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The Insert Credit Show

Leisure EN ↓ 469 episodes

A relentlessly on topic smorgasbord of hard hitting video game questions as addressed by a panel of experts. Featuring Frank Cifaldi, Ash Parrish, Brandon Sheffield, and a rotating group of special guests. Hosted by Alex Jaffe. Edited by Esper Quinn. Original music by Kurt Feldman.

Author

insert credit

Category

Leisure

Podcast website

insertcredit.podcast.audio

Latest episode

Jul 6, 2026

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Episodes

Ep. 20 - 9 Cent Convenience Fee, with Patrick Miller 11.11.2012

Brandon's adventures in the Far East can only mean the return of Patrick Miller! Level editors, the Duckiverse, and swimsuit design are discussed. Questions this week: What exactly defines a roleplaying game? (02:03) JASON YOUNG: Which video games should be used as recruiting devices in the tradition of The Last Starfighter? (08:30) What would Warren Spector's DuckTales be like? (14:46) Which vide...

Ep. 18 - Gamesptoptp 02.11.2012

The Core Three give us the scoop on Polygon, the LucasArts buyout, and preorder bonuses. Questions this week: FRANK: Adapt Sanford and Son into a video game. (01:52) Are we in the Golden Age of video game journalism? (08:55) How effective are preorder bonuses as a marketing strategy? (15:10) What is the best Atlus game? (21:19) Explaining Dishonored to your mom. (27:30) What does Disney buying out...

Ep. 17 - Halloween SpecDRACULAr, with Vito Gesualdi 28.10.2012

Vito Ghostualdi joins Frankenstein Cifaldi, The Grim Rogers, and that other guy to share spooky stories. Questions this week: Which video game franchises could benefit from a Halloween-themed entry? (04:38) Explain the relationship between Count Dracula and Death in the Castlevania series. (10:34) What are some easy video game costume ideas? (17:05) How do you make zombie games interesting again?...

Ep. 16 - Jump on the Giant Chicken, with Kris Graft 19.10.2012

Gamasutra Editor in Chief Kris Graft shares his opinions on region locking, naming your characters, and the battle capabilities of Fat Princess. Questions this week: Christian Nutt’s homework (01:10) What is the deal with regional lockout? (09:53) How may video game enthusiasts tastefully decorate their living spaces to reflect their hobby? (16:11) Let's ruin Halo 4 for our listeners. (22:38) Whic...

Ep. 15 - Not Famous Anymore, with Christian Nutt 12.10.2012

Christian Nutt returns by popular demand for discussion of up and coming game developers, the next career move for CliffyB, and promotional t-shirts. Questions this week: Think of a popular video game from the past 6 years that you really dislike, and say something nice about it. (07:39) If you were the curators of The Smithsonian's "The Art of Video Games," what would you put on display? (14:08)...

Ep. 14 - Train Hard, with Bennett Foddy 05.10.2012

QWOP creator Bennett Foddy joins us to talk about stuff. Stuff like Alan Moore, air dropping video games, and an actual Nintendo theme park. Questions this week: How do we get people back into arcades? (02:32) We know what a AAA video game is, but what's an A, AA, or AAAA video game? (08:53) When is DLC worth buying? (15:17) What are the best underwater segments in video games? (21:49) Who is the...

Ep. 13 - Shave and a Haircut, with Justin McElroy 28.09.2012

Jaffe tries his best not to sound like a psychopath while the host of My Brother My Brother and Me podcast Justin McElroy chats with us about Sony's trophy system, games we got as gifts, and speed running. Questions this week: You've been evicted from your home and are being relocated to a city or town from a video game of your choice. Where do you go? (03:26) What is the philosophical difference...

Ep. 12 - (#episodename), with Hamish Todd 21.09.2012

Action Button Dot Net columnist and Music of the Spheres developer Hamish Todd makes a special appearance to discuss cosplay, surprise sequels, and high luncheon. Questions this week: What do we have to look forward to if the Wii U builds itself as a home for potentially dead franchises? (03:42) If you were judging a cosplay competition, which costumes would be most likely to win? (10:07) Which co...

Ep. 11 - Big Head Mode, with Adam Saltsman 12.09.2012

The Insert Credit Crew is joined by CANABALT creator Adam Saltsman to discuss the appeal of giant robots, to design a game for my old Nokia cell phone, and to play "Kill, Marry, Boff" Round 3. Questions this week: What is your favorite depiction in a video game of Hell? (03:56) What is it about about giant robots that people find so appealing? (10:11) What can we expect from Grand Theft Auto 20? (...

