Travis McCallum

RTVFX Podcast

Arts EN ↓ 50 episodes

Real-Time Visual Effects is a field in high demand. Worlds are transformed with the magic of RTVFX. This podcast explores the industry at large by being a platform for people to learn and grow within the community. Be a wizard and make magic.

Be sure to visit the podcast's website and support the creator: www.buzzsprout.com

Author

Travis McCallum

Category

Arts

Podcast website

www.buzzsprout.com

Latest episode

Jul 7, 2025

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Episodes

Ep 25 - VFX in the Mobile Games Space (Nikola Damjanov) 25.10.2020

This epsiode features an interview with Nikola Damjanov, Lead Artist at Nordeus.  He has created FX for games like Heroic and has a rich history and experience in the mobile games space.  Twitter: https://twitter.com/damjanmx ArtStation: https://www.artstation.com/nikoladamjanov LinkedIn: https://www.linkedin.com/in/nikoladamjanov/ ShaderForge Publication: https://nordeus.com/blog/art/50-shaders-o...

Ep 24 - Storytelling in VFX (Lauren Simpson) [P2] 24.10.2020

This is part 2 of an interview with Lauren Simpson, a VFX artist at 343 Studios.  She has worked on video game titles like Halo Infinite, God of War, and Uncharted 4, along with animated movies including Kung Fun Panda 2 & How to Train Your Dragon 2.   Learn about what it's like to work full-time and handle being a mom as well! LinkedIn: https://www.linkedin.com/in/lauren-simpson-643b215/...

Ep 23 - Storytelling in VFX (Lauren Simpson) [P1] 16.10.2020

This is part 1 of an interview with Lauren Simpson, a VFX artist at 343 Studios.  She has worked on video game titles like Halo Infinite, God of War, and Uncharted 4, along with animated movies including Kung Fun Panda 2 & How to Train Your Dragon 2.   Learn about what it's like to work full-time and handle being a mom as well! LinkedIn: https://www.linkedin.com/in/lauren-simpson-643b215/...

Ep 22 - The Coolness Factor (Russell Bakewell) 03.10.2020

This episode is an interview with Russell Bakewell.  He is a VFX Artist and Game Developer with previous work on Diablo 3, Path of Exile and Gears of War.  He is now running his own studio while freelancing. Twitter: https://twitter.com/BakewellRussell Linkedin: https://www.linkedin.com/in/russell-bakewell-11ba9247/ Forums:https://realtimevfx.com/u/russell/summary ============================= Con...

Ep 21 - Overcoming Imposter Syndrome (Trish Taylor) 25.09.2020

This episode features an interview with Trish Taylor, author of "Yes! You Are Good Enough: End Imposter Syndrome, Overthinking and Perfectionism and Do What YOU Want".  We explore some of the common challenges people run into and how they can handle them. Trish's Book: https://www.amazon.com/Trish-Taylor/e/B0781C54LD   Trish's Website: https://www.trishtaylorauthor.com   Trish&...

Ep 20 - Communing with Nature (Julian Love) [P2] 18.09.2020

This is part 2 of an interview with Julian Love, lead combat designer at Blizzard Entertainment for Diablo Immortal. Julian has been working in VFX for over 20 years with countless credits to his name. GDC Talk https://www.gdcvault.com/play/1017660/Technical-Artist-Bootcamp-The-VFX Linkedin https://www.linkedin.com/in/julian-love-7a24872b/ Diablo Immortal https://diabloimmortal.com/en-us/ ========...

Ep 19 - Communing with Nature (Julian Love) [P1] 11.09.2020

This is part 1 of an interview with Julian Love, lead combat designer at Blizzard Entertainment for Diablo Immortal. Julian has been working in VFX for over 20 years with countless credits to his name. GDC Talk https://www.gdcvault.com/play/1017660/Technical-Artist-Bootcamp-The-VFX Linkedin https://www.linkedin.com/in/julian-love-7a24872b/ Diablo Immortal https://diabloimmortal.com/en-us/ ========...

Ep 18 - What it Means to be a Professional (Ian Cofino) 03.09.2020

This episode features an interview with Ian Confino, co-founder at Afterburner Studios, who recently launched their newest IP "Dreamscaper".  Ian has worked on the VFX, animation, design and UI elements of the game and brings a wealth of knowledge managing the artistic vision of game development in small teams. Dreamscaper: http://dreamscapergame.com/ Linkedin: https://www.linkedin.com/i...

