Last Stand Media & Studio71
Sacred Symbols: A PlayStation Podcast
Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty -- along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman -- as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without taking anything too seriously. New episodes post each and every Monday. To get early access to each episode...
Author
Last Stand Media & Studio71
Category
Podcast website
Latest episode
Jul 6, 2026
Where to listen?
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Episodes
#343 | Codename Trinity 27.01.2025 4:19:40
Insomniac Games' co-founder Ted Price is retiring from the company after a storied 30 year career, but it's what he's leaving behind in his stead that's truly curious: A three-person CEO grouping, virtually unheard of in the corporate world, that hopes to leverage the unique skills of each person. When taken into account with PlayStation's new co-CEO structure, it makes us wonder if Sony seeks to...
#342 | We've Painted A Picture, Now We're Drowning in Paint 20.01.2025 4:16:29
We had already finished this recording when surprising news broke in the world of PlayStation: Sony has cancelled two of its upcoming, unannounced games. And -- would you believe it? -- they were both live service titles, including a God of War spin-off. The really unfortunate news, however, is who was making these titles: Bend and Bluepoint, two smaller AAA teams that typically work on a single p...
#341 | The Mystery of What's to Come 13.01.2025 4:43:31
We're back! 2024 is so last year; it's now time for us to dwell here in 2025... and perhaps even beyond. The holiday season was pretty quiet news-wise, but there were fairly substantial exceptions in the form of two lengthy interviews published by legendary Japanese games publication Famitsu, conducted with both of PlayStation's recently-installed co-CEOs. On the one hand, Hermen Hulst was peppere...
#340 | Our Most Anticipated Games of 2025 06.01.2025 2:10:06
2024 is officially in the rearview mirror, which can only mean one thing: We're now in the exciting "next year" of video game releases on PlayStation 5 (and 4, too, to an extent). As is tradition here on Sacred Symbols, we cap-off our dueling annual end-of-year shows with a look ahead, each selecting five 2025 releases we're most amped about. This of course allows us to widely chat about 15 exciti...
#339 | Our Favorite PlayStation Moments of 2024 30.12.2024 2:57:50
The holidays are upon us, and thus it's time to roll out an old Sacred Symbols tradition: Our list of the most remarkable, interesting, confounding, and notable moments in the world of PlayStation for the calendar year. As usual, each of us has chosen five 'moments' -- that's 15 total -- and they all involve the PlayStation ecosystem in some way, some literally and obviously, while others more loo...
#338 | Naughty Dog Derangement Syndrome 23.12.2024 3:44:16
The holidays draw ever-nearer, making this our final recording of 2024. (Fear not, though: As tradition dictates, episodes will continue uninterrupted throughout the break, and indeed, everything is already in the can!) Not surprisingly, the news is a little light this time of year, though there are some interesting tidbits to pick up on. For starters, we take a look at two titles shown at The Gam...
#337 | Another Dimension, New Galaxy 16.12.2024 5:28:46
Geoff Keighley's 'The Game Awards' festivities didn't disappoint this year. Quite the contrary, it was arguably the single strongest showing of new game announcements the industry has seen in seemingly forever, and it was capped-off with what many of us have long awaited: Naughty Dog's new game. For the first time since 2005's Jak X: Combat Racing on PlayStation 2, Sony's crown jewel studio is rea...
#336 | A Kind of Cathedral Business 09.12.2024 4:31:43
News is admittedly slow as the industry awaits major announcements at the imminent Game Awards. But a specific interview was recently released that still gives us plenty to discuss. The website Eurogamer sat down with ex-PlayStation executive Shawn Layden for a fascinating chat about the present and future of the console space, and he had tons to say. We spend a lot of time dissecting his thoughts...
#335 | Time To Go Mobile 02.12.2024 4:06:29
Over the past year or so, rumors have percolated surrounding a future PlayStation handheld, but in reality, no one knew what the exact nature of this hypothetical device would be. Could it be a successor to PSP and Vita? Or perhaps a portable PS4 or PS4 Pro? Well, it's neither of those things, if recent reporting is accurate. Instead, Sony is apparently building a fully portable PlayStation 5, whi...
#334 | Kadokawacquisition? 25.11.2024 4:26:31
The industry was recently set alight by a pair of articles from newswire Reuters indicating that Sony is interested in buying Japanese media conglomerate Kadokawa Corporation, and indeed, Kadokawa itself has since confirmed the reporting. Such a move has massive implications for Sony's increasing dominance in the anime and manga spaces, and it's likely this attempt at M&A is squarely focused on th...
#333 | Waking, Believing, Running 18.11.2024 4:02:48
With profits falling and first party game releases scarce, it seemed like PlayStation's positive commercial situation may have been softening. But Sony's newest financial report illustrates a rosy picture, with ballooning sales, impressive margins, and a brighter software-driven future that promises more of the brand's bread-and-butter: First party, single-player AAA fare. With a temporary PS5 pri...
#332 | Through A Fractal on a Breaking Wall 11.11.2024 3:27:21
Barriers continue to erode in our industry, with the surprising news that one-time PlayStation exclusive Death Stranding would be migrating to Xbox platforms on the fifth anniversary (to the day) of its launch on PS4. Taken along with Sony publishing games like Rise of the Ronin and Stellar Blade that it never owned outright to begin with -- a truly marked change from prior behavior -- what does t...
