Chris O'Regan

The Sausage Factory

Leisure EN ↓ 500 episodes

The videogame discussion podcast

Author

Chris O'Regan

Category

Leisure

Podcast website

caneandrinse.com

Latest episode

Jul 5, 2024

Where to listen?

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Episodes

The Sausage Factory: 425 – Live by the Sword: Tactics by Labrador Studios 27.01.2023

Chris interviews Matthew Hamilton of Labrador Studios and asks him about the design and development of their turn based tactical RPG, Live by the Sword: […] The post The Sausage Factory: 425 – Live by the Sword: Tactics by Labrador Studios appeared first on Cane and Rinse .

The Sausage Factory: 424 – Grid Force: Mask of the Goddess by Dreamnauts Studios 20.01.2023

Chris chats to Dan Bernardo of Dreamnauts Studios about the design and development of their real time tactical combat hybrid action adventure game, Grid Force: […] The post The Sausage Factory: 424 – Grid Force: Mask of the Goddess by Dreamnauts Studios appeared first on Cane and Rinse .

The Sausage Factory: 423 – Dome Keeper by Bippinbits 13.01.2023

Chris chats to René Habermann of Bippinbits about the design and development of their ‘push your luck’ arcade adventure roguelike, Dome Keeper.  http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode423.mp3   Music […] The post The Sausage Factory: 423 – Dome Keeper by Bippinbits appeared first on Cane and Rinse .

The Sausage Factory: 422 – The Last Hero of Nostalgaia by Over The Moon Games 06.01.2023

Chris chats to John Warner of Over the Moon Games about the design and development of satirical action adventure game, The Last Hero of Nostalgaia. […] The post The Sausage Factory: 422 – The Last Hero of Nostalgaia by Over The Moon Games appeared first on Cane and Rinse .

The Sausage Factory: 421 – Squingle by Squingle Studios 30.12.2022

Chris chats to Ben Outram of Squingle Studios about the design and development of their VR-based spatial puzzle game, Squingle. It comes as no surprise that […] The post The Sausage Factory: 421 – Squingle by Squingle Studios appeared first on Cane and Rinse .

The Sausage Factory: 420 – Secrets of Soil by Henry Driver 23.12.2022

Chris chats to Henry Driver about the design and development of their educational adventure game, Secrets of Soil. Do you really know what’s going on in […] The post The Sausage Factory: 420 – Secrets of Soil by Henry Driver appeared first on Cane and Rinse .

The Sausage Factory: 419 – Beacon Pines by Hiding Spot Games 16.12.2022

Chris chats to Matt Mayer and Brent Calhoun of Hiding Spot Games about the design and development of their story branching narrative driven adventure game, Beacon […] The post The Sausage Factory: 419 – Beacon Pines by Hiding Spot Games appeared first on Cane and Rinse .

The Sausage Factory: 418 – You Suck at Parking by Happy Volcano 09.12.2022

Chris chats to Jeroen Janssen of Happy Volcano about the design and development of their dexterity based puzzle game, You Suck at Parking. Puzzle games […] The post The Sausage Factory: 418 – You Suck at Parking by Happy Volcano appeared first on Cane and Rinse .

The Sausage Factory: 417 – Sunday Gold by BKOM Studios 02.12.2022

Chris chats to  Félix Blanchette Lamarche of BKOM Studios about the design and development of their point and click turn based strategy smash up, Sunday […] The post The Sausage Factory: 417 – Sunday Gold by BKOM Studios appeared first on Cane and Rinse .

The Sausage Factory: 416 – Haiku, the Robot by Mister Morris Games 25.11.2022

Chris chats to Jordan Morris of Mister Morris Games about the design and development of their turn action adventure game, Haiku, the Robot. You know what […] The post The Sausage Factory: 416 – Haiku, the Robot by Mister Morris Games appeared first on Cane and Rinse .

The Sausage Factory: 415 – Kaiju Wars by Foolish Mortals 18.11.2022

Chris chats to Michael Long of Foolish Mortals about the design and development of their turn based strategy game, Kaiju Wars. It’s not so much […] The post The Sausage Factory: 415 – Kaiju Wars by Foolish Mortals appeared first on Cane and Rinse .

The Sausage Factory: 414 – Rogue Aces VR by Infinite State Games 11.11.2022

Chris chats to return guest Mike Daw of Infinite State Games about the design and development of their VR take on Rogue Aces arcade shoot’em up. […] The post The Sausage Factory: 414 – Rogue Aces VR by Infinite State Games appeared first on Cane and Rinse .