Ep 17 - Being Your Own Boss (Gabriel Aguiar) 14.08.2020

This week's episode is an interview with Gabriel Aguiar, a VFX Artist and Co-Founder at Gabriel Aguiar Productions.  Twitter: https://twitter.com/GabrielAguiarFX Udemy: https://www.udemy.com/course/vfx-for-games-in-unity-beginner-to-intermediate/ https://www.udemy.com/course/ue4-vfx-for-games-beginner-to-intermediate/ YouTube: https://www.youtube.com/c/gabrielaguiarprod Patreon: https://www.p...

Ep 16 - Kindness and Positivity (Shannon McSheehan) 07.08.2020

This episode features an interview with Shannon McSheehan Berke, a VFX Artist at Riot Games.  She has worked on League of Legends. Twitter: https://twitter.com/ShannonBerke LinkedIn: https://www.linkedin.com/in/shannonberke/ RTVFX Forum Threads: https://realtimevfx.com/t/vfx-art-tests-what-does-a-great-experience-look-like/13659 https://realtimevfx.com/t/shannon-mcsheehan-lol-fx-knowledge-share/11...

Ep 15 - The Godfather of RTVFX (Andreas Glad) 30.07.2020

This episode features an interview with Andreas Glad.  He is an award-winning VFX Artist currently working at Goodbye Kansas.  Previous titles under his belt include Battlefield IV. Twitter: https://twitter.com/PartikelVFX Real-Time VFX Challenge II: https://realtimevfx.com/t/something-big-is-coming/13744/8 ============================= Connect with me!    ============================= X: ➡︎  http...

Ep 14 - Finding Joy in Madness (Florian Smolka) 22.07.2020

This episode is an interview with Florian Smolka, VFX Artist at Mimimi Games.  He's worked on titles like Desperado 3. Twitter: https://twitter.com/Smou_ =========================== Connect with me!    ============================= X: ➡︎  https://x.com/TravisMcCallum_ LinkedIn: ➡︎ https://www.linkedin.com/in/mccallumt/ Instagram➡︎ https://www.instagram.com/travis_mccallum_86/ Website ➡︎  http...

Ep 13 - Advocate for Yourself (Vinessa Mayer) 14.07.2020

This episode features an interview with Vinessa Mayer, VFX Artist at Bungie.  She's worked on titles like Destiny 2, FORZA, and Mortal Kombat. Vinessa shares her incredible journey finding herself in the world of visual effects after experimenting in many areas before.   Learn how you can be an advocate for yourself during contract work, how to overcome imposter syndrome, and how getting invo...

Ep 12 - Sculpting a Path (Ashley Lyons) 02.07.2020

Meet Ashley Lyons!  Famed Team Lead VFX Artist at Gearbox Software.  He's created amazing effects for lovable characters like Zane in Borderlands 3, along with environmental elements in Neverwinter. Learn about Ash's journey from Sculptor to VFX pro in this episode. ArtStation - https://www.artstation.com/artwork/JlVQ6m LinkedIn- https://www.linkedin.com/in/ashleylyons/ Twitter - https:/...

Ep 11 - AAA Excellence (Rachel Day) 11.06.2020

This episode is an interview with Rachel Day, VFX Artist at Bonfire Studios.  Rachel has worked on titles like Overwatch and Diablo 3, and brings a wealth of knowledge in the character VFX world. =========================== Connect with me!    ============================= X: ➡︎  https://x.com/TravisMcCallum_ LinkedIn: ➡︎ https://www.linkedin.com/in/mccallumt/ Instagram➡︎ https://www.instagram.com...

Ep 10 - VFX in Unreal Engine (Yoeri Luos Vleer) 04.06.2020

This episode features an interview with Yoeri Luos Vleer.  He is a freelance VFX artist with a rich background in Unreal Engine.  Luos shares his journey through its up's and down's including community building, technical advice, and monetizing your effects. ============================= Connect with me!    ============================= X: ➡︎  https://x.com/TravisMcCallum_ LinkedIn: ➡︎ h...

