Mark Rosewater

Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

Não deixe de visitar o site do podcast e apoiar quem o produz: magic.wizards.com

Autor

Mark Rosewater

Categoria

Leisure

Site do podcast

magic.wizards.com

Último episódio

10 de jul de 2026

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Episódios

Drive to Work #337 - Interviews 03.06.2016

Mark talks about the changes in how gaming is publicly perceived.

Drive to Work #336 - Top 10: Non-Evergreen Mechanics 03.06.2016

Mark talks about his Top 10 favorite non-evergreen mechanics.

Drive to Work #335 - Interviews 27.05.2016

Mark talks about some of the interviews he has done and tips about doing good interviews.

Drive to Work #334 - Twenty Lessons: Aesthetics 27.05.2016

Mark's second podcast in a series of 20 from GDC.

Drive to Work #333 - Market Research 20.05.2016

Mark talks about the use of market research to understand what players want.

Drive to Work #332 - Card Elements 20.05.2016

Mark walks through a Magic card and talks about each element on it.

Drive to Work #331 - Storm Scale: Khans of Tarkir 13.05.2016

Mark looks at the mechanics from the Khans of Tarkir block.

Drive to Work #330 - Storm Scale 13.05.2016

Mark explains what the Storm Scale is.

Drive to Work #329 - 20 Lessons: Human Nature 06.05.2016

Mark begins a new 20-part podcasts where he talks about life lessons he has learned.

Drive to Work #328 - Meet my Daughter 06.05.2016

Mark introduces his daughter as he drives her to school.

Drive to Work #327 - GDC 2016 29.04.2016

Mark reflects on his trip, including an hour-long lecture, at the 2016 Game Developers Conference.

Drive to Work #326 - Creature Design 29.04.2016

Mark talks about the issues related to creature design.

Drive to Work #325 - Magic the Puzzling 22.04.2016

Mark looks back to what got him involved with Wizards in the first place.

Drive to Work #324 - Leaks 22.04.2016

Mark explains his dislike of leaks and explains why in detail.

Drive to Work #323 - Late Changes 15.04.2016

Mark shares stories about the changes that come late in the design and development process.

Drive to Work #322 - T-Shirts 15.04.2016

Mark talks about some of the various Magic T-shirts that he has collected over the years.

Drive to Work #321 - Top 10: Sets Designed 08.04.2016

Mark begins a new series of Top 10 Lists by talking about his favorite sets that he designed.

Drive to Work #320 - Advertising 08.04.2016

Mark talks about the different kinds of advertising Magic has done over the years.

Drive to Work #319 - Early Tournaments 01.04.2016

Mark talks about the high-profile tournaments he played in before Wizards.

Drive to Work #318 - Early Days 01.04.2016

Mark talks about when he was just a player of Magic and had not started working at Wizards.

Drive to Work #317 - Lessons Learned: Theros 25.03.2016

Mark examines the lessons he learned from designing Theros.

Drive to Work #316 - Design Space 25.03.2016

Mark talks about the design space reserved for cards within a particular mechanic.

Drive to Work #315 - Collaboration 18.03.2016

Mark talks about team dynamics and how to teams work together.

Drive to Work #314 - Getting a Job 18.03.2016

Mark talks about how people can get a job in Magic R&D at Wizards.

Drive to Work #313 - Limited Edition, Part 6 11.03.2016

Mark concludes his his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.

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