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Deconstructor of Fun

Deconstructor of Fun

Leisure EN ↓ Епізодів: 839

Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts:Michail Katkoff www.linkedin.com/in/michailkatkoff/Eric Kress www.linkedin.com/in/erickress/Phillip Black www.linkedin.com/in/phillip-black-economist/Jen Donahoe www.linkedin.com/in/jenniferdonahoe

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Автор

Deconstructor of Fun

Категорія

Leisure

Сайт подкасту

www.deconstructoroffun.com

Останній епізод

29 жов 2026

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Епізоди

250. Winning with Creators: How Gaming’s Marketing Strategy is Evolving 04.11.2024

In this episode of Deconstructor of Fun, we dive into the shifting landscape of influencer marketing in the gaming industry, focusing on the emergence and impact of creator programs. Our guests: Patrick "Chief Pat" Carney (Tribe Gaming), Scott Walker (Ninja Kiwi), and Justin Sacks (Nexus.gg) — industry experts and key voices in creator marketing—explore the evolving roles of influencers and creato...

TWIG #306 Is Apple’s Big Move a Trick or a Treat? 31.10.2024

It’s Halloween and conference season, so we’re diving into all the latest insights without of course missing a basketball update. In today’s episode, we got Call of Duty’s continued dominance, Battlefield’s woes, Apple’s App Store for gaming, China’s rise in 4x games, and Barbie’s design mismatch. Dive in for all things gaming, snark included! Hosts: Jen Donahoe, Eric Kress, Phillip Black and Mish...

249. Shooting for Success: Navigating the Ultra Competitive Shooter Genre 28.10.2024

In this deep dive discussion, Adam Telfer, Chris Sides, Phillip Black, and Davan Brannan explore the current state of the PC and console shooter genre, analyzing player engagement trends, the impact of COVID-19, and the struggles of new game entrants in a saturated market. They discuss the decline in player numbers for popular titles, the challenges of maintaining engagement, and the implications...

TWIG #305 Music Stops at Netflix Games as Hell's Bells Ring for AA Games 25.10.2024

Arguably the most fun newsletter for games industry professionals: www.deconstructoroffun.com/subscribe --- This episode of This Week in Games covers major shifts in gaming, as Netflix shutting down its AAA studio, TikTok’s LiveOps program, and the rise of influencer marketing and Supercell’s all-hands-on-deck approach to save Squad Busters. The episode also addresses the perceived decline of AA s...

248. Peter Levin on Transmedia Trends, the Future of Global Gaming and Finland’s Gaming Legacy 21.10.2024

On his 55th visit to beyond the Wall (aka. Finland) Peter Levin of Griffin Gaming Partners delves into the influence of Finland's gaming scene, the global success of companies like Supercell, and the legacy of titles such as Angry Birds and Habbo Hotel.  We discuss the impact of technology, transmedia trends, and how non-endemic players like Netflix are entering the gaming space. The conversation...

TWIG #304 Supercell's Marketing Shakes Up while Web3 Shoots Back! 18.10.2024

In this episode of TWIG (This Week in Games), the team dives into recent gaming industry news, starting with Google’s Play and Xbox announcements, followed by the Game Freak data breach and Xbox developments. 'They discuss Supercell’s mysterious Project Rise, the rumored Destiny Rising mobile game, and blockchain gaming with Off the Grid. The episode also highlights Azra Games’ Project Legends, sp...

#247 Scopely Co-CEO, Javier Ferreira, on the Gaming Industry's Future and Strategies for Success 14.10.2024

Michail Katkoff sits down with Javier Ferreira, Co-CEO of Scopely, to explore the success behind Scopely's hit game Monopoly Go, which has generated over $3 billion in lifetime revenue. Javier shares insights into Scopely's acquisition by Savvy, the impact of solid partnerships, and Scopely's future ambitions with original IPs. Learn about effective game development, strategic risk-taking, and the...

