Ross Payton

RPPR Actual Play

Leisure EN ↓ 962 episodes

Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.

Author

Ross Payton

Category

Leisure

Latest episode

Jul 9, 2026

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Episodes

Puppetland: Two Tales 09.12.2016

Sponsor: Get Puppetland now in print and PDF through Arc Dream. Join the fight against Punch the Maker-Killer! Synopsis: One-hour games have never been filled with more humor and horror, courage and cowardice, childlike wonder and childlike terror than the experimental role-playing game Puppetland. In one golden hour, you and your friends shall weave a tale none will soon forget: a tale of good-he...

Hc Svnt Dracones – Echoes of the Past – Episode 1 05.12.2016

A heinous crime has been committed on 28th century, corporate controlled Mars. A powerful corporate executive has been brutally assassinated, apparently while committing corporate espionage with underworld elements. Instead of a standard investigative team, three different agents from three different corporations have been called in to investigate the crime. Is there something that ties these thre...

Red Markets: Fallen Flag – Episode 5 30.11.2016

Fallen Flag has evacuated a group of refugees in order to bring them to their own enclave. Between them and safety stands an unknown number of vectors wandering the countryside. In order to save the refugees, the takers must find a way to lead the undead away. Of course, serving as bait for a marathon running zombie is far from a safe proposition, especially when the team is so low on resources. W...

A Dirty World: Cottonwood – Part 2 24.11.2016

It's day two of the investigation into the murder of Texas Ranger Norm Davis and the special team has managed to reassemble much of his case against the corrupt officials of Page, a window into a network of malfeasance which spreads across Bates County, Texas. The murder, however, remains unsolved and the clock is ticking. Will the Rangers solve their comrade's death within 48 hours? Will they be...

A Dirty World: Cottonwood – Part 1 19.11.2016

Join Ross, Caleb, and Tom as they play Texas Rangers called to the tiny town of Page, Texas. When one of their own is killed, these Rangers will stop at nothing to tear out the gnarled, diseased roots of corruption that are crushing this township and its surrounding county, but how deep do those roots run? It's A Dirty World (RPG), and things are about to get uglier.

Delta Green: Contingency 14.11.2016

A group of agents for the Program operating in the Northeast have been called up to a location in rural New York for a deniable op. No further orders have been given, so they wait, in the dark, in a car with false papers and their thoughts. When gunshots ring out at a nearby farm house, they realize the mission has just begun, but what exactly is the mission? I later ran this scenario for Patreon...

Red Markets: Fallen Flag – Episode 4 09.11.2016

A neighboring enclave wants Fallen Flag to clear out a walled neighborhood so the land can be used for other purposes. The client seems to be vague about the details of the job but the group needs the bounty. On the way to the job, they encounter a patrol of slavers. Can they even survive getting to the job site, let alone complete it?

Upwind: The Three Beasts – Strife 03.11.2016

Sponsor: Biohazard Games is running a Kickstarter for Upwind right now! Check it out to see the rewards and stretch goals, including one for The Three Beasts as a campaign book. Synopsis: The last of the Three Beasts is different than the others. It is not a massive entity able to destroy fleets and kingdoms by itself. Rather, it looks like one of the Kin and it can mind control nearly anyone it e...

Upwind: The Three Beasts – Alloy 29.10.2016

Sponsor: Check out the Upwind Kickstarter! Back now so the Three Beasts can be written as a full campaign. Take to the skies yourself! Synopsis: The second Beast, Alloy, is a massive flying war machine capable of destroying any fleet in battle. In order to fight it, the Explorer Knights must unite three powerful kingdoms into a military alliance. Each kingdom has its own unique problems which must...

Upwind: The Three Beasts – Scale 24.10.2016

Sponsor: The Upwind Kickstarter is in full swing! If you like this adventure, back it so I can write it as a campaign supplement. Synopsis: The crew of the Tender Branch head out to deal with the first of the Three Beasts, the Beast of Scale. A massive flying monster that can destroy an entire island by itself is too dangerous to let live but conventional weapons cannot harm it. The knights fly to...

Upwind: The Three Beasts – Prologue 19.10.2016

Sponsor: This episode is sponsored by Biohazard Games. Back the Upwind Kickstarter so the Three Beasts campaign can become a campaign supplement for Upwind! Synopsis: A group of brave Explorer Knights stationed at Outpost Stalwart are tasked with investigating a crashed ship in the Twilight Frontier. They find a blind prophet who warns them of an impending doom - Three Great Beasts shall destroy t...

Upwind: Bait and Switch – the Fall of the Dread Pirate Margit 14.10.2016

Sponsor: Biohazard Games is running a Kickstarter for Upwind. If you enjoy this AP, back the game! Ross is set to write a campaign for Upwind as a stretch goal. Synopsis: Wherein the player characters are Knights of the Guild’s 5th Fleet, obligated by the Treaties of the Convocation to police the skies of the failing nation of Vault. Recently, the region has come under siege by the Dread Pirate Ma...

