Hosted by Christopher Dring

The Game Business Show

Leisure EN ↓ 135 episodes

Christopher Dring hosts interviews, in-depth analysis and special features on what's truly going on in the video games industry. www.thegamebusiness.com

Author

Hosted by Christopher Dring

Category

Leisure

Podcast website

www.thegamebusiness.com

Latest episode

Jul 9, 2026

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Episodes

Flawed open world action game Samson comes to PS5 and Xbox in September, ahead of GTA 6 23.04.2026

It's been a busy week for news. We’ve had Xbox price cuts, BAFTA winners (and losers), new game divisions, new title announcements, big sales numbers, more job cuts… a real mix. So, lots to go through. Our guest is Christofer Sundberg. He is the head of Liquid Swords, the developer of Samson. The GTA-like game had a tough journey to launch, and its release has been marred by bugs and flaws. Sundbe...

The Vampire Survivors developer is opening studios and making over 15 projects 22.04.2026

IIn today’s edition of The Game Business Show, we speak with Poncle, the developer behind Vampire Survivors. The studio’s Chief Strategy Officer Matteo Sapio reveals that the developer is working on over 15 games, opening studios in other countries, and working with external brands. The interview was conducted on-stage at the Games Finance Market, which was part of London Games Festival. This is a...

UK minister: It’s not a problem that Grand Theft Auto isn’t UK-owned 16.04.2026

This week, our guest is UK government minister Ian Murray, who talks about supporting video game studios with new funds, and the impact of Grand Theft Auto on the British industry. We also dive into the future of Xbox Game Pass following reports that Microsoft is set to cut the price, having only raised it six months ago. Plus, we reveal our speakers for The Game Business Live in Los Angeles. This...

The Blood of the Dawnwalker studio: Everyone we spoke to wanted to invest 14.04.2026

We speak to Konrad Tomaszkiewicz, the CEO and creative lead at Rebel Wolves, who is best known for directing The Witcher 3 at CD Projekt Red. At his new studio, Tomaszkiewicz is creating the upcoming open world vampire RPG The Blood of the Dawnwalker. In this interview he shares the story of the game (and the studio) so far, and why he said goodbye to CD Projekt. This is a public episode. If you'd...

One of the world’s biggest game makers reveals ‘the uncomfortable truth’ about AI 09.04.2026

In this edition of The Game Business, we finally dive into AI properly with Jon Gibson, the head of transformation at Keywords Studios. Keywords works with numerous major game studios around the world and has a unique perspective on AI. And in our chat, Gibson talked about AI being in its ‘chaos’ phase, and how few studios have worked out how to use it within their pipelines. We also discuss the g...

Why aren’t more game developers using Kickstarter? 07.04.2026

Video games are growing again on Kickstarter. But why aren't more developers doing it? And how should studios approach crowd-funding... if at all? In this episode of The Game Business Show, Chris speaks with Kickstarter games boss Asher McClennahan and Ico Partners' Thomas Bidaux (a well known Kickstarter expert) to find out what's going on in the world of video game crowd-funding. This is a publi...

Dispatch developer: We were told comedy games don’t sell 31.03.2026

This week, we speak to the leaders of AdHoc Studio, the developer behind the smash hit superhero workplace comedy game Dispatch. In this edition, we discuss the team's 'hell' of trying to find a publisher, why the game was viewed as being high risk, and their experiences of self-publishing the title. Plus, we chat comedy games, their relationship with Critical Role, the episodic model, and what th...

What’s the truth about Nintendo Switch 2? 26.03.2026

The Game Business has been around for an entire year, and to mark the occasion, we have Game File reporter Stephen Totilo on today’s episode of the Show. Stephen was our very first guest back in March 2025. Today, Stephen and Chris discuss Nintendo’s current performance, Epic’s shock lay-offs, and the positive impact of Meta removing Horizon Worlds from the Quest Store. This is a public episode. I...

Scopely Co-CEO: There’s less of a need for new games 24.03.2026

In this edition, Scopely co-CEO Javier Ferreira discusses the state of the mobile video games market, what it's learning from Pokémon Go, the impact of Google's lower fees, making PC and console games, what it looks for when acquiring companies, and why it's obsessed with never being right. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episod...

Can new age rating rules prevent a video game ban? 19.03.2026

This week, we dive into the big conversation around the new European age rating rules, which mean games that feature loot boxes and mechanics that entice people to come back may be subjected to higher age ratings. On the Show, we are joined by Dirk Bosmans, the director general of the European ratings body PEGI, and Ian Rice, the director general of the Games Rating Authority, to discuss the topic...

Take-Two CEO Interview: ‘The notion that AI can make GTA is laughable’ 17.03.2026

We speak to Take-Two CEO Strauss Zelnick about why investors shouldn't be concerned about video games being built with AI tools. We also chat about in-game advertising within PC and console games, the firm's global expansion plans, its ageing audience, the DRAM crisis, Roblox, and what it takes to be a good video games CEO. This is a public episode. If you'd like to discuss this with other subscri...

Whatever happened to Xbox Project Moorcroft? 12.03.2026

This week it's our GDC 2026 special, featuring two big interviews. The first is with Guy Richards, the global director of ID@Xbox. He talks to us about how indies relate to Project Helix and the ‘return of Xbox’. We also had a great chat with Ben Porter of Newzoo about its latest PC and console report, which includes the reveal that PC will overtake console by 2028. Plus we chat GDC 2027, layoffs...

