Brian Rubin

Space Game Junkie Podcast

Leisure EN ↓ 530 episodes

A love letter to space gaming, with interesting topics and developer interviews.

Be sure to visit the podcast's website and support the creator: www.spacegamejunkie.com

Author

Brian Rubin

Category

Leisure

Podcast website

www.spacegamejunkie.com

Latest episode

Oct 22, 2026

Where to listen?

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Episodes

SGJ Podcast #27: The Wind Beneath My Wings…of Saint Nezaire 29.08.2013

Hellooo folks, and welcome to another installment of the Space Game Junkie Podcast. In this episode, Jim and I are joined by Artist/Designer Howard Day and Composer Daniel Hoffman to discuss their game, Wings of Saint Nezaire. It’s a spirited discussion in which we not only talk about their game, but the various inspirations for it, some... The post SGJ Podcast #27: The Wind Beneath My Wings…of Sa...

SGJ Podcast #26: Old Men Talking Old Games 29.08.2013

Hey folks, welcome back to the Space Game Junkie podcast! After a short break, Jim brings on one of his oldest friends, Mike, to talk about the joy of old games and the fun involved in getting them to run on newer hardware. We also go all over the place, as per usual. ;) As... The post SGJ Podcast #26: Old Men Talking Old Games appeared first on Space Game Junkie .

SGJ Podcast #25: Tipping the Scales (and Paper Clips) in Star Ruler 2 09.08.2013

Hello, and welcome to the latest episode of the Space Game Junkie podcast. This week, Jim and I sit down with James Woodall and Andrew Ackermann of Blind Mind Studios to talk about Star Ruler 2, the sequel to their well-received 4X space game from 2010 (along with a bunch of other stuff, like Clippy!!). :)... The post SGJ Podcast #25: Tipping the Scales (and Paper Clips) in Star Ruler 2 appeared f...

SGJ Podcast #24: 4X Fatigue, Fascination & Frivolity 02.08.2013

Heeeeeeeyyyyy folks, how are ya? Welcome to this latest episode of the Space Game Junkie Podcast! This week, Jim and I don’t have a guest (MUAHAHAHAHAH!), so we talk about 4X games, my fascination, and Jim’s current fatigue with ’em. We also talk news and a few other things, but we’re surprisingly more on-point than... The post SGJ Podcast #24: 4X Fatigue, Fascination & Frivolity appeared first on...

SGJ Podcast #23: Eterium Returns to Space Combat’s Roots 27.07.2013

Hellloooo everyone, and welcome to the latest episode of the Space Game Junkie Podcast! This time Jim and I sit down with Andrew Luby to talk about his Wing Commanderesque space combat game, Eterium, which is currently Kickstarting as well. It’s a lively discussion, and I’ll tell ya, I like a lot of what I hear. :)... The post SGJ Podcast #23: Eterium Returns to Space Combat’s Roots appeared first...

SGJ Podcast #22: Exploring the Void (of Darkness) 22.07.2013

Hey guys, welcome to the latest episode of the Space Game Junkie Podcast. I apologize for the lateness of this one, but I went out of town like almost immediately after this one was done, and had no time to post until today. That being said, it’s a good one, worth the wait! :) Jim... The post SGJ Podcast #22: Exploring the Void (of Darkness) appeared first on Space Game Junkie .

SGJ Podcast #21: Down and Dirty with Distant Worlds 10.07.2013

Helllooo friends, and welcome to another awesome (we like to think) episode of the Space Game Junkie Podcast! This week, Jim and I sit down with Matrix Games Director of Product Development and Business Relations, Erik Rutins and Code Force founder and Distant Worlds creator/lead developer, Elliott Gibbs to talk (or in my case, gush)... The post SGJ Podcast #21: Down and Dirty with Distant Worlds...

SGJ Podcast #20: A Walk About on The Enterprise (or All Paul, All The Time) 05.07.2013

Hey folks, welcome to this episode of the Space Game Junkie podcast! This week Jim and I talk to Paul Weston (yup, another Paul) about his project, Star Trek: NCC1701, in which he co-created a fully-interactive model of the original Constitution-class Enterprise. You can also see my own little video tour of the impressive thing here. We had... The post SGJ Podcast #20: A Walk About on The Enterpri...

