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CG Garage
Since 2014, CG Garage has brought lively, informal conversations with Oscar-winning legends, visionary artists, and the innovators driving the industry's biggest technological leaps. From in-depth interviews to spirited roundtable discussions, hosts Chris Nichols and Daniel Thron explore the art, craft, and future of filmmaking. With Hollywood in the middle of a major revolution, we talk to the filmmakers who are making that transformation possible, covering everything from behind-the-scenes stories on iconic movies to the cutting-edge tools reshaping the industry.
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Episode 243 - Ankit Patel - Director of Developer Product Marketing, NVIDIA 23.09.2019 1:15:17
Over the past 25 years, NVIDIA has gone from gaming hardware specialist to a major player in CGI, automotive technology and even healthcare. In this podcast, Director Ankit Patel joins Chris to reveal how huge innovations in GPUs and AI have helped the company become ubiquitous with fast, smart computing. It serves as a great little explainer on the world of GPUs, how they have to be configured to...
Episode 242 - Cobus Bothma - Director, Kohn Pedersen Fox Associates 16.09.2019 1:08:09
Born in Cape Town, South Africa, Cobus Bothma has gone from industrial designer to architectural visualization artist to one of the most important players at Kohn Pedersen Fox (KPF). Having helped create the international architecture firm's mile-long Abu Dhabi airport — and managed its enormous data set — Cobus now serves as director of applied research. In this podcast, Cobus tells Chris how the...
Episode 241 - Rob Legato - VFX Supervisor and 2nd Unit Director 09.09.2019 1:22:35
This week's podcast features a true pioneer of modern cinema: Robert Legato. He's worked with directors such as Martin Scorsese, Neil Jordan and John Favreau as a second unit director and VFX supervisor, but he's also helped bring traditional techniques and technology into CG filmmaking. Crucially, he did it in a way that directors and cinematographers can understand, and his hard work has been re...
Episode 240 - Zap Andersson — Autodesk (Part Deux) 02.09.2019 1:19:27
One year after his lively appearance on Episode #190, Shader Wizard Zap Andersson is back — and this time he's talking all things Open Shader Language (OSL). Now a fully integrated part of 3ds Max's viewport, this open-source language makes it quick and easy to use shaders across multiple rendering platforms, and tweak and develop your own. Zap discusses the development of OSL and how he put it to...
Episode 239 - Marcos Fajardo - Founder and Software Architect, Solid Angle 26.08.2019 1:07:19
Back in 1999, a short film called "Pepe" introduced the ray-tracing renderer that would become Arnold. Joining Chris for this podcast is Marcos Fajardo, the guy who built the software and helped make the short film after studying SIGGRAPH papers and shareware software. Chris shares some questions from Vlado, and gets a fascinating history of Arnold, as Marcos breaks down the renderer's developmen...
Episode 238 - Matt Wallin - VFX Artist, FXGuide Podcast Co-Host and Professor 19.08.2019 1:25:10
If you listen to fxguide's VFXShow podcasts you'll recognize Matt Wallin's voice — and now, you can hear his story. Recorded at SIGGRAPH, this podcast Matt reveals how Star Wars inspired him to pursue a career in the movies and why his first VFX job involved driving a backhoe. He talks about his work on films including The American President , The Matrix sequels and King Kong , as well as his coll...
Episode 237 - Ondřej Karlík & Jaroslav Křivánek - Corona & Caustics 12.08.2019 1:05:49
Caustics are everywhere. Defined as concentrations of light refracted or reflected off a specular surface, common examples include the patterns you see on the bottom of a pool and the bright curves of light in a wine glass's shadow. But they also affect the way you see through windows and the reflections cast by any shiny surface. Turning on caustics in ray traced renders can add subtle levels of...
Episode 236 - Andre Cantarel - Senior VFX Generalist, Scanline VFX 05.08.2019 58:56
Last month, Andre Cantarel's CG model of the White House caught the attention of the CG industry thanks to its meticulous attention to detail. In this podcast, Andre tells Chris how this passion project came to fruition, the secrets he discovered in researching the building and what he plans to do with the construction. Creating presidential palaces isn't all Andre does. His career in VFX has take...