Peter Moore’s video game stories: “Maybe the console wars were my fault” 10.03.2026

Last year, video game veteran Peter Moore visited London to promote his memoir: Game Changer. During his visit, we had the privilege of interviewing him live on stage to hear stories from his time at Sega, Xbox, EA and Liverpool Football Club. He discussed the Dreamcast era, the highs and lows of Xbox 360, EA becoming the worst company in America and the heartbreak of leaving his dream job. Check...

Capcom delivered a marketing masterclass with Resident Evil Requiem 05.03.2026

Today, we are joined be GameSpot writer, presenter and producer Lucy James to discuss how Capcom pulled off such a huge launch for Resident Evil Requiem. We also teamed up with Fancensus to look at what AI is recommending to gamers. Plus, we discuss those topics, plus PlayStation’s apparent PC pivot, The Sims 4’s new UGC approach, and the US Government’s investigation of Tencent. This is a public...

Why the Mewgenics developers never even considered a publisher 03.03.2026

Super Meat Boy and The Binding of Isaac's Edmund McMillen has done it again. Mewgenics has sold one million copies in just a week and is one of this year's breakout indie hits. In this interview with McMillen and Tyler Glaiel, we discuss the Mewgenics story, why it took so long to make, and why the duo avoid working with publishers at all costs. This is a public episode. If you'd like to discuss t...

“I’m pretty frightened by the DRAM crisis” – Matthew Ball Part Two 26.02.2026

This week, Chris touches on the noise around Xbox's leadership changes, the cuts at Eurogamer and shares some news about the return of The Game Business Live. But the big guest is once again Matthew Ball, who discusses layoffs, the DRAM crisis, PC handhelds, streaming, subscriptions and in-game advertising on PC and console. This is a public episode. If you'd like to discuss this with other subscr...

How come Fuse Games gets to make a Star Wars racing game? 24.02.2026

We speak to new UK studio Fuse Games about its debut game Star Wars: Galactic Racer, the first new Star Wars racing game in over 20 years. We discuss working with Lucasfilm, how it secured such a big licence, the state of racing games, and just who exactly are Fuse Games This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegam...

The state of video games with Matthew Ball – Part One 19.02.2026

Industry analyst and advisor Matthew Ball has released his annual presentation, which this year asks (and answers) the question: if video games are at an all-time high, why are so many game companies still struggling? To mark its release, Matthew joins us for a bumper interview around all things video games. In part one of our interview, Ball discusses China and Roblox problem, the console challen...

"I am petrified" - Peter Molyneux and friends tell us how it feels to reunite for one final game 17.02.2026

In this special edition of The Game Business Show, Chris visits 22Cans to meet with five video game legends: Mark Healy, Kareem Ettouney, Ian Wright, Russell Shaw and Peter Molyneux. The five are famous for Fable, Black & White and Dungeon Keeper, and have reunited to create one last game together: Masters of Albion. Chris uncovers their history, what drove them back together, and what to expect f...

Interview: How the Fallout TV show transformed Fallout 76 10.02.2026

In this week's edition of The Game Business Show, Chris speaks with two of the leaders behind the Fallout 76 online game: Bill LaCoste and Jon Rush. The three specifically talk about the hit Fallout TV show on Amazon, and the impact that it has had on the RPG. We also learn more about the game's surprisingly friendly community. This is a public episode. If you'd like to discuss this with other sub...

The biggest video games of 2026 (not called Grand Theft Auto 6) 05.02.2026

In this week's edition of The Game Business Show, we are joined by Circana boss Mat Piscatella, where we discuss the biggest video games coming out this year (that are not Grand Theft Auto). We also review the US games market. Plus, Chris gives his take on the Sony, Nintendo and Take-Two financials. This is a public episode. If you'd like to discuss this with other subscribers or get access to bon...

Five things I learned from my World of Warcraft interview 03.02.2026

In this week’s edition of The Game Business Show , we sit down with World of Warcraft leaders Holly Longdale (VP) Ion Hazzikostas (game director), where we discuss the game’s ageing audience, the impact of World of Warcraft Classic, working with Microsoft and the future of the Warcraft IP. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episode...

Is this make or break for GDC? 29.01.2026

This week we have guests aplenty on the Show, including GDC organisers Mark DeLoura and Beth Elderkin, who discuss their latest State of the Industry report, and give us an update on how GDC 2026 is shaping up in the face of turbulent external challenges. We also welcome former GDC organiser and current AIAS boss Meggan Scavio, who joins us to announce this year’s edition of the Game Maker’s Sketc...

The Highguard developers on dealing with the hostile reception to its ambitious shooter 27.01.2026

In this edition of The Game Business Show, Chris sits down with the leaders of Wildlight, which is the studio behind the new online raid shooter Highguard. The new game launches after a hostile reception to its big The Game Awards reveal last month. The team discuss that reception, its decision to self-publish Highguard, and the lessons it's learned from working on Apex Legends. This is a public e...

Has Meta just killed virtual reality? 22.01.2026

Today's edition of The Game Business Show is a VR special, where we react to the news that Meta is scaling back its investment in virtual reality. The VR sector has come to rely on Meta for much of its player base and revenue, so this news sounded existential. But is it? On the Show today, we welcome VR specialist and analyst Cassia Curran, and Owlchemy Labs (that’s the Job Simulator lot) boss And...

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