Jack Eddy

The Cardboard Herald

Games EN ↓ 95 episodes

An in depth look at games, gamers, and why we play

Author

Jack Eddy

Category

Games

Podcast website

www.cardboardherald.com

Latest episode

Jun 27, 2026

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Episodes

Raina of Pandasaurus talks releases, Family + & expansions at PAX Unplugged 2022 - TCbH Interview 13.12.2022

00:00 - Response to new releases 02:49 - Development & production of The Fox Experiment 03:49 - Rawr & Write expansion 04:52 - "Family +" and the Pandasaurus Ethos 05:43 - Taking pitches at the con? 06:19 - Brew expansion Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Pat...

Nicholas Yu on D&D Onslaught, Godrealm, and making your mark on a legacy - TCbH Interview 13.12.2022

00:00 - Response to Onslaught 01:34 - Con hitting different with 2 giant titles? 02:28 - Future of Onslaught 03:16 - Production values 04:11 - What do you want to sneak in? 05:22 - Dream IP to set a game? 06:27 - Godrealm & other projects Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardH...

Cole Wehrle on ARCS, Taking Pitches & PATH at PAX Unplugged 2022 - TCbH Interviews 09.12.2022

00:00 - Intro 01:12 - Pitches & Networking 02:57 - Original spark with Ahoy 06:06 - Status of ARCS development 12:27 - Is approachability over fetishized? 16:40 - Organization structure at Leder Games 19:10 - Can you still enjoy a con as a gamer? 21:23 - PATH & other upcoming projects Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboard...

The Wolves - Howlin' Good Area Control - TCbH Reviews 09.12.2022

00:00 - Intro 00:41 - Game Overview 02:26 - Taking Actions 05:53 - The Calendar & Game End 07:50 - Two Player & Lack of Solo 08:35 - Final Thoughts Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Patreon - https://www.patreon.com/user?u=9669551

Is Shake That City more than just a gimmick? - TCbH Review 23.11.2022

Coming to Kickstarter November 29th 00:00 - Intro 00:18 - Game overview 02:23 - How you get points 02:23 - what makes it compelling? 03:18 - A gimmick that (kinda) works 05:16 - Final Thoughts Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Patreon - https://www.patreon.com/user?u...

Do You Need Dune: Imperium Immortality? - TCbH Expansion Review 21.11.2022

00:00 - Intro, concept & scope 02:15 - Research & Teliaxu board 03:10 - Specimens 03:55 - Grafting 04:39 - Family atomics 05:15 - How it effects the game 06:16 - Tactical vs. Strategic 07:40 - Combining it all 08:16 - Final Thoughts Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHer...

Kabuto Sumo: Total Mayhem is still super good - Retail Version Update 17.11.2022

Our kickstarter review of Total Mayhem is here: https://youtu.be/7v2QuHi5JdY 00:00 - Intro 00:48 - Selecting Cards 01:23 - Addressing the stalemate 02:25 - The New Stuff (Table, Ladder & Coffin) 03:52 - Doing what expansions should do 05:00 - Final Thoughts Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twi...

Birdwatcher is a bird game of another feather - TCbH Review 15.11.2022

00:00 - The Elephant-sized Canary Comparison 01:42 - Linear set collection 03:59 - Action system 06:19 - Theme 07:33 - Solo Mode 08:03 - Final Thoughts Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Patreon - https://www.patreon.com/user?u=9669551

Review - First Look at Dungeons & Dragons: Onslaught 12.11.2022

00:00 - Intro 01:06 - What is this game 02:41 - Scope & modernization 03:42 - Things I really like starting with initiative 05:02 - Character management 07:41 - Attacking, AC & modifiers 08:13 - Aesthetic & Presentation 09:04 - What didn't work starting with weird points optimizing 10:34 - A couple mechanical quibbles 11:32 - Final Thoughts & the cooperative elephant Links: Our Sit...

