The Withering Effect
The Withering Effect - Minecraft and Hytale
The Withering Effect is a podcast all about Minecraft and Hytale. Each episode joins our hosts as they avoid the Wither to bring you the latest news, experiences, ideas and opinions on the world’s best-selling game and its emerging challenger.
Author
The Withering Effect
Category
Podcast website
Latest episode
May 28, 2026
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Episodes
Episode 119: Minecraft, will it blend? 03.11.2021 54:50
In this episode, DuDs and Jimbo discuss snapshot 21W43A for Minecraft 1.18, Caves & Cliffs, which includes better biome blending between new and old chunks in a world, old chunks will have their bedrock removed and filled with Deepslate (worlds upgraded in this snapshot will permanently have Deepslate). Flooded caves near rivers and ocean coastlines have been reduced, aquifer water levels chan...
Episode 118: Music from the Otherside with DiiKoj 27.10.2021 54:41
In this episode, DuDs and Jimbo are joined by DiiKoj to discuss snapshot 21W42A for Minecraft 1.18, Caves & Cliffs, which includes ...wait for it... more ore distribution changes, changes to player spawning so you don't spawn in the ocean or some other inconvenient locations anymore, and what we are all here for the new music disc and soundtrack from composers Lena Raine and Kumi Tanioka. Plus...
Episode 117: The Wild Update, nature and adventure 20.10.2021 56:53
In this episode, DuDs and Jimbo discuss all the announcements from Minecraft Live 2021, including all the updated information you need to know on the Minecraft 1.18 release, Caves and Cliffs. Plus, our full breakdown on everything announced for Minecraft 1.19, The Wild Update. Including the updates to the Deep Dark with the new cities and the family of Skulks, the new biomes, Mangrove Tree, Mud, F...
Bonus: Minecraft Live was Wild and Scary! 17.10.2021 30:47
In this bonus episode, DuDs and Jimbo are joined by CarlRyds to give their first impressions on all the announcements from Minecraft Live 2021. Including Minecraft 1.19, The Wild Update, which will include more nature (Biome updates) as well as scary challenges and adventures (Deep Dark) with unique loot. We discuss the winner of this year's mob vote and Seasonal Adventures are coming to Minecraft...
Episode 116: Minecraft Live 2021 Final Predictions 13.10.2021 50:47
In this episode, DuDs and Jimbo discuss snapshot 21w40a for Minecraft 1.18, Caves & Cliffs, which includes a range of world generation tweaks and more changes to mob spawning. Plus, we ran a poll on Spotify to find out what our listeners think Minecraft 1.19 will be and the response didn't surprise us, but we have to disagree. We also asked 'What's your favourite thing about Minecraft Dungeons...
Episode 115: Minecraft Dungeons with Laura 06.10.2021 55:44
In this episode, DuDs and Jimbo are joined by Senior Game Designer on Minecraft Dungeons, Laura De Llorens from Mojang, to answer your questions about the game, what SPOOKEYFEST is all about, and how she got involved in ClimateReplay. Plus, we have a listener comment from llynxfyre about which features other than mobs from Minecraft Dungeons do we think would be a good fit for the vanilla game. Al...
Episode 114: Logical Changes to Minecraft 30.09.2021 58:12
In this episode, DuDs and Jimbo discuss snapshot 21w38a for Minecraft 1.18, Caves & Cliffs, which includes more ore distribution changes such as Copper ore generating up to Y95 (as originally designed) and Lapis now generates in blobs, like other ores (instead of being spread out). Mojang has also added new simulation distance settings to go along with render distance, and the game now handles...
Episode 113: Ender Pearl Cannons 23.09.2021 49:10
In this episode, DuDs and Jimbo discuss snapshot 21w37a for Minecraft 1.18, Caves & Cliffs, which includes a parity change for the Enchanting table, it will now produce a light level of seven on both Java and Bedrock. Other changes include typing while in a bed will no longer close the chat when you wake up, the Dripstone Caves underground biome will contain extra copper, and you can now toggl...
