Tabletop Games Blog
Tabletop Games Blog - board game reviews and discussions with a personal touch
Tabletop Games Blog podcast explores board games, card games, dexterity games, and modern hobby games, delivering in-depth reviews, thought pieces, and audio articles for all types of players. Since 2018 it has covered strategy games, family favourites, party games, and indie gems, focusing on gameplay, design, table presence, and player experience. Originally on a strict weekly schedule, from 2025 episodes now release when ready, prioritising quality. Tune in for engaging board game reviews, tabletop gaming discussions, tips, and commentary on the ever-growing world of modern board games.
Author
Tabletop Games Blog
Category
Podcast website
Latest episode
Jul 11, 2026
Where to listen?
Podcasts in the app Replaio Radio Coming soonPodcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts
Episodes
29-Year-Old Navy Captain Turned Board Game Designer (Topic Discussion) 14.04.2026 10:16
Hello everyone! I'm Eugene , founder of Genie Games and creator of Rats to Riches , Peranakan: Tiles and Tactics , and Singapore Showdown . This is my first time ever writing a guest blog, and I'm incredibly honoured to be given this opportunity by Oliver to share my story with you. As the title states, I'm 29 years old as of writing this. Nine months ago, I quit my job as a Singaporea...
Threaded: A Game of Needles and Points (Saturday Review) 11.04.2026 10:19
Bargello designs are built from vertical stitches, laid in sequence so that colours rise and fall, creating flowing waves, shifting flames, or soft gradients that almost seem to move across the fabric. Used in ornate upholstery in 17th-century Italy and applied to chairs and other furniture, these patterns require precision and concentration. Even a single misplaced stitch will completely break th...
The White Castle (Digital Eyes) 04.04.2026 9:55
The inner courtyard goes completely quiet as dusk falls. Lantern light flickers softly against white walls and dark timbers. Servants move soundlessly like a gentle breeze, tending to gravel paths and manicured trees. Deeper inside the fortress, careful whispers of politics and ambition drift through the great halls. Everything feels deliberate, and every offering is carefully chosen to seek favou...
Islebound: Emerald Edition (Saturday Review) 28.03.2026 7:42
The salty air filled our lungs as gulls circled above the quayside. The harbour was alive with excited voices and the clinking of coins. Ships came and went, their hulls heavy with stories of distant islands and dangerous encounters. Somewhere beyond the horizon lay our opportunity to make our fortune through trade, charm, or even force. As we stood at the edge of the dock, we mapped our routes as...
Legion of the Necromancer (Saturday Review) 21.03.2026 8:35
A cold wind carried the smell of ash across the fields as the last light of day faded behind the hills. Villages that once echoed with laughter now stood silent, their streets empty. Travellers spoke of strange sights on gloomy roads, shapes moving in the mist, and friends who no longer recognised each other. Somewhere in the land of Aelrathia , a dark mind gathered strength, raising the fallen an...
Flip Pick Towers (Saturday Review) 14.03.2026 7:28
In the kingdom of Pilipalod , a wild, evil magic had erased the royal castle, leaving only the foundations visible. Queen Blodwen , King Llew , and Princess Dillie surveyed the empty hill where their home once was with some despair, but mostly patient resolve. Word of the disaster spread, and soon magical creatures gathered to offer their help, and the finest designers of the Magical Architect All...
Killing Me Softly - a look at player elimination (Topic Discussion) 10.03.2026 9:23
The last time I played 1860: Railways on the Isle of Wight , I found myself in the lead from fairly early on. As the game progressed, that lead only kept growing. Each round, the gap widened until it was clear that nobody had a realistic way to catch up with me. The game carried on, turns were taken, but the excitement and tension had gone. The game had become a fight for second place. I call this...
Big Wave (Saturday Review) 07.03.2026 6:55
Surf was up. We had already checked out Mavericks, Praia do Norte and Mullaghmore Head. All that was left was to ride the big breakers at Pipeline. We couldn't wait to show off our best tricks and compete with each other to score the most admiration. It was time to swim out and get on the next Big Wave by Daniel Kenel from Little Dog Games with art by Justin Santora . Read the full review here...
ChatGPT as a board game designer? (Topic Discussion) 03.03.2026 11:31
The following is an English translation of board game designer Peer Sylvester's German article "Chat GPT als Brettspielautor? " , which was originally published 22 February 2026 on the Spielbar website, here: https://www.spielbar.com/wordpress/2026/02/22/26916/ Ryan Dancey was, until last Wednesday, the Chief Operating Officer at Alderac Entertainment Group ( AEG ). On LinkedIn , the...
Tricky Landing (Saturday Review) 28.02.2026 7:03
Cards were wildly flying through the air. People were taking turns aiming their cards at the target in the middle of the table. It all looked frightfully confusing, but everyone was happy. Choosing the best card was hard enough as it was, but flicking it correctly seemed impossible. For the cards, it was certainly a Tricky Landing by Mike Petchey from Huff No More with illustrations by Edie Petche...
No Man's Land - historical board games' position between entertainment and education (Topic Discussion) 24.02.2026 10:27
Historical board games occupy an awkward space in our hobby. They are usually not designed to teach history in any formal sense, and they are also not entertaining in the sense of being fun. These games stop short of education, offering no syllabus, no claims of being a detailed treatise of their setting, and no obligation to explain themselves. The subject matter historical board games draw on, w...
