Stealth Boom Boom

Stealth Boom Boom | A Stealth Video Games Podcast

Leisure EN ↓ 64 episodes

Colm Ahern, Josh Wise, and Adam Carroll chat about the sneakiest of interactive media: stealth video games. On each episode, the former Rock Paper Shotgun and VideoGamer critics go in-depth on one stealth / stealthy video game from history and discuss whether its stealth and its boom boom are up to snuff. Metal Gear Solid, Splinter Cell, Assassin's Creed, Dishonored and Hitman: Stealth Boom Boom covers it all. Hosted on Acast. See acast.com/privacy for more information.

Author

Stealth Boom Boom

Category

Leisure

Podcast website

shows.acast.com

Latest episode

Nov 11, 2025

Where to listen?

Podcasts in the app Replaio Radio Coming soon

Podcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts

Get it on Google Play Install for free Android 5M+ downloads · 4.8 rating iOS soon

Episodes

Commandos: Behind Enemy Lines Review | Super Soldiers, Clear Rules, Tough Missions 13.06.2023

There's no doubt about it, this one was a bonafide success. The series may lay dormant now, but there was a time when this game was as important to its publisher as Tomb Raider. We're going back 25 years to the year of stealth, once again, as we discuss the real-time tactics game Commandos: Behind Enemy Lines. On this episode of Stealth Boom Boom, we talk about the fledgling games industry in Spai...

Among Us Review | Imposter Chats, Human AI, Menial Tasks 30.05.2023

Nobody cared about this game when it first launched. And then, two years later, a pandemic happened and it became a phenomenon. It mightn't be the biggest video game in the entire world anymore, but it's still pulling in pretty good player numbers in fairness. We are going back five years (but also kind of three years), as we discuss the social deduction game that spawned many others, Among Us. On...

The Last of Us Review | Joel and Ellie, Clickers, A Flamethrower 16.05.2023

In 2013, after shinier games like Crash Bandicoot and Uncharted, Naughty Dog decided t try their hand at something a bit more serious. And then it became such a success that they did a sequel and then a HBO TV show. You probably know by now, but this episode of Stealth Boom Boom features lots of chat on 2013 stealthy action-adventure, The Last of Us. On this episode, we talk about the hype machine...

Gunpoint Review | Crosslink, Superhero Trousers, Good Punching 02.05.2023

A decade ago, one member of the games press decided to try his hand at development, and it worked out pretty alright for him. So, for this episode of Stealth Boom Boom, we decided to take a look at that 2013 2D puzzle-stealth game from indie dev Suspicious Developments. We're talking Gunpoint. On this episode, we talk about the vlogging developer Tom Francis was doing, in the lead-up to the game's...

Basingstoke Review | Developer Honesty, A Flashlight, Merciless Punishment 18.04.2023

The largest town in the county of Hampshire is relatively local for at least one of the crew, but we decided against reviewing the birthplace of Liz Hurley. Instead, we decided to take a look at the 2018 stealth roguelike from indie developer Puppy Games. We're talking Basingstoke (the video game and not the place... although there is some chat about Wote Street Willy). On this episode, we don't h...

Assassin's Creed Review | Ubisoft Towers, Repetitive Missions, Unrelenting Hype 04.04.2023

We're going back to the 1100s and a period of history that video games don't tackle all that much, because we're looking at the 2007 action-adventure game that would go on to spawn one of the most successful series of all time. We're talking Assassin's Creed. On this episode, we have a lot of pre-launch marketing and press coverage to talk about: there's the totally un-Ubisoft vlogs, Kristen Bell...

Monaco: What’s Yours Is Mine Review | Vision Cones, Shotguns, Andy Schatz Vlogs 21.03.2023

If I'd paid more attention in French class, I'd try writing the entire blurb en français, but I didn't, so I'm afraid English will have to do. Either way, this week on the Stealth Boom Boom podcast, you're getting over two hours of chat on 2013 indie heist game, Monaco: What's Yours Is Mine. On this episode, we chat about the wonderful vlogs from Pocketwatch Games' Andy Schatz and how the develope...

Ghost of a Tale Review | Chatty Rats, Beautiful Scenery, Explosive Pinecones 07.03.2023

Sure, Ghost of a Tale is the first game on Stealth Boom Boom that launched via Steam Early Access, but it's also the first game we've looked at that was made by a former Dreamworks animator. Both equally as important. On this episode, we chat about the successful IndieGoGo campaign that developer SeithCG ran, we discuss the indie-ness of Ghost of a Tale, and we chat about Lionel Gallat's reasons f...

Penumbra: Overture, Penumbra: Black Plague and Penumbra: Requiem Review | Dogs, Pickaxes, Boxes 21.02.2023

The Penumbra series is like the three-track E.P. to Frictional Games' more successful debut album in Amnesia. The first-person horror genre is now stacked with weak lead characters and on-screen prompts telling you to get out of harm's way, but Penumbra walked so the protagonists in those other games could run to a wardrobe and hide. On this episode, we chat about the beginnings of Frictional Game...

Tenchu: Stealth Assassins Review | Ninja Problems, Incredible Music, Goblin Voices 07.02.2023

Stealth Boom Boom goes all the way back to 1998 for this one, as Tenchu: Stealth Assassins celebrates a big anniversary. 1998 is often seen as the year stealth games were thrust into the mainstream, because of Thief: The Dark Project, Metal Gear Solid, and the game being reviewed today. But, does Tenchu hold up? I guess you could stop reading this and listen to find out. But, if you're gonna conti...

Remothered: Tormented Fathers Review | The Silence of the Lambs, Vague Puzzles, Audio Issues 24.01.2023

The Boom Boom Boys are looking at their first indie horror game today, as they turn their attention towards 2018's Remothered: Tormented Fathers. This is a game inspired by movies such as The Silence of the Lambs and Psycho, and very much the vision of one man. That man's name is Chris Darril and his name comes up quite a bit, so best for you to remember it. We chat about Darril's in-depth biograp...

Sly Cooper and the Thievius Raccoonus Review | The Bourne Identity, 2000s Mini-Games, Cirque du Raccoon 10.01.2023

In the first full episode of Stealth Boom Boom, the lads get together to chat about the Sony mascot that never was: Sly Cooper. And, specifically, the thieving trash panda's first game, Sly Cooper and the Thievius Raccoonus. We don't want to call it by its European name. Yes, we're covering this game because it's 20 years since the game launched in on our side of the world, but we just can't bring...

What is a Stealth Video Game? | Stealth Boom Boom 03.01.2023

Welcome to Stealth Boom Boom! Every fortnight, Colm Ahern, Josh Wise, and Adam Carroll will go in-depth on one stealth video game from the past, discussing every aspect of it, from the game's marketing and press coverage around its release, to how it plays today, But... what is stealth video game? Sure, we could just point at a Metal Gear Solid or Splinter Cell box and grunt, but that wouldn't mak...

Introducing Stealth Boom Boom | A Stealth Video Games Podcast 13.12.2022

Colm Ahern, Josh Wise, and Adam Carroll chat about the sneakiest of interactive media: stealth video games. On each episode, they go in-depth on one stealth / stealthy video game from history and discuss whether its stealth and its boom boom are up to snuff. Metal Gear Solid, Splinter Cell, Assassin's Creed, Dishonored and Hitman: Stealth Boom Boom covers it all. Stealth Boom Boom | A Stealth Vide...

Listen to the Stealth Boom Boom | A Stealth Video Games Podcast podcast in Replaio

Radio and podcasts in one app - free, with no sign-up. Install today and do not miss the launch

Get it on Google Play

Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.