Wandering DMs

Wandering DMs Season 05

Leisure EN ↓ 39 Folgen

Insightful Discussions About Old School D&D and TableTop RPGs

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Wandering DMs

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11. Dez 2023

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5th Year Anniversary | 2023 Year in Review | Wandering DMs S05 E40 11.12.2023

Paul & Dan look back at the year in old-school D&D for 2023. And moreover, the first 5 years on Wandering DMs! What were your favorite encounters of the year? And what can we expect in the future? The Wandering DMs YouTube channel has been a hub for tabletop gaming enthusiasts, offering a diverse range of content related to dungeon mastering, role-playing games (RPGs), and tabletop gaming...

D&D Mentors | How Future DMs Are Made | Wandering DMs S05 E39 04.12.2023

In this episode of Wandering DMs, Dan and Paul discuss the role of mentorship in teaching D&D. How did the role of mentors help the spread of D&D in the early days? How has that changed over the years? And how does the game present itself to new players who aren’t furtunate enough to have this kind of personal introduction? The word mentor was inspired by the character Mentor in Home...

Flying in D&D | Battles in the Sky | Wandering DMs S05 E38 27.11.2023

Dan & Paul reflect on the history of rules for flying in D&D. How easy and powerful should it be to achieve? Does it make castles and climbing skills useless? Is the standard spell sufficient, or should your PCs seek out flying mounts — and what rules provide a market for that? From the earliest days, humans have dreamed of flying and have attempted to achieve it. Greek and Roman myt...

Ruins of Adventure | Pool of Radiance Redux | Wandering DMs S05 E37 20.11.2023

Paul and Dan reflect on Dan’s epic saga playing through the AD&D Pool of Radiance Gold Box game live in 2022-2023, and dig into the 1988 print publication of the same adventure, Ruins of Adventure. How similar are they? Does this one adventure work better as a computer game, as a tabletop game, or something else? What lessons can we take for converting scenarios between different systems...

Money in D&D | More Treasure, More Problems | Wandering DMs S05 E36 13.11.2023

Dan and Paul discuss money in D&D, and how they’ve both independently arrived at the need for a silver standard. From measuring encumbrance in coins to stocking dungeons with treasure, to how to drain the players of their inflated wealth, the Wandering DMs will cover everything numismatic in your D&D game. Many cultures around the world eventually developed the use of commodity money...

Werewolf Games | The Monstrous Mafia | Wandering DMs S05 E35 08.11.2023

Paul & Dan discuss Werewolf and Mafia-style games — party-style games with secret roles assigned, including a hidden evil faction, and a group of mostly-innocent civilians trying to survive and uncover the adversaries. What different variants of this game work the best? What psychological lessons can we take away? And what elements can be worked into your D&D and other role-playing g...

Fearful Ends | Watch Party | Wandering DMs S05 E34 06.11.2023

Dan hosts a watch party for the Fearful Ends actual play, as we roll into Halloween and the last few days of the Fearful Ends Kickstarter. Join us and watch along with Dan for the first time! Fearful Ends is a rules-light, story-centric roleplaying system for horror themed games. It features nihilistic stories about characters discovering impossible horrors. It aims to allow players to roleplay ch...

Diceless Devices | With Matt Finch | Wandering DMs S05 E33 23.10.2023

Dan & Paul are joined by Matt Finch, to talk about ways it can be more efficient in your D&D game setup to get random results with dice. Consider cards, chits, spinners, toppling block towers, or Matt’s new app for the Fantasy Adventure Builder, now on Kickstarter? Dice were just the start! Physical devices were used to generate random numbers for thousands of years, primarily for ga...

Adapting Content | With the Alexandrian | Wandering DMs S05 E32 16.10.2023

Dan & Paul host Justin Alexander, creator of the Alexandrian and the new book So You Want to be a Game Master, for an in-depth chat on the best ways to adapt content to and from D&D and other RPGs. What tricks work well? What things should you avoid? And what content is simply incompatible with other systems? Have you ever wanted to step into your favorite movie or book or television serie...

Safety Tools | Stress Free Roleplay of Stressed Out Characters | Wandering DMs S05 E31 11.10.2023

How do we play characters reacting naturally to highly stressful situations without completely stressing ourselves out? Paul and Dan discuss the variety of safety tools in use in modern roleplaying systems, and how those impacted the development of Paul’s upcoming horror RPG Fearful Ends. John Stavropoulos, creator of X-Card, said on why to use this safety tool: “The X-card creates a s...

Impossible Odds | Player Autonomy vs Overwhelming Opposition | Wandering DMs S05 E30 09.10.2023

With the launch of the Fearful Ends Kickstarter imminent, Dan and Paul discuss roleplaying impossible situations. How do we maintain player autonomy when the deck is clearly stacked against them? What does it mean to “play to fail”, and how do we enjoy games when there is little to no hope of success? Immanuel Kant (1724–1804) defined autonomy by three themes regarding contemporary eth...

Natural Healing in D&D | Wandering DMs S05 E29 25.09.2023

Without magic, how fast does a character heal in D&D? It may surprise you how much the answer has changed over the editions! Dan & Paul debate which rule is best. And what are hit points, anyway? Wound healing refers to a living organism’s replacement of destroyed or damaged tissue by newly produced tissue. In undamaged skin, the epidermis (surface, epithelial layer) and dermis (deep...

