Dirk Knemeyer & David V. Heron

The Game Design Round Table

Arts EN ↓ 399 Folgen

Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.

Besuch unbedingt die Website des Podcasts und unterstütze die Macher: thegamedesignroundtable.com

Autor

Dirk Knemeyer & David V. Heron

Kategorie

Arts

Podcast-Website

thegamedesignroundtable.com

Neueste Folge

9. Okt 2026

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Folgen

#225 Round Table on Thematic Games #1 29.10.2019

Dirk and David speak with former cohost and friend of the show Kathryn Hymes. Together, the three of them discuss important questions and lessons learned from the first four episodes in the Designing Thematic Games series.

#224 Scott Nicholson Talks Escape Rooms 15.10.2019

Dirk and David discuss escape room design with Scott Nicholson, a game designer and professor who has studied escape rooms extensively. Scott talks about the predecessors to escape rooms, the thematic threat of ludonarrative dissonance, and the importance of asking "why?" with every component of a game's design.

#223 Kynan Pearson Talks Nintendo Themes 01.10.2019

Dirk, David, and designer/artist Kynan Pearson discuss what goes into designing games for Nintendo's popular themes. Kynan talks about his role on both the Metroid Prime series as well as Donkey Kong Country Returns, and he also touches on his work with the non-Nintendo property Halo and its differences from fellow sci-fi shooter Metroid Prime.

#222 Elizabeth Hargrave Talks Wingspan 17.09.2019

Dirk, David, and designer Elizabeth Hargrave discuss the hit game Wingspan: how she decided on the unique theme, why that theme might have been so successful, and when she had to choose fun or function over thematic fit.

#221 Nikki Valens Talks Eldritch Horror 03.09.2019

Dirk, David, and designer Nikki Valens kick off the Designing Thematic Games series with a discussion about the highly thematic games Nikki worked on at Fantasy Flight Games: Eldritch Horror, Arkham Horror, and Mansions of Madness.

#220 New Directions with Dirk and David 20.08.2019

Dirk and David catch up with each other and what's new in their game design careers. They talk about the new direction for the show and announce a new series for the podcast: "Designing Thematic Games."

#219 Cole's Thoughts on Pax Pamir: Second Edition 06.08.2019

Dirk catches up with Cole Wehrle, designer of Root, and they discuss Cole's latest game Pax Pamir: Second Edition. Cole also talks about starting Wehrlegig Games with his brother while continuing full time with Leder Games.

#218 Geoff Engelstein and Isaac Shalev: Building Blocks of Tabletop Game Design 23.07.2019

Dirk speaks with game designers Geoff Engelstein and Isaac Shalev about their co-authored book, Building Blocks of Tabletop Game Design: an Encyclopedia of Mechanisms.

#217 Soren Johnson and his 4X Game: 10 Crowns 09.07.2019

Dirk speaks with former co-host and former Civilization designer Soren about his next game, 10 Crowns. This episode will be the first in a series with Soren that follows different steps in the game's development.

#216 Playtest Groups and Guilds with Tony Tran 25.06.2019

Dirk speaks with Skye and Tony Tran about their experiences attending and starting local game design guilds and how those groups helped them progress as designers.

#215 Tabletop RPGs and Streaming with Adam Koebel 12.06.2019

Dirk and David speak with TTRPG game designer and streamer Adam Koebel about how RPGs often influence one another and how to get your TTRPG in front of an audience.

#214 Game Themes with Will Thompson 28.05.2019

Dirk talks with digital and tabletop game designer Will Thompson about game themes, including the recent controversy surrounding the game Scramble for Africa. 

#213 Carla Kopp, Kickstarter and Big Easy Busking 14.05.2019

What happens when a Kickstarter doesn't go as planned? Dirk speaks with Carla Kopp from Weird Giraffe games about publishing, Kickstarters, and the game Big Easy Busking.

#212 Tabletop Prototyping Highlights 30.04.2019

Take a look back at previous TGDRT episodes with a focus on tabletop prototyping. Dirk, David, Kathryn, Harrison, and Isaac Shalev are all featured in this retrospective episode. 

#211 Slay The Spire - A Designers Deep Dive with Anthony Giovannetti 09.04.2019

David and Dirk are joined by Anthony Giovannetti, designer of the game Slay The Spire. Together they take a deep dive into the creation and game mechanics of the game.

#210 Listener Questions from SaltCON with Skye Larsen 26.03.2019

Skye Larsen calls in from SaltCON to answer listener questions with Dirk and Cole about board and video games.

#209 Kevin Kulp - Swords of the Serpentine 12.03.2019

David and Dirk are joined by game designer, Kevin Kulp. They discuss his new game, Swords of the Serpentine and Timewatch. They also discuss how a beta test for a RPG works.

#208 Game Designer Jennifer Scheurle 26.02.2019

This week Dirk is joined by Jennifer Scheurle, a multi-award-winning, world-travelling Game Designer and public speaker. They discuss her work, her experience with NASA as well as some tips for game designers.

#207 Emily Grace Buck 12.02.2019

This week Dirk is joined by Emily Grace Buck, Creative Director at Buckshot Interactive. They discuss Emily's background in game design and what she is currently working on.

#206 Jon Shafer of Conifer Games - At the Gates 29.01.2019

This week David and Dirk are joined by Jon Shafer, a co-founder of The Game Design Round Table. They discuss Jon's game At the Gates and some of the innovative systems designed into the game.

#205 Deep Dive - Root: A Game of Woodland Might and Right 15.01.2019

Cole and Dirk are joined by Kaitie Aidley and take a deep dive into Cole's game Root.

#204 Listener Questionnaire Results and the Future of TGDRT 05.01.2019

Dirk share results from the recent listener questionnaire. He also shares some exciting changes coming up for the show.

#203 TL Simons - Bloc by Bloc 14.12.2018

David and Dirk chat with TL Simons of Out of Order Games. They discuss the creation of the game Bloc by Bloc, it's connection to social issues as well as the differences between the first and second editions.

#202 Listener Questions - Accessibility and Get-Back Mechanics 30.11.2018

Cole, Dirk and Kathryn take listener questions. They have a great discussion surrounding the topic of accessibility. Additionally they discuss the topic of 'get-back' mechanics.

#201 Tim Burrell-Saward and Smart Speakers 08.11.2018

Tim Burrell-Saward joins The Game Design Roundtable and discusses games that use smart speakers.

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