Gabriele Romagnoli

XR AI Spotlight

XR AI Spotlight gives the stage to founders and makers at the intersection between XR and AI. You will learn what happens when technology and creativity collide, how AI apps and XR tools are built and brought to market, the personal stories and workflows of leaders and creatives pushing the boundaries of what these 2 technologies can offer and the opportunities they unlock.

Author

Gabriele Romagnoli

Category

Technology

Podcast website

www.xraispotlight.com

Latest episode

Jul 1, 2026

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Episodes

The Truth of Using Gen AI for Game Development 16.04.2024

Jussi Kemppainen, has over 24 years of experience as game designer, director, 3D and VFX artist and has embarked on a journey to create a full game with the help of AI: Echos of Somewhere, now available as a demo on the project website and coming soon to steam. From environments to characters he has been sharing his workflows and journey publicly triggering excitement and skepticism on the future...

How to Capture and Relive Memories in 3D (without a Vision Pro) 10.04.2024

Andrew R McHugh is the founder and CEO of Wist, an app for stepping inside your memories on mobile and in XR. Previously at Samsung, he was Team Lead and Senior Designer at the XR Design Group. Andrew contributed to the LGBTQ+ Museum and his work has been featured in Vice, This Week In Startups, and the Wall Street Journal. By listening to this episode you will learn: What are spatial memories and...

How to Build AR Experiences for Brands on Any Street 03.04.2024

Stefan Marx and Anne-Sophie Panzer are the cofounders of Zaubar, an AI-powered platform to augment reality at every location. Over the past years Zaubar has worked with renowned brands such as Cocal cola, Siemens, Meissen, Borussia Dortmund, and several Cultural and historical sites where they deployed treasure hunts and gamified AR experiences adding a digital layer to any location. Recently they...

Building Virtual Worlds with Generative AI 27.03.2024

Adam B. Levine is an asymmetrical thinker, drawn by disruptive technologies starting with blockchain and more recently venturing into AI. He is Chief innovation Officer at Blockade Labs a gen Ai tool that allows anybody to create skyboxes, 3D environments from pure text and is poised to change the way we build digital worlds.    Join us for this conversation to learn: His approach when building a...

Digital Fashion: from Sustainability to Digital identities 20.03.2024

Suza Vos is a digital fashion pioneer. During the beginning of her career at the Fabricant she had the chance to work with renowned brands like  Off White, Adidas, Puma, Star Atlas and Ubisoft. She has now become an independent digital fashion artist, shown her work at Amsterdam Fashion Week and MET AMS and is now actively exploring how XR and AI can improve and disrupt the fashion industry and he...

Tools and Resources to learn and master NeRFs and Gaussian splatting 13.03.2024

Michael Rubloff is a leader in neural radiance fields (also known as. NeRF), a technology that turns 2D images into photorealistic three-dimensional scenes. He established the largest independent Discord server for radiance field creators radiancefields.com, to follow closely the rapid evolution of this technology.  He collaborated with leading companies like NVIDIA and Shutterstock and shared his...

The future of 3D GEN AI: From Assets to World-building 06.03.2024

Tejas Kulkarni holds a PhD in Computer Science and Artificial Intelligence at MIT. He has worked on large AI systems at Google deep Mind and he is now CEO of Common Sense Machine, An AI platform that turns images, video or sketches into game-engine-ready 3D assets. By listening to this episode you will learn: What are AI hallucinations  What is the best modality to obtain 3D models generated by AI...

Using data to improve XR apps' performance, retention, and presence 28.02.2024

Tony Bevilacqua is the Founder and CEO of Cognitive3D, a spatial #analytics platform that allows XR teams to collect spatial data understand user behaviors in #3d space, measure the user level of presence and build better and more immersive XR experiences. Listen to this episode to learn: The missing link between retention metrics and understanding user behaviors How to use data to improve app per...