Assassins in D&D | Wandering DMs S05 E28 18.09.2023

Assassins were prominently available for hire in the earliest edition of Dungeons & Dragons, and they became a core character class of their own in 1st Edition Advanced D&D. Where did they sneak off to since then? What’s the best way to handle PC’s wanting to run a solo assassination mission? Some famous assassination victims are Philip II of Macedon (336 BC), the father of Ale...

D&D Character Sheets | Setting the Record Straight | Wandering DMs S05 E27 11.09.2023

Dan and Paul dive into character sheets! Between edition changes and advancing technology, how have they changed throughout the years? And what’s the best way to keep tabs on your character’s most important details now? Original Edition Dungeons & Dragons (1974), did not include a character sheet. The first one ever published was in the Haven Herald fanzine of Stephen Tihor publish...

Mazes in D&D | Getting Lost is Half the Fun | Wandering DMs S05 E26 28.08.2023

Join Dan and Paul as they discuss the use of mazes in D&D adventures! They will explore the twists and turns of these navigation puzzles, and try to discover the line between captivating challenges and maddening exercises in frustration. The word maze is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching (“unicursal&#8221...

D&D on Mars | The Warriors of Mars | Wandering DMs S05 E25 21.08.2023

Paul & Dan chat about the huge influence that tales set on Mars (Burroughs’ John Carter Barsoom stories) had on the design of early Dungeons & Dragons. Did you know that original D&D had a built-in table for Martian encounters in the core books? That Gygax released a “Warriors of Mars” book almost simultaneously with D&D? We’ll delve into the ancient sands t...

Real World Inspirations | Creating D&D Adventures From What’s Around You | Wandering DMs S05 E24 14.08.2023

Dan & Paul chat about using the world around them to create D&D and other TTRPG scenarios. They share personal anecdotes of times they stumbled upon real places that sparked their creativity, reinforcing the notion that the real world is a goldmine of inspiration for game masters and storytellers.

Weather in D&D | What Can You Do About It? | Wandering DMs S05 E23 07.08.2023

Dan & Paul chat about different weather systems for D&D they’ve seen over the years. Do you prefer yours simple, or very detailed? Dice-based or DM narrative fiat? And why is it so important for wilderness adventures and wargaming? Numerical weather prediction (NWP) uses mathematical models of the atmosphere and oceans to predict the weather based on current weather conditions. Thoug...

Paranoia RPGs | Mandatory Fun | Wandering DMs S05 E22 23.07.2023

Fresh from playing the Paranoia Mandatory Bonus Fun Card Game, Dan and Paul discuss their experience with various editions of the Paranoia RPG. Stay alert, trust no one, and keep your laser handy! Paranoia is a humorous role-playing game set in a dystopian future along the lines of Nineteen Eighty-Four, Brave New World, Logan’s Run, and THX 1138; however, the tone of the game is rife with bl...

Unboxing War of Wizards (1975) | Wandering DMs S02 E21 09.07.2023

Paul’s acquired an ancient treasure: A copy of M.A.R. Barker’s 1975 “War of Wizards” game, still in the shrink wrap, from Gary Gygax’s personal collection no less! This is the first-ever publication set in Tékumel, the world of the Empire of the Petal Throne. Inspired by the D&D spellcasting system, it features two opposing wizards cast a barrage of spells at each...

Invisibility in D&D | The Unseen | Wandering DMs S05 E20 26.06.2023

Dan & Paul chat about the complications of invisibility in D&D, how to handle it, and how easily opponents can counter it, through the ages. How often have you cursed because of it? In fiction, people or objects can be rendered completely invisible by several means: In some works, the power of magic creates an effective means of invisibility by distracting anyone who might notice the chara...

Unicorns in D&D | What’s the Point? | Wandering DMs S05 E19 12.06.2023

Paul & Dan share their thoughts on Unicorns, which have been part of the standard monster list since the earliest days. Are they meant to be magical, fey representations of ineffable mysteries? Or are they meant to be a high-level brute melee attacker? Do they really belong in the world of D&D at all? In European literature and art, the unicorn has for the last thousand years or so been de...

Wargame Lessons | Revising Fantasy Medieval Campaigns | Wandering DMs S05 E17 29.05.2023

Paul & Dan reflect on lessons we’ve learned for our D&D games based on playing wargames in the recent past. Is there anything we can use to improve our fantasy RPG? Heck, yes! The original Dungeons & Dragons set, subtitled Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniature Figures, was written by Gary Gygax and Dave Arneson, and was publi...

Morale in D&D | Let’s Get Out of Here!? | Wandering DMs S05 E16 22.05.2023

Dan & Paul discuss the large variety of different morale rules in classic D&D — and its roots in related wargaming. Which method is best? What would be most believable? What makes the best gameplay? What’s easiest for the DM to manage? Clausewitz stresses the importance of morale and will for both the soldier and the commander. The soldier’s first requirement is moral and...

d6 vs. d8 | What’s Best for Core D&D? | Wandering DMs S05 E15 15.05.2023

Paul & Dan discuss the history of what counts as the “standard” die in D&D used for hit dice, damage, miscellaneous checks, and more. Was switching from the six-sided to the eight-sided die really such a great idea? Various shapes like two-sided or four-sided dice are documented in archaeological findings; for example, from Ancient Egypt and the Middle East. While the cubical s...

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