The Business of Video Games Podcast
The Business of Video Games Podcast
Welcome to the Business of Video Games Podcast. A podcast where we try to shed a bit of light on the inner workings of the games industry. We give you the why, how, who and what the hell?! on business decisions, publishing calls, steps and missteps that go on behind the scenes.
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The Business of Video Games Podcast
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Latest episode
Jul 10, 2026
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Episodes
Episode 35 - Deep Rock's Secrets - Soren Lundgard 03.10.2024 55:47
Welcome to a new season of the Business of Video Games Podcast! Your host finally cut his hair, grew up and got himself a job (more on in a future episode)! Meaning that this season we'll be bringing on a new co-host - Fernando Rizo - business developer extraordinaire - familiar to regular listeners. Expect monthly episodes this season and more behind the scenes materials for patreons - otherwise...
Episode 34 - The Rise and Fall of an Entreprenerd 29.08.2024 41:53
Finally we arrive at the season finale! In this episode your's truly shares the story of trying, and failing, at starting a game studio. Why start a studio in this day and age? How did Shams go about doing and why did the studio endeavour end in shambles (but with a lot of learnings)? If you want to see some screenshots of some of the prototypes have a look here: https://shorturl.at/4BWAS See...
Episode 33 - Why some game companies succeed, while others fail - The Decline Phase - Kim Nordström Pt. 5 10.08.2024 44:45
We arrive finally in the fifth and final episode in the series where we talk to Kim Nordström - games industry meganerd, veteran and author of "Up, Down, Up - why some game companies succeed while others fail. This episode delves into the final phase that companies go through before throwing in the towel - namely the "Decline Phase". We unpack why companies end up here and how you navigate out of...
Episode 32 - Why some game companies succeed, while others fail - The Mature Phase - Kim Nordström Pt. 4 23.07.2024 43:38
After a short (!) hiatus we're back with Kim Nordström and "Up, Down, Up" - the ultimate book about why some game companies fail and others succeed. This time about the "Mature" phase. Sounds more risqué than it sounds - but still worth a listen - if you dare. You can find more info about the book here: https://updownupbook.com/
Episode 31 - Becoming a Manor Lord - Tim Bender and Abhishek Chaudhry 05.06.2024 39:11
We return yet again to our home base this season - Indie publisher Hooded Horse. They recently release Manor Lords and it was a roaring success selling over 2M copies in less than 3 weeks. We talk to their CEO Tim Bender and Chief Marketing Officer Abhishek Chaudhry to understand what went right, wrong and what the team would do differently. Find Manor Lords here https://store.steampowered.com/a...
Episode 30 - Survive Till 25 - Robert Bäckström 16.05.2024 1:08:15
Times are grim in the games industry - at least they are if you're running a business looking for money. But there's light at the end of the tunnel! We think. The trick is just to survive until Gandalf comes riding back with backup. To discuss how to survive until 2025 when things might look better we invited Robert Bäckström - ex Fatshark, Raw Fury and much more to talk about survival strategies...
Episode 29 - Why some game companies succeed, while others fail - The Growth Phase - Kim Nordström Pt. 3 02.05.2024 50:18
We're back with another episode in the series where we explore the book - "Up, Down, Up - Why some game companies succeed while others fail" written by Kim Nordström. This time we talk about the growth phase of the companies journey. We delve into what characterizes this phase and how the focus of companies change during this phase. We talk about crazy concepts such as "Culture transfer rate" and...
Episode 28 - WINGS - investing in diverse indies - Astrid Refstrup 18.04.2024 55:14
In this episode we had a chat with Astrid Refstrup - CEO of Tripletopping and now in charge of Developer Relation & Business Development at the games fund WINGS who invest in gender marginalized teams. Astrid shares war stories and we talk about WINGS modus operandi. We try to figure out how one balances business excellence with idealistic goals. You can find Wings and their application proces...
Episode 27 - Why some game companies succeed, while others fail - The Startup Phase - Kim Nordström Pt. 2 05.04.2024 52:13
We're back with another episode in the series where we explore the book - "Up, Down, Up - Why some game companies succeed while others fail" written by Kim Nordström. This time we talk about the startup phase of the companies journey. Kim shares insights and takeaways from other companies that mastered and flubbed this critical phase. You can find more info on it here: https://updownupbook.com/
Episode 26 - The union of Art and Business - Rebekah Saltsman 22.03.2024 1:28:13
In this extra long interview I had the privilege of talking to the illustrious leader of Finji - makers of Canabalt, Overland, Tunic and many more fun games. We delve into the details and get a good understanding of why Finji - being an artist centric developer - has managed to also build and grow as a business successfully over the years. Finji makes some truly magical games - which you can find...
Episode 25 - Ask Hooded Horse Anything - Tim Bender 06.03.2024 46:37
We return yet again to Hooded Horse for a Q&A episode - but almost immediately things go off the rails. The idea was to pepper the CEO of Hooded Horse Tim Bender with dozens of questions from the community - but instead we barely got past the 3rd question thanks to Tim's insightful answers and ensuing discussion. Take out your notepads for this one kids. Send us more questions to attack Tim wi...
Episode 24 - How to Biz Dev The Game Developers Conference on a shoestring budget - Fernando Rizo 22.02.2024 43:30
How do you make the most out of a trip to the annual Game Developers Conference if you're starting out in the industry or generally want to up your game? In this episode we invited Fernando Rizo back to the show to talk about how to get the most out of a GDC (Game Developers Conference) show attendance. If you're Phil Spencer this episode isn't for you - but you might still enjoy it Phil. GDC is o...
