VICE

Waypoint Radio

Leisure EN ↓ 842 episodes

What's good, Internet? Join Waypoint's Rob Zacny, Patrick Klepek, Renata Price, Natalie Watson, and Ricardo Contreras two times a week, as they break down the biggest stories in video games, talk about their favorite media, and unfairly compare everything to Dark Souls. Hosted on Acast. See acast.com/privacy for more information.

Author

VICE

Category

Leisure

Podcast website

www.vice.com

Latest episode

May 6, 2026

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Episodes

Episode 135: We Haven't Covered 'Kingdom Come: Deliverance.' Let's Talk About Why 16.02.2018

Kingdom Come: Deliverance,  an open world medieval RPG set during the Holy Roman Empire, launched earlier this week, and it's already an enormous hit. Waypoint hasn't covered the game yet, partially because we've struggled over how to over a game whose creative director has both publicly and forcefully supported GamerGate and made highly questionable statements about the game's "historical" a...

Episode 134: It's Mediocre, I Like It A Lot 12.02.2018

It's a rousing pod today as Austin, Rob, Patrick and Danielle talk about Monster Hunter, "theatrical" minigolf, Dynasty Warriors 9, Civilization 6, All our Asias, and the PS1 aesthetic, and enjoy a refreshing dip in the question bucket. Hosted on Acast. See acast.com/privacy for more information.

Bonus Pod: Austin's NYU Game Center Guest Lecture 12.02.2018

Things have been rough lately. The last couple of years have made it incredibly clear that aspects of American culture that many convinced themselves were latent or diminished were only lurking quietly in the background. We've also seen new forces mobilized, driven by fear and nihilism, to dehumanize others—especially those in the margins. So, uh, where do video games fit into this? Well, that's t...

Episode 133: I Love it, I Love it 09.02.2018

Austin, Danika, Patrick and Danielle discuss a whole slew of interconnected stream celebrity issues, first, looking at Twitch and Mixer's new rules. We also look into the curious cases of Dr DisRespect and Logan Paul. Hosted on Acast. See acast.com/privacy for more information.

Episode 132: Fiver Bro and Yakuza Dads 05.02.2018

​In today's episode of Waypoint Radio, Danika, Austin, Patrick and Danielle discuss Superbowl antics, Monster Hunter, and the excellent pixellated platformers we're playing—including Celeste and  Dandara , a Metroid-y Soulslike—before shifting over to Yakuza chat. There will be dads, and especially dads in white pants. Hosted on Acast. See acast.com/privacy for more information.

Episode 131: The Subtle Plotting of Turok Evolution 02.02.2018

A lot of video game villains are cartoonish and over-the-top, but as Danika Harrod argued in a piece on Waypoint this week, sometimes games go too far in trying to make the point that evil people are evil. Danielle, Rob, and myself huddled around some microphones to use Danika’s piece as a launching pad for a broader discussion about how games use villains, prompting us to discuss everything from...

Waypoint 101: Zombi 31.01.2018

In our latest Waypoint 101 excursion, Patrick, Rob, and Austin tackle the grim London of Zombi. Originally ZombiU, an early Wii U game later adapted to other platforms, the game impressed the panel with its tension, early digital video aesthetic, and fresh, high-stakes take on surviving one of video games' most tired settings: the zombie apocalypse. Hosted on Acast. See acast.com/privacy for more...

Episode 130: Morality 'n Monster (Hunters) 30.01.2018

Monster Hunter: World is a very good game, but as Austin pointed out in his review last week, it’s a game that “offers intricate environments, lively creatures, kinetic combat... and a dash of colonialist fantasy." Austin, Patrick, and Rob talk about what to do with complicated (and often contradictory) feelings regarding a video game you’re enjoying, while checking in on Rob’s attempts to survive...

Battling the Beasts of 'Monster Hunter: World' Feels Dynamic and Desperate 26.01.2018

This new world offers intricate environments, lively creatures, kinetic combat... and a dash of colonialist fantasy. Waypoint's Austin Walker shares his thoughts. You can read (and watch!) the full review at https://tinyurl.com/waypointmonhun Hosted on Acast. See acast.com/privacy for more information.

Episode 129: Detroit: Become Sun King 22.01.2018

​On Waypoint's day off last week, a series of investigations into  Detroit: Become Human  developer Quantic Dream broke out of France, outlining allegations of a deeply toxic studio culture. (There are good write-ups on both  Kotaku ​ and  Eurogamer ​.) Austin, Danielle, Rob, and Patrick consider this means for one of 2018's more high-profile games, and what we're sup...

Episode 128: MoHun Is Only For Big Boys 19.01.2018

With  Monster Hunter: World  on the horizon, it seemed like the perfect time to discuss the reasons why some games—or game  series —have proven tough for us to wrap our heads around. Sometimes, it’s design. Other times, it’s the community around the game. Austin, Danielle, and Patrick hopped on microphones to use Monster Hunter as a starting point for this larger question, which dra...

Episode 127: The Long Game 12.01.2018

We had a special treat this week at Waypoint HQ, with the whole team in town for meetings, streams, and this very podcast. So Patrick, Austin, Rob and Danielle talked about “forever” games, thanks to two pieces Patrick wrote this week, on a Mario Maker Creator who has spent close to 2000 hours playing his almost-impossible creation , and on a Die Hard Desert Golf fan who found the elusive ending t...