SGJ Podcast #19: Random Rambly Bits of Randomness, and Physics! 28.06.2013

Hello folks, and welcome to episode 19 of the Space Game Junkie podcast! This week, Jim and I have no guest, and you know what thaaaaat meannnnns. WE TALK ABOUT EVERYTHING. Well, almost everything, both on and off topic, and we kinda have a topic, but we skim it because I’m neither prepared nor intelligent... The post SGJ Podcast #19: Random Rambly Bits of Randomness, and Physics! appeared first o...

SGJ Podcast #18: Eating Up Galactose (and Other Sweet Stuff) 21.06.2013

Haaaaaaaaaaay guys, welcome to the latest edition of the Space Game Junkie podcast. This week Jim and I sit down to talk to some of the folks behind the sweet space shooter Galactose. Specifically programmers John O’Meara and David Wikman, music composer Matthew Pablo and artist Mignon Kramp. It sets the record for most guests on one of our... The post SGJ Podcast #18: Eating Up Galactose (and Oth...

SGJ Podcast #17: Void Destroyer – The Dark Souls of Space Games? 12.06.2013

Welcome to the latest episode of the Space Game Junkie Podcast! This week, Jim and I sit down to talk to Paul Zakrzewski, lead developer for the currently-Kickstarted game Void Destroyer. Paul talks about the history of the game, his aspirations for it, working with the community to fix bugs and much more. It’s a lively... The post SGJ Podcast #17: Void Destroyer – The Dark Souls of Space Games? a...

SGJ Podcast #16: Pirates, Pauls and Squirrels Oh My! 05.06.2013

Welllllllcome to episode #16 of the Space Game Junkie podcast. This week, Jim and I have no guest and the baaaaarest thread of a topic. This results in what has to be the most random, off-topic podcast we’ve done yet. I mean what other space game podcast (is there one?) talks about space pirates, Marvel... The post SGJ Podcast #16: Pirates, Pauls and Squirrels Oh My! appeared first on Space Game J...

SGJ Podcast #15: Raving about Ring Runner (and Random Randomness) 30.05.2013

Howdy folks, and welcome to this episode of the Space Game Junkie Podcast! In this episode, Jim and I sit down with one of the creators of Ring Runner – Flight of the Sages, Enrique Dryere, to talk about the long road between the conception and the upcoming release of this awesome upcoming top-down Newtonian space... The post SGJ Podcast #15: Raving about Ring Runner (and Random Randomness) appear...

SGJ Podcast #14: Rodina Q&A (and Random Ramblings) 24.05.2013

Heyyyy folks, welcome to this edition of the Space Game Junkie Podcast. In this episode, Jim and I sit down with Brendan Anthony, former Bethesda developer who is currently working on an awesome space game called Rodina. We talk about the game at length, but due to a good deal of wine on my part... The post SGJ Podcast #14: Rodina Q&A (and Random Ramblings) appeared first on Space Game Junkie .

SGJ Podcast #13: Dominium Q&A with Malcolm Sparrow 15.05.2013

Hey kids, welcome to episode #13 of the Space Game Junkie! This time, Jim and I get up early in the morning to talk to Malcolm Sparrow, the lead developer of space combat and trading game Dominium (formerly known as Dominion) and it’s current Kickstarter campaign. This podcast is a bit shorter than usual because... The post SGJ Podcast #13: Dominium Q&A with Malcolm Sparrow appeared first on Space...

SGJ Podcast #12: A Potpourri of Pew Pew 11.05.2013

Haaaaaaaaayyyy guuuuuuuuys, how are ya? Sorry for the delay in this week’s podcast episode, but Jim and I were both busier than usual this week with the real life nonsense. That said, we had no guest this past week, so we just caught up on what we’ve been playing, the news and all sorts of... The post SGJ Podcast #12: A Potpourri of Pew Pew appeared first on Space Game Junkie .

