Tomas Ramoska
ByteAction
ByteAction Podcast is on a mission to bring you raw, unfiltered journeys of experienced and influential people in video games and creative tech industries. If you want to understand how games are made, who are the creators behind your every day entertainment, and what it takes to build successful companies, games and products then you should give this a listen.
Autor
Tomas Ramoska
Kategorie
Podcast-Website
Neueste Folge
21. Jan 2026
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Guillaume Rambourg: The Importance of Building Player-First Game Studios 21.01.2026 1:01:42
In this episode of ByteAction, I sit down with Guillaume Rambourg, a true operator of the games industry who’s quietly helped shape some of the biggest brands in gaming. Guillaume started his career in a QA department at CD Projekt during the final stretch of The Witcher 1, went on to help build GOG, opened CD Projekt’s US office, he then moved to Riot Games to launch their Paris office and get th...
Christian Gascons (GFAL) 20.08.2025 51:12
In this episode of the ByteAction Podcast, we sit down with Christian Gascons, COO and co-founder of Games for a Living (GFAL), to explore the journey of building sustainable gaming studio, their upcoming launch of Diamond Dreams, and how their team is redefining the match3 space. From Christian’s start at Blizzard Entertainment, to co-founding a studio in Barcelona, to building highly player focu...
Darius Misiukevicius & Honeygain: Unlocking the Power of Internet Sharing 30.07.2025 49:00
In this episode I’m joined by Darius Misiukevicius - Product Owner at Honeygain - the largest crowdsourced web-intelligence network. We talk about the the origins and evolution of HoneyGain, a platform that allows users to share their unused internet bandwidth for monetary rewards. Darius shares insights into the B2B model, user education, and the challenges faced during the company's growth,...
Rafał Bieniek - Lessons from Launching an Indie Game Studio 22.07.2025 51:24
In this episode I’m joined by Rafał Bieniek - co-founder & CEO of Metashift Labs. We discuss Rafał’s journey in game development, the challenges of starting a studio, and the importance of community engagement. He shares insights on transitioning from a side project to a full-time endeavor, the dynamics of working with investors versus publishers, and the innovative concepts behind their upcom...
Antek Krowicki & Zack Howe: Nyx Studios, building a tabletop game & Kickstarter success 10.07.2025 1:14:19
In this episode I’m speaking to Antek Krowicki, and Zach Howe - the co-founders of Nyx Studios. Nyx Studios is a multimedia entertainment company. They’re currently promoting their first tabletop game Havoc: Gen Zero (The Nyxlands of Havoc), which just wrapped up its successful Kickstarter campaign after raising 572% of its goal. We talk about designing with storytelling at the core, building worl...
Hanin Fakhriddin: Deep Dive to Mobile Games Marketing 23.06.2025 48:55
In this episode of ByteAction, I speak with Hanin Fakhriddin - a mobile marketing expert whose journey spans across Gameloft, Ubisoft, and beyond. From pre-smartphone gaming to leading high-impact launches like Hungry Dragon and Might and Magic: Elemental Guardians she shares her insights on how mobile games are brought to market, and what makes them thrive. We discuss the evolution of marketi...
Nikita Krupitskas & Michal Buras: Behind The Code (The Hidden Heroes of Gamedev) 22.12.2024 1:13:34
In this episode, I’m speaking with two incredibly talented programmers, Nikita and Michal, who’ve worked on some of the most challenging aspects of game development, including networking, rendering, and creating multiplayer systems for AAA games like Six Days in Fallujah and Saints Row 3 Remastered . Together, we uncover the intricate craft of game programming and its pivotal role in shaping the e...
Gabriele Aimone: Inside the Gaming Industry - Growth, Burnout, and the Future of Play 13.11.2024 51:48
In this episode, I’m speaking with Gabriele Aimone - COO and Co-Founder of TIFO, a gaming startup focused on enhancing fans engagement, as well as a strategic advisor at Systems Heavy. We dive into his journey through the gaming industry, starting from his early days at Supercell, where he witnessed the rapid growth of mobile games like Clash of Clans . We also discuss his path from finance to gam...
Dino Patti: Limbo, Coherence & Keys to Building a Successful Game Studio 17.09.2024 54:29
In this episode I'm speaking to Dino Patti - Founder @ Coherence - a network engine, platform and a series of tools to help anyone create a multiplayer game and a Co-Founder of Playdead. We talk about his journey in the gaming industry, the creation of Limbo. We also discuss Coherence, how the company powers the multiplayer gaming and the importance of creating experiences that last. Lastly we...
Jesus Bosch: From Start-Up to Scale-Up, Building Gaming Studios 02.09.2024 48:13
This time I'm joined by Jesus Bosch. Jesus is a General Manager @ Product Madness, and previously a Founder & CEO at Starloop Studios. In the podcast we discuss Jesus experience of building a Starloop Studio from 0 to 70 people as well as his experience of growing Product Madness from 0 to 120 people, we also talk about today’s gamedev market, talk about the importance of choosing the righ...
Pasqual Batalla: Barcelona Gamedev Scene, Sandsoft & Game Publishing 14.08.2024 1:18:54
This time I'm joined by Pasqual Batalla. Pasqual is a COO @ Sandsoft, and previously he held a similar position at Socialpoint studio. In the podcast Pasqual talks about his experience with both studios, we also discuss Barcelona game development scene, scaling gaming studios and game publishing. Hope you’ll enjoy this one, and can take something from it. 00:00 Introduction & a bit about f...
