QuasiReal Publishing

The Homebrew - A D&D Play Podcast

Leisure EN ↓ 216 episodes

The Homebrew is a massive space opera epic actual play with intricate lore, a deep story, and wild and whacky shenanigans. Join our ensemble cast as they discover ancient alien ruins, combat cosmic doomsday cults, explore teraformed dinosaur zoos, get hunted by space vampires, and do battle with intergalactic frog empires. Support the show @ https://patreon.com/QuasiRealPublishing  Join the discord @ https://discord.gg/qrpublishing If you are enjoying the show, please leave us a review, make sure you're following or subscribed, and share with your friends!

Author

QuasiReal Publishing

Category

Leisure

Podcast website

thehomebrewpodcast.com

Latest episode

Jun 25, 2026

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Episodes

C1 EP41 - Between the Book and the Pheasant 01.01.2021

The Crew Enjoys Some Fine Dining. We join the crew onboard The Ark Paradise. It doesn't take them long to find the food. What will they decide to eat for this once in a lifetime experience? Afterwards it's off to find Thorum and get digitized.

C1 EP40 - Suck My Chitin 01.01.2021

The Crew Goes to Paradise. The crew finally gets back on the path and tracks down the locations from the map that Karl decoded. Museums are visited, Xalduin commits arson, and Tyler gets everyone spiffed up to rub elbows with the upper class.

C1 EP39 - The Return to the Sojourn 01.01.2021

The Crew Goes on an Emotional Rollercoaster. Oliver continues down the road to recovery. More mysterious messages are delivered. The crew visits Frankie on The Sojourn.

C1 EP38 - There Are No Good Guys 01.01.2021

The Crew confronts drug abuse. We join the crew as they finish their discussion with the mystery woman they met at The Vatican. Once back on the Hawke the crew figures out where to go next. Meanwhile, Oliver's withdrawals reach a crescendo, will he survive?

C1 EP37 - Nivitz Sells His Soul 01.01.2021

The Crew Takes a Breather. The Hawke heads back to the Vatican while the crew puts themselves back together. Tyler gets a new job. Nivitz makes a deal. Xalduin takes care of Oliver. Karl calls Frankie. Everyone has some oatmeal.

C1 EP36 - From Hymns to Haymakers 01.01.2021

The Crew Goes to Church. We join Oliver, ready to square off against Non-Paul, while the rest of the crew races to join the slugfest. Will they make it in time to save Oliver? Will they survive what's in store?

C1 EP35 - Fortunate Suns 01.01.2021

The Crew Might As Well Be Walking On The Sun. As The Hawke approaches the coordinates the crew received mysteriously, they arrive to find the rest of the gang engaged in a massive battle. The ship docks, and our crew rushes out to help their friends in this penultimate episode of the first half of our saga.

C1 EP34 - Thats No Moon 01.01.2021

The Crew Finds a Cryptid. After getting some snacks from Nivitz's apartment everyone continues their search. Things get even more confusing as the crew finds things aren't as they appear.

C1 EP33 - The Many Faces of Nivitz Pozu 01.01.2021

The Crew Goes Blade Runner. The Hawke gets a cryptic message :) The crew pursues Cardinal Jean-Paul while Nivitz confronts his past.

C1 EP32 - Nobody Expects the Space Inquisition! 01.01.2021

The Crew Tries Diplomacy. After escaping the murder barge and getting back to the central part of the Vatican the crew gets to work fulfilling their new roles as Arch Bishop Gromlugs Inquisitors.

C1 EP31 - Hostile Negotiations 01.01.2021

The Crew Gets Trapped. We join the crew after the battle for Archbishop Gromlug's life where they must get their bearings and start planning. Where do they go from here? How do they get out of here? What do they do about the prisoners? And who could be responsible for it all?

C1 EP30 - Red Light Special 01.01.2021

The Crew Protects Democracy. We join the crew center-stage as they square off against a large group of Enders. Some foul play on the Vatican? Can they save Archbishop Gromlug from certain demise?