Episode 235 - Craig Xray Halperin - Insomniac Games 29.07.2019 1:21:39
Craig "Xray" Halperin has worked on everything. His career began at the tender age of 13 when he contributed graphics to the TV show The Fall Guy , and as he grew up he became accustomed to projection mapping, motion graphics and non-linear video editing techniques. His big break in VFX came courtesy of a desperate Stan Winston who needed him to digitally improve Brad Pitt's face for Interview wit...
Episode 234 - Sonja Christoph - Massive Entertainment 22.07.2019 1:05:56
The uber-talented Sonja Christoph's career path has been a twisty one. After graduating from film school in Miami, she worked as an assistant director on-set on Hollywood movies and TV shows. During the 2008 writer's strike, she was inspired to take a VFX course at Gnomon School in Hollywood, where she discovered a knack for matte paintings. She went on to create environments at ILM for Tomorrowla...
Episode 233 - Paul Debevec, Scott Eaton, and Ian Spriggs 15.07.2019 1:13:35
This year's Total Chaos conference brought together three of the biggest names in the art and science of CG: 3D portrait artist Ian Spriggs, lighting pioneer turned light field specialist Paul Debevec, and anatomy expert and AI exploratory artist Scott Eaton. Each presented compelling talks on the Total Chaos stages, before heading to Chris's mobile booth to record this podcast. What emerges is a...
Episode 232 - Jake Williams and Greg Rogers - WeWork 08.07.2019 1:03:54
WeWork has become one of this decade's biggest success stories. This New York-based firm offers flexible shared workspaces for anyone from freelancers to large enterprises, complete with health insurance, an internal social network and events. Its approach has helped businesses thrive, and its model has rolled out to 738 locations in 39 countries with more than 13,000 employees. Two of those emplo...
Episode 231 - Mike Hill - Designer, Concept Artist and Film Analyst 01.07.2019 1:05:39
Mike Hill's enviable career has seen him wear many hats on big projects in film, TV and games. He designed the formidable Retribution spaceship for Call of Duty: Infinite Warfare , helped conceptualize some of Game of Thrones' most iconic sets and scenes, created the intricate Memory Orb device for Blade Runner 2049 , and worked out how to unite 18 disparate episodes of Netflix series Love, Death...
Episode 230 - Victor Hugo Queiroz - Character Artist 24.06.2019 1:08:43
Victor and Chris first met at the THU festival a few years ago, and at Chaos Group's Total Chaos event earlier this year they were finally able to sit down and record this podcast. What follows is a retelling of Victor's journey from humble 3ds Max user to one of the most revered and distinctive 3D character artists on the planet. There's lots of sound advice for artists here, including how Victor...
Episode 229 - Jose Pareja Gomez and Marko Margeta - Zaha Hadid Architects 17.06.2019 1:04:42
Zaha Hadid Architects has always embraced technology to stay ahead of the game — even the late Zaha Hadid was herself using computers to design buildings back in the 90s. Today, the company makes use of software including Revit, Maya, V-Ray, Rhino and Grasshopper to create its iconic parametric designs, as well as lots of bespoke tools to create VR experiences and model human interactions. In this...
Episode 228 - Simeon Balabanov & Phil Miller - V-Ray and real-time 10.06.2019 55:15
The CG industry is on the cusp of a dramatic shift. While ray tracing has always been the best way to achieve lifelike CG visuals, hardware and software advances are making it feasible for architects, arch viz artists and designers to use real-time engines to create astonishing imagery and VR experiences. In this podcast, Chris is joined by Chaos Group's Vice President of Product Management Phil M...
