Jason Pitre

RPG Design Panelcast

Leisure EN ↓ 392 episodes

The best recorded panels and seminars about analog game design and publishing

Author

Jason Pitre

Category

Leisure

Podcast website

genesisoflegend.podbean.com

Latest episode

Mar 15, 2026

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Episodes

Episode 340: The Data is in, now what? 18.11.2022

Recorded at Metatopia Online 2021 Presented by Tanya Pobuda , Sarah Stang , Erika Chung , Eric Lang . We know where we stand - gaming, specifically analog gaming in this case, has a sexism and racism problem. We've proven that through our research. Now that we have the data to back up our lived experiences, what can we do to fix the problems?

Episode 339: Designing Rewarding Game Experiences 22.10.2022

Recorded at Metatopia Online 2021 Presented by Beth Rimmels , Sen-Foong Lim , Gwendolyn Marshall . As a GM or game designer, you can produce a rewarding or disappointing experience for players. Regardless of genre, game or goals, what your design focuses on and how it conveys that determines how it will be received. We'll discuss how to create satisfying experiences whether you're trying to scare...

Episode 338: Keepsake Games 10.10.2022

Recorded at Metatopia Online 2021 Presented by Jason Cox , Shing Yin Khor , Jeeyon Shim . Keepsake Games, Art, Education and Equity. Keepsake games, which generate material objects as a result of play, are a fascinating tool for classroom use. What if the experience of educational games was visually shaped by the students? How would this affect their engagement and retention of content? How can a...

Episode 337: The Aether and Beyond 24.09.2022

Recorded at Metatopia Online 2021 Presented by Richard Ruane , Diogo Nogueira , Sarah Blunt, Daniel Wilson and Noora Rose.   Cold, scary, empty, and filled with radiation, we all know the real void of outer space isn't a friendly place. But what opportunities do we get when we create settings in a different outer space, one we see in pulp novels, weird fiction, planetary romances, cosmic horror, a...

Episode 336: Selling Globally in an Evechanging World 12.09.2022

Recorded at Metatopia Online 2021 Presented by Jordan Russell. What is DDP? What is VAT? How can I expand my business Globally? If these are questions you have asked yourself then this session is for you. Come grab some knowledge with Jordan Russell (from ShipBob) on how to expand your business into different markets around the world. Becoming a global business isn't as scary as it seems.

Episode 335: Distribution in 2021 27.08.2022

Recorded at Metatopia Online 2021 Presented by Scott Morris and Michael Parker.   Are you a designer and want to know how your game gets distributed? Are you self publishing and want to know more about Distribution? Are you crazy enough to actually ask a Distributor anything? Join us as Scott Morris from GTS and Michael Parker from ACD discuss the U.S.'s 3-Tier system and answer questions.

Episode 334: Gaming as Experiential Learning 13.08.2022

Recorded at Metatopia 2021 Presented by Gabby Swab , John Harris , Ian Mercer . Role Playing as Experiential Learning: How Dungeons & Dragons Assists in Teaching Management Concepts" In Fall 2020, students across three universities participated in building a character based on their Ideal Entrepreneur, Human Resources Manager, or Leader. Using the format from the popular Dungeons and Dragons role-...

Episode 333: Creatively Limited 06.08.2022

Recorded at Metatopia Online 2021   Presented by Sen-Foong Lim , Paul Stefko , Moe Poplar and Quinn Murphy . Jonathan Lavallee was unable to attend for medical reasons. Analysis paralysis exists in creativity! When we put up limits and restrictions, we find new ways to solve problems and be creative. This panel will talk about what works for them when putting up walls around their creative process...

Episode 332: Language Matters: Clear vs. Flavourful Terminology 25.06.2022

Recorded at Metatopia Online 2021 Presented by Jonathan Lavallee , Sen-Foong Lim , Misha B. It's always great and interesting to have cool terms for features in your game, but there are moments when that can get in the way of what you're trying to say. We'll be talking about the importance of, and balance between, clarity and flavor in your text.

Episode 331: Designing and Publishing with ADHD 12.06.2022

Recorded at Metatopia Online 2021 Presented by Jay Dragon , Robert Donoghue , Rabbit Stoddard , Darla Burrow . Game design and publishing are complex tasks at the best of times, and particularly so for those dealing with ADHD. Many creatives struggle with maintaining their attention and concentration on their design and publishing work. How do you track your accomplishments and keep track of what...

Episode 330: Design and Composition 101 21.05.2022

Recorded at Metatopia Online 2020 Presented by Jack Parra , Melissa Gay . This panel for art beginners discusses technique, both in a general sense and specifically for the kinds of products you're likely to encounter in the game biz.

Episode 329: Writing One-Page Games 14.05.2022

Recorded at Metatopia Online 2020 Presented by Grant Howitt , Matt Jones, Alexi Sargeant , Jeeyon Shim , Jason Tocci . Writing long games is hard, but so is writing short games. What advantages do one-page games afford us? What can't they do? What can they do better than longer games? We're going to find out.

