Erica Hayes-Bouyouris, Sen-Foong Lim

Ludology

Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.

Vizitează neapărat site-ul podcastului și susține-i creatorul: ludology.libsyn.com

Autor

Erica Hayes-Bouyouris, Sen-Foong Lim

Categorie

Leisure

Site-ul podcastului

ludology.libsyn.com

Cel mai nou episod

28 oct. 2026

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Episoade

Ludology Episode 158 - Gen X 27.08.2017

Gil and Geoff host the first-ever Ludology live Q&A from Gencon 50! Duration: 51:39

Ludology Episode 157 - Come Scale Away 28.07.2017

Gil and Geoff are pleased to welcome guest Matt Wolfe, to discuss the concept of Decision Scales in games. Duration 1:10:04

GameTek Classic 156 - Alpha Go 23.07.2017

In this classic GameTek, Geoff dives into the details of Alpha Go, Google's Go-playing AI. Duration: 06:41

Ludology Episode 156 - Surprise! 16.07.2017

 Gil and Geoff are joined by the gang from the Flip The Table podcast to talk about Roll & Move games. What works (and doesn't) with this much-maligned mechanic? Duration: 1:07:00

GameTek Classic 155 - Mystery Rummy 09.07.2017

Scott takes a look at the history of the Mystery Rummy series, by a designer y'all might know... Duration: 6:24

Ludology Episode 155 - Model Citizen 02.07.2017

Gil and Geoff talk about different methods for using mathematical modeling and simulation during the design process. Duration: 1:12:12

GameTek Classic - 154 25.06.2017

In this classic GameTek, Geoff takes a look at the physics behind the coin toss. Duration 5:39

Ludology Episode 154 - Leave Me Alone! 18.06.2017

Gil and Geoff are pleased to welcome Morten Monrad Pedersen, to discuss the art of designing solo games. Morten has designed several popular solo variants to games, including Scythe and Viticulture. What are the design techniques for solo games? How do they differ from multiplayer games? Duration:  1:14:38

GameTek Classic 153 - Arkham Horror 11.06.2017

Scott Rogers joins us with a new Biography of a Board Game - Arkham Horror! Duration: 6:16

Ludology Episode 153 - Tie One On 04.06.2017

Gil and Geoff tackle ties in games. How important are tiebreakers? What are good and bad ways to design them? Duration: 1:18:18

GameTek Classic 152 - Spoilsport 28.05.2017

In this classic GameTek, Geoff discusses the difference between a cheat and a spoilsport, and what that means for society. Duration: 05:49

Ludology Episode 152 - The Better Angels Of Our Nature 21.05.2017

Gil and Geoff are thrilled to welcome Chris Cobb from Riot Games, creator of the number one online game in the world, League of Legends. Until recently Chris was the technical lead for the Player Behavior team, which was tasked with designing in-game and out-of-game systems to encourage players to be nicer to each other, and deal with players who don't. Over the years, what did they learn about be...

GameTek Classic 151 - Risk 14.05.2017

Ludology welcomes Scott Rogers and his Biography of a Board Game segment! This episode he traces the history of Risk, from the early 20th century to today. Duration: 09:10

Ludology Episode 151 - High Definition 07.05.2017

For their first show as a duo, Gil and Geoff revisit the question posed in the very first episode of Ludology - What is a game?  The answer may surprise you. Duration: 1:23:24

GameTek Classic 150 - VirZoom 30.04.2017

New Content! Geoff interviews Eric Janszen, the CEO of VirZoom . VirZoom makes a Virtual Reality exercise bike, that interfaces with all the major VR platforms, and uses games to keep people exercising. What lessons have they learned about gaming and engagement? Duration 25:39

Ludology Episode 150 - Mike Drop 23.04.2017

Changes! We bid a fond farewell to Mike, and a big hello to Gil! Duration: 1:25:22

GameTek Classic 149 - Procedural Narrative Generation 16.04.2017

New content! Geoff interviews Rogelio Cardona-Rivera, a researcher at North Carolina State, about Procedural Narrative Generation - systems that can create and manipulate story structure in a game on the fly.  For more information, please check out http://rogel.io  and http://storygen.org Duration: 32:58

Ludology Episode 149 - Blast From The Past 09.04.2017

Mike and Geoff are pleased to welcome Justin Jacobson from Restoration Games, to talk about what they've learned from bringing older games back for a modern audience. Duration: 1:01:35

GameTek Classic 148 - Teamwork 02.04.2017

In this classic GameTek, Geoff looks at games that help improve teamwork. Duration: 05:41

Ludology Episode 148 - Half-Baked 26.03.2017

Mike and Geoff are pleased to welcome guest J.R. Honeycutt, to discuss the role of the Developer in the game design and publication process. Duration 59:25

GameTek Classic 147 - Estimating 19.03.2017

In this classic GameTek Geoff discusses some techniques for estimating things in your head. Duration 6:19

Ludology Episode 147 - Listen Up! 12.03.2017

Mike and Geoff field a bevy of listener questions. Duration: 1:10:21

GameTek Classic 146 - Betrayal 05.03.2017

In this classic GameTek Geoff looks at how the language people use can give clues to their treachery. Duration: 6:32

Double Take 26.02.2017

Mike and Geoff are pleased to welcome designer Andrew Parks to discuss taking a second shot at a design, whether it's revisiting a mechanic or taking an entire system into a new direction. Duration: 1:15:42

GameTek Classic 145 - Red vs Blue 19.02.2017

In this classic GameTek Geoff looks at how choosing a color may affect how you play. Duration: 06:17

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