Through Ice and Snow (Saturday Review) 21.02.2026 12:09
The sea relentlessly froze around our convoy, tightly squeezing the ships' hulls, as if it was testing our resolve. The other ships were holding formation, their tall masts and limp sails dark against the brooding grey sky. We had been entrusted with mapping new shores and documenting new species, financed by men who expected their names to be remembered forever, with ours only featuring as fo...
Finding the Finish Line - fixed rounds vs end game triggers (Topic Discussion) 17.02.2026 7:31
Finding the time to play board games can be difficult. Working out which games to play in the time you've got together is often even harder. Mostly, that's down to what games players are in the mood for. Sometimes they want a very deep, thinky game that requires a lot of attention. At other times, a lighter game might be preferred. Setting can also play a role. Yet, what is often the ultim...
Tranquility: The Ascent (Saturday Review) 14.02.2026 7:21
The air thins with each step, and talking becomes almost impossible without a rest. The mountain is relentless, and so are those intent on beating it. Reaching the peak requires patience and knowing which route to take and what to leave behind. No one climbs alone, and no one fails alone either. The summit awaits and promises unmatched Tranquility: The Ascent by James Emmerson from Lucky Duck Game...
Anti-Good - there is no such thing as a good game (Topic Discussion) 10.02.2026 9:09
Let me be clear from the start: there is no such thing as a "good game". I know, it sounds controversial. After all, at the end of every year and often many times during the year, lots of people publish lists of the best games and regale you with how "good" these games are. If you're seen as the board game expert in your family circle or friendship group, you will be asked...
The Vibe (Saturday Review) 07.02.2026 7:23
Staring at the art in front of them, next to a number of words, the group was trying to figure out which noun fit the paintings best. Someone read out a single word and explained their theory. Suddenly, everyone wanted to share their own opinion, some confident, some cautious. I listened to what everyone had to say. Only I knew which word was the right answer. After all, I had chosen it, based on...
Historical Humanity - the human element in modern historical board games (Topic Discussion) 03.02.2026 10:05
I have long been fascinated by historical board games. I was never very good at history in school, but whenever I play a board game with a historical setting, I feel I learn something. Often, I feel compelled to find out more about the events that took place back then. No class in school ever evoked that curiosity in me. These days, I look at historical board games from an additional angle: the hu...
Eternitium (Saturday Review) 31.01.2026 9:01
We were looking for a very special gem, a gem that, according to rumours, promised eternity. Nobody knew exactly where it could be found - or rather, when, because this gem was lost in time. We opened portals like doors in a chronological corridor, using our technology to help us speed up our search, but to no avail - we are always a heartbeat too late. We were in a battle, chasing each other thro...
Frank's Zoo (Saturday Review) 24.01.2026 7:27
On a lovely sunny summer's day, we decided to go out together as a family. We wanted to see mice, shrimp, hedgehogs, fish, foxes, seals, lions, polar bears, crocodiles, elephants and orcas, but we wanted to avoid mosquitoes. So we all went to Frank's Zoo by Frank Nestel from Heidelbä r Games with art by Doris Matthäus . Read the full review here: https://tabletopgamesblog.com/2026/01/24/fr...
Hasami Shogi (Saturday Review) 17.01.2026 7:22
The sun rises over the misty fields near Nagashino, glinting off armour and steel. The Takeda banners flap in the wind, a warning to the Tokugawa warriors holding the hilltops. Every decision counts, every step could tip the balance of power. As the leader of your clan, Takeda, you are seeking to reclaim glory and lead your samurai through the chaos. Now is the time to win this sandwich chess, thi...
This Game is Killer: Alien on Board (Saturday Review) 10.01.2026 7:41
After realising that they had not only inadvertently brought an alien lifeform onto their freighter, but that the alien was a vicious and terrifying predator, the crew had only one choice. Armed with whatever they could find on their commercial vessel, they started sweeping the ship one section at a time. Yet, their fear and terror led to rash decisions, which meant a crew member got sucked out in...
Top Table Award 2025 (Saturday Review) 03.01.2026 14:18
Another year has passed, and it's once more time to announce the winner of Tabletop Games Blog 's highly sought-after and extremely prestigious Top Table Award of 2025. The top slot for this year will join the hall of fame alongside previous years' board games that made it to the number 1 spot on the podium. The winner of the 2025 award will be in the company of Charms , Enemy Anemone...
Socially Afflicted - how people affect gameplay experience (Topic Discussion) 30.12.2025 11:34
As I was listening to an episode of the Ludology podcast recently, one focused on games and health, I started to think about how much the people we play with influence our gameplay experience. Selecting board games based on the audience is much more important than we may like to believe. Get it wrong, and you have one player rebelling and playing opposite to expectations, another disengaging compl...
2025 - A Year in Review (Saturday Review) 27.12.2025 10:35
As another year draws to a close, it's time to pause, look back, and take stock. As has become something of a tradition, this article shares with you my 2025 gameplay experience, some stats about the blog, my event attendance, a summary of the blog's finances and a brief look ahead to 2026. It's as much for my own record as it is for anyone who wants to know more about what 2025 has be...
Regular Games - benefits of playing the same game with the same people (Topic Discussion) 23.12.2025 11:25
As my board game collection grows, the chances of the same game being played regularly decrease. As a reviewer, that's fine, because I'm here to play new games and critically evaluate them. However, it's also sad that more and more of my games just sit there on the shelves unplayed, while the latest, shiny game barely lands before it makes it to the table. For many of us, playing board...
Similar podcasts
Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.