Review - Dulce is a dizzying cascade of synergies & sweets 10.11.2022

00:00 - Intro 00:31 - Scope of the game 01:42 - Using cards 04:31 - The greatest joy of the game 05:40 - The crunch 07:06 - Final Thoughts Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Patreon - https://www.patreon.com/user?u=9669551

Review - Bloc by Bloc: Uprising is an adorable game of cooperative insurrection 08.11.2022

00:00 - So you say you want a revolution 01:03 - Scope of the game 02:54 - Taking your turn 05:59 - What's in a theme? 07:21 - Final thoughts Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Patreon - https://www.patreon.com/user?u=9669551

From Hyperspace to Ahoy with Designer Greg Loring-Albright - TCbH Interview 23.08.2022

00:00 - Intro & reactions to Ahoy at GenCon 02:14 - Ahoy's origins as Hyperspace Smuggler 06:07 - Pitching the game to publishers 10:53 - Early game inspirations 14:45 - Signing the game with Leder 18:11 - The internal development process 24:37 - Meeting a game on it's own terms 28:02 - Revolutionary approach? 29:40 - Future of Ahoy 33:18 - What's next for Greg? Links: Our Site - https://www.c...

Talking Junk Drawer with David Smith & Travis Winstead of Winsmith Games - TCbH Interviews 15.08.2022

Junk Drawer KS here: https://www.kickstarter.com/projects/junkdrawergame/junk-drawer Our review here: https://youtu.be/IuyMZyWOWt0 00:00 - Intro 02:37 - Demo'ing at GenCon 07:29 - Design & development 10:44 - No player interaction = puzzle not game? 16:05 - Feelings on the campaign 23:37 - How KS has changed since the pandemic 29:40 - What's on the horizon? Links: Our Site - https://www.cardbo...

Justin Kemppainen on Leviathan Wilds, Storytelling, Game Design & Moon Crab Games - TCbH Interview 09.03.2022

Please note that there are prototype game images, gifs, and screenshots from the available rulebook that are all subject to change. Links to all the important stuff below. 00:00 - Intro 01:07 - Entry point into game design 02:36 - FFG / Z-Man vets forming Moon Crab 05:08 - Why not pitch? 07:21 - Leviathan Wilds = Shadow of the Colossus + Gloomhaven? 10:31 - How the AI Works 13:19 - Dungeon Crawl T...

Talking Bloc by Bloc: Uprising with Designers T.L. Simons & Greg Loring-Albright 15.02.2022

Recorded this audio interview in anticipation of their Gamefound launch on February 15, 2022, back it here: https://gamefound.com/projects/draft/zxc58ag7firw48g1aggj8ue80qo 00:00 - Intro & Why switching to Gamefound? 04:33 - Risks in leaving Kickstarter? 09:47 - Revamping the game & getting Greg on-board 14:18 - Design ambitions for Uprising 23:06 - Anticipating backlash? 33:34 - Ambition...

Nicolas Fournier on Megapulse and adapting high-energy racing into a tabletop game - TCbH Interview 10.11.2021

Megapulse just launched, go check it out here: https://www.kickstarter.com/projects/orion-games/megapulse?ref=discovery&term=megapulse 00:00 - Intro & International Travel in 2021 04:20 - The Megapulse Mega Pitch 07:35 - How to convey momentum in a turn-based board game 10:44 - Rubber banding 14:10 - Scaling player counts 16:21 - Going full-time with Orion Games? 18:25 - French-Canadian Ta...

Bruno Cathala on designing during a pandemic, solo gaming & the future of Cyclades - TCbH Interviews 11.10.2021

Talking with one of my favorite designers of all time. I knew that he couldn't share much on Cyclades so I didn't press the issue but I'm glad we got the info we did! 00:00 - Quarantine impact on game design 05:52 - Prototyping & adapting to TTS 08:56 - Thoughts on Solo Gaming 14:34 - Authorial Intent & Fan Variants 19:30 - When to bring in other designers 23:09 - Trek 12 28:11 - Starting...

