Retronauts

Retronauts

Leisure EN ↓ 717 episodes

The original classic gaming podcast continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!

Be sure to visit the podcast's website and support the creator: audioboom.com

Author

Retronauts

Category

Leisure

Podcast website

audioboom.com

Latest episode

Oct 12, 2026

Where to listen?

Podcasts in the app Replaio Radio Coming soon

Podcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts

Get it on Google Play Install for free Android almost 10M downloads · 4.8 rating iOS soon

Episodes

Retronauts Episode 247: Classic gaming in Germany 20.09.2019

We often talk about the U.S., Japan, and the U.K., but what about the rest of the world? Games journalist and historian Thomas Nickel takes time out of his Tokyo Game Show work to share some insights into the classic gaming experience in Germany.

Retronauts Episode 246: Demon's Souls 16.09.2019

In the past decade, developer From Software went from making poorly reviewed oddities to being one of the most important developers in our modern era. And it all started with Demon's Souls, a humble, slightly janky game that challenged the new standard of frictionless gameplay in the HD era, and delivered an experience we didn't know we were so hungry for. On this episode of Retronauts, join Bob M...

Retronauts Episode 245: Lemmings (With Mike Dailly) 09.09.2019

Jeremy Parish teams up with the Retronauts East crew to discuss PC classic puzzle-action game Lemmings before jumping into a one-on-one interview with one of the game's designers, Mike Dailly of DMA Designs.

Retronauts Episode 244: The Secret of Monkey Island 06.09.2019

Now that Retronauts has transitioned to deep dives of single titles over the past few years, it's about time to focus on a genre we rarely touch: adventure games. That said, this marks the beginning of a limited series where I (Bob) will be covering the entire LucasArts adventure library—one game per episode—hopefully with new and/or rare guests. Since I'm not covering these games in any particula...

Retronauts Episode 243: Final Fantasy VIII 02.09.2019

Continuing our journey through the Final Fantasy series, Kat Bailey joins Jeremy Parish and Bob Mackey to talk about what makes Final Fantasy VIII such a weird and wonderful chapter in the series—just in time for the remaster! Just mind the spoilers...

Retronauts Episode 242: Strider 26.08.2019

Jeremy Parish, Bob Mackey, and Shane Bettenhausen paraglide into Kazakh S.S.R. to profess the glory of a game that remains indelibly cool even 30 years later: Capcom's Strider.

Retronauts Episode 241: The Return of Listener Comments Catch-Up 23.08.2019

The curse of the podcaster means we usually have so much to say in our limited time that we often don't have space to let you get a word in edgewise. So, every six months, I (Bob) like to collect comments and questions from the last six months' worth of my episodes—from both the main site and Patreon—and respond to them with a guest. So this week, join me and Jeremy as we respond to your thoughts...

Retronauts Episode 240: The Running Man 19.08.2019

Just as video game boss fights were becoming more sophisticated, Hollywood gave us 1987's The Running Man, a movie that—whether its writer knew it or not—exists as a 100-minute-long boss rush. Though other big, beefy action movies of the '80s inspired video games more directly, this lower-profile entry in the Schwarzenegger canon might have had an even bigger effect on the way we look at boss figh...

Retronauts Episode 239: Super Smash Bros. 12.08.2019

If you like Smash Bros., you'll be angry about this episode! Jeremy, Chris, Ben, and Benj gather to discuss the classic influences that define Smash Bros. Ultimate, but they get sidetracked and turn what was supposed to be a quick series overview into a full, rambling, off-the-cuff episode that veers wildly beyond what they had prepped and researched for. Whoops!

Retronauts Episode 238: Nathan McCree on Composing Tomb Raider Tunes 09.08.2019

Composer Nathan McCree reminisces about his groundbreaking work creating the soundtrack for Lara Croft's earliest adventures, the challenges in revisiting that material decades later, and... The Spice Girls?!

Retronauts Episode 237: X-Wing 05.08.2019

By patron request, Jeremy Parish and Bob Mackey recruit Kat Bailey and Jason Wilson to scramble all fighters and mount an unrelenting assault of knowledge against the topic of LucasArts' classic Star Wars sandbox shooter series X-Wing (and TIE Fighter).

Retronauts Episode 235: Mailbag—New Super Mario, FF Tactics, Gaming Holy Grails 02.08.2019

The Retronauts East crew (Jeremy Parish, Benj Edwards, Ben Elgin, and Chris Sims) responds to YOUR letters about episode topics that may or may not have already been published, including New Super Mario Bros. and Final Fantasy Tactics.

