The Secret Lives of Games

The Secret Lives of Games

Leisure EN ↓ 276 episodes

Candid conversations with game creators that dive deep into the art, craft, and process of making games.

Author

The Secret Lives of Games

Category

Leisure

Podcast website

secretlives.games

Latest episode

Jul 5, 2026

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Episodes

62: Rethinking Difficulty with Maddy Thorson 30.01.2021

Maddy Thorson (Celeste, TowerFall) joins us to discuss the evolution of their excellent catalog of platformers, how Celeste made them reconsider difficulty, and the benefits of working with a team you can trust. Show notes: Maddy Thorson Celeste Classic 2 Celeste source code Axiom Verge randomizer Spelunky Dare Challenge Bot Maddy's Mario Maker 2 courses Maddy's Super Mario World Remix Twilight Im...

61: The Joy of Shipping with Xalavier Nelson Jr. 15.01.2021

Narrative Director Xalavier Nelson Jr. joins us fresh from his announcement of Space Warlord Organ Trading Simulator, the latest in his lengthy list of collaborations. We discuss the methodology behind his prolific oeuvre, the benefits of planning ahead, and how he approaches the unique narrative of a game like Hypnospace Outlaw. Show notes: Xalavier Nelson Jr. Xalavier's Itch.io page Space Warlor...

Into the Depths: The Music of Mutazione - Part 4 08.01.2021

The final installment of a special miniseries produced by developer Die Gute Fabrik, an examination of their wonderful 'mutant soap opera' told through the lens of its music. In this episode, they discuss the rest of the game's Story Mode music, and play some early sketches. Show notes: Die Gute Fabrik Mutazione (Original Game Soundtrack) Alessandro's Spotify playlist of music that influenced Muta...

60: Games of the Year 2020 with Laura E. Hall 01.01.2021

Immersive puzzle designer Laura E. Hall returns for another huge year-end show, as we each count down our Top 5 games of 2020, alongside picks from previous guests and our listeners. Happy New Year! Show notes: Laura E. Hall Planning Your Escape: Strategy Secrets to Make You an Escape Room Superstar Every Game in This City Our GOTY picks ( SPOILERS ): Laura: Animal Crossing: New Horizons Box One P...

Into the Depths: The Music of Mutazione - Part 3 25.12.2020

The third installment of a special miniseries produced by developer Die Gute Fabrik, an examination of their wonderful 'mutant soap opera' told through the lens of its music. In this episode, they discuss the creation and iteration of the game's main 'town' music. Show notes: Die Gute Fabrik Mutazione (Original Game Soundtrack) Knytt Stories Sea & Cake

59: Making Magic with Chevy Ray Johnston (Ikenfell) 19.12.2020

Ikenfell creator Chevy Ray Johnston joins us to explore the inner workings of his tactical magic school RPG, from building a meaningful story with interpersonal stakes, to nailing the timing on a streamlined yet dynamic combat system. Show notes: Chevy Ray Johnston Ikenfell Ring Fit Adventure Carry On by Rainbow Rowell Carmilla YouTube series Mario & Luigi: Superstar Saga Ikenfell Original Game So...

Into the Depths: The Music of Mutazione - Part 2 11.12.2020

The second installment of a special miniseries produced by developer Die Gute Fabrik, an examination of their wonderful 'mutant soap opera' told through the lens of its music. In this episode, they discuss the creation of the game's generative musical gardens. Show notes: Die Gute Fabrik Mutazione (Original Game Soundtrack) Gardens teaser video Brian Eno - Music for Airports

58: Easing into Hades with Supergiant Games 04.12.2020

Greg Kasavin and Amir Rao of Supergiant Games join us for a deep design dive on their smash hit dungeon-crawler Hades, from how (and why) they tackled gameplay and narrative persistence in a roguelike, to creating dynamic systems and characters that always have something new to say. Show notes: Hades Greg Kasavin Amir Rao Dead Cells Slay the Spire Noclip's Hades: Developing Hell series

Into the Depths: The Music of Mutazione - Part 1 27.11.2020

Introducing a special Into the Depths miniseries produced by developer Die Gute Fabrik, an examination of their wonderful 'mutant soap opera' told through the lens of its music. In this first installment, they discuss the origins of their collaboration, and the early direction and influences that informed the tone of both the game and its music. Show notes: Die Gute Fabrik Mutazione (Original Game...

