Last Stand Media & Studio71

Sacred Symbols: A PlayStation Podcast

Leisure EN ↓ 418 episodes

Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty -- along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman -- as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without taking anything too seriously. New episodes post each and every Monday. To get early access to each episode...

Author

Last Stand Media & Studio71

Category

Leisure

Podcast website

www.patreon.com

Latest episode

Jul 6, 2026

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Episodes

#43: Analyzing PS5 26.04.2019

Sure, we talked about PlayStation 5 extensively last week, but we just can't get it off our minds. This is especially true considering an extra morsel of information we weren't aware of until recent days, a morsel all about price. We jump into the new info, plus take a bunch of PS5-related questions from the audience, 'cause it turns out you want to talk about it a whole bunch. Then again, we stil...

#42: Sony Talks PlayStation 5 19.04.2019

This week was already going to be zany here on Sacred Symbols. That's 'cause there's a ton of news to get through, including the roll-out of the long-awaited, vaunted PSN name change functionality, new tidbits relating to Ghost of Tsushima and The Last of Us: Part II, kinda-sorta-maybe confirmations concerning new entries in the Horizon and Killzone franchises, and much more. Hell, we even learned...

#41: The Great Accessibility Debate 12.04.2019

Over the last couple of weeks, a debate has raged within the gaming industry: Should games be easier? Should they be more accessible? And are those two things actually the same, or in some way, shape, or form different? On this episode, we take the time to drill down deep and get to the bottom of some lingering questions about game difficulty, disabled players, and the Games Are For Everyone philo...

#40: Kaz Hirai Says Goodbye 05.04.2019

Like virtually any gigantic multinational corporation, Sony has seen its share of ups and downs. Its most recent upswing, however, was overseen by Kaz Hirai, who -- from 2012 to 2018 -- served as Sony's CEO after nearly two decades cutting his teeth on the PlayStation brand. Now, he's on the verge of retirement, and so it's time for us to say goodbye. But fear not, for there's plenty of video game...

#39: Shadows Die Constantly 29.03.2019

We're barely through the first quarter of the year, but the new releases keep piling up. This week, Sekiro: Shadows Die Twice joins the fray (and many others' backlogs), and we have a word or two to say about it. But after catching up on what we've been playing, we take a sharp turn into the news. Sony's new Nintendo Direct-like State of Play initiative debuted, with a few announcements and releas...

#38: Long Division 22.03.2019

The Division 2 has finally arrived, and players around the world are having a blast. So too are we here at Sacred Symbols, and so we delve deep into our experiences so far, while also pondering the obvious: Does this game have the long tail its competitor, Anthem, so severely lacks? There's lots of news to get through this week, too. Borderlands 3's announcement is imminent, Turtle Rock's Left 4 D...

#37: Games As A Disservice 15.03.2019

When it comes to the gaming industry, the war for your time and money is a relentless slog. It almost makes you wonder if -- in trying to give you more -- you're actually getting less, not only in content, but in creativity and wonder, too. A listener question sparks a conversation surrounding just such a topic, and we naturally delve head first into it. But before we get there, there's some news...

#36: Goodnight, Sweet Prince 08.03.2019

The longest slow death in world history is about to finally conclude. After more than seven wonderful, memorable, and possibly even unnecessary years, Sony has finally pulled the plug on the production of new PlayStation Vita units, signaling the end of the handheld's tortured life. But are we really, truly in its final chapter? We discuss. Plus: The news! Respawn is readying the reveal of Star Wa...

#35: Throw All Your Hands Up 01.03.2019

Anthem is finally out in the wild, and it's arrived with a noticeable commercial and critical thud. But is it as thoroughly mediocre as it seems? We go in-depth into BioWare's newest online loot grind, and give you our candid thoughts. Then -- per usual -- we delve into the news. Media Molecule's Dreams is finally coming out (sorta), Bethesda has outlined Fallout 76's year-long content plan, The O...

#34: The Game of Capitalism 22.02.2019

At the center of any enterprise is money, and the gaming industry is no different. But with the recent layoff of a staggering 800 people at gigantic (and profitable) publisher Activision Blizzard, questions are starting to be raised about the financial viability of game development as-is, and the treatment of the thousands of talented men and women that make the games we love. Se, we dive head-fir...

#33: Old, Irrelevant E3 15.02.2019

Late last year, we learned that Sony would skip E3 in 2019, an unprecedented exit from the world famous trade show that began way back in the mid-'90s. But with the recent words of a top PlayStation executive, we now know for sure what we earlier suspected: The company feels June's annual gathering has grown increasingly irrelevant. Is their stance forward-thinking? We discuss. Plus: We open up to...

#32: The Apex Theory 08.02.2019

Ready or not, a brand new battle royale adventure has joined the fray. It's called Apex Legends, and it's a free-to-play Titanfall spinoff from EA's Respawn Entertainment, launched on PS4 as a complete surprise to everyone. That's all well and good, but can the market sustain another one of these types of games? And why does it seem like Electronic Arts is competing with itself? We sort through it...