Episode 328: Basic Copyright for Writers and Designers 07.05.2022

Recorded at Metatopia Online 2020 Presented by Eric Whalen. This panel is a brief discussion of the basics of copyright law (and some other aspects of intellectual property law) as they pertain to writers and game designers. Members of the panel include game designers, publishers, writers, and former attorneys who have dealt with these issues themselves

Episode 327: Grow your RPG Brand 30.04.2022

Recorded at Metatopia Online 2020 Presented by Cat Tobin , Will Sobel , JR Blackwell , Christopher McGlothlin , Maz Hamilton. You're an RPG designer now! That's great, but now how do you get your awesome game in front of players who will appreciate it? How do you position yourself for future projects? Basically, how do you get your name on a game to mean something? Our panelists grapple with this...

Episode 326: How to Pitch Yourself Confidently 23.04.2022

Recorded at Metatopia Online 2020 Presented by Emily Escovar , Anne Ratchat . You've got a great game and you're looking to sell it, or maybe you're looking to get a position working for somebody else making games. How do you present yourself and your game in their best lights? Pitching's a necessary skill regardless of your role in the industry. Learn how to do it here!

Episode 325: Let Kids Break Your Game 04.04.2022

Recorded at Metatopia Online 2020 Presented by Kathleen Mercury and Julie Ahern . Any adult who's worked closely with kids as a teacher, caretaker, or mentor has a cache of stories about times they learned true humility at the hands of a child. This late night panel presents the argument that the youngest generation is our greatest asset. Join panelists as they break down (through real life, hilar...

Epsiode 324: Building Better Character Connections 26.03.2022

Recorded at Metatopia Online 2020 Presented by Cat Tobin , Becky Annison, Sharang Biswas . How to Design !More! !Drama! into your RPG! Some of the most satisfying role playing experiences come from the dramatic outcomes of emotional connections between player characters. We look at ways for tabletop and LARP writers to design for deeper character relationships and dynamics, to provide a structure...

Episode 323: A New Designer’s Toolkit 20.03.2022

Recorded at Metatopia Online 2020 Presented by Kyle Ott & Riley Parks. This panel will focus on tips targeted to those who are beginning their design careers. The presentation will include advice on how to approach a publisher and conduct publisher research. Our panelists will give new designers advice on how to get unstuck and resources to help them with their first designs.

Episode 322: Biracial Game Design 12.03.2022

Recorded at Metatopia Online 2020 Presented by Whitney Delaglio , Camdon Wright , Avraham Yosef Baez . People are told to tell their own stories when making games, but biracial folk are often forced into an unreasonable process of justifying their marginalization regardless of their life experiences. We'll also talk about the racist foundation of not allowing designers to speak about living in, gr...

Episode 321: The Care and Feeding of your Creative Self 07.03.2022

Recorded at Metatopia Online 2020 Presented by Roberta Taylor , Paul Saxberg , Kimberley Lam , Shoshana Kessock. How do you keep a creative spark alive when everything is coming to pieces around you? This panel will discuss some practical ways to nurture your creative self when you feel like you can't possibly make anything.

Episode 320: Resonant Theming for Greater Emotional Impact in Board Game Design 26.02.2022

Recorded at Metatopia Online 2020 Presented by Sarah Shipp , Kathleen Mercury , Eric Slauson . How do designers get their themes to reverberate across the hobby? By adding depth, shape, and clarity to their themes. Let's talk about how to avoid muddy themes and create games that sing.

Episode 319: Feminist Worldbuilding 20.02.2022

Recorded at Metatopia 2020 Presented by Misha Bushyager , Elsa Sjunneson , Kristen Roberts Explicitly feminist world-building will consider all the ways that traditionally domestic tasks and arts enrich your setting and shape your characters. From textiles to food, child-rearing to death rituals, considering the ways these details fit together will make for deeper, richer game experiences. These p...

Episode 318: Transformative Larping 07.02.2022

Recorded at Metatopia Online 2020 Presented by Chance Feldstein , Erika Skirpan , Jessica Comstock , Jon Cole. Generally, "transformative" games teach skills, facilitate personal insights or shadow work, or otherwise have a significant impact on your non-gaming life. What makes a LARP game transformative without sacrificing fun and other important elements?

Episode 317: Different Traditions of Indie Publishing 29.01.2022

Recorded at Metatopia Online 2020 Presented by Jason Pitre , Fiona Geist , Darren Watts , Viditya Voleti. Indie game publishing is a strange craft and the design communities approach the process differently. In this panel, we will explore the similarities and divergences in publishing approaches from a Story Game, Sworddream, Trad and OSR perspectives. Let's share our knowledge and get weird.

Episode 316: How to Make and Sell RPG Adventures 22.01.2022

Recorded at Metatopia Online 2020 Presented by Graham Walmsley , Christopher McGlothlin , Darren Watts , Lynne Hardy , Alex Helms. It's almost a truism that it's very hard to make RPG adventures, scenarios and modules that will sell unless you're talking about the very biggest games. Is that really true? Let's share some tricks and tips on this panel!

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