Ecstattic Studio

Zero Brightness - A Podcast About Horror Video Games

Leisure EN ↓ 210 episodes

Podcast by Ecstattic Studio

Author

Ecstattic Studio

Category

Leisure

Podcast website

www.zerobrightness.com

Latest episode

Jun 11, 2026

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Episodes

Zero Brightness 148: Revisionist Evil Pt. 2 (Resident Evil 4) 21.03.2023

Episode 148 is: a different take on Resident Evil 4 - a love letter to Funcoland - a defense of my favorite game in the series - an exhaustive breakdown of the best intro sequence in video game history

Zero Brightness 147: Into The Barlowverse (Silent Hill: Shattered Memories, Immortality) 06.03.2023

Episode 147 is: a discussion of the works of Sam Barlow, focusing on Immortality and Silent Hill: Shattered Memories - a consideration of FMV games - a deep dive on very weird game design - a conversation about whether or not turning Mulholland Drive into a sort-of-interactive "game" thing was a brilliant idea or the dumbest thing anyone has ever done

Turn it Off 1.6: Basting (Warcraft, 2016) 28.02.2023

We check out another beloved video game movie, Warcraft (2016) and discover new ways to enjoy ourselves in VR.

Zero Brightness 146: Did Dead Space Need a Remake? (Dead Space 2023) 21.02.2023

Episode 146 is: a conversation with Vincent about the new Dead Space Remake - an exploration of what makes a good remake - a total reconsideration of the game in the title - a love letter to the flamethrower

Zero Brightness 145: Revisionist Evil (pt. 1, Resident Evil and REmake) 06.02.2023

Episode 145 is: A compare/contrast of the original Resident Evil and its Remake - a time lapse video of a grave being cleaned - a small journey through time - the start of season 3. Welcome back

Zero Brightness 144.2: Tunic! (and a show update) 16.01.2023

An update on the show and some thoughts on Tunic, one of my new favorite games

Zero Brightness 144: The Best of 2022 29.12.2022

We break down our favorite games that we played in 2022 and shoot off into all sorts of hot-take filled tangents

Zero Brightness 143: Entropy, Psychedelia and Super Sad RPGs (Omori, Earthbound, Yume Nikki) 15.12.2022

Some thoughts on how genres change over time, including observations about Sitcoms, Super Sad RPGs, Yume Nikki, Earthbound and Omori

Zero Brightness 142: DLC Sucks (Resident Evil 8 Pt. 3) 30.11.2022

We tackle the new DLC content for Resident Evil 8 - including a new story chapter - and discuss why DLC and the constant digital churn of modern capitalism is uhhhhh pretty bad

Turn it Off 1.5: Flour Slurry (Walking Tall, 2004) 28.11.2022

We watched Walking Tall (2004) and explored the world of seasonal holiday recipes. Yum!

Turn it Off 1.4: Holiday Special No. 1(Taken [2008] and Christmas with a View [2018]) 23.11.2022

Happy Holidays! We watched Taken (2008) and Christmas with a View (2018) to find out the true meaning of Christmas and Thanksgiving

Zero Brightness 141.2: Survival Horror is Maybe Bad? (Signalis pt. 2) 21.11.2022

Justin joins for a discussion of the various elements of Signalis, from the often frustrating survival horror elements to the stunningly well-realized aesthetic and design. We also discuss "daddy games," your mom's favorite book, Bible lore and much more. Spoiler-free until the last 20 minutes, which are marked within

Zero Brightness 141.1: Synthesized Saxophone Blues (Signalis) 15.11.2022

Some thoughts on Signalis, Cyberpunk, Survival Horror and other classic hits. (No spoilers for the first 45ish minutes, light spoilers marked at end)

Zero Brightness 140: Halloween '22 Mixtape (Indie Horror Games) 31.10.2022

We played a bunch more indie games and curated a mixtape of short scares for you to check out. Games discussed include Nightmare of Decay, Bloodborne PSX, The Night is Darkening, You Left Me and Carbon Steel

Turn It Off 1.3: "Dog has a Kidney... Pig has a kidney" (Doom, 2005) 25.10.2022

We watched Doom (2005) and it was great

Zero Brightness 138.2: Skeleton Meat Tray (Madison) 20.10.2022

Monica joins to talk the big seasonal indie horror hit Madison, a game that is equally engrossing and frustrating. We break down the over-the-top story as well as the heavily PT-inspired gameplay. We also match the game's insane energy with conversations about long-lost vine clips, Halloween food challenges and Coleslaw's new church (spoilers marked within)

Zero Brightness 138.1: P.T. Cruisin' (Madison, P.T., Visage) 17.10.2022

A few thoughts on the legacy of Hideo Kojima's PT and the development of First Person Exploration-Based Horror Games over the last decade - ahead of our review of Madison, coming later this week.

Turn It Off 1.2: Separating the Harry from the Potter (Morbius, 2022) 14.10.2022

We watched Morbius (2022) and it was great

Turn It Off 1.1: Directed by Gary Vee (The Punisher, 2004) 14.10.2022

We watched The Punisher (2004) and it was great

Demon Daddies 2.1: No Mountain Goats Discourse Welcome Here 13.10.2022

We recorded this so long ago, i can't even remember what it's about. I'm sure it's awesome, because I'm fairly certain we cover Dexter, Devil House and my distaste for MFM

Announcement: The Zero Brightness Network is Online 12.10.2022

The first day of the rest of the podcast

Ep. 137: The Horror of the Mundane (Fall '22 Indie Game Roundup) 04.10.2022

We play a bunch of sick indie games that all share a fixation on the mundane; twisting simple tasks like going to work, walking through a house, and grocery shopping into surreal and terrifying experiences. Spoiler warning: we fucken love it. Games covered include Milk Inside a Bag of Milk, Anatomy, House in the Woods and The Convenience Store

Ep. 131: Spoilers Aren't Real 19.09.2022

Monica joins for a conversation about spoiler warnings, content warnings and the way that the internet is reducing conversations about media to juvenile nonsense.

Ep. 136: Packing Peanuts (Nier and Nier: Replicant) 06.09.2022

(Content and Spoiler warnings marked in the episode) Some thoughts on Yoko Taro's Action-RPG epic Nier - including some thoughts on its humanist themes, the differences between its various versions (including the 2021 remake Nier: Replicant) and the intangible charm of its messy plot and lore. Also discussed: oversexualization of women characters in video games and anime, horny Japanese auteurs, a...

Ep. 135: Kojima in Reverse (Part 2) 27.08.2022

Josh rejoins to finish our discussion of Hideo Kojima's gameography, this time joined by our mutual bandmate Christian. We discuss the first three Metal Gear Solid Games as well as being old, cursed streamers, arabic ringtones, our favorite PS1-era character designers and metal gear waifus

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