Episode 23 - Why some game companies succeed, while others fail - Kim Nordström Pt. 1 15.02.2024 56:03
This is the first episode of a multipart series where we talk to Kim Nordström, alumni of Sony, King, Paradox Interactive and other companies who's written an exciting book called Up, Down, Up - The Journey of a Successful Game Company. It's a must read for anyone interested in the business side of things in the industry. So no surprise then that we will cover the book over a number of episodes t...
Episode 22 - Finding Paradox's Next Mega Hit - Sebastian Forsström 31.01.2024 53:53
We return to the scene of (my) crime by having Sebastian Forsström from Paradox Interactive come visit us to talk about their newest publishing label Paradox Arc. Why does it exist, how is it different from the rest of the company and how do they operate? And we get to the heart of the matter - how does a big company innovate? Visit Paradox Arc here: https://www.paradoxinteractive.com/our-games/...
Episode 21 - Crowdfunding: By the People, For the People - Anya Combs 17.01.2024 54:23
Crowdfunding first made a huge impact on the business side of our industry about a decade ago. There was even talk of it rendering publishers irrelevant. Things didn't play out exactly that way. Well, they did for Chris Roberts and Star Citizen - but not for the rest of us. We decided catch up with the eminent expert in the field - Anya Combs and learn how Crowdfunding is doing today as an option...
Episode 20 - How to Market a game, if you’re a Hooded Horse - Tim Bender and Abhishek Chaudhry 04.01.2024 52:07
The first episode of 2024 is about Hooded Horse marketing apparatus and how they make sure their games get visibility in a marketplace where 40 other games are released every day. Joined as always by Hooded Horse's own CEO Tim Bender and Director of Marketing Abhishek Chaudhry.
Episode 19 - Masters of Remasters - Larry Kuperman - Nightdive Studios 20.12.2023 45:12
This episode features a conversation with none other than Larry Kuperman! Larry runs biz dev over at Nightdive Studios. They've been banging out cool remaster/remake after remaster/remake (mouthful). We dig into this particular nostalgic slice of the industry and try to understand this old/new part of the business. Check out Nightdives games here: https://www.nightdivestudios.com/ and Larry can b...
Episode 18 - How to negotiate with a Hooded Horse - Tim Bender 06.12.2023 55:36
We return again to Hooded Horse (our home base for this season) and a favorite topic on the podcast - The timeless art of Negotiation! What's Hooded Horse's approach, what to do? What not to do? Tim Bender dispenses with some some tricks of the trade and it makes us a bit smarter. Hopefully. Here's a link to the infographic mentioned in the episode: https://imgur.com/x5D02Be
Episode 17 - The State of the Swedish Games Industry 2023 - Johanna Nylander 22.11.2023 54:59
How is the Swedish Games Industry doing? We catch up with Johanna Nylander Head of Analysis at the Swedish Games industry (the Swedish industry trade organization) and talk about the recent report about the state of the Swedish games industry. What do we have in the water that makes Swedes good at making games? Because it sure ain't tax breaks.
Episode 16 - Hooded Horse: The most Stable portfolio ever? - Tim Bender and Abhishek Chaudhry 07.11.2023 47:53
In this episode we delve into the topic of strategy publisher Hooded Horse's portfolio - we've visited again by their CEO Tim Bender - but also their Director of Marketing Abhishek Chaudhry. Listen in on how they pick new games to sign, how they manage their games portfolio and give us a few handy tips for what they look for in a pitch and build. For an overview of the Hooded Horse portfolio vis...
Episode 15 - Can you make money in e-sports in 2023? - Andjela Kusmuk 24.10.2023 45:04
Esports! that's right - e-sports??! It was the hottest thing on the planet 10 years ago - but where is it at today? We invited Andjela Kusmuk from TheAlliance. GG to talk about the team and where this competitive part of the industry is at today.
Episode 14 - What’s a Hooded Horse? - Tim Bender 10.10.2023 49:10
In the second episode of this season we sit down with Tim Bender - the CEO of one the fastest growing new publishers on the planet - Hooded Horse. What is a Hooded Horse and how come they are succeeding when others are having a tough time? This is the first episode with Hooded Horse this season - we'll be returning as a home base throughout the season and really dig into their business.
Episode 13 - Season 2 premiere - Industry catchup 27.09.2023 27:48
Welcome back to a new season of the Business of Video Games podcast! In this episode we recap the state of the industry, talk about what's new for this season and talk about a little thing called marketing momentum - which Baldur's Gate 3 seems to have in spades.
Episode 12 - Saving a game release - Fernando Rizo 17.07.2023 41:36
It's time for the season finale before we go on a summer break. We're joined by Raw Fury's Chief Sales and Business Development Officer - Fernando Rizo. He talks about one of their latest releases that might have gone very differently had it not been for some major decisions behind the scenes late in the game.
Episode 11 - Dwarf Fortress Post Mortem - Tanya Short 21.06.2023 43:18
We invited Tanya Short back to the podcast to unpack how the Dwarf Fortress release actually fared. If you didn't catch episode 6 please give that a listen first to get insights into Kitfox's strategy heading into one of indie gaming's biggest releases.
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