SGJ Podcast #11: Star Trek Games (or Warp Factor WTF) 03.05.2013

Helllooooooooooo everyone, and welcome to episode number eleven of the Space Game Junkie Podcast. This week, Jim and I bring on long-time friend, former video games journalist and fellow Star Trek afficianado, Denny Atkin, to talk about the highs and lows of Star Trek gaming. With the recent movie-based game hitting virtual shelves, I thought... The post SGJ Podcast #11: Star Trek Games (or Warp F...

SGJ Podcast #10: Infinite Spaces and Small Worlds 24.04.2013

No, seriously. ;) This week Jim and I sit down with Iikka Keranen and Rich Carlson of Digital Eel games (who first met while working on Daikatana, no lie), the folks who created the Infinite Space series of Starflight-like roguelikes Strange Adventures in Infinite Space and Weird Worlds: Return to Infinite Space.  They have a Kickstater underway... The post SGJ Podcast #10: Infinite Spaces and Sma...

SGJ Podcast #09: Chasing Dots and Games 18.04.2013

Welcome to episode #09 of the Space Game junkie Podcast! In this episode, Jim and I bring on Gamers With Jobs CEO Shawn “Certis” Andrich to discuss if space games are just “chasing a dot”, as he called them previous. In a surprise — to me at least, and pleasantly so — the discussion evolves... The post SGJ Podcast #09: Chasing Dots and Games appeared first on Space Game Junkie .

SGJ Podcast #08: Remembering LucasArts, Good & Bad 11.04.2013

With emotions over LucasArts own legacy still running high (for me at least), Jim and I are joined by Chase “scharmers” Dahl to talk about the rise, fall, and sad kersplat that was LucasArts (they made me watch video of Kinect Star Wars for Pete’s sake! Poor Pete!). We hope you enjoy hearing us ramble... The post SGJ Podcast #08: Remembering LucasArts, Good & Bad appeared first on Space Game Junki...

SGJ Podcast #07: Getting Sold on Swords and Stars 05.04.2013

Welcome to this week’s episode of the Space Game Junkie Podcast! This time Jim and I talk to Paul Tobia, or Rorschach on several forums, who is something of an expert on the Sword of the Stars series. I was fairly “meh” on Sword of the Stars II a little while back, so we asked Paul... The post SGJ Podcast #07: Getting Sold on Swords and Stars appeared first on Space Game Junkie .

SGJ Podcast #06: The Bottom of the Cargo Container… 28.03.2013

Hey folks, welcome to the latest episode of the Space Game Junkie Podcast. This week, Jim and I discuss the bottom of the barrel in terms of space gaming. We talk about games we hated, were disappointed by, or just generally disliked, all in the hopes of helping y’all avoid the same mistakes I’ve made... The post SGJ Podcast #06: The Bottom of the Cargo Container… appeared first on Space Game Junk...

SGJ Podcast #05: Interview with Broken Crown Games 21.03.2013

Hey folks, sorry for the lateness of this week’s podcast. CRAZY week. That being said, this week Jim and I sat down with Asa Gillette, Chris Cheng and Tyler Yohe from Broken Crown Games about their Escaping Titan sourcebook Kickstarter, the game itself, and bunch of other random nonsense. ;) We hope you enjoy it,... The post SGJ Podcast #05: Interview with Broken Crown Games appeared first on Spac...

SGJ Podcast #04: Chris. Freaking. Roberts. 13.03.2013

Oh. My. God. I’m still so flabbergasted and amazed we got to talk to this industry legend that I can mostly talk in one-two word sentences. Oh.  My. God. ;) Seriously, Jim and I were lucky enough to sit down to talk to the man himself about his games and his movies, and it was completely fascinating.... The post SGJ Podcast #04: Chris. Freaking. Roberts. appeared first on Space Game Junkie .

SGJ Podcast #03: Rogue System Q&A with Michael Juliano 08.03.2013

Welcome to episode 03 of the Space Game Junkie Podcast! While we will usually try to do one of these a week, this week you get two for the price of one! In this episode, we talk to Michael Juliano, the programmer behind Rogue System. He’s running a Kickstarter and we want to give him... The post SGJ Podcast #03: Rogue System Q&A with Michael Juliano appeared first on Space Game Junkie .

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