Mr. Bell

The Medusa's Cascade

Leisure EN ↓ 310 episodes

D&D 5E actual-play homebrew podcast featuring a mysterious tavern known only as The Medusa's Cascade, that follows the adventuring parties Collateral Damage and Blood & Booze (Season 1 start). Includes: campaign recap episodes (Season 101), setting lore episodes (Season 102), character profiles (Season 103), and NPC side stories. Hosted on Acast. See acast.com/privacy for more information.

Author

Mr. Bell

Category

Leisure

Podcast website

themedusascascade.com

Latest episode

Jul 11, 2026

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Episodes

Collateral Damage - The Trap Is Sprung 05.11.2022

Disturbing the Web Ch. 20 We come back to the story still in the bowels of the speakeasy “Twisted Antler”. Sage and Thai are putting more cards on the table with their current “situation”. It seems, however, that their information has some interest to more than the people in that room. Sage finds and dispels the orb that seems to hover closely around Thai. On the other side of the room, Bosco info...

Collateral Damage - Market Value 29.10.2022

Disturbing the Web Ch 19 We return to the Iwi with Thai, Bosco, and their new ally Sage Sapien. The group makes its way toward MechFall with Sage as their means of transportation. While on this journey, Sage gives them what he knows of the Daughters of Creation and the changes that have happened since the last time he gazed upon these lands. Thai informs Bosco of their time away, the group that he...

Collateral Damage - Making It in Mechfall 22.10.2022

Disturbing the Web Ch. 18 Last time, we found ourselves with the team giving the Stone of Revival to Amina. In this exchange, she reminds them that she also asked them to help aid Quon and his people in the Glasmeda Isles. It’s also determined that Hoshino is not cursed, well, not in the sense that can be removed via the Remove Curse spell. While this brings a sense of relief to the party, it also...

Collateral Damage - Transactions 15.10.2022

Disturbing the Web Ch. 17 After the defeat of the Web of Fate, Salix brings Duo back from Granzia, where he was banished. The stone had taken hold of Duo, and he was not willing to give up the stone. He even went so far as to tell Zechs that if the party planned on taking it from him, he would leave the group, forever. An attempt was made to command Duo to drop the stone, but the spell Galahad cas...

Collateral Damage - Moving Statues 08.10.2022

Disturbing the Web Ch. 16 The momentum in the battle was a constant power struggle. With party members falling unconscious and being picked back up, it was not a guarantee that they would all make it out alive. The party stayed focused, and they were able to come out on top. One by one, they took down each member of the Web of Fate and secured their victory. It was hard fought, and the events lead...

Collateral Damage - Fall of the Web 01.10.2022

Disturbing the Web Ch. 15 It’s a tense few moments before the ceremony begins. The party makes their final plans and preparations for the retrieval of the stone and the elimination of the Web of Fate. Salix offers themself up as a distraction, an enlarged and souped-up Galahad is going to come at Lady Sagewyng like a freight train, the familiars are going to grab the stone, and Duo will be banishe...

Collateral Damage - The Blood Moon 24.09.2022

Disturbing the Web Ch. 14 We start with where we left off: a tense situation where Arguile and Shanks explore deeper into the Shrine of Fate. Ultimately, they run into most of the members of the Web of Fate, where Arguile's divination magic saves the two from quite possibly a grim end. They make it back out and to the party that awaits, still at the safe house, and inform the party of what they fo...

Collateral Damage - The Shrine of Fate 17.09.2022

Disturbing the Web Ch. 13 We last left off with the party arriving back at the safe house. Their attempt on Grimwing's life was unsuccessful but brought about useful information on their foes going forward. The night still had an air of tension as the party rested, what felt like it could be their very last rest. Conversations had, but it was the dreams and visions that proved the most interesting...

Collateral Damage - The Day Of 10.09.2022

Disturbing the Web Ch. 12 Last we left off, just a few hours after the assassination attempt on Garron, the party sets its sights on Grimwing. They move in to strike and just manage to get the drop on him. Voyas blocks the door to the Harpy Room with her shield (Captain America style), and the patrons start to panic. On the outside, Zechs sees guards move towards the door and the sounds of Arbane’...

Collateral Damage - The Harpy Room 03.09.2022

Disturbing the Web Ch. 11 The party heads out to the known hangout for Grimwing of the Web of Fate. A casino in the Vice Ward that resembles a stranded ship is where they are said to be that night. The party meticulously plans its next course of action. Zechs covers the exits from the crow's nest, and Shanks, Arguile, and Salix are disguised as nondescript wood elves. The rest of the party goes un...

Collateral Damage - Land Locked 27.08.2022

Disturbing the Web Ch. 10 After the plan to remove Garron from the board failed, the party reassessed its options as time was running out. They decide to potentially go after the stone and ask Iggy if he knows how to get them into the Shrine of Fate. He tells them he does, but he only has two amulets, which allow them entry under the guise of captains. They go directly to meet with him to strike u...

Collateral Damage - A Fools Errand 20.08.2022

Disturbing the Web Ch. 9 The party lures Garron into the alleyway, and their plan to ambush her commences. Everything seems to go well until she falls down the manhole and has her bow stripped away from her, but that’s when everything came undone for the team. A dazed, confused, and scared Garron casts magical darkness on Galahad’s armor, and by the time Glad can dispel it, she is nowhere to be fo...