Episode 126: The Anime Hour 09.01.2018

Waypoint loves video games, which is why Austin, Rob, Danielle, and Patrick spend the first 20 minutes of this podcast talking about  The Thing  and the 80s anime  Legend of the Galactic Heroes . Of course. Later, we discuss the defense-oriented brawler  Way of the Passive Fist , re-visiting  Breath of the Wild  and  Horizon: Zero Dawn  through DLC, the good...

Episode 125: Knee-Deep in the Mythos 05.01.2018

With a few different Waypoint editors taking some time off this week, Danielle and Patrick are joined by one of our more regular writers, Cameron Kunzelman, to break down my piece arguing Assassin’s Creed should ditch its sci-fi trappings. Somehow, we end up talking about the Hellraiser movie that takes place in space, a bizarre D&D campaign called Spelljammers, and why we get hung up on the n...

Episode 124: Happy New Year! (feat: QB [question bucket]) 02.01.2018

2018 is here! At least, it should be. This podcast description was written in 2017, so if something happens between now and then, apologies. Maybe it was the alien alloys? In any case, before everyone returns to the office and begins formulating another year of hot takes, Austin, Rob, and Patrick returned to The Question Bucket. Yes, we still have questions from more than a year ago. No, we didn't...

Holiday Pod #5: The Video Games We're Most Looking Forward to in 2018 29.12.2017

There are so many games we've yet to finish from 2017, but in a few days, 2018 will be here. Though we've spent much of this week taking stock of the year that was, now's a chance to think about what we'll be playing and talking about in the months ahead. Austin, Danielle, Rob, and Patrick looked through the calendar and came up with four games we'll be hot taking in 2018. (Yes, we're aware one of...

Holiday Pod: #4 Gaming's Most Controversial Trend in 2017: Loot Boxes 28.12.2017

Everyone knows video games have to make money somehow, but the question over how games make money became one of the central arguments in 2017, as various big name publishers brought one of the most popular ways to monetize mobile and free-to-play games—loot boxes—into the mainstream. Now, governments around the world are looking into whether loot boxes should stick around. Austin, Rob, and Patrick...

Holiday Pod #3: Games That Only Appeared on Our GOTY List, Not Anyone Else's 27.12.2017

Because there were so many games to love in 2017, there was a pretty good chance our individual top 10 lists were going to include games no one else featured. In an effort to give every possible game its due, Austin, Danielle, Rob, and Patrick decided to huddle around some microphones and propose and champion a game that came exclusively from one of our own lists. Hosted on Acast. See acast.com/pr...

Holiday Pod #2: Gaming and Politics Went Hand-in-Hand in 2017 26.12.2017

One of the big reasons Waypoint exists was to create a space where it was not only accepted to talk about games and politics, but  encouraged . That we stumbled into a year where politics dominated every conversation, sometimes to the point of exhaustion, only underscored our point. To take a closer look at the intersection of gaming and politics in 2017, Austin, Rob, Danielle, and Patrick ga...

Holiday Pod #1: Games That Narrowly Missed Our GOTY Lists 25.12.2017

There's no reason a game of the year list can't be filled with 15 or 20 games, but by constraining the list to only 10 games, you're forced into making interesting decisions about what you truly valued in the past year. Of course, that means leaving some games behind, especially in 2017! For today's podcast, Austin, Danielle, Rob, and myself picked one game that didn't make the list, and made the...

Episode 123: Someone Explain To Me The Alien Alloys Before I F'ing Explode 22.12.2017

In-between preparing for next week's holiday break and organizing our game of the year lists, the Waypoint staff has been unable to shake  this weird story from The New York Times  that, seriously and soberly, suggests aliens are, uh, real?? With the rest of the Fake News mainstream media ignoring this extremely important story, it was time for Austin, Danielle, Rob, and Patrick to weigh...

Episode 122: Gravity Rush 2 Really Did Come Out This Year 19.12.2017

There are only a few more days before the Waypoint staff has to finalize their game of the year lists, which means everyone is hurrying through various games, trying to figure out if there's a game they missed (or forgot about). This prompts myself, Austin, Rob, and Danielle to talk about everything from the subtle genius of  Resident Evil 7,  characters being jerks in  Night in the...

Episode 121: Star Wars: The Last Hot Take 15.12.2017

Few movie franchises inspire as many hot takes as Star Wars, and with the latest film dropping, you can already feel the Internet shaking. There are zero The Last Jedi spoilers in this podcast, but the movie's release prompted Patrick, Danielle, and Austin to consider why people so compelled to deliver their opinions ASAP, how hot takes relate to spoiler culture, and more. Hosted on Acast. See aca...

Episode 120: More Like Ready Player None!@!!!!! 12.12.2017

A new trailer for Steven Spielberg's adaptation of  Ready Player One  dropped this weekend, which prompts Austin, myself, and Rob into a longer discussion about  Ready Player One  as a work, the kinds of films Spielberg is making these days, and more. We also dig into the new desert map in  PlayerUnknown's Battlegrounds , and why Rob is playing so much  Dead...

Episode 119: Bunghole Drip 09.12.2017

Earlier this week, the popular crowdfunding service Patreon announced some controversial changes to the way it handles processing payments, and basically nobody's happy about it? To wrap our heads around the rocky future of media and react to 2017's Keighleys, CNET editor editor at large (and frequent guest of Giant Bomb's Beastcast podcast) Jeff Bakalar joined Patrick, Rob, and Austin. We also sp...

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