Jim, Chris, Cole, Ian, Mark and Rebecca
Sometimes You Crit - A TTRPG Actual Play Podcast
Come join the Back Alley Cleanup Crew as they stumble through life trying to survive the mean streets of the Sacred Capitol of Lambrelli, City of the Eternal Goddess. DM Jim hosts this actual-play Dungeons & Dragons 5E podcast, where he guides his party of reluctant adventurers through the twists and turns of life in the big city, where fate seems to have planned anything but a common boring life for this crew. Enjoy our second season adventures as they go live every Saturday afternoon. Roll the dice with us and remember, Sometimes You Crit!
Be sure to visit the podcast's website and support the creator: www.sometimesyoucrit.com
Author
Jim, Chris, Cole, Ian, Mark and Rebecca
Category
Podcast website
Latest episode
Sep 16, 2023
Where to listen?
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Episodes
S2E13: It's Another Trap! 24.09.2022 1:37:18
Fresh off of our party's successful trap, they do a little interrogation. Without the help of their pacifist Orc friend Brian, they discover that the mysterious organization Grey's Academy has been tailing them since they arrived in Lambrelli. After deciding to make a little visit to their hideout, our party discovers that they aren't the only ones who can set a trap. Whoops! Intro...
S2E12: It's A Trap! 17.09.2022 1:29:24
After discovering that Brian the Orc was the last survivor of his guard troop, our adventurers ALSO discover that they are being followed. Back in their flat, they devise a plan to turn the tables on their followers and try to find out exactly who is following them and why. And what's up with all of the grey scarfs? Intro and Outro music - Brass Orchid by Bobby Richards Facebook Instagram Twi...
S2E11: Dude, Where's My Quest? 10.09.2022 1:48:05
Wrapping up some guild business, Pebble and Dorryn are finally able to make a "legal" living. Unfortunately, the party discovers that someone has been poking around in their new home. They head to the local constables, but things go a bit...sideways? They do end up meeting a long lost companion under very unusual circumstances, however. So that's good, right? Intro and Outro music...
S2E10: Cheers and Salutations 03.09.2022 1:39:43
After FINALLY finishing off their mini-quest for the adventurers guild, our party earns their very first pin. They are now officially Junior Adventurers! They advance to 3rd level, explore the quaint tavern beneath their new digs, and then decide that splitting the party three ways is a good idea. What could possibly go wrong? Intro and Outro music - Brass Orchid by Bobby Richards Facebook Instag...
S2E9: Spelunking with Pebble 27.08.2022 1:35:46
After finishing off the rat swarms, our party decides to search further in the garbage pile, eventually coming across a very small tunnel leading into the ground. In a party of bigs and smalls, however, only the three smalls could possibly fit in the tunnel. Will they come up with a complete, well thought plan? Or will they do something unconventional and possibly fatal? I mean...have you met our...
S2E8: The Great Druid Detective 20.08.2022 1:44:00
Test day! We find out that our adventurers, trying to get into the Adventurers Guild, seem to be pretty good at tracking down lost items. But once you find where they went, how do you actually get them? And why is the Archeology test so dang hard? Intro and Outro music - Brass Orchid by Bobby Richards Facebook Instagram Twitter Support the show Subscribe now!
S2E7: Better Call Franco 13.08.2022 1:55:32
Waking up after their first night in Lambrelli, our party gets a very expensive knock on the door. They deal with the criminal justice system, do a little sight seeing and eventually find a temporary base of operations. How is the archaeology test so long? And why does everyone get a cut of everything? All of that, plus the introduction of Franco d'Barrister, attorney at law. Intro and Outro...
S2E6: Picking Paths and Pockets 06.08.2022 1:52:16
Finally in Lambrelli proper, our party is forced to leave Nico at an inn (due to illness) while they do a little reconnoitering. They research some guilds, find out that archeology can be profitable and "acquire" some gems. They also meet a mysterious beggar with a very expensive message. Intro and Outro music - Brass Orchid by Bobby Richards Facebook Instagram Twitter Support the show...
S2E5: Death and Taxes 30.07.2022 1:42:53
As newly minted level 2 characters, our party finally...FINALLY...reach Lambrelli. Or at least one outer part known as The Drift. Here on the floating island, they discover that the old adage is absolutely true. Nothing is certain except death and taxes. And they get both in spades. Intro and Outro music - Brass Orchid by Bobby Richards Facebook Instagram Twitter Support the show Subscribe now!
S2E4: Orcish Diplomacy 23.07.2022 1:35:06
After finding New Nose, our party comes across an unlikely witness in the cargo hold. They expertly investigate the murder, and then come face to face with the "killers." Hopefully, they can clear their name in time to reach The Drift, the floating island just outside of Lambrelli. But who's going to cook now? Intro and Outro music - Brass Orchid by Bobby Richards Facebook Instagr...
S2E3: Guess Who's Coming to Dinner? 16.07.2022 1:44:51
Our party finally gets out of time-out just in time to attend the captain's dinner. There they have an interesting conversation with the Ambassador, make a sale and find out a little about Lambrelli. Unfortunately, they soon find out that a murder has happened on the ship and, of course, they just might be the prime suspects. Now they just have to find the killer in a day or maybe swim with...
S2E2: I'd Like to Speak to Your Manager 09.07.2022 1:50:14
Fresh back from their visit to the ghost ship, our party is finally able to give No Nose his new nose. They then decide that going all Karen toward the ship's quartermaster is the best course of action when they don't get their way immediately. Someone tell me...does that ever work? Intro and Outro music - Brass Orchid by Bobby Richards Facebook Instagram Twitter Support the show Subscr...
