Andy and James
War With A Mate
Join Andy and James as they finish an unfinishable board game and whine about it. SPI’s The Campaign For North Africa is a comically complicated board game that feels like a practical joke. It was published in 1978, and to this day it remains unfinished. For some reason (perhaps masochism), Andy and James will be playing the 1,500 hour board game to completion - no matter the toll on their minds Email : info@warwithamate.co.uk Website : WarWithAMate.co.uk .
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Episodes
Episode 36: Doom 08.08.2025 1:11:35
Twists and turns at Fort Maddalena and a massacre in the South shakes up the imminent conclusion to Turn One. A fresh new history segment topic sees the focus shift to a rather unsavoury fellow and common ground has the guys looking to the stars.
Episode 35: Free Fallin’ 02.08.2025 1:09:50
The situation in Fort Maddalena heats up further as the guys close out their air missions and James begins angling for the impending close assault. This week’s history segment sees a poignant farewell to the 28th Māori Battalion, closing out another topic. With a sleepy Andy at the wheel and an admin-heavy session, the guys take the time to right some wrongs, from the state of live music performan...
Episode 34: Trains, Planes and Automobiles 25.07.2025 1:07:58
The resolution of air missions over Fort Maddelenna leaves more questions than answers when it comes to the next steps of engagement, with both sides reeling from strikes. The guys traverse a time-trials episode by reminiscing on icons passed; some modern, some Māori. All this before settling on a Common Ground that sees the world living the quiet life - wouldn’t that be nice?
Episode 33: “It Was A Good Day” 18.07.2025 1:11:07
Breakdowns, bayonets and battle planning. The guys wave goodbye to Operation Stage 2 and buckle up for the final Operation Stage of Turn One. All eyes are on the centre of the map for the upcoming engagement that is set to end the turn. The mailbag sheds new light on the Heathcliff mystery and the alternative roles within the game. Stick around to the end if YOU are a rental tenant in need of some...
Episode 32: Fixed Bayonets 11.07.2025 1:09:43
Tactical cunning is in the air, and Andy has been breathing in an unhealthy level of it, call a doctor, quick! Upon their return from the War With A Mate company retreat, the guys are tackling the twilight portions of Operation Stage 2. Combat comes to a tense halt, with truck movement on the horizon. Another Māori centric history segment vows to showcase some of the most intimidating folks in the...
Episode 31: Who Did This? 04.07.2025 1:11:03
Decisive assault in Operation Stage Two has left James reeling from some very heavy losses on the ground, leaving Andy braced for what could be a disproportionate response. Looking at some of the more formidable units in the history segment, Andy treats us to some information on the 28th Māori Battalion. An episode that…wait, what is this? Who did this?!
Episode 30: The War Room, Part 1 27.06.2025 1:06:09
Batten down the hatches friends, it’s time for the guys to unfurl the battle plans and look at the current state of play. Quite the different approach this week as Andy and James reflect on 100 days of playing The Campaign For North Africa, what they’ve experienced and what the future holds.
Episode 29: The Dogfight At Mersa Matruh 20.06.2025 1:09:15
Is it a bird? Is it a plane? No, it’s actually 48 planes to be precise, and they’re blowing each other out of the sky! Andy and James tackle their first bit of air combat as James’ bombing run hangs on the line. Amongst this high octane action, we also travel back in time to the conclusive history segment focused on the Long Range Desert Group.
Episode 28: Airing It Out 13.06.2025 1:05:59
We have liftoff! The planes are finally in the air, and making an impact! Look at them go, glorious flight. From up here, the guys can get a good view of meaty history segment about the Long Range Desert Group's activities, some mail that walks the line between praise and penalising, as well as a Common Ground segment that is primed to save British entertainment.
Episode 27: If It Bleeds, We Can Kill It 06.06.2025 1:08:03
It’s official - the first Operation Stage (of 351 admittedly) is finally OVER. The guys make steady progress with the second Op Stage, and begin ramping up the realisation that this is a competitive game. A radically changed landscape for the second Op Stage spells trouble. What is the weather? Who goes first? And most importantly, do you remember when Olly Murs wore a hat?
Episode 26: The Trucks 30.05.2025 1:08:48
Oh this is quintessential War With A Mate. The trucks are out in storm here, they are making their way across the deserts and our hearts. Touching on the logistics of trucking is this week’s history segment, wherein Andy covers some much more capable “truckers”. A Common Ground segment that is focused on taking things back to basics, as well as a reflection on what makes the guys tick.
Episode 25: The Rat Pack (w/KamSandwich) 23.05.2025 48:47
What better way to look forward than by looking back? This week the guys are joined by Kam, whose video on the game helped sculpt this twisted ordeal. From perspective on the game, to the paranormal spectre hanging above the trio, to an emotionally charged Common Ground, the message is there in a roundabout way.