Retronauts Episode 236: Super Mario Maker 29.07.2019

We're living in the era of the gig economy, and now our apartments are hotels, our cars are taxis, and we even have to make Marios ourselves. But that's okay, because Nintendo's Super Mario Maker series has thrived over the past half-decade as not only a celebration of Mario's 2D legacy, but an amazing toolset that lets budding creators put together levels that aren't even in the wildest dreams of...

Retronauts Episode 234: Spider-Man 2 with Jamie Fristrom 22.07.2019

The Retronauts East crew looks back at the legacy of beloved superhero classic Spider-Man 2 for PlayStation 2. Then, Jeremy Parish talks to designer/tech lead Jamie Fristrom about the game's creation.

Retronauts Episode 233: Final Fantasy Tactics 15.07.2019

Jeremy Parish, Bob Mackey, Kat Bailey, and Shivam Bhatt equip their Dictionaries and set their Reaction Skills to "Podcast Debate" as they form up into a squad and take on Final Fantasy's all-time greatest spin-off: 1998's Final Fantasy Tactics for PS1.

Retronauts Episode 232: Nester 12.07.2019

Mario might be Nintendo's big-time mascot, but for six years of Nintendo Power, one banana-haired brat served a similar role. In what amounted to one of the first manga series snuck into the hands of American children, Nester existed as the foil to the real-life know-it-all Nintendo rep Howard Phillips, who used his insider info to humiliate a small child through a few dozen very entertaining and...

Retronauts Episode 231: Kemco-Seika 08.07.2019

Jeremy Parish and Anthony Schwader look back at the checkered history of publisher Kemco-Seika—from iffy original works to beloved conversions of computer classics. And lots of Crazy Castles.

Retronauts Episode 230: Teenage Mutant Ninja Turtles in 1989 01.07.2019

Before the launch of the go-go '90s, a certain green foursome closed out the decade with a bang. Though the Teenage Mutant Ninja Turtles entered the comic book world in 1984 and debuted on television in 1987, 1989 belonged to the Turtles, with weekday cartoon episodes, a movie in the works, and, at long last, a chance to be the Ninja Turtles in both console and arcade forms. On this episode of Ret...

Retronauts Episode 229: Retrotainment on Creating Modern NES Games 28.06.2019

Tim Hartman and Greg Caldwell from Retrotainment talk to Jeremy Parish about the art and science of creating brand-new NES games such as Full Quiet.

Retronauts Episode 228: Console Launch Lineups 24.06.2019

By patron request, Jeremy Parish and Bob Mackey revisit the topic of classic console launch lineups from Atari 2600 to Super NES with Chris Kohler and Steve Lin. How did these first games speak to their systems—and to the state of gaming at the time?

Retronauts Episode 227: Console Roguelikes through Mystery Dungeon 17.06.2019

The second part of our journey into roguelike history sees experts Jason Wilson and John Harris join Bob Mackey and Jeremy Parish to explore the protoplasmic origins of the genre's console renditions through the near-perfection of Shiren the Wanderer.

Retronauts Episode 226: Aladdin Games 14.06.2019

Now that Disney's live-action Aladdin movie is out, we finally have a great excuse to jump back in time 25 years to examine the animated version of that property—one that was oddly important to the 16-bit console wars. Virgin Interactive's Genesis game mostly overshadowed Capcom's SNES interpretation thanks to some still-impressive technical tricks, but the conventional wisdom about the Sega versi...

Retronauts Episode 225: Resident Evil 4 10.06.2019

Resident Evil 4 has quietly been one of the most influential games of the past 20 years, and now that a shiny new port is available on the Nintendo Switch, there's never been a better time to dig into the game that redefined the third-person shooter genre. Capcom took an incredible risk by throwing out nearly everything that defined the series for its fourth iteration, and even though it took four...

Retronauts Episode 224: Virtual Boy Revisited 03.06.2019

Jeremy Parish, Bob Mackey, Caitlin Oliver, and Brian Clark convene to discuss Nintendo's least-successful console ever: The benighted Virtual Boy. And it's not as dire a discussion as you might expect—in fact, you might even call us fans.

Retronauts Episode 223: Epoch's Game Pocket Computer 31.05.2019

Jeremy Parish and Bob Mackey consult with handheld connoisseur Alex "kraeman" Forsyth about the impressive portable system that beat Game Boy to the punch by five years: The Epoch Game Pocket Computer.

Listen to the Retronauts podcast in Replaio

Radio and podcasts in one app - free, with no sign-up. Install today and do not miss the launch

Get it on Google Play

Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.