Kamran Ayub and Erik Onarheim
TypeScript.fm - The Friendly Show for TypeScript Developers
The two TypeScript Fools, Kamran Ayub and Erik Onarheim, get together weekly to bring you news, community highlights, and deep dives into the TypeScript ecosystem. Stay up-to-date on what's happening and learn new things to make you a better TypeScript developer along the way!
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Kamran Ayub and Erik Onarheim
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2. Jul 2026
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TypeScript, Agents, and What Skills Will Matter Tomorrow | Kent C Dodds | Ep 73B 02.07.2026 57:38
In this episode, we interview Kent. C Dodds, a prolific developer educator and TypeScript fan, to talk about his new courses and where he sees the future of software development going. Should you still learn to code in 2026? What skills will still be valuable 5 or 10 years from now? And how is he using agents day-to-day in his own work? Sponsored by Excalibur.js Excalibur.js is the free and open s...
TypeScript 7 RC, a Bun-like DX for Node.js, and k8s in the Browser | News | Ep 72 23.06.2026 1:09:19
News for the week of June 15, 2026 : TypeScript 7 RC, Astro 7, Babel 8, React Router 8, and a new Bun-like DX for Node.js. From the community: k8s simulated in the browser, relocating rigor, and which frameworks cost the most tokens. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScri...
Stack Overflow for Agents, Nuxi Agent, and Safari 27 Beta | News | Ep 71 16.06.2026 49:40
News for the week of June 8, 2026 : Nuxi agent helps you learn Nuxt, Stack Overflow builds a dedicated knowledge base for agents, and new talks from Web Engine Hackfest and JSNation available for your viewing pleasure. From the community: explaining the `unknown` type, template literal type cheatsheet, and understanding how standard.site works with ATproto. Sponsored by Excalibur.js Excalibur.js i...
VoidZero Joins Cloudflare, New npm 12 Security Defaults, and Angular 22 | News | Ep 70 11.06.2026 38:02
News for the week of June 1, 2026 : VoidZero joins Cloudflare, npm 12 will fix security defaults, and Angular 22 is out. From the community: tips every TS developer should know, how numpy-ts got faster than native, and recent developer talks you should pay attention to. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make...
Astro 6.4, Rust's Restriction on LLMs, and Why tsgo Uses So Much Memory | News | Ep 69 02.06.2026 1:06:15
News for the week of May 25, 2026 : Astro's new Markdown processor API, Rust's take on LLM authorship, and new stage 4 TC39 proposals. From the community: highlights. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like p...
Claw Patrol, Google I/O, and npm Awakens From Slumber | News | Ep 68 28.05.2026 43:36
News for the week of May 18, 2026 : Claw Patrol! Claw Patrol! We'll be there on the double! Also, npm finally responds to ongoing supply chain attacks. From the community: using Effect more effectively, and AI's impact on open source. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScr...
Deno 2.8 Pushes Node Compatibility to 75%, Rolldown 1.0, and Mini Shai-Hulud | News | Ep 67 21.05.2026 1:03:39
News for the week of May 11, 2026 : Deno 2.8 brings Node compatibility to 75%, Bun's Rust port is taking shape, and more supply chain sadness. From the community: SpacetimeDB's JS engine is faster than Rust, scrapping a custom DSL in favor of TypeScript, and why Effect is good for AI agents. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for t...
Vibe-porting Galore, Remix 3 Beta, Node 26, and the Internet Falling Down | News | Ep 66 12.05.2026 1:13:38
News for the weeks of April 27 and May 4, 2026 : Rust ports galore, Remix 3 is ready to rumble, and lots of security PSAs that are breaking the Internet. From the community: boring web dev, cross-framework templating with TSRX, and TypeScript features wishlist. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games...
TypeScript 7 Beta, Deno Fresh 2.3, and Const Generics | News | Ep 65 06.05.2026 59:22
News for the week of April 20, 2026 : highlights from the recent TypeScript 7 beta and Deno Fresh quality of life improvements. From the community: Bloomberg's type-safe CLI library, a new TSGO toolchain, and TypeScript database migrations. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or J...
require(esm) Stable in Node 24, TanStack RSC, and HTML-in-Canvas Demos | News | Ep 64 21.04.2026 50:15
News for the week of April 13, 2026 : require(esm) marked stable in Node 24.15.0 LTS, HTML-in-Canvas demos, and Cal.com goes closed source thanks to AI security. From the community: dependency cooldowns are not a solution, TanStack's take on RSC, and accidentally DDOS'ing npm with TypeScript. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for...
Bun.WebView, Cursor's Big Bet, and Whether Mythos Just Spells Marketing | News | Ep 63 16.04.2026 1:12:09
News for the week of April 6, 2026 : latest Bun release adds automated headless browser automation, whether Anthropic is using fear-based marketing, and major releases from Storybook and Docusaurus. From the community: why nominal typing deserves to be first-class, what to do about OSS vulnerabilities, and lessons from building a Rust runtime for TS. Sponsored by Excalibur.js Excalibur.js is the f...
Designing an Ideal Linting Developer Experience with Flint | Josh Goldberg | Ep 62B 09.04.2026 57:12
In this episode with Josh Goldberg, maintainer of TypeScript ESLint, we dive into his latest research project, Flint. The goal of Flint is to test different hypothesis on how to architect a modern, hybrid-native JavaScript and TypeScript linter. What happens when every rule can be type-aware? Can you write lint rules in TypeScript and run them with near-native performance? How can error messages b...