#331 | I Can See Inside You, the Sickness Is Rising 04.11.2024 3:59:28
It's not been a good week for PlayStation's vaunted first party studios. For starters, Insomniac's long-in-development licensed Marvel title Wolverine (first revealed to the public way back in 2021) has lost both its game and creative directors, an ominous sign that something has gone seriously wrong behind-the-scenes. Meanwhile, two Sony-owned teams -- Firewalk and Neon Koi -- have been shuttered...
#330 | Milk It For All It's Worth 28.10.2024 4:39:34
It's now obvious that Sony shouldn't have purchased Bungie back in 2022, but considering the transaction did indeed occur, both parties have to make the best out of a less-than-promising situation. After instituting a significant reduction in headcount, poaching key employees for posts within PlayStation proper, and even swiping an entire team and drafting it into PlayStation Studios, Sony has mad...
#329 | Window Sitting in the Banishment Room 21.10.2024 2:52:42
Dustin is still roaming aimlessly around Japan (he'll be back next week), and the news has been slow in our beloved industry, leaving me (Colin) and Chris up to our own devices. And yet, there are still a few interesting tidbits to discuss. For starters, PS5's Astro Bot is getting weekly -- and totally free -- content over the next month-plus, while the Until Dawn film has been given an April '25...
#328 | 12th Time's A Charm 14.10.2024 3:12:25
The long-awaited remake of Silent Hill 2 has finally arrived on PlayStation 5, and it's a hit. Players around the world are loving it, providing audiences with the very first acclaimed title from Polish studio Bloober Team. Indeed, many (including some on this show) questioned whether these guys were even up to the task, and reasonably so: Bloober's average Metacritic score across 11 previous Play...
#327 | Electric Eyes Are Everywhere 07.10.2024 4:01:41
Last week, many tried -- and most failed -- to get their hands on the extremely limited PlayStation 5 Pro 30th Anniversary Edition, of which only 12,000-ish units were made. But the crush on PlayStation Direct for regular Pro units and other 30th anniversary accoutrements all at the same time led to a lot of disappointment. What did each of us come out of the scuffle with, and how do we think Sony...
#326 | Stirring Ghosts 30.09.2024 5:09:07
With a fresh State of Play now behind us, it felt like a good opportunity to publish this week's Sacred Symbols early for our paying audience on Patreon. And yes: There's cause for celebration. After years of dormancy, Sony-owned studio Sucker Punch has finally revealed its sequel to 2020's Ghost of Tsushima. It's called Ghost of Yotei, and it launches exclusively on PlayStation 5 in 2025. But the...
#325 | The Relentless March of Progress 23.09.2024 4:23:02
It seems like just yesterday that PS5 Pro was officially revealed, so in that context, we have some weird news for you: It's time to talk about PlayStation 6. Some of the first hard reporting on Sony's future console has emerged from newswire Reuters, and there are some interesting details within. But we have plenty of time to look backwards, too, because Vita classic Freedom Wars is being ported...
#324 | Astronomical 16.09.2024 5:01:09
It's been an exciting week in the world of PlayStation. On the software front, Team Asobi's Astro Bot has arrived on PS5, and everyone loves it, us included. We gush about it in the What We're Playing section of the show, and encourage all of you to give it a try if you haven't already. Meanwhile, over in hardware territory, the long-lingering PlayStation 5 Pro has been officially revealed for a N...
#323 | Losing the Northstar 09.09.2024 3:43:19
The situation with Concord couldn't be any more dire. By the time this podcast is published, Sony's beleaguered hero shooter would have already been pulled offline, with every purchaser refunded. It marks the tragic end of a project that barely got off the ground at all, and certainly represents the biggest black eye PlayStation first party has ever experienced in its near-30 year history. We spen...
#322 | Conquered 02.09.2024 4:49:06
It seems all any of you want to talk about is Concord, Sony-owned studio Firewalk's dead-on-arrival service shooter, and easily one of the biggest commercial bombs in PlayStation first party history. We have a lot to say about it, and you can find that chatter in the What We're Playing section. But there's a ton of other news this week, too, including more PS5 Pro leaks that show us what the conso...
#321 | Stolen Treasure 26.08.2024 4:42:26
What we assumed would ultimately happen has come to pass: Machinegames' upcoming Indiana Jones title is indeed coming to PlayStation 5. Between Minecraft, Call of Duty, and Bethesda -- not to mention Xbox Studios itself -- Microsoft has quickly become one of Sony's biggest third party partners, and we suspect things are still just getting started. Other news this week includes the announcement of...
#320 | Closing Walls and Ticking Clocks 19.08.2024 4:02:09
We're getting into the late summer now, and it's no surprise that the news is beginning to pick up, starting with word of more Xbox games migrating to PlayStation. By our next episode, we should have at least one more Microsoft-centric title lined-up for PlayStation 5, a sign of the times as -- ultimately -- much of that catalog finds itself elsewhere. Meanwhile, problems are brewing in Sony's gam...
#319 | Just A Taste of All That Might Come to Be 12.08.2024 4:08:48
We're pleased to present to you a decidedly old-school-coded episode of Sacred Symbols, recorded in the traditional 1v1 fashion. And we've plenty to keep us busy, starting with Sony's quarterly financials showing a thriving games division hampered by slowing console sales. But with PS5 Pro around the corner (and the inevitable first true price cut for the core hardware), can we count on things pic...
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