Mutant Year Zero: False Haven 09.10.2016

After an apocalypse wiped out most of the surface, life continued in an underground bunker. Over the years, the children of the residents became more and more mutated, until some were scarcely recognizable as human. However, for three of the current generation of mutants, life is about to change. For a year, the guardians of the bunker have fought a war against monsters invading the lower levels....

13th Age: The Strangling Sea 05.10.2016

Enter the graveyard of doomed ships. Experienced seafarers know better than to risk the dangers of the Stranglesea: that terrible place where castaways cling to existence in the rotting hulks of trapped ships, and deadly creatures feast on the unwary. Now a band of adventurers must enter the Stranglesea and attempt to rescue the enigmatic engineer Inigo Sharpe from his imprisonment. But Sharpe is...

Red Markets: Fallen Flag – Episode 3 29.09.2016

Fallen Flag finds a job working for a faction inside Trabajo, one that will benefit the enclave itself. They must extract sensors from vending machines in a nearby high school. For some reason, the building is intact and the sensors are intact. No one seems to occupy it, a fact that troubles the takers, but they must do the job regardless of what awaits them. Of course, getting there and back pose...

Inverse World: The Composer of Souls 24.09.2016

For a long as anyone can remember, the residents of the sleepy community of Hephaestus' Link have lived in the shadow of the Great Necropolis. A hidden city of the dead that rests upon a massive island floating less that 10 miles from island-ring community. No one in the town knows who built it or how it came to rest so near to their remote trading islands.. While most of the residents of Hephaest...

Call of Cthulhu: Operation Downslope 19.09.2016

A group of British commandos infiltrate occupied France to rescue a defecting scientist in a mountain top command post and research lab. In order to save the scientist, they must take out a team of German soldiers and pose as them. Once inside, the team discovers the Nazis are tapping into unnatural forces to further their war efforts. Can the commandos carry out their mission even though they wer...

Red Markets: Fallen Flag – Episode 2 12.09.2016

After their score, Fallen Flag looks for work. They soon find a simple job, delivering cooking oil to a nearby enclave called the Coop. Fresh cooking oil is a valuable commodity in the Loss now that almost all of the prepackaged food from before the Crash has been eaten or has spoiled. Crossing a zombie-filled wasteland carrying heavy jugs of cooking oil is no easy task though and there's always a...

Feng Shui 2: Hotline HK – Part 2 06.09.2016

The vigilantes have seen a vision of their own deaths, but perhaps fate is not inevitable. Two men may be able to save them. One, a vicious Russian crime lord and the other is a strange American only known as Richard. Each is surrounded by armed goons of course. Can the vigilantes fight fate or will they find out that living by the mask always results in dying by the mask?

Feng Shui 2: Hotline HK – Part 1 31.08.2016

A group of vigilantes, inspired by a masked killer in Miami, fights organized crime in Hong Kong. They wear animal masks and use the lawless Kowloon Walled City as a base of operations. When they learn of a meeting between triads and a corrupt cop at a local tea house, they move in to wipe out the criminal scum. What secret is the cop offering to sell to the gangsters? If the vigilantes manage to...

Night’s Black Agents: The Thieves Code – Part 3 25.08.2016

The thieves have their prize but can they escape with it? The guardian of the museum has trapped them in a small town and has sent her remaining cultists and followers to catch them. Either the thieves must wait until the mystic barrier weakens or they must defeat the dread priestess of Hecate and her followers. Can they survive to cash in or will the cult of Hecate feast on their blood? Find out...

Red Markets: Fallen Flag – Episode 1 19.08.2016

Fallen Flag are a group of takers in Trabajo, an enclave located in a train yard in Greeley Colorado. They know this must be their last year on the job. They have to save up enough bounty to pull off the score of a life time, the engimatic "Two Banners", or die trying. Their first mission is a score. A fracking operation run by the government has been abandoned, leaving precious fuel for the takin...

Call of Cthulhu: The Wounded 12.08.2016

News: Bonus Horrors of War AP podcasts are available as a free download on our Patreon. Synopsis. The horrors of the First World War did not end at the battlefield for many. Crippling injuries affected countless soldiers and civilians on both sides. In one British countryside hospital, a group of wounded soldiers begin the long journey of coming to terms with their wounds when a doctor offers them...

Night’s Black Agents: The Thieves Code – Part 2 07.08.2016

The thieves now face their greatest challenge, stealing a priceless artifact from a well-guarded and remote museum. It has unusually strong security, including an armed response team and high tech alarm systems. Plus the thieves encountered the supernatural earlier, so they reasonably expect more occult interference. Planning and executing a flawless heist is easier said than done, but if anyone c...

Call of Cthulhu: We Cannot Hallow This Ground 03.08.2016

Civil War Cthulhu returns - now in the new Call of Cthulhu 7th Edition! Soon fter the Battle of Gettysburg, the Union decides to honor its fallen with a new national cemetery. But the task requires the disinterment, identification, and reburial of over 3,500 decomposing corpses from the battlefield. When rumors begin spreading of some irregularities in the project, President Lincoln summons a spec...

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