Episode 227 - Darin Grant - CTO Animal Logic 03.06.2019 1:29:39
A lot has changed since Darin Grant last appeared on the CG Garage podcast back in September 2016. The VFX industry has overcome its cloud-computing fears and embraced it wholesale, making it faster and cheaper to create imagery for Hollywood movies. Darin, meanwhile, left Solid Angle to consult for various companies and is now CTO for creative digital studio Animal Logic, the company behind The L...
Episode 226 - Gray Marshall - Colorist, finisher and VFX artist 27.05.2019 1:29:03
Gray Marshall has always wanted to tell stories. In his youth, he was inspired to pursue CG by Tron and Pixar's Luxo Jr. , but when he studied film at USC he fell in love with the physical process of filmmaking. After dabbling in motion control cameras, he joined Digital Domain as a VFX supervisor and then founded his own company, Gray Matter FX. Today, Gray has brought all his industry experience...
Episode 225 - Robert Christophe - Victory Dojo/New Voices Academy 20.05.2019 56:36
Every Saturday, karate sensei Robert Christophe teaches kids (including Chris's) to find their inner strength and the virtues of tolerance, discipline and accepting other people. Now, Robert is taking his Mr Miyagi-like leadership skills to filmmaking via New Voices Academy, a summer camp for kids aged 11 to 14. Based out of his Burbank, California dojo, Robert will guide attendees through the pro...
Episode 225 - Robert Christophe - Victory Dojo/New Voices Academy 20.05.2019 56:36
Every Saturday, karate sensei Robert Christophe teaches kids (including Chris's) to find their inner strength and the virtues of tolerance, discipline and accepting other people. Now, Robert is taking his Mr Miyagi-like leadership skills to filmmaking via New Voices Academy, a summer camp for kids aged 11 to 14. Based out of his Burbank, California dojo, Robert will guide attendees through the pro...
Episode 225 - Robert Christophe - Victory Dojo/New Voices Academy 20.05.2019 56:36
Every Saturday, karate sensei Robert Christophe teaches kids (including Chris's) to find their inner strength and the virtues of tolerance, discipline and accepting other people. Now, Robert is taking his Mr Miyagi-like leadership skills to filmmaking via New Voices Academy, a summer camp for kids aged 11 to 14. Based out of his Burbank, California dojo, Robert will guide attendees through the pro...
Episode 224 - Craig Shimahara - Architecture of Hope 14.05.2019 53:33
Homelessness is a growing issue in Los Angeles. The number of people without anywhere to live increases every year, but at the same time, the city is building conspicuous billion-dollar high rises. Architectural illustrator, filmmaker and returning podcast guest Craig Shimahara believes he's found a way to help solve this complex and oft-overlooked problem. Craig's mission begins with Architecture...
Episode 223 - Kirk Shintani - Elastic: Game of Thrones opening credits 06.05.2019 1:15:16
Game of Thrones' opening credits sequence has become one of the most iconic in the history of TV. Every week, millions of people around the world have their appetites whetted and spines tingled by the famous theme music and an exploration of an animated 3D map of Westeros, complete with the themes and locations of the forthcoming episode. In this (spoiler-free!) podcast, Art Director and Head of 3...
Episode 222 - Kat Harris - VR/AR Developer, Magnopus 29.04.2019 1:50:29
This week, Chris is joined by energetic and super smart developer Kat Harris. Kat studied Computer Science Engineering at the University of Virginia, where she also went from pixel artist to vice president of the Student Game Developers club. She integrated numerous technologies into the Unity game engine in her role as Technical and Gaming Evangelist at Microsoft and became the world's first fema...
Episode 221 - Afonso Salcedo - Creative Producer, Photographer, Lighting Artist 22.04.2019 1:14:48
Afonso Salcedo had just stepped off the plane at LAX when Chris wrestled him into the CG Garage booth to record this podcast. Afonso's arrival in Los Angeles is another giant leap in a daring transatlantic career which has taken him from the graveyard shift on the VFX of Harry Potter and the Prisoner of Azkaban to working with one of the world's biggest movie stars. In this podcast, Afonso tells h...
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