TWIG #303 Toxic Positivity, Squad Busters Speculation and Roblox 🔥 10.10.2024

The TWIG team unpacks the latest developments in Ubisoft’s internal drama. They also dive into the troubled launch of Squadbusters and explore whether toxic positivity is a growing issue in game development. Plus, get the latest on the Epic vs. Google legal battle and the controversies surrounding Roblox . Tune in for sharp analysis and thoughtful discussion on all things gaming! 02:02 Event Highl...

#246 Savvy Moves: Saudi Arabia’s Gaming Vision 07.10.2024

Saudi Arabia has a bold vision - to transform itself into a global gaming hub by 2030.  With insights from Savvy Games Group CEO Brian Ward and Gerard Miles, co-CEO of executive headhunting company Mission One, we delve into the Kingdom's strategic efforts to build a robust gaming ecosystem in the Middle East.  Discover the opportunities and challenges of navigating business in Saudi Arabia, and l...

TWIG #302 Epic Legal Showdowns, Ubisoft Woes, and MMO Thrills 04.10.2024

Jen Donahoe, Eric Kress, Phillip Black, and Mishka Katkoff discuss the impact of California's new digital ownership law, highlights from the Tokyo Game Show, and the record-breaking numbers on Steam. They also delve into Ubisoft's delays, Behavior Interactive's acquisitions, and Meta's new AR glasses, concluding with a look at Genshin Impact's impressive revenue and market influence. Takeaways * M...

245. Breaking In & Leveling Up: Meet the Game Industry’s Next Generation 30.09.2024

Host Jen Donahoe is joined by a panel of emerging game industry professionals—Pedro Bravo (Lead PM Monopoly Go at Scopely), Vlada Kumova (Game Producer at GameFam), and Lara Burić (Game Designer at Hutch). The discussion centers around the challenges and barriers faced by the next generation of game developers as they enter the industry, the difficulties of securing opportunities, and the ongoing...

TWIG #301 $1B Company Emerges From the Shadows 27.09.2024

Kress bites back at Cupcake listeners, while Adam thinks a Space Marine live service is as dead as the Necrons. Phil thinks MoPoGo is groundbreaking, but no one is surfing the waves yet. Laura tells us the real origin story, and Jen has her best Italian accent. 00:00 Intro 01:49 Shills 02:46 AI in Gaming 07:16 EA Strategy 09:28 Adam & Laura: Origins 18:32 Industry Trends and Predictions 31:28...

Indie Publishing and Growth Strategies with Sebastian Forsström, Head of Paradox ARC 23.09.2024

Mishka Katkoff chats with Sebastian Forsström, Head of Paradox ARC, to explore the world of indie game publishing at Paradox Interactive. Sebastian provides an overview of Paradox Interactive and dives into the role of Paradox ARC, a division dedicated to helping indie developers. They discuss how Paradox evaluates and develops games, the importance of sustained user engagement, and effective mark...

TWIG #300 🎉🎉🎉 SPECIAL EPISODE 🎉🎉🎉 20.09.2024

The crew gets together to talk about the past and the future of This Week in Game show in this special 300th episode. But it wouldn’t be a TWIG without a bit of news. Kress gets triggered by EA’s AI + UGC + Apps presentation. And we all wonder what happened to Spectre Divide - a highly anticipated shooter from a top team that seems to have missed its mark.

TWIG #299 Product Strategy, Market Insights & Marketing Challenges 13.09.2024

In this episode of the terrific trio: Jen Donahoe, Laura Taranto, and Adam Telfer dive into product strategy and market insights, highlighting how developers are differentiating themselves in a saturated market. The three also discuss Apple’s September event, analyze the PlayStation 5 Pro, analyze Sony’s broader strategy, and look at Roblox’s ambitious goals for expansion and its push to lead in u...

Top 3 Mistakes Gaming Startups Make - According to the VCs 09.09.2024

Join host Jen Donahoe for an in-depth discussion on venture capital funding in the gaming industry with experts from Transcend Fund, Sisu Game Ventures, and PlayVentures. The panel covers key topics including how VCs work, investment processes, team equity structures, board dynamics, and the unique challenges and opportunities within different gaming platforms. Learn what gaming VCs are looking fo...

