5mUX

5 Minute UX

5mUX is practitioner-grade UX training in five-minute lessons, structured around how adults actually learn. Every lesson teaches one concept or skill you can apply immediately, available as text, audio, or video. Pick the modality that fits your moment; the rigor stays the same.

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Forfatter

5mUX

Kategori

Education

Podcastens hjemmeside

castopod.gogomito.com

Seneste episode

28. okt. 2026

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Episoder

Interaction Designer Role: What It Is and Why It Matters 06.05.2026

Discover how the interaction designer role bridges user needs and technical implementation. Learn to distinguish this role from visual design and research, and understand how it prevents fragmented product decisions by establishing behavioral logic. Learning Objective: By the end of this lesson, learners will be able to define the interaction designer role and distinguish its focus on behavioral l...

Body Language Reading: A Practical Guide 06.05.2026

Master the art of observing non-verbal cues to improve facilitation. Learn to identify key signals, interpret their meaning in real-time, and adjust your workshop flow to maintain engagement and psychological safety.

Design Principles (Overview) 05.05.2026

Learn how to establish design principles as a shared language for your team. Discover how these high-level directives prevent arbitrary decisions and keep your project aligned with user needs and business goals. Learning Objective: By the end of this lesson, learners will be able to distinguish design principles from best practices and identify their role in guiding early-stage design decisions. T...

Information Architect Role: What It Is and Why It Matters 05.05.2026

Clarify the specific responsibilities of an Information Architect in UX projects. Learn how to distinguish structural organization from visual design and apply this role during the discovery phase to prevent navigation chaos.

Participant Compensation: A Practical Guide 04.05.2026

Learn how to structure fair and ethical compensation for user research participants. You will identify key logistical factors, apply standard industry practices, and avoid common pitfalls that undermine recruitment success. Learning Objective: By the end of this lesson, learners will be able to design a fair participant compensation plan that aligns with ethical standards and logistical constraint...

Content Flow and Editorial Workflow: What It Is and Why It Matters 03.05.2026

Learn how to align user comprehension with operational efficiency by defining content flow and editorial workflow. Discover how to integrate Information Architecture and ContentOps principles to prevent fragmentation and ensure sustainable content delivery in complex UX projects.

Acknowledgment and Sign-Off: A Practical Guide 03.05.2026

Master the step-by-step workflow for securing stakeholder approval on UX deliverables. Learn to define roles, structure task-based flows, and validate content to ensure clear alignment and project momentum. Learning Objective: By the end of this lesson, learners will be able to execute the five-step sign-off process to validate UX deliverables and secure stakeholder commitment. Transcript The Sign...

Open vs. Closed Card Sorts: Making the Right Choice 03.05.2026

Master the strategic decision between open and closed card sorts to align your research with project goals. Learn to identify when to discover user mental models versus validating existing structures, ensuring your data drives actionable design decisions.

Attractive Design and Trust: How to Evaluate Effectively 02.05.2026

Learn to assess design quality by moving beyond subjective aesthetics to objective functional attributes. You will master a framework for evaluating trust through readability, actionability, and goal alignment, enabling you to provide precise, constructive feedback in professional critiques. Learning Objective: By the end of this lesson, learners will be able to evaluate design artifacts for trust...

Front-End Developer Role: What It Is and Why It Matters 02.05.2026

Discover how front-end developers bridge the gap between design and code. Learn to distinguish this role from back-end development and UX design, and understand when to involve them for maximum project success. Learning Objective: By the end of this lesson, learners will be able to define the front-end developer role and distinguish it from back-end development and UX design. Transcript The Design...

Scope of Work: A Practical Guide 02.05.2026

Master the process of defining a robust Scope of Work for e-learning projects by integrating instructional design with technical application requirements. Learn to structure teams, define user flows, and avoid common scoping pitfalls to ensure project success. Learning Objective: By the end of this lesson, learners will be able to define a comprehensive Scope of Work for e-learning projects by est...

Presenting Wireframes to Clients: A Practical Guide 01.05.2026

Master the step-by-step process for presenting wireframes to clients with confidence. Learn how to structure your presentation, navigate feedback, and ensure your designs are understood and accepted by stakeholders. Learning Objective: By the end of this lesson, learners will be able to execute a structured client presentation for wireframes. Transcript The Presentation Framework The framework res...