Episode 112: Minecraft 1.19, Ruins and Remnants? 15.09.2021 52:37
In this episode, DuDs and Jimbo discuss the seventh experimental snapshot of Minecraft 1.18, Caves & Cliffs, which includes several changes to the Elytra, making the rocket boosts a bit weaker to try and reduce the amount you fly into unloaded chunks and it will no longer take durability damage when gliding, only when using rockets. Plus, we have three listener comments, one from IAmKaraDanver...
Episode 111: Bringing Earth Mobs to Minecraft 08.09.2021 52:58
In this episode, DuDs and Jimbo discuss the sixth experimental snapshot of Minecraft 1.18, Caves & Cliffs, which includes a number of changes including bringing back the underwater ravines, tweaking the placement of the new mountain biomes so they match the mountain terrain and temperature better. Horses, mules, and donkeys now follow players holding golden carrots, golden apples, and enchante...
Episode 110: Looking ahead to Minecon 2021 01.09.2021 50:53
In this episode, DuDs and Jimbo discuss the fifth experimental snapshot of Minecraft 1.18, Caves & Cliffs, which includes a number of changes including that small lakes will no longer be placed in dry and hot biomes, the peaks of mountains are now peakier, and they have reverted the change to height-based spawning made in snapshot three. Plus, we have two listener comments from Beanman asking...
Episode 109: Deeper than the Deep Dark 25.08.2021 52:44
In this episode, DuDs and Jimbo discuss the fourth experimental snapshot of Minecraft 1.18, Caves & Cliffs, which includes a number of changes to biomes, brings in more iron and bigger copper blobs, and reduces the likelihood of rivers being cut off and turning into steep dry river gorges in mountainous terrain. Plus, we have listener comments from The 1st-er, asking about Minecraft music and...
Episode 108: How did we get here? 19.08.2021 57:30
In this episode, DuDs and Jimbo discuss the third experimental snapshot of Minecraft 1.18, Caves & Cliffs, which includes changes to biome placement to reduce the chance of temperature clashes, mob spawning is now consistent throughout all altitudes, and pillager outposts now generate in all the new mountain biomes. Plus, we have listener comments from KitkittyCat2 asking what is the most uniq...
Episode 107: Is Minecraft getting too easy? 11.08.2021 55:27
In this episode, DuDs and Jimbo discuss a tweet from Minecraft Game Developer, Henrik Kniberg, about ways to make surface aquifers more likely to connect with underground aquifers. Plus, we have a listener comment from Galaxy Fox asking DuDs and Jimbo if they could add any animal (not always angry mob) to Minecraft what would they add? They also sent us an amazing dragon fan art, which you can fin...
Episode 106: The End update! ...for Dungeons 04.08.2021 53:50
In this episode, DuDs and Jimbo discuss the release of the Echoing Void DLC for Minecraft Dungeons, which adds new missions, mobs, enemies weapons, armor, and artifacts to the game. Plus, we have listener comments from KitKittyCat2 about ways to fix emotes to help them be used more often and from Mangoes about their favourite and least favourite biome. Also, DuDs and Jimbo have some more random th...
Episode 105: Reviewing Minecraft Structures 29.07.2021 59:41
In this episode, DuDs and Jimbo discuss the second experimental snapshot of Minecraft 1.18, Caves & Cliffs, which includes improved biome placement to make it smoother and less noisy, clouds have been raised from 128 to 192 and many more changes across the game. Plus, we have listener comments from High Hopes about bringing a custom character creator, similar to the one on Bedrock to Java. Als...
Episode 104: Experimenting with Caves and Cliffs 21.07.2021 57:23
In this episode, DuDs and Jimbo discuss the first experimental snapshot of Minecraft 1.18, Caves & Cliffs, which includes changes to the light level in which monsters can spawn, Integrates mountains, caves, and cave entrances, and adds natural variation in terrain shape and elevation, independently of biomes. Plus, we have listener comments from Beanman about favourite, least favourite, and mo...
