Zackavelli

Game Dev Field Guide

The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at the beginner to intermediate level of game developer. Learn things like how to make crisp movement controls, making eye catching sprites, and marketing your game for it's big release. Stay awhile and listen!

Vizitează neapărat site-ul podcastului și susține-i creatorul: soundcloud.com

Autor

Zackavelli

Categorie

Education

Site-ul podcastului

soundcloud.com

Cel mai nou episod

30 mai 2026

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Episoade

Ep. 005 Quick Tips I 22.04.2020

In this quick tips episode, Zackavelli shares thoughts on making money in game dev, making cool title screens, and strategies for coming up with new ideas. Reach out to talk about game dev! @_Zackavelli_ on twitter. Skip to Body of Episode: 5:55 Music by: Avaren

Ep. 004 RPG Class Design 04.04.2020

In this episode Zackavelli goes in depth on how to design RPG classes. Skip to Body of Episode: 4:27 Music by: Avaren Sources: Game Wisdom - Josh Bycer https://www.youtube.com/watch?v=ykvwgSAwvgM Darran Jamieson https://gamedevelopment.tutsplus.com/tutorials/class-design-in-games-beyond-rpgs--cms-26146

Ep. 003 Game Art For Non Artists 21.03.2020

In this episode Zackavelli breaks down how to get good video game art for the non artists. Skip to Body of Episode: 5:05 Music by: Avaren

Ep. 002 Jumping Mechanics 08.03.2020

In this episode, Zackavelli talks about tips for making your video game's jumping mechanics fun. Skip to Body of Episode: 3:08 Music by: Avaren Sources: https://www.youtube.com/watch?v=7KiK0Aqtmzc https://www.youtube.com/watch?v=OpmbyUtLr4Q

Ep. 001 How to make and launch a video game 02.03.2020

In this first episode of the Game Dev Field Guide, Zackavelli walks through the steps to making and launching a video game. Learn how to come up with good game ideas, how to avoid a never ending project, and the number one thing you should do before release day. Skip to Body of Episode: 4:20 Music by: Avaren

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