The Sausage Factory: 413 – XEL by Tiny Roar 04.11.2022

Chris chats to Maurice Alain of Tiny Roar about the design and development of their third-person puzzle action adventure game XEL. Time is relative, and it […] The post The Sausage Factory: 413 – XEL by Tiny Roar appeared first on Cane and Rinse .

The Sausage Factory: 412 – Golfie by Triheart Studio 28.10.2022

Chris chats to Sandra Fagerli and Jacob Lynggard Olsen of Triheart Studio, about the design and development of their mini golf puzzle game, Golfie, which is […] The post The Sausage Factory: 412 – Golfie by Triheart Studio appeared first on Cane and Rinse .

The Sausage Factory: 411 – Neodori Forever by Strobetano 21.10.2022

Chris chats to Roberto Bendinelli of Strobetano, about the design and development of their puzzle driving game, Neodori Forever, which is published by Crescent Moon Games […] The post The Sausage Factory: 411 – Neodori Forever by Strobetano appeared first on Cane and Rinse .

The Sausage Factory: 410 – OGRE by Auroch Digital 14.10.2022

Chris chats with Tomas Rawlings of Auroch Digital about the design and development of their digital transformation of the tactical board game, OGRE.  You can’t really […] The post The Sausage Factory: 410 – OGRE by Auroch Digital appeared first on Cane and Rinse .

The Sausage Factory: 409 – Bezier by Niine Games 07.10.2022

Chris chats to  Philip Bak of Niine Games, about the design and development of their arcade twin stick shooter, Bezier. It’s not that often a […] The post The Sausage Factory: 409 – Bezier by Niine Games appeared first on Cane and Rinse .

The Sausage Factory: 408 – Gibbon: Beyond the Trees by Broken Rules 30.09.2022

Chris chats to Felix Bohatsch of Broken Rules about the design and development of their infinite runner adventure game, Gibbon: Beyond the Trees. The flow of […] The post The Sausage Factory: 408 – Gibbon: Beyond the Trees by Broken Rules appeared first on Cane and Rinse .

The Sausage Factory: 407 – Spirit Hunters: Infinite Horde by Creature Cauldron 23.09.2022

Chris chats to Nathan Buckley, Peet Cooper, and Anthony Enright of Creature Cauldron about the design and development of their action rogue lite, Spirit Hunters: Infinite […] The post The Sausage Factory: 407 – Spirit Hunters: Infinite Horde by Creature Cauldron appeared first on Cane and Rinse .

The Sausage Factory: 406 – TEN – Ten Rooms, Ten Seconds by The Bworg 16.09.2022

Chris chats to Paris Joachim-Farrow of The Bworg about the design and development of their puzzle platformer, TEN – Ten Rooms, Ten Seconds Just one […] The post The Sausage Factory: 406 – TEN – Ten Rooms, Ten Seconds by The Bworg appeared first on Cane and Rinse .

The Sausage Factory: 405 – Versus Evil 09.09.2022

Chris chats to David Hulegaard of Versus Evil and about the trials and tribulations of being a publisher for games created by small teams of […] The post The Sausage Factory: 405 – Versus Evil appeared first on Cane and Rinse .

The Sausage Factory: 404 -The Hand of Merlin by Room-C Games 02.09.2022

Chris chats to Robert Sajko of Room-C Games and about the design and development of their turn based tactical RPG roguelike, The Hand of Merlin. “No […] The post The Sausage Factory: 404 -The Hand of Merlin by Room-C Games appeared first on Cane and Rinse .

The Sausage Factory: 403 – Elias 4 by Elias Software 26.08.2022

Chris chats to Kristofer Eng of Elias Software about the design and development of their dynamic music creation middleware application, Elias 4. Wait, was that a […] The post The Sausage Factory: 403 – Elias 4 by Elias Software appeared first on Cane and Rinse .

The Sausage Factory: 402 – Card Shark by Nerial 19.08.2022

Chris chats to Arnaud de Bock and Nicolai Troshinsky of Nerial about the design and development of their sleight of hand action adventure game, Card Shark. […] The post The Sausage Factory: 402 – Card Shark by Nerial appeared first on Cane and Rinse .

The Sausage Factory: 401 – Source of Madness by Carry Castle 12.08.2022

Chris chats to Per Fornander of Carry Castle about the design and development of their action adventure roguelike, Source of Madness Einstein said that doing the […] The post The Sausage Factory: 401 – Source of Madness by Carry Castle appeared first on Cane and Rinse .

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