LauraKBuzz
The LauraKBuzz Podcast
Podquisition. SyFy FanGrrls Contributor. LPVG. Ex Destructoid UK EIC + Former News Editor @ Kotaku UK. Author: Uncomfortable Labels + Things I Learned From Mario’s Butt.
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Episodes
Xbox Adaptive Joystick Accessibility Review - Access-Ability 25.03.2025 10:08
Affordably priced, perhaps to a fault, this new accessibility peripheral undeniably improves the state of accessibility on Xbox, while sacrificing features in the pursuit of price reduction.
An Industry Initiative is Pushing Accessibility Store Tag Standardisation - Access-Ability 21.03.2025 8:25
In a huge step forward for video game accessibility tag standardisation multiple publishers are joining forces to help create standardised accessibility tags.
Assassins Creed Shadows Tone Tags are Needed Autism Accessibility - Access-Ability 21.03.2025 11:03
After four and a half years of making videos advocating for this, a big budget developer finally implemented emotional tone tags in their game!
AbleToPlay - An Accessible Game Search Engine - Access-Ability 14.03.2025 8:59
Not without its limitations and drawbacks, but a very promising website worth keeping an eye on going forward as a potentially useful tool.
Autistic Player Accessibility in Video Games - Access-Ability 07.03.2025 22:20
A rapid fire exploration of ways video game developers could actively target making their games more accessible for Autistic players.
Elden Ring: Nightreign Cognitive Accessibility Impressions - Access-Ability 28.02.2025 13:46
Could not have predicted I'd have this many positive thoughts to share about accessibility in a From Software title, but here we are.
Can Speedrunning Games Be Accessible? - Access-Ability 31.01.2025 14:29
Speedrunning video games is great as an outside viewer, but even more fun as a player. Learn how you can get into speedrunning, in ways that accomodate gaming with a disability.
Switch 2’s Top USB-C Port Has Portable Accessibility Potential - Access-Ability 24.01.2025 5:59
A small design tweak, but with the potential to allow accessible play while on the road.
Byowave Proteus Controller Review - Access-Ability 17.01.2025 20:28
The Byowave Proteus Controller is finally available to purchase. After several months, a second dongle, and use in a split handed setup, I finally have more formalised thoughts on this expensive but versatile accessibility controller.
Could Mouse Joycons be a Switch 2 Accessibility Feature? - Access-Ability 17.01.2025 7:05
Did yesterday's reveal hint at a possible solution for avoiding mandatory motion controls in Nintendo's next gen titles?
The BIGGEST Mistake Game Devs Make With Colour Blind Accessibility - Access-Ability 10.01.2025 8:00
If nothing else, making sure you correct for colour blindness rather than recreate it is vital for games looking to be more accessible.
The LauraKBuzz Game of the Year Awards 2024 20.12.2024 48:47
It's the end of the year. Here's the 18 games from the last 12 months I thought were most interesting. Only a small handful of them are games I have to disclose a conflict of intrest for, which I think is a pretty decent ratio honestly. 00:00 - Intro 01:30 - Indika 04:40 - Another Crab's Treasure 06:51 - Hellblade 2 09:11 - Shadow of the Erdtree 10:49 - Ode to Castlevania 13:42 - Thank Goodness Yo...
2024 Video Game Accessibility End of Year Recap - Access-Ability 13.12.2024 33:49
Another year is over. Let's rattle through all the most important video game accessibility updates of the past 12 months.
What Is Video Game Accessibility Consulting? - Access-Ability 22.11.2024 13:49
A bit of insight into what I do for work, when not making videos on the internet.
Ep 14: We're Tired, and Consulted on More Games! - Ctrl, Alt, Access 21.11.2024 38:19
Sometimes, fluctuating disabilities mean you have to pivot plans, and that's okay x 00:00 – Intro 03:52 – Arevya played Super Market Simulator, Botany Manor 05:30 – Steven Spohn and Mark Barlet are leaving AbleGamers 08:40 – FDG 2025 will have the theme "Accessible Worlds, United Through Play" 10:35 – Laura and Arevya have consulted on Sorry, We're Closed 12:05 – Arevya consulted on Life Below 14:...
Board Game Accessibility (Rebellion - Joyride) - Access-Ability 15.11.2024 7:40
Let's try something new for the first time...
Touring Accessibility in Dragon Age: The Veilguard - Access-Ability 08.11.2024 4:48
I am obviously biased about this game, but I still wanted to show off what the accessibility settings are.
Touring Accessibility in Life is Strange: Double Exposure - Access-Ability 24.10.2024 5:37
This is very much not a review, because conflict of interest, but I still wanted to show off what settings are here and how they work.
Silent Hill 2 Remake Accessibility Review - Access-Ability 18.10.2024 10:21
Bloober, you surprised me, not just by having interesting accessibility support, but also by not screwing up sentively handling complex mental health themes.
Until Dawn PS5 Accessibility Review - Access-Ability 11.10.2024 8:09
While not as robust an update as I had hoped to see in a paid rerelease, the changes here undeniably make this a more accessible version of a horror game that stands up well to the test of time.
Non-Speaking Representation In Zelda: Echoes Of Wisdom - Access-Ability 04.10.2024 14:16
Echoes of Wisdom makes non-speaking Link more directly canon than seen before in the series. A lot of it is well handled. Some of it feels a little closer to fantasy. A huge thanks to JadeBarefoot on BlueSky for giving this a sensitivity read and accuracy pass.
Ep 11: Pure, Wholesome, "Game Games" - Ctrl, Alt, Access 27.09.2024 1:04:54
Sometimes, we just need uncomplicated, joyous, fun factory games in our lives. 00:00 - Intro 01:21 - Arevya Chat 01:31 - Outer Wilds 05:44 - Astro Bot 11:37 - Thank Goodness You’re Here 16:56 - Mobile Gaming 25:45 - Laura Chat 25:48 - The Plucky Squire 32:27 - Zero Zero: Perfect Stop 34:26 - News Headlines 35:01 - God of War Ragnarok Audio Descriptions and Hints 37:31 - Tales of Kenzera: Zau Updat...
The Dangers of Advising "Powering Through" Motion Sickness - Access-Ability 13.09.2024 9:47
I can very much pinpoint the game that made my motion sickness worse. Trying to "power through" was the wrong call to make.
Astro Bot Accessibility Review - Access-Ability 05.09.2024 16:23
A few of Astro's Playroom's hard accessibility barriers are now fixed, with a new soft accessibility barrier unfortunately introduced.
Byowave Proteus Controller Hands-On Impressions - Access-Ability 30.08.2024 18:36
Last week at Gamescom, I purchased an early unit of the Byowave Proteus Accessibility controller. Some teething issues aside, there's a really promising controller here, mostly caveatted by price.
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