The Power of AI for Brands: Strategies, Engagement, and Growth 14.02.2024

As Sr. director of innovation at Media Monks Funs Jacobs focuses on helping companies navigate this shift in brand building. Media Monk has been named the AI Agency of the Year by Adweek, for demonstrating  “exceptional talent, creativity, and ingenuity in the application of generative AI in both internal operations and client work” It is a pleasure to have Funs here on the show and get a look at...

Using AI as a Designer: Challenges and Best Practices for Teams 07.02.2024

Markus Edgar Hormes is the Co-Founder of WorkPlayExperience, a German service innovation consultancy helping organizations of all sizes to tackle complex business problems. He is a co-author of the top-selling book, “This is Service Design Doing” and he has dived into how AI can augment the design process with a focus on emerging team dynamics and how these new tools can be used during workshops a...

A Future with XR and AI: from Dystopia to Reality 31.01.2024

Keiichi Matsuda is Director of Liquid City a design practice on the bleeding edge of XR, working with the world's top technology companies to define concepts of the future. He is a designer and film-maker exploring the collision of physical and virtual, as technology transforms society, and new realities are born. His work has been widely exhibited and got viral success online. HYPER-REALITY w...

Equity, Trust and Magic: Navigating Tradeoffs in GenAI 25.01.2024

Daniel C. Robbins is a Principal Designer at Adobe, working on both strategy and production across 3D/AR/VR projects with a focus on generative AI. He's also helped craft integrity aspects of Horizon Worlds at Meta, advanced AR/VR projects at HTC and capped a long tenure at Microsoft by helping bring the Microsoft Envisioning Center to life. Daniel regularly mentors and sponsors people from un...

Turning Point Clouds, Nerfs and Gsplats into Art 17.01.2024

Ruben Frosali aka Rubenfro is a visual effect artist and director with over 16 years of experience, specializing in volumetric captures, point clouds, and large particle-based dynamic environments. In 2018 he started focusing on immersive content producing real time art installations exhibited around Japan, Taiwan, and New Zealand as well as music videos and commercials featured in festivals and e...

Navigating 3D Gen AI: Present Realities, Future Opportunities 11.01.2024

🔔 Subscribe to Meshy using the code "XRAI20" to get 20% off 😉 Ethan Hu holds a PhD in Computer graphics and AI from MIT, is a serial founder in Silicon Valley and CEO at Meshy. This AI-powered tool allows you to create 3D models solely from text or even texture them in under a minute. Meshy ranked 2nd among nearly 100 products launched on Product Hunt and Has recently announced an inte...

How Smart Glasses Will Replace Your Laptop 19.12.2023

Rohil loves design, dreaming of new ideas, and making them a reality. He is the founder and CEO of Nimo Planet: a new device designed with the vision to create the world's best productivity computer that fits in the pocket and enables anyone to work from anywhere. Currently, his hands are all on Nimo Glass Design, Building Nimo OS, Business. Join in to learn: - How affordable wearable AR is go...

SuperNfty: the massive NFT project that keeps giving 13.12.2023

Known for his popular collections Floating Heads, Imps and Spirits, Sander a.k.a. SuperNfty has created more than 10K unique NFTs with a trading volume of over 1800 ETH and was the first project to grant holders 3D files. His style is heavily influenced by Pop culture, Anime, Street art and vinyl Toys. And to make this project even more unique 28 y/o, Belgian 3D artist sculpts his artworks in VR....

Building Virtual Worlds with Unreal Engine 06.12.2023

Alex Coulombe is an authorized Epic Games instructor, Unreal Engine expert and founder of Agile Lens, a NYC based XR creative studio. Projects and clients include Epic Games, Intel, Dell, HTC, Magic Leap among many others. As an architect turned into XR-chitect he focuses on building virtual environments and the spectacles within. In this episode you will learn: - The advantages and disadvantages...

VR concerts: a look at the backstage 01.12.2023

Antony Vitillo, also known as the Skarredghost, is a CTO with 2 lives. At night he has built XR apps since 2014 like HitMotion Reloaded (who implemented MR already in 2019) and most recently the social app VRROOM. During the day he writes a popular blog, speaks at conferences and has grown a huge audience in the XR space.  In this episode you will learn: - What it takes to build a successful socia...

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