Episode 103: Cave Game 1.17.1 is here! 14.07.2021 55:08
In this episode, DuDs and Jimbo discuss the final release of Minecraft 1.17.1 which includes raised drop rates for copper ingots from Drowned, a rare chance to get Screaming goats and Blue axolotls from breeding, and Powdered snow now fills cauldrons two times faster. Plus, we have listener comments from DirtyBlonde655 about which updates the game needs most, Mangoes about alternative names for Mi...
Episode 102: Behind the Scenes with Carl 07.07.2021 1:06:03
In this episode, DuDs and Jimbo are joined by CarlRyds to discuss Release Candidate 1, for Minecraft 1.17.1, which makes no more major changes from the pre-releases, but does fix some critical issues and bugs. Plus, we have an e-mail from Big_Red_Barn about the age-old question of mending vs infinity and how a quiver could help settle the argument. Also, we take you behind the scenes of how the sh...
Episode 101: How is Minecraft 1.17 treating us? 30.06.2021 53:36
In this episode, DuDs and Jimbo discuss how Minecraft 1.17 has been treating them over the last couple of weeks with some more random thoughts on the update, including Azalea Leaves, Amythist, Calcite, Deepslate, Glow Squid and more. Plus, we have a listener comment from Enderguy about what new mobs DuDs and Jimbo would like to see added to the game. Also, a special bet has taken place behind the...
Episode 100: Making Minecraft with Cojo 23.06.2021 51:12
In this episode, DuDs and Jimbo are joined by Cory Scheviak, a.k.a Cojo, a Minecraft Gameplay Developer at Mojang Studios to discuss pre-release 1, for Minecraft 1.17.1, which makes a number of changes including that the blue axolotls can now only be obtained through breeding and the drop rate for copper ingots from Drowned has been increased. Plus, Cojo answers questions from our Discord, includi...
Episode 99: First Impressions of Minecraft 1.17 16.06.2021 51:19
In this episode, DuDs and Jimbo discuss Beta 1.17.10.22, for Minecraft Bedrock Edition 1.17, which introduces Candles into the game, makes changes to gameplay and mobs, and fixes a bug where using a fire charge to light objects (such as Candles) may cause the game to crash. Plus, we have a listener comment from Zebulan on our YouTube channel about the possibility of Dirt, Gravel and Sand layers, h...
Episode 98: Unused Nether Features 09.06.2021 55:23
In this episode, DuDs and Jimbo discuss the Minecraft features they haven't used this season from the 1.16 Nether Update, as they look forward to The Ripple Effect updating to 1.17 The Caves and Cliffs update, Part 1. Plus, a reminder that Minecraft Earth will come to an end on June 30th with player data (excluding Character Creator and Minecoin entitlements) will be deleted on July 1st. Also, DuD...
Episode 97: Missing Block Variants in Minecraft 02.06.2021 57:19
In this episode, DuDs and Jimbo discuss Pre-release 1, for Minecraft 1.17, which brings back Candles that now have a different texture when lit and adds eleven new advancements. Plus, this snapshot also adds an outer glow to signs when using Glow Ink making them more readable. Also, DuDs and Jimbo discuss a tweet from kingbdogz about missing variants of existing blocks in the game, and we have lis...
Episode 96: Minecraft 1.17, The Tier List 26.05.2021 1:12:57
In this episode, DuDs and Jimbo discuss snapshot, 21w20a, for Minecraft 1.17, which actually makes Geodes rarer this time, tilling Rooted Dirt with a Hoe will now convert it into Dirt; popping out a Hanging Roots item, Axolotls will now only play dead when in water and Llamas no longer spit at players in peaceful mode. Plus, this snapshot also adds a new NBT tag for entities “HasVisualFire”, which...
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