Spearphishing OSS Maintainers, EmDash is a Wordpress Replacement, and ECMA Fools Day | News | Ep 62 07.04.2026 59:06
News for the week of March 30, 2026 : fun with UUIDs, Cloudflare gunning for Wordpress, and how OSS maintainers can defend against spearphishing attacks. From the community: a very Solid 6 hours, compiling TS to native UI code, and a super fast VIN decoder. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games wit...
Aspire 13.2, Hybrid Type-aware Linting, and Claude Wrote a JS Engine | News | Ep 61 01.04.2026 50:15
News for the week of March 23, 2026 : Aspire 13.2 now supports TypeScript app hosts, Node.js security releases, and axios got got. From the community: Auvred's hybrid linting research, refactoring with generics, and sharing signals across the server-client boundary. Plus, using Claude to write a JS engine from scratch. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly Typ...
TypeScript 6.0 is Official, Reducing Dependency Bloat, and a Zig-based Runtime | News | Ep 60 24.03.2026 45:29
News for the week of March 16, 2026 : TypeScript 6.0 is stable and released, Next 16.2 is better for agents, and SolidStart V2 is coming soon. From the community: bloat in JavaScript projects (and what to do about it), a TypeScript CLI framework, and why Node.js needs a VFS and a better streams API. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engi...
Vite 8, Vite+, Void, and How Well AI Plays Runescape | News | Ep 59 19.03.2026 53:46
News for the week of March 9, 2026 : it's VoidZero all the way down, seriously. From the community: TanStack makes hotkeys simple, plus how good are AI agents at playing Runescape? Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything yo...
TS 6 RC, Astro 6, and Web Sanitizer API | News | Ep 58 13.03.2026 52:03
News for the week of March 3, 2026 : minor updates in TypeScript 6 Release Candidate, what's new in Astro 6 updates, and latest Chrome revives Sanitizer API. From the community: when to use return types, remembering service workers, and why Patreon took seven years to adopt TypeScript. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web...
State of JS, Node Release Schedule Revisited, and WebMCP | News | Ep 57 04.03.2026 1:01:15
News for the week of Feb 23, 2026 : highlights from the State of JS survey, Node is revamping its release schedule, and Bun finally gets stage 3 decorator support. From the community: Deno's code-first sandboxes, typesafe `Map.has()`, and Electrobun rendering with WebGPU. Support Our Troop 🍪 Buy Girl Scout Cookies ! Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeS...
npmx.dev, Chrome 145 Devtools, and K'nipping Yaks | News | Ep 56 24.02.2026 49:36
News for the week of Feb 16, 2026 : npmx.dev is a better frontend for npm, Chrome 145 includes some cool new toys, and we figure out that Knip is pronounced with a hard-K. From the community: fun with generics, Next.js adds an MCP server, and why OSS maintainers need to breaks (as should we all). Chapters (00:00) - Welcome to the Show (07:10) - News: We Made Our First Video Podcast Episode (09:02)...
TypeScript 6.0 Beta, ESLint 10, and Deno Deploy Goes GA | News | Ep 55 17.02.2026 47:42
News for the weeks of Feb 2 and Feb 9, 2026 : TypeScript 6.0 beta drops, ESLint 10 config updates, and Electrobun 1.0 release. From the community: TypeScript types are not a security feature and breaking changes in TS 6.0 you need to know. Chapters (00:00) - Welcome to the Show (04:53) - News: TypeScript 6.0 Beta (17:28) - News: ESLint 10 Brings Flat Config Changes (19:47) - News: Deno Deploy is N...
Mastro.js, the Simplest Web Framework and Site Generator | Mauro Bieg | Ep 54B 05.02.2026 53:17
Mauro Bieg joins the two fools to talk about Mastro, a simple and minimal web framework and site generator. If 11ty and Astro had a baby, it might look like Mastro! With support for routing, HTML templating, streaming, and even reactive UI, Mastro might be a great fit for your next content-driven website. Resources Mastro Website Mastro on GitHub Mastro on BlueSky Where to Follow the Team Mauro on...
Yarn Rewritten in Rust, Anders on TypeScript, and Notepad++ Hacked | News | Ep 54 03.02.2026 48:53
News for the week of January 26, 2026 : Yarn 6.0 is rewritten in Rust, Anders interviewed on history and future of TypeScript, and a PSA on the Notepad++ update system. From the community: start using the satisfies keyword, learn more about Node Single Executable Applications (SEAs), and a DnD rule engine written in TS. Stand With Minnesota We are native Minnesotans. The ICE occupation is affectin...
Rolldown 1.0 RC, a Fully Featured PDF Library, and Lodash Updates | News | Ep 53 28.01.2026 41:46
News for the week of January 19, 2026 : Rolldown reaches 1.0 release candidate, and a PDF library we all deserve. From the community: a better npm admin experience, supertype safety, and modern package.json targets. Stand With Minnesota We are native Minnesotans. The ICE occupation is affecting our community in so many ways and has disrupted daily life for thousands of us. Families are sheltering...
Astro is Skyward Bound, Stable require(esm), and Temporal Finally Ships | News | Ep 52 20.01.2026 32:15
News for the week of January 12, 2026 : Astro finds a new home, Chrome ships Temporal API, and latest Node marks require(esm) as stable. From the community: type-safe UI, how TypeScript differs at dev-time vs runtime, and Deno's (impressive) latency under load. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games...
Node.js Patch Tuesday, Fix Unused Imports, and Why Logging Sucks | News | Ep 51 14.01.2026 43:16
News for the week of January 5, 2026 : patch all your Node.js installations! Like now! Plus, a new TypeScript ESLint fixer for unused imports. From the community: why we all suck at logging, the concise TypeScript book, and all the JS engines in one page. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with...
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