Collateral Damage - In The Dark 13.08.2022

Disturbing the Web Ch. 8 This is it, we are moments away from the party’s attempt on Garron. They reconvene in the Tea Shop and meticulously go over every inch of their plan. It is around this time that Galahad thought about the Stone of Revival. What do they actually know about it? All this information is taken into account. It’s time for everyone to take their places. Thanks to some deception an...

Collateral Damage - The Best Laid Plans 06.08.2022

Disturbing the Web Ch. 7 The party connects with a notable resistance member and proprietor of Herbal Delights, Alésia. She informed them of what she knew of the Web of Fate and said that she would offer aid to the party in what they were planning. Arguile, Shanks, and Salix met with Iggy, Lady Kree, and a familiar Aarakocra, Lenore. After tense negotiations and information gathering, they reconve...

Collateral Damage - Alleyways and the Underground 30.07.2022

Disturbing the Web Ch. 6 After making their retreat, Galahad collapses the tunnel entrance behind them. Before moving forward, the group checks in and takes stock of what just happened. During this time, Scyrah goes to explore the cave up ahead and is told to report back to Arguile anything she finds. The group rests here, licks their wounds, and comes up with a plan of action. They meet back...

Collateral Damage - Herbal Delights 23.07.2022

Disturbing the Web Ch. 5 This fight could have gone in any direction. The Collateral party fought hard, and despite their best efforts, they learned a very tough but valuable lesson. A ninth-level Mass Heal from The Judge picks up the opposing side. Immediately, the tides are shifting, and the team considers a tactical retreat. It’s not what they wanted; they were SO CLOSE, but alas, you live to f...

Collateral Damage - Cavern Brawl pt 2 16.07.2022

Disturbing the Web Ch. 4 On the left side of the cave, we have: Arbane the ranger and member of the Web of Fate, Garron the fighter and member of the Web of Fate, The Judge, who is a lieutenant of The Constable, joined by not just Anti Shanks, but Anti Zechs as well! On the right side of the cave, we have our Collateral Damage group currently trying to find a win in a seemingly impossible situatio...

Collateral Damage - Cavern Brawl pt 1 09.07.2022

Disturbing the Web Ch. 3 With the party’s escape from prison, they briefly part ways with the prisoners and reconvene at a safe house in the city. They find a small bit of the resistance in the underground system of Invenas. Meanwhile, Salix is also in the midst of escape. Eventually, they’re reunited, and the group meets Salix’s rescuer, Finnea, who they are told may have much information on what...

Collateral Damage - Riding High 02.07.2022

Disturbing the Web Ch. 2 We find the party in the beginning stages of a prison break. As gear is being redistributed, the party settles on a plan of escape. In a combined effort, they used a new move called “Silent Knight” in which silence envelops Galahad, and before the enemy gets a chance to see what’s coming, it’s already over. The group dispatched wave after wave of guards while also freeing...

Collateral Damage - ...With a Jail Break 25.06.2022

Disturbing the Web Ch. 1 In what seems like an “all hope is lost” situation, the party finds themselves in different headspaces while imprisoned in Invenas. Galahad and Zechs share a vision from Melora about the days to come. With the help of their Unillum ally, they can get an idea of where their gear is. Plans are made for escape, and Quon makes their way up and begins to get everyone’s gear int...

Collateral Damage - Patience Will Be Rewarded... 18.06.2022

Where It All Started Ch. 18 The party is transported to the outskirts of Invenas. The city guards are on high alert, and there are a lot of them. As quickly as they had a plan for entering the city, they saw that plan crumble. They were not welcomed into the city as they thought they would be. Instead, they are shot at and arrested. Their crime? Espionage. It dawns on them that they were expecting...

Collateral Damage - Welcome to Invenas 11.06.2022

Where It All Started Ch. 17 This job becomes more suspicious with every new inch the party uncovers. Lightly guarded, the locks and traps are few and far between, and the loot in here just doesn’t add up. With some creative teamwork, Morz, Bosco, and Thai end up subduing almost every guard they encounter with ease. Eventually, they do continue to find the Cindergems that they were sent to get. As...

Collateral Damage - A Clean Getaway? 04.06.2022

Where It All Started Ch. 16 We find ourselves with Thai, Bosco, and Morz continuing to track down the Cindergems in the Roview Gem Mines, but something isn’t adding up. Lack of guards, the treasure is more like trophies of adventurers, and only a couple have been found thus far. The group makes their way further while knocking out guards, dodging traps, stuffing their pockets with gold, and slippi...

Collateral Damage - Things Aren't Adding Up 28.05.2022

Where It All Started Ch. 15 Last we left off: Thai, Bosco, and Morz found their way to the Roview Gem Mines on the island cluster, the Elcook Isles. With some well-crafted disguises and a bit of luck, they're able to get their way into the main building and into the vaults, where they're trying to procure the Cindergems. The trio sneaks by, deceives, or disengages any guard or trap that they come...

Collateral Damage - The Roview Vaults 21.05.2022

Where It All Started Ch. 14 We pick up where we left Thai. More specifically, the moments leading up to his capture by the Constable. He gave himself up to keep the party safe, but knew all too well what lay ahead for him. He is brought back to the Infinity Bazaar, where he spent his youth and was trained to be a thief and a killer. It’s a strange welcome home, and no sooner does he return, he beg...

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