Wandering DMs
Wandering DMs Season 07
The Wanderings DMs' original D&D video podcast. With thoughtful discussions, insightful commentary, actual plays, special guests, and more!
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Episodes
Live Dash Review | Surviving a Convention-Speed D&D Adventure | Wandering DMs S07 E16 19.05.2025 1:02:26
Dan and Paul return from the Rising Phoenix Game Con with tales from the front lines of fast-paced dungeon creation! In this episode, they break down their latest Dungeon Design Dash, crafted live in front of a seminar audience and then playtested at the convention just two days later. What worked? What didn’t? And what did the players do that nobody expected? Whether you’re a dungeon designer loo...
D&D Twenty-Sided Tavern | D&D as Live Theater | Wandering DMs S07 E15 18.05.2025 1:02:35
Dan & Paul get to chat with R. Alex Murray, one of the cast members of Twenty-Sided Tavern, a live theatrical D&D stage production! TST has had a smash year off-Broadway in New York City, and now they’re about to take the show across the country. What’s the difference between playing D&D at home with friends, versus entertaining hundreds of audience members every night? Wha...
Bill Webb! | Necromancer Games | Wandering DMs S07 E14 17.05.2025 1:03:37
Paul & Dan chat with the legendary Bill Webb, founder of Necromancer Games and Frog God Games. Bill’s back with a new, even-more-old-school TTRPG ruleset — the Necromancer’s Game, naturally! We find out how “wild man” Bill Webb runs his own regular home games, and what “First Edition Feel” means in 2025. Plus more surprises! Join the Kickstarter for Bi...
To Show or Not Show the Map? | Revealing Information in D&D | Wandering DMs S07 E13 21.04.2025 1:07:51
Should the DM keep their D&D adventure map hidden, or reveal it to the players at the outset? Dan & Paul discuss the sometimes-surprising benefits of giving your players more information instead of less. From partial dungeon maps as treasure, to visualizing the layout of the wilderness, to games where the map’s the thing, we’ll share everything we know.
Moves, Powers, and Skills | Creating unique characters in TTPRGs | Wandering DMs S07 E12 14.04.2025 1:03:01
After a packed weekend at their annual house convention, Dan and Paul return with fresh insights into the mechanics behind the games they played. From the moves-based mechanics of Powered by the Apocalypse titles, to Quest’s streamlined abilities, D&D’s shifting focus across editions (from old-school attribute checks to modern skill lists), and the freeform chaos of Fiasco, they ex...
Elementals in D&D | From the Source | Wandering DMs S07 E11 31.03.2025 1:01:39
Dan & Paul chat about Elementals in D&D. Where do they come from, and how often do they get used? Are they really a good option for high-level wizards to conjure? And how have they evolved into the newest Monster Manual for D&D 5E 2024?
WOTC Kills VTT | Wherefore Art Thou Digital Tools? | Wandering DMs S07 E10 24.03.2025 1:03:36
Hasbro/WOTC announced this week that their long-anticipated virtual tabletop tool (VTT), Sigil, is suddenly end-of-life. How did they come to spend so many resources into a project like this, only to cancel it? Does it disrupt their overall strategy for the brand-new 2024 edition of Dungeons & Dragons? What’s the landscape of VTT’s for D&D look like today. And… is anyone really...
Tom McGrenery | OSR and Story Games | Wandering DMs S07 E09 23.03.2025 1:03:25
Dan and Paul are joined by Tom McGrenery, game designer and co-host of the podcast Fear of a Black Dragon, to discuss the surprising common ground between OSR and story games. Do they have more in common with each other than either has with modern traditional RPGs? Find out what they discover in this thought-provoking episode of Wandering DMs!
The AI Dungeon Master | Review of Playing D&D with an AI DM | Wandering DMs S07 E08 10.03.2025 1:06:45
Can an AI truly run a game of Dungeons & Dragons? In this episode, Paul & Dan review Paul’s recent live-streamed experiment, Martha the AI DM, where he played a session of Basic B/X D&D with an AI as his Dungeon Master. How well did Martha craft adventures, roleplay NPCs, and adapt to unexpected player choices? Did she bring the magic of tabletop storytelling — or did she fall into mec...
Tones for Tough Times | Playing D&D when Things are Bad | Wandering DMs S07 E07 03.03.2025 1:06:52
As a DM, should you offer different subject matter to your players when the real world looks grim?
DMing On The Fly | Running a D&D Game With No Materials | Wandering DMs S07 E06 24.02.2025 1:04:21
Paul & Dan dive into the art of running a game with absolutely no materials on hand. Whether it’s an impromptu one-shot, a lost character sheet crisis, or a full-on “I forgot my dice bag at home” scenario, we’ll explore how to keep the adventure rolling with just your wits and a table full of eager players.
Original D&D Greyhawk Supplement | Wandering DMs S07 E05 17.02.2025 1:04:48
Paul & Dan review the first add-on to Original D&D in 1975: Supplement I, Greyhawk! Presenting content and rules changes stemming from Gygax’s home campaign, we get new classes (the Thief and Paladin), spells, monsters, and magic items. But how much of it was a boon to D&D in general, and how many were mistakes?
How to Get Away with Murder in D&D | Planning Plots | Wandering DMs S07 E04 03.02.2025 1:03:50
Dan & Paul follow up on our chat about mysteries in D&D: Turning things around, how is the average Thieves’ Guild member meant to ply their trade in the world? Given all the magic detection, location, ESP, and other powers, what steps will the average assassin-for-hire take to complete their mission and not get caught?
Mysteries | Running Frustration Free D&D Whodunits | Wandering DMs S07 E03 27.01.2025 1:01:59
In this episode of Wandering DMs, Dan and Paul explore the art of running mysteries in Dungeons & Dragons and other TTRPGs. From crafting compelling clues and red herrings to balancing player agency with narrative tension, they share tips and tricks to keep your players engaged and invested in unraveling the plot. Whether you’re running a murder investigation, solving ancient riddles, or divin...
Critical Failures | What’s the Worst that Can Happen? | Wandering DMs S07 E02 20.01.2025 57:13
Dan & Paul chat about the role of critical failure and fumble systems in TTRPG systems. Do they add appropriate surprise, unpredictability, realism, and danger to the adventure? Are they more punishing to the players or their opponents? Or are they just more trouble than they’re worth?
Splitting the Party | When Your D&D Group Can’t Keep it Together | Wandering DMs S07 E01 13.01.2025 1:01:08
Paul & Dan are back for Season 7, this time diving into the age-old debate: splitting the party. When is it a clever strategy? When is it a recipe for disaster? And what can DMs do to keep the game running smoothly when the group goes their separate ways?
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