C1 EP29 - Definetly Not Nuking the Vatican 01.01.2021

The Crew Rocks the Vote. Onboard the Hawke the crew decides on their next destination. With lots to do on the way the crew gets to work. Upon arrival they set out to investigate things on Vatican Station.

C1 EP28 - Back to the Hawke 01.01.2021

The Crew Books it Off Terra After beating Graham to a pulp the crew makes their way back to Bellaton to pick up their friend Max. After staying out of the light on their trip back to the ship the crew runs into an unmarked vessel near the landing zone.

C1 EP27 - The Ol' Boom and Run 01.01.2021

The Crew Kicks Grahams Ass. After completing the puzzle inside the waypoint the crew realizes there is no other way out than the way they came. With Graham and his vampire spawn waiting for them, the crew discusses their plan of attack.

C1 EP26 - Data, Donuts, and ED 01.01.2021

Nivitz Eats All the Donuts. The crew finds themselves back in their office after getting beaten by the "guards". Starting to piece things together, they wander around the town. The crew starts looking for keys to get into the mysterious tower in the middle of town.

C1 EP25 - The Offices 01.01.2021

The Crew Goes for a Coffee Break The crew sits down for a drink with an old friend who offers them a way out. After some tough choices are made the crew finds themselves in a strange office where they get to work on solving the puzzle of the lost and if Nivitz doesn't get a donut soon he'll die.

C1 EP24 - Fangs for the Memories 01.01.2021

The Crew Destroys a Jerky Factory. The crew deals with the aftermath of their last fight. Billy sets to destroying the jerky grinder. After trying to sneak in a rest, and sneak through BelVille's Power Plant, the crew is confronted by Graham Beloton.

C1 EP23 - How the Sausage is Made 01.01.2021

The Crew Takes the Tour.  After dinner with a vampire the crew investigates the factory. Beneath the mansion lies a vast network of caves full of undead monsters. Forced to fight through the crew discovers the horrible secret behind Belobites.

C1 EP22 - This is BelVille 01.01.2021

The Crew Jumps the Jerkyman. The crew finally stumbles into BelVille and meet its residents - lots of simple folk and a very weird jerky vendor. None of the locals want to talk about the strange mansion on the hill. After a night at Mikey's Pub, the crew formulates a plan.

C1 EP21 - Bed & Belobite Breakfast 01.01.2021

The Crew has a Sleepover. On Terra the crew meets a strange girl who gives them some survival tips. She invites them to rest at her house for the "night". While there the crew gets some strange vibes and in the morning things get a little crazy.

C1 EP20 - Don't Stay in the Light 01.01.2021

The Crew Vs the Undead. The Crew fights through hordes of undead as they battle their way into the BelVille dome. They are assisted by a warforged artificer who seems very very lost. The weary Crew then takes shelter in the Terran ruins.

C1 EP19 - Dock 69 01.01.2021

The Crew Goes on a Road Trip. With the ship badly damaged from the last encounter the crew decides to make their way to Knott HQ for repairs. Along the way Oliver and Silverface hash it out while the crew finally makes their way to the cold dead Terra

C1 EP18 - Two Crews One Path 01.01.2021

The Crews Unite. The ex-cons are saved from drifting through space by the crew. After getting acquainted with each other the Hawke is hailed by Crusher Mania host Will Baxter. Oliver gets a rematch, Karl has a run in with his past, and the crew gets to test out their weaponry

C1 EP17 - Shrimp Box Catalyst 01.01.2021

The Crew Finds the Path. After mourning the death of their friend the crew signs their release papers only to notice an extra set. Suddenly someone new burst from the jungle. After some catching up and camping they make their way back to Frogtown. There they have a brief discussion with Gurdo and descend into the Lost Ruins to silence the voice. Much puzzling ensued as they delved the depths only...

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