Episode 24: Graziani’s Defensive 16.05.2025 1:09:55
And that’s a wrap folks, the first chunk of movement is officially over! With the lion’s share of the first operation stage in the rear view mirror, Andy tries to psychoanalyse some questionable tactical choices made by James - who appears to have cracked under the pressure. An extra-chunky history segment covers the scariest adventure-bros of their time and a Common Ground poised to save the worl...
Episode 23: Sisyphus 09.05.2025 58:33
Is this rolling? Alright, well here comes the confession…some huge mistakes have been made. The guys wrestle with some more-than-minor errors in the recent sessions. Recapping several battles, including the one for their spirits, they cope in different ways - whether that’s the tough love of accountability or the decision to curse future generations with mischief.
Episode 22: All Men Are On Islands 02.05.2025 57:52
Anyone miss the good old days? The days before the game could be played? When it was just playing with magnets? The guys continue through the movement stage, with something of a two-steps-forward-one-step-back approach after the first recorded whoopsie! Professor Andy covers the conclusion of the Enigma history segment and James threatens to expedite global warming. Do NOT trust Thomas the Tank wi...
Episode 21: First Blood 25.04.2025 1:01:42
The first shot has been fired! In what is undeniably the greatest stride yet, the guys have made a tremendous charge through multiple game stages (albiet some did not apply to Operation Stage One). The point of no return is well and truly in the rear-view mirror as the first casualties are recorded, and pieces on the board begin to move. More enigmatic enigma facts from Andy's History Corner and t...
Episode 20: Cyphers, Sand And A Tranquil Land 18.04.2025 1:04:46
Water, water everywhere and not a drop to drink! In a state of elation at finally ending the water distribution phase, James has developed a messiah complex. Meanwhile, Andy is struck with a case of the Nihilisms, realising James was right all along about the game and the current optimist is simply mania. All this as well as a stand-out mail segment and Andy’s delve into Enigma’s history provides...
Ep 19: High-Energy Podcast Adventure 11.04.2025 55:52
HA! Gotcha! In today's episode, the artist formerly known as James has neglected to treat himself to any REM, resulting in even the most menial of the play session's tasks wearing him down. Andy on the other hand is fighting a war on two fronts; keeping James awake and remembering where Sportacus lives. In this gruelling fight to keep the flame of their souls alight, the guys cover the third and f...
Episode 18: The Super-Naturals 04.04.2025 59:08
The world is turned on it’s head as James enters the ring with his head held high, full of optimism, while Andy feels the need to call on divine intervention for aid. Delving into more of Monty’s history as well as some exotic mail calls, the guys touch on themes of love and loss (which isn’t really related to a board game about WW2, they’re slipping). Featuring Anubis, Bigfoot and Lauren!
Episode 17: Pasta Point Of No Return 28.03.2025 1:00:23
Episode 17: Pasta Point Of No Return Well it’s finally here, the wacky (and genuinely punishing) Italian Pasta Point rule. James struggles to come to terms with the fact he’s playing a difficult game, while Andy makes large strides to streamline the future of CfNA gameplay. The guys receive telegrams-a-plenty and another trip into the past sheds some light on the commonwealth leadership of the cam...
Episode 16: Mean, Green, Hungry Regime 21.03.2025 51:45
With the distribution of water and stores well underway in the desert, the guys have some revelations about the naïveté they may have approached logistics with. A trip back in time gives Andy a chance to recount atrocities of the past and the guys answer some questions from listeners about the atrocities of their short-sighted judgement entering the fray. Some wordplay gets heated and Irish tradit...
Episode 15: Digging In 14.03.2025 1:10:50
What’s better than talking about things completely unrelated to the game you ask? Talking about things that ARE related of course! You asked, they listened. This week the guys focus in amidst an admin heavy play session and instead address some listener questions about the game, some historical background on Italian leadership during the campaign and then burrow into an Andrew-led common ground, a...
Episode 14: The Haunted Mansion 07.03.2025 37:04
A roaring charge through stage 1.1! With a brand new and creative way to set up the game, the guys are peacocking as the innovators they quite frankly aren’t. Between discussions of the first operation stage of play, important subjects discussed include the origin of the podcast name, ways to motivate the workforce of tomorrow and…a sequel? All in this bitesized episode.
Episode 13: The Way Old Back Times 28.02.2025 43:16
THEY’VE STARTED. No really, this time they have! The game is afoot and there’s no stopping this momentum apart from the game itself; or repetitive tangents about metaphors. A particularly heightened Common Ground segment gives a peek into Andy’s enigmatic mind and James suffers yet again from physical ailment.
Ep 12: Everest 21.02.2025 44:59
Today we visit an alternate reality where the guys successfully talk about the game for an extended period of time - before making room for the very first official segment of the podcast. My, how they’ve grown! Newfound motivation is nurtured in some unity, absolutely nothing can go wrong now.
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