Ep 9 - Staying Authentic (Matt Schwartz) 28.05.2020

Matt Schwartz is a VFX Artist at Riot Games working on their card game Legends of Runeterra.  He has also worked for Ubisoft on titles like Far Cry and Watch Dogs. LinkedIn - https://www.linkedin.com/in/matt-schwartz-18960714/ Twitter - https://twitter.com/notmattschwartz ArtStation - https://www.artstation.com/mattschwartz Legends of Runeterra - https://playruneterra.com/en-us/ ------------------...

Ep 8 - Pioneering Fundamentals (Bill Kladis) 21.05.2020

This episode features an interview with Bill Kladis. He shares his experience with becoming a VFX artist, teaching others, running his own VFX business, and some of the life lessons we all need when adapting to circumstances through our years. RTVFX Contact - https://realtimevfx.com/u/imbuefx/summary YouTube - https://www.youtube.com/user/imbuefx LinkedIn - https://www.linkedin.com/in/wkladis/ Sim...

Ep 7 - 2D Effects (Alex Redfish) 03.05.2020

This episode is an interview with Alex Redfish, Senior VFX Artist at Riot Games.  He is a legendary VFX artist in the 2D Effects arena with famous works on games like Diablo 4 and Battle Chasers.  Alex shares his knowledge on what it means to be a VFX artist in today's world. Alex Redfish ArtStation - https://www.artstation.com/alexredfish Vimeo - https://vimeo.com/user12223385 YouTube - http...

Ep 6 - Schooling (Anthony Davis) 23.04.2020

This episode is an interview with Anthony Davis, Technical Artist at EA and VFX Artist at Defy Studios.  Anthony shares some of his professional experience and life hacks to become a great artist. Linkedin: https://www.linkedin.com/in/anthonydavisvfx/ Twitter: https://twitter.com/reddericktv Defy Studios: http://thedefystudio.com/ Defy Studios Esports Bar: https://www.defyesportsbar.com/ =========...

Ep 5 - Thriving as Artists in Crisis 17.04.2020

This episode explores advice on what artists can do during crisis to live healthy and productive lives.  It speaks in 3 areas: - General Advice for Job Loss & Dealing with Recessions - Specific Advice to Continue RTVFX During Isolation and Quarantine - Support Advice for Studios and Freelancers If you need financial assistance: IRS Employee Retention Credit - https://www.irs.gov/newsroom/irs-e...

Ep 4 - Anywhere, Anytime (Niels Dewitte) 03.04.2020

Tody's episode is an interview with Niels Dewitte, a VFX artist that is currently working at Agni-Flare with past credits working at nDreams and on the video game Phantom Covert Ops.  Niels talks about his move from Europe to Japan and how different that transition has been.  He also shares his experience as the moderator for the RTVFX forums. Niels name on RTVFX: Wyvery Website: http://niels...

Ep 3 - Speed Up Your Simulations (Nicholas Seavert) 26.03.2020

Today’s interview is with Nick Seavert.  He is the founder of JangaFX, a studio behind some of the VFX industries latest tech with products like VectorRayGen and EmberGen, a real-time fluid simulation program. Nick has been hard at work investing education and tools to make real-time artists more efficient in their roles.  JANGA FX - https://jangafx.com/ YouTube - https://www.youtube.com/channel/U...

Ep 2 - Make Better Effects (Thomas Harle) 19.03.2020

Today's episode is an interview Thomas Harle, a freelance VFX artist in England.  Thomas shares his experience working as a freelancing , being an educator and tutoring other students, and his YouTube tutorial series for technical advice in Unreal Engine’s material editor. Tom's Artstation - https://www.artstation.com/thomasharle Tom's YouTube - https://www.youtube.com/channel/UCzyM...

Ep 1 - Getting Started in Real-Time Visual Effects 14.03.2020

Learn about what makes a real-time visual effect in today's modern context, how it differs from other forms of effects, and some beginning steps for first time artists. =========================== Connect with me!    ============================= X: ➡︎  https://x.com/TravisMcCallum_ LinkedIn: ➡︎ https://www.linkedin.com/in/mccallumt/ Instagram➡︎ https://www.instagram.com/travis_mccallum_86/ W...

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