Andrei Podoprigora: Systemic Games, VC Funding & Building Game Studios 05.08.2024 1:22:07
This time I'm joined by Andrei Podoprigora. Originally from Lithuania, Andrei currently runs Forklift Interactive - a video games publisher specializing in smart, systemic titles for PC & consoles. He's also a Venture Partner @ The Games Fund, and he was one of the first employees of tinyBuild, helping it transform itself from an indie games publisher to a huge global operation with 10...
Mathias Royer: Publishing, Team Building & Studio Development 18.07.2024 57:40
In this episode, I'm joined by Mathias Royer - Chief Studios Officer and a founding member of Tilting Point Barcelona. We discuss the challenges of setting up a new studio, the importance of building a cohesive team and the significance of cultural fit in hiring. We also talk about the evolving landscape of mobile gaming, and how the industry looked like when Mathias was first starting out in game...
Dima Pinchuk: Mobiles Games, Marketing & Emerging Trends in the Industry 04.07.2024 53:01
In this episode, I'm speaking with Dima Pinchuk, the former VP of Marketing at SocialPoint studio in Barcelona and the ex-Global Marketing Director at Wargaming. Dima joined Wargaming when it was a small studio of just 60 people and experienced firsthand its remarkable transformation into the global gaming powerhouse it is today. We delve into the challenges of Marketing in games, the strategies b...
Elias Lozano Garcia: Pixel Art, Omnidrone & Making a lasting Impact 24.06.2024 1:03:02
In this episode, we dive into the inspiring story of a Barcelona-based game developer who transitioned from a childhood passion for drawing to founding successful video game companies. We discuss Elias's past of building, scaling and selling 2 game development studios and also his interest in Pixel Art - something he managed to turn into a successful social media venture. Whether you're a game de...
Rich Barham: From Launching the Biggest Game on the Planet to Building and Scaling an Indie Studio 19.06.2024 1:04:43
In this episode I'm speaking to Rich Barham - an experienced Studio Lead, Executive and a GM. We talk about his journey from helping to launch a wildly successful World of Warcraft franchise to his experience with building Antimatter Games and his impact in building studios for Riot Games and Zenimax. We also discuss the current state of the industry, the hoops that indie studios need to jump thro...
Joe Currivan: The Journey from Game Master to Lead Producer 13.05.2024 1:26:37
In this episode I'm speaking to Joe Currivan - an accomplished Producer within the gaming industry. We talk about the importance of building great teams, the future of the mobile games industry and his life and game development journey. The episode is full useful advices on hiring practices, team leadership, and cultivating a positive work environment. We also talk about nurturing innovation in te...
Antti Makkonen: Mobile Games, Free2Play, Building Successful Teams & Products 23.04.2024 1:19:31
In this episode I am speaking to Antti Makkonen. We discuss the future of the mobile games, f2p market, how to build great teams and Antti's game development journey. We also talk about his time working at companies like Rovio & SocialPoint, he shares his takes on the F2P industry and the challenges of building successful teams and products. The episode concludes with a peek into in-car gaming...
Jamie Smith: The Art & Science of Video Game Design 09.04.2024 50:39
In this episode I'm speaking to Jamie Smith - Principal Game Designer at People Can Fly studio. We talk about the art and science behind the world of video game design and discuss the delicate balance game designers strike between historical accuracy and immersive gameplay as they transform regular game design into an extraordinary experience. We also talk about the BAFTA academy, the selection pr...
Vadym Syvolap: Game Design, F2P Games , Leadership & Ukraine 02.04.2024 1:23:22
In this week's episode of ByteAction Podcast I'm speaking to Vadym Syvolap - Game Director at Plarium. We talk about game design, f2p games, Ukraine, state of the games industry and Vadym's journey in game development. Learn about Vadim's unique journey into the gaming world, the major trends affecting the industry, how the war in Ukraine affected his life and work, and his future aspirations. We...
María Fernanda Díez Huerta - Games industry, Production , Leadership, Women in games & VR 19.03.2024 1:15:40
In this episode of Byte Action Podcast I am joined by María Fernanda Díez Huerta to talk about her journey in video games, her path, career in various production roles, as well as her take on Women in games and everything that's happening in the games industry today. We discuss the indispensable role of women in the gaming industry and the importance of fostering an effective work culture. We touc...
Daniel Rosga: Nujum, Kickstarter Successes and Game Production 07.03.2024 1:18:32
In this episode we delve into the exciting world of game production, board games, and game industry market. I'm joined by Daniel Rosga - experienced Game Producer and Board Game Designer who turned his passion for playing board games into actually making one. Listen to his journey of running a successful Kickstarter campaign as he recounts the challenges encountered and the steps one should take...
Romain Gauthier: Unveiling the Art of Video Game Music Composition 02.03.2024 1:00:27
In this episode, I explore the captivating world of video game sound design and music composition with Romain Gauthier. Tune in as Romain shares his journey from childhood passion to becoming the mastermind behind the soundtracks of globally renowned games. Focusing on the creation of emotional experiences within gaming, he talks about the real-life trials and triumphs of scoring for AAA titles, c...
Hugo Bastien: Audio Design, Audio Direction & Leadership 21.02.2024 53:20
In this episode I'm joined by Hugo Bastien - experienced Audio Designer and Audio Director. Hugo is currently leading audio team on Crysis 4 project at Crytek. Previously he led audio teams on Talking Tom and Rainbow Six: Siege IPs. 0.00 - 1.00 - Intro 1.00 - 3.00 - Why Barcelona? 3.00 - 7:00 - Outfit7 and Talking Tom 7:00 - 12:00 - Ubisoft & Child of Light 12:00 - 13:00 - Audio Designer r...
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