Content Audit: How to Evaluate Effectively 01.05.2026

Learn to distinguish high-quality content audits from superficial inventories by applying specific evaluation criteria. You will master a grading framework to assess accessibility, findability, and actionability, ensuring your audits drive strategic user outcomes. Learning Objective: By the end of this lesson, learners will be able to evaluate content audit quality using a structured grading frame...

How Many Users Are Enough for Testing: How to Evaluate Effectively 01.05.2026

Master the criteria for determining if your user test sample size is sufficient. Learn to distinguish between statistically valid and practically useful data, identify common sampling errors, and apply specific evaluation standards to real-world research plans. Learning Objective: By the end of this lesson, learners will be able to evaluate the adequacy of a user testing sample size using establis...

Requirements-Gathering Meetings: A Practical Guide 30.04.2026

Master the step-by-step process for running productive requirements-gathering meetings. Learn how to define key roles, map user flows, and avoid common pitfalls to ensure your UX projects are grounded in reality and aligned with business goals. Learning Objective: By the end of this lesson, learners will be able to facilitate a structured requirements-gathering meeting that aligns stakeholders on...

Finding the Right Stakeholders: What It Is and Why It Matters 30.04.2026

Learn how to identify the specific individuals who hold the authority and expertise needed to shape your product's direction. Discover how engaging the right people early prevents misalignment and builds a strong foundation for collaborative design.

Associations and Affordance: How to Evaluate Effectively 30.04.2026

Master the criteria for assessing design quality by distinguishing strong associations from weak ones. Learn to identify common pitfalls and provide actionable feedback to improve user interface clarity. Learning Objective: By the end of this lesson, learners will be able to evaluate design elements for effective associations and affordances using specific quality criteria. Transcript The Problem...

Proposals for Consultants and Freelancers: A Practical Guide 29.04.2026

Learn how to transform complex project details into clear, persuasive proposals. You will master the task-based flow structure and content chunking techniques to guide clients toward a decision with confidence.

Generating Insights from User Research: A Practical Guide 29.04.2026

Transform raw user research into actionable design strategies by following a structured, task-based flow. You will learn to assemble the right team roles, organize data into manageable chunks, and execute a step-by-step process that ensures insights are ready for immediate application. Learning Objective: By the end of this lesson, learners will be able to execute a task-based flow to generate act...

Common Site Map Mistakes: What It Is and Why It Matters 28.04.2026

Discover how to distinguish site maps from project plans and wireframes to build user-friendly navigation. Learn the specific role of the Information Architect and how to establish a shared vocabulary that prevents structural confusion in your digital products. Learning Objective: By the end of this lesson, learners will be able to identify common site map mistakes and distinguish the Information...

Defining User Experience Design: What It Is and Why It Matters 28.04.2026

Discover how User Experience Design strategically synchronizes all elements affecting a user's interaction with an organization. Learn to move beyond simple aesthetics to create cohesive experiences grounded in data-informed insights that intentionally shape user perceptions and behaviors. Learning Objective: By the end of this lesson, learners will be able to define User Experience Design as the...

Facilitator Prompt Levels (1, 2, 3): A Practical Guide 27.04.2026

Master the structured escalation of facilitator prompts to accurately measure task difficulty and identify design flaws. You will learn to distinguish between open-ended inquiries, specific hints, and direct answers to transform subjective observations into quantifiable usability data.

Usability Testing vs. User Acceptance Testing: Making the Right Choice 27.04.2026

Learn to confidently select the right validation method by identifying project risks and stakeholder conflicts. You will master a decision heuristic to determine when observational insights are critical versus when functional verification is sufficient. Learning Objective: By the end of this lesson, learners will be able to apply a decision heuristic to select between usability testing and user ac...

Digital Prototyping: A Practical Guide 26.04.2026

Master the step-by-step process of creating, testing, and refining digital prototypes to validate user experiences effectively. You will learn to select the right tools for your fidelity needs and design for complex task-based flows with real-world content. Learning Objective: By the end of this lesson, learners will be able to execute the iterative digital prototyping cycle to validate user exper...

Project Overview in Proposals: A Practical Guide 26.04.2026

Learn to structure a compelling project overview that defines product purpose and maps the path from ideation to launch. You will master a five-step process to align stakeholders and ensure realistic expectations for your design work. Learning Objective: By the end of this lesson, learners will be able to construct a project overview that defines purpose, outlines a five-step iterative process, an...

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