GameHounds Staff

GameHounds

Releasing weekly podcasts since 2008, GameHounds brings you news, reviews, and commentary on what's going on in the video-game industry. Nick Dinicola and Edie Sellers dig deep into the important news with unique and sometimes hilarious perspectives, and they aren't afraid to argue their unique perspectives. This show is for mature audiences, as both Edie and Nick are big, fat pottymouths. Join us live on Twitch (https://www.twitch.tv/thegamehounds) or YouTube (https://www.youtube.com/@GameHoundsVids) on Sundays at noon PT/3pm ET and watch us record the show! Want to connect with us directly?...

Não deixe de visitar o site do podcast e apoiar quem o produz: www.gamehounds.net

Autor

GameHounds Staff

Categoria

Leisure

Site do podcast

www.gamehounds.net

Último episódio

5 de jul de 2026

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Episódios

PAX West 16: The American Dream 05.09.2016

What does it mean to be American? It means GUNS, BABY!! Nicholas McDonnell, co-founder of Samurai Punk Studios, walks Edie through The American Dream, an upcoming over-the-top VR shooter/puzzler that puts the love of guns front and center. Guns, they're not just for shooting.

PAX West 16: Death Squared 05.09.2016

Edie plays Death Squared, a cooperative puzzler (in the same spirit of Portal) from SMG Studios. She speaks with Lee Richards of SMG.

PAX West 16: Lords of New York 05.09.2016

Edie talks with Cyrus Nemati, writer and lead voice actor for Lunchtime Studios about Lords of New York, a long-developed poker RPG set in Prohibition Era Gotham, and the pivot the company recently made to the game by adding online multiplayer.

PAX West 16: Eon Altar 05.09.2016

Steve PB talks with Lukas Reynolds, founder and studio manager of Flying Helmet Games, who showed us us Eon Altar, their mobile-enhanced, cooperative RPG for one to four players.

PAX West 16: Quasar 05.09.2016

Steve PB talks to Ryan Luck, owner and director of OSnap! Game, working on Quasar, a space battle-arena game the developers hope to bring to e-sports.

PAX West 16: Tormentor X Punisher 05.09.2016

Steve PB talks to Joonas Turner of Raw Fury games, who showed us Tormentor X Punisher, a Geometry-Wars-meets-Smash-TV battle arena game, planned to launch later this year.

PAX West 16: Cluster Truck 04.09.2016

Edie talks with Wilhelm Nylund, CEO of Landfall games, about Cluster Truck, a brutal platformer you will love and hate. Coming to Steam and consoles soon.

PAX West 16: Special Secret Guest 04.09.2016

You never know who you might meet at PAX, and we ran across a familiar voice to the GameHounds community. Edie and former co-host Cooper Hawkes chat about what they've played, what they love and hate, and controversial topics that exact the expected obscenity-laced reaction from this past-king of potty mouths.

PAX West 16: Echo 04.09.2016

Edie chats with Martin Emborg of UltraUltra about their upcoming time-bending combat puzzler Echo, planned for the PC and console.

PAX West 16: Redout 04.09.2016

Edie speaks with Nathan VanHoughton of 34BigThings about Redout, the super-fast racer recently launched on Steam.

PAX West 16: Obduction 04.09.2016

Edie chats with game-design legend Rand Miller about his new game, Obduction, the spiritual successor to Myst and Riven.

PAX West 16: Bleed 2 04.09.2016

Steve PB talks to Ian Campbell of Boot Disk Revolution about his upcoming title Bleed 2.

PAX West 16: Day 2 Recap 04.09.2016

Moving slow on day three of PAX West, Edie and PB recap what they saw on day two, what they loved, and what they hated.

PAX West 16: Teeny Titans 04.09.2016

Steve PB talks to Zack Marr about Teeny Titans, a Pokemon-like mobile game from Grumpyface Studios and Adult Swim Games.

PAX West 16: Monsters & Monocles 04.09.2016

Steve PB talked with Craig Sharpe of RetroDreamer about their top-down shooter Monsters & Monocles, available now on Steam Early Access.

PAX West 16: Riptide GP Renegade 04.09.2016

Steve PB talks to Matt Small, co-founder of Vector Unit about their extreme jetski racing game Riptide GP Renegade available now on PS4, PC, and mobile and coming soon to XBox One.

PAX West 16: Vikings: Wolves of Midgard 04.09.2016

Steve PB talks to Mark Allen from Kalypso Media about their upcoming fantasy RPG Vikings: Wolves of Midgard for PC and consoles.

PAX West 16: Just Shapes and Beats 03.09.2016

Edie chats with Muke Ducarme of Berserk Studios about Just Beats and Shapes, an addictive co-op music survival game due out next year.

PAX West 16: Basement 03.09.2016

Edie speaks with Alexander Degtyarev, co-founder of Half Bus Games, about their drug-dealing sim (yes, you read that correctly) Basement, now available in Steam Early Access.

PAX West 16: Tumblestone 03.09.2016

Edie talks to Ty Taylor, creator of Tumblestone, about future plans for this popular and well-received title. Available now on PC, PS4, XBox One, and Wii U.

PAX West 16: We Are Chicago 03.09.2016

Edie speaks with Michael Block of Culture Shock Games about We Are Chicago, a dialogue-driven story-telling game that puts players in the shoes of a Black teen in South Side Chicago. Due out next year on PC and VR.

PAX West 16: Push Me Pull You 03.09.2016

Chatting with Blake Mizzi of League of Geeks about Push Me Pull You, a game that defies explanation except to say it's fun yet oddly disturbing. Now available on PC and consoles.

PAX West 16: Deformers 03.09.2016

Edie and PB talk to Ready at Dawn cofounder CEO Andrea Pessino about upcoming competitive brawler Deformers for consoles and PC.

PAX West 16: End of Day 1 Live and Sober 03.09.2016

Edie and PB sit down with a glass of wine and chat about what they saw and what they hope to see tomorrow.

PAX West 16: Stardust Galaxy Warriors 03.09.2016

Steve 'PB' talks with Steve Stewart from Dreamloop Games about couch co-op action shooter Stardust Galaxy Warriors.

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