Ross Payton
Role Playing Public Radio
Commentary and Comedy Edition
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Episodes
Gareth Hanrahan on The Borellus Connection – A new Fall of Delta Green Campaign 01.09.2024 10:37
I caught up with Gareth Hanrahan at Gencon this year to talk about the Borellus Connection, a new campaign for Fall of Delta Green. Find out the secrets behind this globe hopping 1960s campaign! This interview has been mirrored on Youtube.
Actual Play Podcasting 101: Panel at Gencon 2024 20.08.2024 53:55
Do you have questions on actual play podcasts? Talk to Ross Payton (RPPR), Caleb Stokes ( Dead Channels ), Rob Stith, ( Orpheus Protocol ) and Ethan Cordray ( Technical Difficulties ) for all the answers you want! We talk about creating shows, running them, editing, marketing, and many other topics related to running an AP podcast. We recorded this panel at Gencon 2024. Enjoy!
Gencon 2024 Highlights – Episode 203 11.08.2024 9:08
This episode is also on Youtube with original video of Gencon 2024. Check it out! We’re back from Gencon 2024! We recorded panels, played and bought new games, and a lot more. Caleb won a Gold Ennie for God’s Teeth! I wanted to get out a quick summary of Gencon to let you all know the highlights. Find out what panels and events we recorded and some of the new trends in tabletop gaming....
Is Expensive Art Necessary for success in RPGs? Episode 202 26.07.2024 33:10
Art for tabletop RPGS is not technically necessary but it does help. Chris and I discuss the role of art in RPGs and review Art by Nohr, a book by Mork Borg co-creator, Johan Nohr. We’re experimenting with video with this episode, so subscribe to us on Youtube for Gencon coverage and more! Check out Chris’ Youtube channel where he discusses video game history and more. We’re doin...
RPPR Game Designer Workshop: Labyrinths of Lost Futures and the Modern Megadungeon – Concept 09.05.2024 44:54
I have begun working on a new role playing game. It is called Labyrinths of Lost Futures, a modern day dungeon crawling hauntological fantasy. Delve into weird ruins with an enchanted gun and cellphone. Fight cryptids in a haunted trailer park. Escape a time loop based on a person’s childhood memories. Caleb has some questions and comments about the game. If you want to see some artwork of t...
Ludonarrative Dissidents Season 3 preview: Hole in the Sky – Dungeon Crawl Classics 04.03.2024 1:17:48
The Kickstarter for season 3 of the Ludonarrative Dissidents podcast is now live! Back it today to help us fund another full season of this podcast. The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, stron...
Mega Dungeon Meandering – Episode 1 – Stonehell – Surface Level 16.02.2024 1:03:24
Mega Dungeon Meandering is a deep dive into one of the best reviewed mega dungeons of all time, Stonehell : Stonehell Dungeon is a classic-style mega dungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than 40 new monsters, and discover 18 mysterious magical items — and that’s just in t...
Delta Green Impossible Landscapes Campaign Post Mortem – Part 2 – Episode 201 26.12.2023 1:19:17
We conclude the post mortem discussion of Impossible Landscapes, after the interruption from the previous episode. We now have a campaign index page , so you can easily find al of the episodes and other relevant bits for the campaign. Maddy as Ryan West, paramedic Thad as Marley Madelyn, FBI agent Fae as Yersinia Riszek, cryptographer Rob Stith as Jørgen Nygård, undercover agent Ross as the Handle...
Delta Green Impossible Landscapes Campaign Post Mortem – Part 1 – Episode 200 11.12.2023 1:13:06
Our actual play run of the surreal horror campaign, Impossible Landscapes, is now done. The cast and I discuss the characters, plot, and more! Find out the secrets behind the campaign and my advice for running this challenging but rewarding campaign. Maddy as Ryan West, paramedic Thad as Marley Madelyn, FBI agent Fae as Yersinia Riszek, cryptographer Rob Stith as Jørgen Nygård, undercover agent Ro...
The Mixed Six – Back at it Again 18.09.2023 1:37:22
We’re back for another episode! I found a bottle of Blanton’s bourbon and to celebrate my discovery, we recorded a new episode. Spencer even has a new food rating system! Back The Night Clerk zine! A modern horror RPG scenario from Ross Payton! We’re talking about a wide range of topics – check it out: Beer : Prairie Artisan Ale Stuf’t (2) Segment : Dissecting Our Fun...
The Mixed Six: Hot Takes on Ice – The Flash 16.09.2023 30:43
The Flash is a spectacularly bad movie. Caleb, Spencer, and I got together to discuss exactly WHY it was so bad. I was part of a podcast called The Mixed Six for nearly 6 years. I had a blast making it and I’m proud of the episodes we made. It ended a year ago, but we came back together recently to record a reunion special episode. This is Hot Takes on Ice, a shorter podcast we did on a sing...
Architectural Horror and the Night Clerk Zine – Episode 199 05.09.2023 1:08:18
Architectural horror is a subgenre of intention. Novels like House of Leaves, movies like The Shining, the Saw series, and games like Control can all be called architectural horror, but what does that mean? Rob Stith of the Orpheus Protocol and I talk about the genre and my new scenario, The Night Clerk, which is now funding on Backerkit! If you want to know what the three types of architectural h...
Game Designer Workshop: The Night Clerk Zine – System-less Scenarios with Caleb Stokes 14.08.2023 1:00:24
A system-less RPG scenario is designed to be able to run in any system for a particular genre. Writing one is just as challenging as writing one for a single system. I’m launching a crowdfunding campaign on Backerkit for The Night Clerk , a system-less modern horror scenario, as a zine. In this episode, Caleb Stokes, author of No Security a collection of system-less scenarios, and I talk abo...