#31: Horror Returns 01.02.2019

For some strange reason, rock solid survival horror is somewhat scarce these days. (Indeed, if you think about it, that's kinda always been the case.) But with Resident Evil 2's long-awaited remake finally out, it's fair to say that our hunger for the undead is satiated, in the best way possible. After chatting about RE2, though, we get into the news. The NPD Group has released the best-selling ga...

#30: A Failed Empire 25.01.2019

In 2013, Electronic Arts signed a promising (and lucrative) deal with Disney to be the exclusive developer and publisher of Star Wars video games. Fast forward nearly six years to 2019, and EA has very little to show for it. With the most recent cancellation of yet another EA-developed Star Wars game, is it time for Disney to work with other publishers? We discuss. Additionally, we tackle other ne...

#29: Bungie Jumps 18.01.2019

This past week, something seemingly unthinkable happened: Developer Bungie and publisher Activision parted ways when it comes to the mega-popular Destiny IP, and weirder yet, the measure seems completely amicable. So let's spend some time dissecting this significant business move from all the angles. Also: PlayStation 4 continues to set the world on fire with both hardware and software sales, as i...

#28: Game of the Year Awards 2018 11.01.2019

We like to do things just a little differently here on Sacred Symbols, even with tried and true industry-wide traditions like Game of the Year. For our First Annual Prestigious Sacred Symbols Game of the Year Awards, we opted to dole out 20 accolades, but not in the way you'd probably expect. What's the best action game? Best RPG? Best exclusive? No, no, and no. Instead, we dole out our high honor...

#27: PlayStation 5 Intrigue 04.01.2019

It's a new year, and it's time to get down to brass tacks. 2019 will almost certainly bring with it the first concrete details -- official or otherwise -- concerning Sony's PlayStation 5, and it's high time we start speculating. But while much of today's episode of Sacred Symbols is indeed dedicated to PS5, not all of it is. Rather, today's show is totally structured around your questions, comment...

#26: 2018's Best (and Worst) PlayStation Moments 28.12.2018

Before we get into our Game of the Year awards in a couple of weeks, we wanted to clear our plates (so to speak) by touching on some of the greatest (and worst!) PlayStation-related moments of the last calendar year. For instance, God of War, Detroit: Become Human, and Spider-Man gave us a trio of amazing PS4 exclusives that lifted our spirits, but the likes of the PlayStation Classic and Sony's i...

#25: The Kingdom of Leaks 21.12.2018

Colin is just about near death with some sort of winterborne illness, but he and Chris gather for their weekly ritual -- bestowing upon you some PlayStation goodness -- nonetheless. Kingdom Hearts III doesn't come out until late January; yet, the game has leaked, and spoilers are abound. We discuss the fiasco in spoiler-free fashion. Also: Metro Exodus has gone gold and gotten a bumped-up release...

#24: Our Most Anticipated Games of 2019 14.12.2018

2018 is just about behind us, and 2019 lies just around the corner. To celebrate the coming year, we sat down and sifted through our most anticipated games of the next 12 months. Chris came packing 10 games; so did Colin. Through some very complicated mathematics (not really), we made a solid list of 16 games, cobbled together to represent our collective excitement. The rules? The games in questio...

#23: The Censorship Conundrum 07.12.2018

Should video games be censored, or should anything go? The PlayStation ecosystem has recently found itself having to answer this important question, one framed around a peculiar (and often distasteful) grouping of fan service-heavy games. Some niche devs are claiming that they're being stymied, the consumers of those games aren't happy about it, and Sony itself has admitted that the rules are shif...

#22: Bethesda's Big Bomb 30.11.2018

The holiday gaming season arrived with a massive dud with the launch of Fallout 76, the online-centric Fallout game that's being poorly received both critically and commercially. What does it all mean for Bethesda as a publisher, its world-famous Bethesda Games Studios dev team, and fans alike? We delve in with our thoughts, and plenty of listener questions, too. Plus: PS4 continues its sales domi...

#21: Sony Ditches E3 23.11.2018

E3 began way back in 1995, and each and every year since, Sony has shown up with its PlayStation brand, often in a major way. But in 2019, that all changes. Sony has announced that it won't be at E3. At all. No press conference. No show floor offerings. Nada. This is a huge deal, and it gives us an enormous amount to chat about. Plus: PlayStation 4 turns five, Square Enix is toiling away on a PS5...

#20: Final Fantasy Fiasco 16.11.2018

Just when things seemed to be going swimmingly for Square Enix, bad news strikes: Not only has most of Final Fantasy XV's DLC been cancelled, but the game's director -- one of their most vital employees -- has left the company. Combined with a $33 million loss over the past six months, the famous Japanese publisher may not be in fighting shape. We discuss. Plus: Red Dead Redemption 2 keeps selling...

#19: An Unexpected Blizzard 09.11.2018

The PlayStation news never stops rolling in, and with new PS4 global sales figures, random NPD releases concerning lifetime Vita and PSone software numbers, and fresh information about both the Medievil remake and the recently announced MLB 19: The Show, we have plenty to keep us busy. But we also wanted to take time to focus on the non-PlayStation fiasco surrounding Blizzard, Activision, the Diab...

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