From film maker to game creator, Malachi Rempen talks Roll Camera & B Movie - TCbH Interviews 04.10.2021

Roll Camera's new expansion hits kickstarter this week! Check it out at these links: https://bit.ly/2VAFmNM & Keen Bean Studio: www.keenbean.studio 00:00 - Intro 01:56 - Unique considerations when doing it all yourself 06:40 - Why fly solo 10:30 - Studying games vs film 14:44 - Capturing the actual film industry 21:02 - Compromising theme for game design 29:09 - Going full-time & avoiding...

Puzzles, Collaboration and The Light in The Mist with Rita Orlov of PostCurious - TCbH Interview 20.09.2021

The Light in the Mist is an exciting new puzzle game by Post Curious, makers of The Emerald Flame & The Tale of Ord. The kickstarter launches Sept 21 at this link: https://www.kickstarter.com/projects/postcurious/the-light-in-the-mist 00:00 - Intro & scope of the game 06:04 - Why bring in a collaborator? 10:19 - The design process 13:24 - Why make something smaller 15:52 - Gaging the right...

From digital to cardboard; talking with Eduardo "Edo" Baraf of Pencil First Games - TCbH Interview 03.09.2021

You may know Eduardo Baraf as a game designer and owner of Pencil First Games, but may more will know him from his popular review channel Gaming With Edo. 00:00 - Intro 01:10 - Designer; Publisher; Content Creator 03:35 - Emphasizing smaller publishers 06:42 - Perception of reviewers 11:37 - Contacting publishers for reviews 16:46 - Ed & Ed Trash Games 17:42 - The spark to create games 22:30 -...

Licensed Games: The Good, The Bad, The Ugly - Off The Table Aug 16, 2021 19.08.2021

Potent theme delivery systems or sinister cash grabs preying on your nostalgia? Today we talk about licensed games. Defining IP Cynical cash grabs or a source of joy? What makes something look promising or damning? Games where fighting IPs are the platform (unmatched, Funko Battles, VS System) IP Games in our collections Lovecraft vs. the Mythos & Public Domain Licensing & preventing games...

Sorting through what's wicked & what's wise with designer & full-time game producer Fertessa Alysse 09.08.2021

This was a great chat with Fertessa and a rare opportunity to dive deep with a full-timer at a game company. Wicked & Wise is live on Kickstarter August 10th, here's the link: http://weirdgiraffegames.com/WW17 00:00 - Intro 00:48 - Staffer or Freelancer? 02:19 - Funco, Production & Prospero Hall 07:09 - History with tabletop games 11:44 - Alternate career paths 13:31 - Buy in from family?...

First Impressions of Kemet: Blood & Sand - Off The Table Aug 2, 2021 03.08.2021

We've gotten it to the table, some of us more than once! Gonna talk through our opinions of the new release of this modern classic. SHOW NOTES: Hypecicles -Terraforming Mars: Ares Expedition -MTG D&D -Descent: Legends of the Dark History of Kemet Game 2012 - https://boardgamegeek.com/boardgame/127023/kemet Ta Seti 2015 - https://boardgamegeek.com/boardgameexpansion/161842/kemet-ta-seti Seth 20...

Making Sense of BGG's Rankings - Off The Table Jul 26, 2021 28.07.2021

Going over the history, the methodology (that we know of) and how much importance we should place on the BGG rankings & top 100. Come talk to us on discord: https://discord.gg/6nGJsA6NNp Our notes for the podcast: What is it? BGG founded in 2000 https://boardgamegeek.com/wiki/page/BoardGameGeek_History# By 2001 they had rankings Uses an undisclosed algorithm that seeds some votes and incorpora...

Talking Art, Inspiration, Oath and Animals with Kyle Ferrin of Leder Games - TCbH Interviews 23.07.2021

01:46 Childhood expressions 04:36 Cartooning inspirations 08:20 Is being part of a studio restrictive? 12:35 Using art to get people into the game 14:31 Translating the abstract 19:18 Oath's visual identity 23:12 Oath's Worldbuilding 30:56 Fort's visual identity 31:56 How do you organize your day? 37:41 Impact on & advice for the next generation 40:30 What makes the Leder team so special 44:37...

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