D20 Swinginess and Combat – Episode 198 24.07.2023 1:22:36
Many RPGs use d20s for resolving combat, like D&D, 13th Age, and Lancer. Caleb and I have been playing a lot of d20 games recently and we wanted to talk about the nature of d20 combat. It’s a very swingy system, where every combatant can miss in a single round, resulting in nothing happening. Can this problem be fixed? News: I am exporting all of RPPR’s back catalogue to Youtube! L...
Fate Core: Cointract Island – Post Mortem 22.06.2023 1:06:26
We ran a Fate Core campaign called Cointract Island on RPPR Actual Play. Over 16 episodes, a trio of heroes explored an island overrun with genetically engineered and cybernetically enhanced creatures. In this post mortem, Bridget, Fae, Lydia, and I discuss the campaign’s themes, the Fate system, and crypto bro culture. Bridget as Felicia, cat girl bartender Lydia as Aava Amaranth, cyborg ha...
Game Designer Workshop: Termination Shock and Crowdfunding with Greg Stolze 10.06.2023 1:13:37
I talked with Greg Stolze , author of Reign , Termination Shock , co-author of Unknown Armies, and writer on many other books (and my co-host on Ludonarrative Dissidents podcast) about his new Kickstarter for Ships , a supplement for Termination Shock. We talked about the core mechanics for Termination Shock , game design, and crowd funding RPGs. Back Ships: How to Build and Blast Them on Kickstar...
Recommendizer: Delta Green 16.05.2023 1:06:53
Delta Green is a popular horror RPG but it can be hard to understand how to get its tone or its procedural elements. Caleb, Jason, and I discuss some media to look at when trying to ‘get’ the Delta Green vibe. This is a preview episode of our new series on the RPPR Patreon, where we recommend media sources to inspire and inform for a particular genre or game. Check out the entire Recom...
Game Designer Workshop: The Obscenity of Books 05.05.2023 1:04:32
Caleb is back discussing his progress on Red Markets. After a recent gaming retreat, Caleb developed a theory he wanted to discuss in this episode, about the obscene and the scene. The scene represents the public, socially acceptable aspects of a given object or activity. The obscene refers to the hidden, taboo aspects. In RPGs, the scene is what we say about our games but the obscene is how we ac...
What RPGs can learn from Board Games – Episode 196 21.04.2023 1:18:30
In this episode, James Wallis, co-host of Ludonarrative Dissidents podcast and author of “ Everybody Wins: Four Decades of the Greatest Board Games Ever Made ,” and I talk about what RPG designers can learn from board games. We talked about the history and influence of board games, the challenges of playtesting RPGs, and how incorporating board game mechanics can benefit RPG design. We...
OMG the OGL Situation?! – Episode 195 22.01.2023 1:11:23
Wizards of the Coast has stepped on a series of rakes with a series of proposed changes to the Open Gaming License (OGL). What is the OGL and why is WOTC is trying to destroy a popular thing in the industry? Caleb and I discuss what’s going on and what some possible outcomes of this controversy are. News : Check out the newest episode of RPPR After Hours for a hilarious dive into the lowest...
Game Designer Workshop: Should We 2E? 05.12.2022 1:00:06
Caleb and I discuss the possibility of creating a second edition of Red Markets and Base Raiders. It’s a major task, so examining the pros and cons is a necessary first step. Updating the mechanics, revising the lore, and improving the information design are all big challenges, not to mention the logistics of getting a game funded by crowdfunding. Check out Hebanon Games to see Caleb’s...
After Hours Preview: Synnibarr Book of Fate 16.11.2022 11:23
We’re back for one more round with Synnibarr 3ED. Caleb, Thad, Baz, and I dive into the GM (or Fate in the parlance of Synnibarr). We’re all guests in Raven’s house, so find out what his wisdom for running a RPG is. What is the ADDA model? Why are there so many random tables? We’ll try to unravel the mystery that is Synnibarr but we may find ourselves stranded on the Worlds...
Episode 194: Game Design in Horror Movies 23.10.2022 1:24:17
News: There’s a horror video marathon on the RPPR Patreon Discord on Sunday October 30, starting at 3 pm CDT! Sign up for the RPPR Newsletter and get a FREE Monster PDF! Synopsis: After watching the first 7 Saw movies in the last week, I realized that game design comes up in a lot in horror films. I got Chris and Aaron to talk about the franchise and other horror movies that intersect with g...
Preview of After Hours: Synnibarr Third Edition – Character Creation 10.10.2022 16:48
Making a player character for Synnibarr Third Edition is perhaps the most challenging part of the game. Baz, Noah, Thad, and I attempt to make a group of characters for the game and discover that do not perceive reality in the same way that Raven McCracken does. We do learn that you can technically mount a chain gun on a horse though. Listen to the full episode on the RPPR Patreon . Join today to...
Episode 193: Designing Monsters for RPGs with Greg Stolze and Caleb Stokes 19.09.2022 1:05:05
Designing new monsters for your RPG is a time honored tradition for most GMs. I got Greg Stolze and Caleb Stokes to talk about their approaches to creating new creatures for games. Is the monster a metaphor or just a weird new enemy to fight? Get some tips on becoming Dr. Frankenstein for your next game! News : Caleb is running Delta Green on Twitch on September 28 at 6 pm CST. F ollow the Delta G...
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