S2E1: No Nose is Good Nose 02.07.2022 2:44:42
Welcome to Season 2 of Sometimes You Crit! Our "party" find themselves on Mermaids' Insanity, a cargo ship heading to another continent and The Sacred Capital of Lambrelli, Free City of the Eternal Goddess. Sharing a bunk space with others, they discover a golem, a shared fear of Inquisitors and a cook with no nose. The appearance of a ghost ship in the middle of the night leads...
S1E15: In the Blink of an Eye 18.06.2022 1:01:28
Season 1 comes to an end as the Motley Few find themselves inside of The Rift. Unfortunately, they find out that they are NOT alone for long. With Ashardalon's Eye burning brightly, they find an unexpected way out of their dilemma. Thus ends Season 1 of Sometimes You Crit. Can't wait for Season 2 to start. Facebook Instagram Twitter Intro and Outro music - Brass Orchid by Bobby Richar...
S1E14: A Rifted Development 11.06.2022 2:13:37
After falling into the third level of Arborea, The Motley Few search for The Rift and a way to defuse Ashardalon's Egg. They find castles in the sand, watch an ancient movie and then come face to face with The Rift. And somehow, monkeys are involved. Closing in on wrapping up season 1! Facebook Instagram Twitter Intro and Outro music - Brass Orchid by Bobby Richards Support the show Subscr...
S1E13: Symon Says 29.05.2022 2:48:31
Spurred on by a God, The Motley Few try to find a way to destroy / neutralize Ashardalon's Egg, all the while trying to deal with the death of another friend. With the guidance of Symon Leoris, they search for the lowest reaches of Arborea in search of The Rift, a moving phenomenon that exists in all of the Outer Planes. But if they find it, will it save Arborea? Facebook Instagram Twitter I...
S1E12: Don't Dragon Me Down 14.05.2022 1:43:10
The Motley Few find themselves ejected into Arborea, somehow entering through an unknown portal. There they have to come to terms with one basic fact. Did their messing with Ashardalon's Egg somehow activate a homing beacon of sorts? Also, why do they continue to mess with things that they do not understand? At least they find a good roving party to hang with, so it can't be all bad....
S1E11: Icabob Jones and the Temple of Ashardalon 07.05.2022 2:22:10
The Motley Few find themselves at a true fork in the road. With paths leading toward a kobold army, the relative safety of the surface, chasing the ogre / Gigglewich and east toward the unknown, they make a choice that will change the campaign forever. Of course, making decisions is really not their thing, unfortunately. Yet somehow they end up with..something. They just don't know what....
S1E10: Brownies, Chains and Explosions. Oh my! 30.04.2022 1:57:39
Following the fall of a party member, The Motley Few steel themselves to delve deeper into the kobold mines in search of Brad / Gigglewich and the mysterious "Ashardalon's Egg." Can they overcome their enemies to move closer to their objective? Can they make a decision once faced with a choice of two paths? And who brought the Tortle? Facebook Instagram Twitter Intro and Outro mus...
S1E9: Fairy, Well Done 23.04.2022 2:04:00
The Motley Few continue their chase of the kobold chieftain /warlock Gigglewich deep into the mines. They know now that he is searching for the "Ashardalon's Egg," but have no idea what that is. Stumbling upon the deepest part of the mines, the party has to make a choice. How can they release the prisoners, take the egg AND successfully bypass a dragon wyrmling? And what about t...
S1E8: Is this Temple Full of Doom? 16.04.2022 3:16:00
The Motley Few, after barely surviving a Drake attack, find a new party member holed up in a cave. They then discover an ancient dragon temple, learn the secret behind Ashardalon and, by extension, Deicide, and find Gigglewich / Rhett working with the kobolds. Will they also survive an out of control mine car moving toward certain death that comes down to the last roll of a skill challenge? Hope...
S1E7: He Ain't Heavy, He's My Brother 10.04.2022 3:01:27
Our band of adventurers, known now as the Motley Few according to a certain Inquisitor, wakes up to find themselves jailed in a tower. The encounter more kobolds, get in the middle of a sibling rivalry and try to make their way to a certain dragon temple. Heck, we even had a Crit 20 on a death save. What's cooler than that? Bonus: You get to hear us kind of in between a break talking about...
S1E6.5: What Was the DM Thinking? 02.04.2022 26:23
In this short episode, DM Jim discusses everything about being a DM, what the group is trying to accomplish by making this podcast, and gives some insight into everything that happened in Episode 6. Spoiler Alert!!! Facebook Instagram Twitter Support the show Subscribe now!
S1E6: Out of the Dragon and into the Fire 27.03.2022 3:12:53
Our merry band of adventurers are just trying to do the right thing. But a possession, an escape from another realm and the return of dragons is making it super hard. Maybe they should just attack some kobolds and see what happens. After all, a third level party should be able to handle a lot of 5 hp creatures, right? Facebook Instagram Twitter Intro and Outro music - Brass Orchid by Bobby Rich...
S1E5: Stop Dragon My Heart Around 19.03.2022 2:34:50
Our yet to be named merry band of adventurers find themselves on the other side of...what? They meet a new friend, find a LOT of wax, and finally catch up to little Jonas. Did I mention the dragons? Facebook Instagram Twitter Intro and Outro music - Brass Orchid by Bobby Richards Support the show Subscribe now!
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