Ep. 10 - My Neighbor Totilo, with Stephen Totilo 07.09.2012

Kotaku editor-in-chief Stephen Totilo debates with us over the validity of video game nostalgia, online comment systems, and the sanctity of the Warthog. Questions this week: All of your games and consoles have been stolen, but you do have a $1,000 GameStop gift card that expires at the end of the week. How do you spend it? (03:14) Which games have most innovatively used the DualShock controller?...

Ep. 9 - Al Pacino’s Vegas Adventure, with Brent Porter 31.08.2012

Action Button Entertainment art director Brent Porter hangs out for some real talk about BioWare, escort missions, and how to make D-Day interesting again. Questions this week: What can horror games do to effectively scare players? (02:36) What is the correct way to establish lore in a video game series? (08:54) ANNA P. What's the best food item in a game? (15:09) Where's the best real world locat...

Ep. 8 - Panza Vision, with Vito Gesualdi 23.08.2012

Hollywood Correspondent Vito Gesualdi pops in to talk about Nintendo Power, Turbo Play, and MAD Magazine. Questions this week: What would you have to say at Nintendo Power's wake? (02:11) Design a game based on Don Quixote. (08:38) How did the "shoot-them-up" genre become so culturally linked to the "moe" aesthetic? (14:57) Who would win in a fight between Gabe Newell and Gabe from Penny Arcade? (...

Ep. 7 - Gamer Grub, with Patrick Miller 17.08.2012

Insert Credit regular Patrick Miller joins us to talk about Gamescom, players of video games, and warthog drifting. Questions this week: What distinguishes Gamescom from other industry events? (01:17) Were there any GameCube games with good voice acting? (07:28) What is the best feeling vehicle in a video game? (13:42) MICHAEL STERNS: What are your least favorite industry buzzwords? (19:50) Would...

Ep. 6 - Seattle Rhythm, with Christian Nutt 10.08.2012

Fresh off his article on The Bouncer, Christian Nutt joins the gang to discuss unkept Fable promises, using the -san suffix in English writing, and Charizard. Questions this week: In game design, where is the line between difficult and unfair? (03:30) How has the beat-em-up genre evolved in the past 20 years? (09:35) Who would win in a fight: Master Chief or Charizard? (15:53) Design a game for th...

Ep. 5 - Tactical Freakout, with Shawn McGrath 03.08.2012

This week the Insert Credit gang is joined by Dyad creator Shawn McGrath to discuss weapon design, NPC dialogue, and the rigidity of Johnny Wadd. Questions this week: What is the most fun weapon in a video game? (02:18) In an MMO addiction clinic, what would be used as methadone? (08:36) NORBERT LEVEJSIK: Who is the Johnny Wadd of video games? (10:52) Pitch DYAD as a Saturday morning cartoon. (16:...

Ep. 4 - Dr Pepper Hot Dog Cafe 27.07.2012

Those Three Guys (tim, brandon, frank) return for a fourth helping of no-nonsense questioneering. Join us for a hearty discussion of Metacritic, Monster World, and mouse livers. Questions this week: Is Bonk's Adventure better than Monster World? (03:40) How useful are score aggregation websites like Metacritic? (10:29) To what extent did Sega do what Nintendon't? (16:47) In the year 2027, what wil...

Ep. 3 - Shagargamel 18.07.2012

Is your body ready for one full hour of frank, tim, and brandon discussing time as a game design mechanic, the value of the PlayStation Vita, and how to explain Hyperdimension Neptunia to your mom? Because if so then oh man do we have a treat for you! Questions this week: What distinguishes the Ouya from every other attempt to create the Uber Console? (03:11) Which games best utilize the concept o...

Ep. 2 - Citizen Bonk 11.07.2012

frank cifaldi, tim rogers, and brandon sheffield once again join us to discuss kickstarter, the history of achievements, and the meltdown of 38 Studios. Questions this week: Is Bonk's Adventure better than Super Mario Bros? (04:35) What are the ingredients of a good boss battle? (11:02) What achievements would you shoehorn into classic video games? (17:16) How can a game be easy without being bori...

Ep. 1 - Happy Birthday, Charles Manson 03.07.2012

This week frank cifaldi, tim rogers, and brandon sheffield join us to discuss Hideo Kojima, how to make MMOs fun, and skellingtons. Questions this week: What were some neat features of the Xbox 360, PS3, and Wii that were never utilized to their full potential? (05:22) MMOs: How can we make them fun? (11:09) In the era of GameFAQs, how can easter eggs and cheat codes survive? (17:38) Give an eleva...

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