Smiley Dog Studios

Myth & Moon

Fiction EN ↓ 38 Folgen

Myth & Moon is D&D in stereo. This high-fantasy solo-play D&D podcast weaves two storytellers into a single world of conflict, crafting dueling narratives of heroism and villainy. Every decision echoes, every dice roll matters, and character choices shape whose destiny prevails. For fans of tabletop roleplaying games, immersive audio dramas, and classic adventures set in worlds like The Forgotten Realms— fates collide & dice decide in this thrilling exploration of good versus evil. The show's hosts, Cooper and James, work in tandem to unveil mystery, intrigue, and conflict as two separate solo...

Autor

Smiley Dog Studios

Kategorie

Fiction

Podcast-Website

shows.acast.com

Neueste Folge

22. Jun 2026

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Chapter 17 Ronan & Jorris (Pt. 2) 22.06.2026

The final showdown-- the exciting Season 1 Finale to Myth & Moon! All roads have lead to this one, final destination. As the shadow veils are lifted to reveal the truths within, our Champions must battle one another in an epic clash of destiny. Only the Dice decide-- and they have no mercy. This is a story discovered, not written in stone. The audience, our storytellers, and the characters the...

Chapter 17 Ronan & Jorris (Part 1) 08.06.2026

An end to the perilous ruins of Hastarl is in sight. The Mythallar fragment is close at hand....who will claim it first? Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information...

Chapter 16: Ronan & Jorris (Pt. 2) 25.05.2026

As Ronan and Jorris enter Hastarl's Keep, their full intentions brush shoulders. Beneath the surface, both Hero & Villain and know that they cannot coexist. The Mythallar is close-- so very close-- but who will claim it? Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca...

Chapter 16: Ronan & Jorris (Pt. 1) 11.05.2026

A dead end leads our party to discover a back door and Kelvin finds a strange ally. The ruins of Hastarl reveal another big challenge ahead. Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy...

Chapter 15: Ronan & Jorris (Pt. 2) 27.04.2026

As their journey deeper into the Ruins of Hastarl demands more of them, the bonds between the party become fractured and strained. Secrets are revealed, and the costs of betrayal clear... Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights re...

Chapter 15: Ronan & Jorris (Pt. 1) 13.04.2026

In the quiet moments following their pursuit by Carrion Crawlers, our party discovers a sewer confluence and must navigate its treacherous, winding passages. Every step deeper into the ruins is one that may be their last... Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2...

Chapter 14: Ronan & Jorris (Pt. 2) 30.03.2026

Our party is beset by a pair of Carrion Crawlers, and their only way out is deeper into the dungeon. The chase is on-- every inch a matter of life or death. But will everyone make it? Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserv...

Chapter 14: Ronan & Jorris (Pt. 1) 16.03.2026

The Hastarl dungeon unfurls its makings as our player characters get deeper to the heart of the ancient ruins. When the monsters come, who can you trust deep underground? Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on...

Chapter 13: Ronan & Jorris (Pt. 2) 02.03.2026

Our combined party now descends into the Ruins of Hastarl, beginning our campaign's first official Dungeon Crawl! Our beloved characters must navigate treacherous traps, puzzles, and the deadly flora & fauna that lurks within these untouched, ancient halls. Though they have each other, our party is not entirely alone. Something sinister has followed behind them-- as the first seeds of betrayal...

Chapter 13: Ronan & Jorris (Pt. 1) 16.02.2026

The factions in Secomber have found their champions to rid them of the gargoyle menace. Our dual story continues as Jorris and Ronan battle together. Each party member has their own reasons for delving below in the ruins of Hastarl, but can their trust in each other see them through to victory? Fates Collide. Dice Decide. Music provided by Tabletop Audio. Sound effects library provided by Soundly....

Chapter 12: Ronan & Jorris 02.02.2026

Ronan arrives to Secomber, where he reunites with an old friend and discovers the ill-fated state of the town and its people. For the first time in this show, destiny draws our two stories into one. Fates Collide. Dice Decide. Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (c...

Chapter 12: Jorris Tanthul 19.01.2026

With a night creature on the loose, the Lord's Alliance facing defeat and a crisis among dwarves, Jorris is caught in the middle. He'll have to broker some sort of deal if he's to gain access to the ruins; the mythallar fragment must return to Netherese hands. But neither Jorris nor the residents of Secomber may sleep safely tonight, for the gargoyle is on the hunt! Music provided by Tabletop Audi...