57: Small Games with Stuffed Wombat 21.11.2020

Josh "Stuffed Wombat" Hollendonner joins us to discuss his inspiring oeuvre of Small Games, from creating the 10mg collection - and his entry Always Down - to exploring the tiny text adventures of Ord, and the sustainability and learnings of exploring the Small Games space. Show notes: Stuffed Wombat 10mg Collection The Small Game manifesto Gutwhale How to delete your Twitter account Ord. Handulum...

Into the Depths: Spelunky 2 - Part 5 13.11.2020

In the final installment of our deep-dive Spelunky 2 miniseries, creator Derek Yu and lead programmer Micky Pascual regale us with stories of development, their approach to the post-launch changes, and how they tackled an ocean of secrets. First half is largely spoiler-free (until 1:14), second half is full spoilers! Show notes: Derek Yu Micky Pascual BlitWorks Conor McGregor vs. Donald Cerrone Mi...

56: Sourcing Locally with Ngoc Vu (Necrobarista) 07.11.2020

Necrobarista's lead artist Ngoc Vu sits down to tell us how her team created the singular aesthetic of their kinetic visual novel, and talks us through its inseparable Melbourne inspirations. Show notes: Ngoc Vu Route 59 Games Necrobarista Long Live the Queen (the game Ngoc couldn't remember!) Tumblr Cinegraphs Rabbit Rush Kotaku anime frustration article Tachikoma Bin chickens Ned Kelly Sidney No...

Into the Depths: Spelunky 2 - Part 4 31.10.2020

In the fourth installment of our deep-dive Spelunky 2 miniseries, we wade into the deepest secrets and SPOILERS of the game, covering the entire "chain" path and far beyond, giving our impressions, tips, and design musings along the way. Show notes: Mummy's voice meme A breakdown of 2013's most fascinating video game moment Ancient Egyptian sacrificial mythology Nick's first trip to Duat Our new v...

55: Maximizing Minimalism with Disc Room 22.10.2020

The ENTIRE all-star Disc Room team - Kitty Calis, JW Nijman, Doseone, and Terri Vellmann - stop by for a rowdy disc-ussion on their new arcade sci-fi avoid-em-up. We chat about making the Margherita pizza of games, nailing the details to make a simple concept sing, and making the most of team collaborations. Show notes: Disc Room Launch trailer Kitty Calis JW Nijman Doseone Terri Vellmann Pizza Ma...

Into the Depths: Spelunky 2 - Part 3 16.10.2020

In the third installment of our deep-dive Spelunky 2 miniseries, we continue the discussion on its unique difficult curve, debate the latest changes to the game, and talk through the design of worlds 3-5. Show notes: Noita 1.0 Thanks for a Great Launch (Update) JakeTreester's Reddit criticisms (big spoilers!) Nick's Olmec whiff Nick's Jiangshi whiff Colin's Daily in a GIF

54: Trusting Your Gut with Tj Hughes (Nour: Play With Your Food) 10.10.2020

Tj Hughes (Terrifying Jellyfish) joins us to talk about his upcoming experimental food/art game Nour: Play With Your Food. We discuss games as toys, making things accessible by making them weird, and the most important element of both cooking and design (spoilers: it's love). Show notes: Tj Hughes Nour: Play With Your Food Feesh Panoramical Electroplankton Tabor Robak on Video Games Food in FFXV B...

Into the Depths: Spelunky 2 - Part 2 02.10.2020

In the second installment of our deep-dive Spelunky 2 miniseries, we discuss the game's radical approach to difficulty, break down and contrast the second worlds of the game, and compare results on the Daily challenge.

