Wandering DMs

Wandering DMs Season 06

Leisure EN ↓ 41 episodes

Insightful Discussions About Old School D&D and TableTop RPGs

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Author

Wandering DMs

Category

Leisure

Podcast website

wanderingdms.com

Latest episode

Dec 16, 2024

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Episodes

2024 Year in Review | Wandering DMs Season 6 | Wandering DMs S06 E41 16.12.2024

Paul & Dan look back on the year 2024 for the Wandering DMs. It’s been a momentous year: The 50th anniversary of Dungeons & Dragons, a new version of the D&D game, the Chinese Year of the Dragon, in-depth looks at Original vs. Basic D&D, and special guests like Michael Moorcock, Luke Gygax, Jon Peterson, an Matt Finch. Share your high and low points, and we’ll share our...

Crafting Villains | Creating Satisfying Foils for Your Players | Wandering DMs S06 E40 09.12.2024

Dan and Paul discuss ways to create satisfying recurring villains in your D&D campaign. How do you balance the desire for epic, climactic showdowns with the unpredictable, open-ended nature of a TTRPG campaign? Should your villain be the untouchable mastermind pulling strings from the shadows, or someone your players can engage with directly throughout the story? Join us as we share tips, pitf...

Original vs. Basic D&D Part 3 | Combat! | Wandering DMs S06 E39 02.12.2024

Dan & Paul revisit the Original vs. Basic Dungeon & Dragons collision. This time: As similar as the early editions are, a fundamental place where they differ is the combat turn sequence. Moldvay’s B/X rules have a unique turn sequence not seen in other versions of D&D. And for Original D&D (1974), can you even find the turn sequence, anyway? Plus other acts of critical violen...

Dungeon Design Dash #5 Part 2 | Infested Perch of the Mammoth Egg | Wandering DMs S06 E38 25.11.2024

Dan and Paul return to complete the dungeon design dash for the “Infested Perch of the Mammoth Egg”. Unfortunately one hour was just not enough this time around, so they’re coming back to complete the adventure, and reveal some of the extra editing passes that go into publishing these adventures. Once complete, this adventure will be posted for sale on DriveThruRPG, and a free co...

Dungeon Design Dash #5 | Creating a D&D Adventure in One Hour | Wandering DMs S06 E37 11.11.2024

Dan and Paul are back at it again, creating an entire D&D adventure in just one hour! Armed with only their D&D source books, Matt Finch’s excellent Tome of Adventure Design, and the input from live viewers, they’ll create a fully stocked and playable D&D dungeon adventure right in front of your eyes. Once it’s complete, adventure WDM05 will be posted on DriveThruRPG...

Ghouls in D&D | Hungry for More | Wandering DMs S06 E36 28.10.2024

Dan and Paul reflect on the many changing faces of ghouls in D&D and fantasy literature. How did they become one of the most feared monster types? What flavor is best: the one from Lovecraft, Howard, Leiber, Gygax, or Romero? Should they be unthinking undead, or a sentient organized race? What’s the best way to skin (or unskin) them in your D&D game? In Arabic folklore, the ghul is s...

Scaling D&D Adventures | Tips for Handling Any Group Size | Wandering DMs S06 E35 21.10.2024

This week on Wandering DMs, Paul Siegel and Dan “Delta” Collins dive into one of the most common challenges DMs face: scaling D&D adventures when the number of players doesn’t match what the adventure was designed for. Whether you’re running a session for fewer players than expected or you suddenly have a larger group to accommodate, adjusting on the fly can be tricky. Paul and Dan will...

Matt Finch | Tome of Worldbuilding | Wandering DMs S06 E34 14.10.2024

Dan and Paul chat with Matt Finch, the ENNIE-award winning designer of the Swords & Wizardry game, and who also created OSRIC, and the Quick Primer for Old School Gaming. Plus he made our favorite Tome of Adventure Design, as seen in use in the Wandering DMs Dungeon Design Dashes. Next up on Kickstarter is Matt’s Tome of Wordbuilding Design. Is this just in time for all our fantasy world...

Wrath of the Sea Lich | Luke Gygax & 50 Years of D&D | Wandering DMs S06 E33 07.10.2024

Paul and Dan chat with Luke Gygax on the 50th anniversary of D&D and his new old-school mega-adventure, Wrath of the Sea Lich! Wrath of the Sea Lich is a reimagining of his hit series, “Oculus of Senrahbah” originally created for 5e. Luke and Matt enlisted the help of notable designer Sersa Victory to reengineer the scenario for the critically acclaimed Shadowdark system. Together,...

D&D Party Size | Gathering the Right Number of Troops | Wandering DMs S06 E32 30.09.2024

Dan and Paul, the Wandering DMs, discuss the right number of players for D&D and other TTRPGs. How many is too many? How few is too few? What factors play into choosing the right range of party size for your adventure design? Team size and team composition affect team processes and team outcomes. The optimal size (and composition) of teams is debated and will vary depending on the task at hand...

Travel Encounters in D&D | Wandering Why? | Wandering DMs S06 E31 23.09.2024

Paul and Dan do a deep dive on the state of travel encounters in classic D&D and other games. Should they be based on random wandering tables, or fine-tuned by the DM for the given adventure session? Is the goal to simulate a living world, or to challenge the PCs at the table? Should the DM know in advance what will happen, or share in the surprise? Travel in the Middle Ages offered hardships...

Rutskarn’s Gambit | Creating Political Intrigue with Boot Hill | Wandering DMs S06 E30 16.09.2024

Dan and Paul are joined by special guest Adam “Rutskarn” DeCamp, author of the blog Chocolate Hammer. Rutskarn will share his experience running a highly political campaign using the original TSR Western RPG Boot Hill, first published in 1975. How can a game with zero rules for social interactions and a highly deadly combat system actually encourage play focused on politics, deception,...

