Board Games and co-lead on "Creepy Redneck Dinosaur Mansion 3" (CRDM3). Colin shares his nearly decade-long journey in the gaming industry, touching on his roles in game development, VR, and narrative design. The discussion focuses on the challenging history of CRDM3, its blend of match-three mechanics and humor, and the importance of s...

Save File #11: GOG - Preserving Horror Classics 13.08.2025

In this episode, Dan talks with Piotr Gnyp, Adam Ziółkowski, and Marcin Paczyński from GOG, a platform focused on preserving classic and indie games without digital rights management (DRM). The discussion covers GOG's origins, its commitment to making unplayable games accessible, and its preservation program that highlights the alarming statistic that 87% of games released before 2010 are lost. Th...

Save File #10: Justin Wood 09.04.2025

In this episode of Building Horror, I have a compelling discussion with Justin Wood, a video game journalist from Dread Central and one of Fearzine's own. We delve into Justin's inspiring journey through horror games and journalism, reflecting on his early struggles and eventual success in a challenging industry. He shares humorous anecdotes from his start in writing, the friendships he built, and...

Save File #9: Kirsten Ria 02.04.2025

In this episode of Building Horror, I engage in a deep conversation with Kirsten Ria, a voice actor and content creator known for their role in the horror game 'Hollow Body.' We explore their journey in the gaming and horror industries, from their early fascination with horror to their recent decision to pursue voice acting. Kirsten shares insights on the unique challenges of voice acting, the imp...

Save File #8: James of Malformation Games. 26.03.2025

In this episode, I chat with James from Malformation Games about indie horror game development, focusing on his transition from AAA titles to founding Malformation. He shares insights about their upcoming game, Ground Zero, a post-apocalyptic survival horror influenced by classics like Resident Evil and Silent Hill. We discuss the team’s creative dynamics, funding challenges, and the importance of...

Save File #7: Nathan Buckley of BadTasty 19.03.2025

In this episode, I chat with Nate, a versatile game developer, about his diverse journey from working on AAA games like *Sea of Thieves* to creating his own indie titles, including *Spirit Hunters: Infinite Horde* and the upcoming horror game, *The Bagman*. We explore his passion for reviving retro horror on consoles like the Sega Mega Drive, examining how classic influences shape his design choic...

Save File #6: Sondering Emily 12.03.2025

In this episode of Building Horror, host Dan Morris speaks with Emily, a Los Angeles-based game developer and content creator, known for her YouTube channel and Instagram following. Emily is currently developing her first psychological horror game, "Lily's World XD," which sets a nostalgic early 2000s backdrop. In the game, players investigate a young girl's computer life, engaging in activities t...

Save File #5: Michael Cosio of Tainted Pact Games 05.03.2025

In this episode of Building Horror, I talk with Michael Casio, the solo developer behind Tainted Pact Games. We delve into his journey through game development, starting from his computer science background and his passion for narrative-driven design sparked by classics like StarCraft. Michael shares insights from his experiences with games such as Suffer the Night and Terror at Oakheart, discussi...

Save File #4: Jeffery Tomec of Wrong Organ 26.02.2025

In this episode of Building Horror, I engage with Jeffrey Tomec, a gameplay designer at Wrong Organ, the studio behind the indie horror game Mouthwashing. We discuss his path as a developer, the studio's unique design philosophy, and the compelling narrative woven into Mouthwashing, which blends personal storytelling with magical realism. Jeffrey recounts the studio's beginnings, highlighting how...

Save File #3: Party For Introverts 19.02.2025

In this episode of Building Horror, I speak with Arseni and Laura from Party For Introverts about their indie game Cabernet, a 2D narrative RPG featuring Liza, a young vampire in a 19th-century setting. We discuss their creative process, the emotional depth and horror themes of the game, and the impact of player choices on character relationships. The title "Cabernet" underscores themes of vampiri...

Save File #2: Martyn Evans of Red Spiral Studio 12.02.2025

In this episode, I chat with Marty Evans, founder of Red Spiral Studio and creator of "The Night Shift." We discuss the challenges of indie game development, balancing passion with the realities of solo work, and the importance of player feedback. Marty shares insights on the evolution of "The Night Shift" from a student project to a polished game using Unreal Engine and reflects on navigating a c...

Save File #1: Kip of D&A Studios 05.02.2025

On the inaugural episode of Building Horror, I have the pleasure of talking to Kip of D&A Studios. Where to find and support Kip and his games. Conrad Stevenson's Paranormal PI STEAM PAGE Among the Whispers PATREON D&A Studios DISCORD Created & Hosted by Dan Morris Building Horror Theme by @doom_dood If you would like to support Building Horror, Fearzine and independent games media, pl...

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