53: Keeping it Short with Adam Robinson-Yu (A Short Hike) 25.09.2020

A Short Hike creator Adam Robinson-Yu chills with us to chat about his cozy exploration game, from its Humble origins and inspirations, to balancing feature density with scope. Show notes: A Short Hike Adam Robinson-Yu Pitfall Planet Adam's Itch.io page Fund: Futures Crafting a Tiny Open World: A Short Hike Postmorterm Building Games Around Humor: Lessons from The Haunted Island, A Frog Detective...

Into the Depths: Spelunky 2 - Part 1 18.09.2020

In the first installment of our deep-dive Spelunky 2 miniseries, we have a - spoiler-free! - discussion of the first world of the game, design changes big and small and their implications, and what this sequel does to recapture the essence of what make the series so special. Show notes: Spelunky 2 Noita Surviving Spelunky 2: Tips for a Successful Expedition/Transition Northway Games I Was a Teenag...

52: Barking Up the Right Tree with Lucy Morris (Best Friend Forever) 11.09.2020

Lucy Morris (Starcolt) joins us to talk about her recently-released dating/pet care sim Best Friend Forever! We discuss running a studio in a small community, building three dimensional characters, and the emotional travails of launching a game. Show notes:  Lucy Morris Lovegames podcast bffgame.dog Launch Day: the emotional cost of releasing a game Jared Rosen + Dream Daddy Love Transcends All (G...

51: Good Sudoku with Zach Gage 28.08.2020

We kick off a new era with a fully rebranded show! After navel-gazing about the changes, we talk to our own Zach Gage about making a Sudoku game that loves you. Show notes: eggplant.show Good Sudoku doseone Richard Hogg Northway Games Sportsfriends Osmos The Worst Idea of All Time Hot Tub Time Machine Arcane Kids Manife$to The Miracle Sudoku The Berenst#in Bears problem Put Your Name on Your Game...

50: Spelunky 2 with Derek Yu and Eirik Suhrke 14.08.2020

We close out this chapter of the podcast with some (spoiler-free!) impressions of the near-final Spelunky 2, with creators Derek Yu and Eirik Suhrke to guide us through their design process and answer your burning questions. The walls are shifting... Some things we discussed: Derek Yu Eirik  Suhrke Spelunky 2 release date trailer Super Mario World Downwell Faxanadu

49: Fun with Hexes with Ricky Haggett, Jonathan Whiting, and Tim Schafer (Loot Rascals) 31.07.2020

Loot Rascals co-designers Ricky Haggett and Jonathan Whiting join us to discuss their whimsical cosmic roguelike, as does superfan Tim Schafer to help us sing its praises! We discuss playing with hexes in the pub, the function of humor in games, and how Loot Rascals is the first "stranding" game. Some things we discussed: Loot Rascals Hollow Ponds Jonathan Whiting Double Fine Productions RAD Davey...

48: Making It Personal with Shawn Alexander Allen (Treachery in Beatdown City) 17.07.2020

Shawn Alexander Allen joins us to talk about his tactical brawler, Treachery in Beatdown City. We discuss the roots and inspirations of this innovative mash-up, the action economy that makes it tick, and the process of translating life experience into your creative work. Some things we discussed: Shawn Alexander Allen Treachery in Beatdown City Hybrid Heaven V.A.T.S. system Put Your Glock Away, I'...

47: Indie Dev as Engine Building with Theresa Duringer 03.07.2020

Theresa Duringer (Temple Gates Games) joins us to discuss the process of bringing board games to digital platforms. We discuss tutorial and UI challenges, machine learning for AI, and how to find your niche as a small studio. Show notes: Theresa Duringer Temple Gates Games Roll of the Galaxy beta Gen Con Machine Learning for Boardgame AI in Race for the Galaxy TD-Gammon AlphaStar: Mastering the Re...

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