D&D Beyond Update Fail! | Backward-Compatibility Blues | Wandering DMs S06 E29 15.09.2024

Dan and Paul wrap up the most recent Wizards D&D Beyond fumble — a decision to retract all the items, magic, and spells from the 2014 version of D&D 5th Edition, and replace all content globally with the 2024 revised D&D content (whether players wanted it or not!). After public outcry, WOTC flip-flopped on their decision, but was it a preventable mistake? How hard is it for a gam...

Creating D&D Pre-Gens | Character Creation for One-Shots | Wandering DMs S06 E28 26.08.2024

Paul and Dan discuss creation of pre-generated characters for one-shot roleplaying games. From the fastest and easiest ways to quickly generate stats, to crafting unique back-stories that fit (or fight) with the plot. How does it differ between styles of game, and when, if ever, to let the players create their own characters for one-off and convention style games. In both tabletop role playing gam...

The Measure of Man in D&D | Statting Real People in TTRPGs | Wandering DMs S06 E27 19.08.2024

Dan & Paul scope out principles for statting out real people in D&D and other role-playing games. What do the standard ability scores really mean, anyway? How have they varied over editions of D&D across the years? And how can we compare and model real people in other games like Call of Cthulhu, Star Frontiers, and Fearful Ends? Kinanthropometry is defined as the study of human size, s...

Creeping Doom Playtest | Co-DMing Social Encounters | Wandering DMs S06 E26 12.08.2024

Dan & Paul give a postmortem on running their fourth Dungeon Design Dash product, Creeping Doom of the Pumpkin King, in a co-DM fashion. It’s their first DDD wilderness adventure, and surprises abound! What happens when the party pursues mostly social encounters with a dedicated Adversary DM? Can two DMs swap out musical-chairs NPCs without going crazy? Does D&D always revert back to...

Original vs. Basic D&D Part 2 | Sweep the Leg | Wandering DMs S06 E25 05.08.2024

In Part 1 Dan and Paul barely scratched the surface on the differences between Original D&D (1974) and Basic D&D (1981)! Due to popular demand they’re back for more. Hopefully this time they’ll escape the character creation section and get into combat, monsters, and spells, but who knows? There’s the whole sweep attack issue to hammer out first. The original Dungeons &#38...

Original vs. Basic D&D | Who Wins the Crown? | Wandering DMs S06 E24 22.07.2024

Let’s chat about two of our favorite editions of early D&D — Original D&D (1974) and Basic D&D (1981)! Dan & Paul run most of D&D in similar ways, but their instincts sometimes differ in which of these traditions they’re coming from. What changes were made by the brilliant Tom Moldvay in Basic D&D? Were they for the better, or worse? What should new player...

D&D on the Clock | Games with Time Constraints | Wandering DMs S06 E23 09.07.2024

In this last-minute, condensed episdoe of Wandering DMs, Dan and Paul discuss using real world time elements in games. From timers in D&D adventures to board games that include a ticking clock, they’ll cover everything in under 45 minutes. They even manage to fit in an actual play of 5 Minute Dungeon!

Jon Peterson | 50 Years of D&D | Wandering DMs S06 E22 01.07.2024

One of our all-time favorite guests, Jon Peterson, D&D historian extraordinaire, returns to talk all things about the 50th anniversary of D&D. From his official “Making of Original Dungeons & Dragons 1970-1977”, participation in Gen Con 50th anniversary celebrations, inclusion in the MIT Press “Fifty Years of Dungeons & Dragons” book, and the hotly-anticipat...

Drugs and Alcohol in D&D | Roleplaying Under the Influence | Wandering DMs S06 E21 24.06.2024

Dan and Paul discuss the presence of drugs and alcohol in D&D and other tabletop roleplaying games. They’ll touch on how state alterning substandces are represented in the fiction, rules for handling characters under the influence, and even what happens when the players themselves partake! According to addiction researcher Martin A. Plant, some people go through a period of self-redefini...

Secret Rules | Playing D&D in the Dark | Wandering DMs S06 E20 10.06.2024

Dan & Paul discuss experiences in TRPGs when players don’t know the rules. Is it fundamentally fair or unfair? Does it add to the immersion of the roleplay? What added flexibility dos it give to the GM? Is exploring the rules of a new world an essential part of roleplaying games, that we’ve lost along the way? Games with concealed rules are games where the rules are intentionally c...

Jobs in D&D | Gainful Employment for Adventurers | Wandering DMs S06 E19 03.06.2024

The Wandering DMs tackle employment in D&D. Do adventurers need day jobs? Does starting a business or pursuing a craft undermine the motiviation to go out treasure hunting? What of systems that define prior careers as part of characgter creation? It’s time for Dan and Paul to get to work! Employment is a relationship between two parties regulating the provision of paid labour services. U...

Skill Systems | Cunning à la Carte | Wandering DMs S06 E18 27.05.2024

Dan & Paul discuss the role of skill systems in D&D and other tabletop RPGs. Not part of the initial Original D&D ruleset, they give PCs an opportunity to master individual skills in a fine-grained manner. Have they been beneficial to D&D, or a distraction? Do they work better in other games, like sci-fi or horror? A skill represents the learned knowledge and abilities of a charact...

Rats! | …and Other Vermin in D&D | Wandering DMs S06 E17 20.05.2024

The Wandering DMs take on rats and other vermin in D&D. From swarm enemies to wizard’s familiars, Dan and Paul will explore every way to delight and torment your players with everyday pests. The term “vermin” is used to refer to a wide scope of organisms, including rodents (such as rats), cockroaches, termites, bed bugs, ferrets, stoats, sables. Disease-carrying rodents and i...

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