Chapter 11: Ronan Howle 05.01.2026

Ronan and his friends arrive at long last to Daggerford, having completed their initial mission to locate Kelvin and the missing caravan. The walled city they are returning to, however, is very different than the one they left. The thrums of smith's hammers, the agitation of crowds, and the impassioned speeches of leaders all point to a clear result: war is brewing. But will our heroes be ready? M...

Chapter 11: Jorris Tanthul 22.12.2025

Jorris uses his experience dealing with nobility to navigate internal conflicts among the Ironeater dwarves. Meanwhile, Daggerford Company C leaders establish their authority dealing with the gargoyle situation. Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyri...

Chapter 10: Ronan Howle 08.12.2025

As thunder splits the sky above, it provides the perfect excuse for Ronan and Linara to share a tender moment. It quickly becomes clear, however, that the storm was not as kind to others. In a race against time to execute a desperate rescue, Ronan must put his trust entirely in his companions. Trust, or be washed away... Music provided by Tabletop Audio. Sound effects library provided by Soundly....

Chapter 10: Jorris Tanthul 24.11.2025

Finding a solution to address the dangerous Secomber mines grants Jorris some newfound freedom, but at a cost. Special music this episode by Fantasy & World Music by the Fietchers. Original lyrics and performance by Cooper Powers. Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game Li...

Chapter 9: Ronan Howle 10.11.2025

The Companions return to Cromm's Hold to finish their mission and collect their reward--but they receive far more than they bargained for. Secrets of treachery await them at the bottom of this pit of vipers. It is here that our Protagonist's story either ends, or turns a new page with the Hold long behind him. Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration...

Chapter 9: Jorris Tanthul 27.10.2025

Jorris is the first to arrive at Secomber ready to seek any clues about the mythal fragments whereabouts. With the gargoyle's presence still threatening the town, he'll need to make friends...and fast! Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 –...

Chapter 8: Ronan Howle 13.10.2025

As Ronan is trapped within the Troll's lair, tragedy and devastation strike as a tithe is demanded. To escape Griselda's clutches, he must pay an ultimate price. Rifts begin to form in our companions as their mettle is tested like never before. Meanwhile, the undead assassin Greaves executes his plan-- to kill and feast upon the Baroness Wynne Cromm. Music provided by Tabletop Audio. Sound effects...

Chapter 8: Jorris Tanthul 29.09.2025

In this level up episode for Jorris, he finds purpose and meaning for his powers. Meanwhile, a trio keep tabs on the young sorcerer as he travels to Secomber. Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See...

Chapter 7: Ronan Howle 15.09.2025

In the smaller hours of morning, Ronan shares his unusual story with his trusted friends. As they assess their situation and decide how to continue, the Eastway Expedition Guides set forth with only meager equipment and weapons. It's a race back to civilization, and they'll need to work together to make it safely back alive. Out of the frying pan, and into the fire... Music provided by Tabletop Au...

Chapter 7: Jorris Tanthul 01.09.2025

Inclement weather, raging rivers, and a place unseen. Pale oaks call to Jorris and hide an ally within... Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright 2025 – All rights reserved. Hosted on Acast. See acast.com/privacy for more information.

Chapter 6: Ronan Howle 18.08.2025

In this thrilling conclusion of the Protagonist's prologue, our Eastway Expedition Guides will need to put everything on the line in their pitched combat with Theron. Survival is never guaranteed, as Fates Collide and Dice Decide. Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game Licens...

Chapter 6: Jorris Tanthul 04.08.2025

The High Forest sprawl is rife with chance encounters–how long can Jorris survive in the woods alone? He makes his way south to find his next landmark in an overland hexcrawl that is sure to test his mettle. Music provided by Tabletop Audio. Sound effects library provided by Soundly. Inspiration taken from Dungeons & Dragons by Wizards of the Coast using Open Game License (ca 2000). Copyright...

Chapter 5: Ronan Howle 21.07.2025

Ronan, Linara, and the remaining Cromm's Hold Soldiers venture into darkness to confront the man behind the missing caravan. Each clue in the mystery, every setback and struggle-- everything has led to this moment. There is no turning back. Ronan's resolve must hold strong, or the secrets within this cave will claim his life. Music provided by Tabletop Audio. Sound effects library provided by Soun...

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