TWIG #298 Spectre Divide, Supercell IPO and the Crypto Czar's Farewell 06.09.2024

Phillip phones it in from Taipei as the team covers the launch of Spectre Divide , Crypto Czar's last hurrah Supercell's potential IPO. Eric Kress dives into Ubisoft’s mismanagement and its effect on company valuation while Adam compares key data insights from NewZoo and Circana. Mishka and Jen talk about influencer marketing trends and shooter game futures. hosts: Jen Donahoe, Eric Kress,...

Gameloft's Cross Platform Live Services: Past, Present, and Future with Dima Dimov, VP of Live Operations 02.09.2024

Sign up for the industry's most insightful weekly newsletter!https://www.deconstructoroffun.com/subscribe Ever fancied yourself becoming a VP of a large publisher managing multiple cross-platform teams across several countries? Tune in to the episode and figure out if this is a job for you! Dimo Dimov, Vice President of Live Games at Gameloft, shares his 17-year impressive career journey at Ga...

TWIG #297 Gamescom Confidential, Why Steam ain't Blocked by China and the TRUTH about Tim Hortons 30.08.2024

The crew is one down as Eric Kress, Jen Donahoe, and Mishka Katkoff hop in to knock one off on the road for #300. In this episode, Mishka gives his takeaways from Gamescom. We discuss a conspiracy theory on why Steam is allowed in China and talk about Wukong and Supercell's new CFO. Most importantly, this episode settles the case about Tim Hortons for good. BIG UP for our supporters! Heroic La...

5 x Tactics for the Volatile PC/Console Gaming Market with Newzoo's Devan Brennan 26.08.2024

Order your cup of Tim Hortons super hot for this first all-Canadian episode! The lost-and-found podcast host Adam Telfer delves into the state of the industry with Newzoo's Devan Brennan. Topics covered include market trends, forecasts for mobile gaming and the PC market, console performance, and the challenges faced by new free-to-play live service games. The two also explore the optimism sur...

TWiG #296: THE RETURN OF LONG LOST HOST + Black Myth Wukong Goes Ape Shit and Stormgate Flops 23.08.2024

Fresh from another Tim Hortons ribbon cutting in Dubai, Adam Telfer returns to the cast. He’s packing heat, laying down hot takes on The Finals, Once Human, and the colossal capital required to ship single-player games. Meanwhile, Eric drops a margin call on Riot’s transmedia move while Jen rallies in defense. Phil thinks everyone is missing the real Wukong takeaway with a mysterious winner. The g...

TWIG #295 GTA UGC Future, the Borderlands Movie, and VR Headset Wars 16.08.2024

Get the latest dose of game industry news shaken, not stirred. In this episode, Eric Kress, Jen Donahoe, and Laura Taranto debate the merits of VR, discuss Zynga's match-three strategies, and evaluate market trends in the mobile gaming sector. Plus, the crew takes a look at the dreadful reception of the Borderlands movie and the ongoing challenges in launching successful game franchises. To ca...

Building (and Selling) Four Companies – Dennis Fong’s Journey 12.08.2024

In this episode, Dennis Fong, CEO and co-founder of GGWP, discusses his remarkable journey from being the world's first professional gamer to a successful serial entrepreneur. He shares insights from founding and selling four companies, emphasizing the importance of open conversations and the tough realities of making pivots and layoffs. Dennis also reflects on his motivations, and the challen...

TWIG #294 Bungie Fires, Supercell Hires and Roblox Grows 09.08.2024

In this episode, Jen Donahoe, Laura Taranto, Phillip Black, and Mishka Katkoff dive into the unexpected closure of Game Informer. The conversation then shifts to financial matters, with insights on the stock market and breakdowns of quarterly earnings reports. We examine the latest on the Microsoft & Activision deal, VC funding trends, and web-based game distribution. The podcast continues wit...

Crafting Winning Games: The Critical Role of Consumer Insights 05.08.2024

We assembled an Avengers-style team of Consumer Insights leaders from publishers and Vendors Blizzard, Riot, Zynga, and Beta Hat to dig into how Consumer Insights can help Devs and Marketers make and market successful games. The team digs into how each company approaches CI, uncovers trends around older and younger gamers, and gives tips for teams looking for financing or greenlight. The session i...

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