Rob Alvarez

Professor Game Podcast

Business EN ↓ 453 episodes

#1 Gamification Podcast | Insights and Real-World Strategies to Boost Engagement, Loyalty & Retention. Professor Game helps innovators, product leaders, and educators use gamification and game thinking to create engagement that lasts.🎙️ Hosted by Rob Alvarez — TEDx Speaker, consultant, and host of the #1 Gamification Podcast — each week brings you practical insights, case studies, and frameworks from 400+ global experts and proven real-world examples. Expect interviews with top practitioners in gamification, game design, and behavioral strategy, plus solo episodes where Rob breaks down practic...

Author

Rob Alvarez

Category

Business

Podcast website

www.professorgame.com

Latest episode

Jul 6, 2026

Where to listen?

Podcasts in the app Replaio Radio Coming soon

Podcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts

Get it on Google Play Install for free Android 5M+ downloads · 4.8 rating iOS soon

Episodes

Alessandro Canossa Studying the Effect of Games | Episode 152 21.09.2020

Alessandro Canossa is an Associate Professor at The Royal Danish Academy of Fine Arts, Schools of Architecture, Design and Conservation. He is the Czar of Player Experience at modl.ai and has been straddling between the game industry and academia for many years. He has been an Assistant Professor at the IT University of Copenhagen, Associate Professor at Northeastern University in Boston and he's...

Kathleen Mercury with Failing to Succeed in Game Design | Episode 151 14.09.2020

Kathleen Mercury, M.A.T., M.E.T., has been teaching gifted middle school students for fifteen years using design thinking to create functional art from designing tabletop games and RPGs to filmmaking, cosplay, and more. She shares all of her game design teaching resources at www.kathleenmercury.com for free, and loves to collaborate with educators and industry leaders to promote game design curric...

Nicole Lazzaro Applying Her 4 Keys 2 Fun | Episode 150 07.09.2020

Nicole Lazzaro, immersive media trailblazer, entrepreneur and game industry veteran has run XEODesign for 27 years. She discovered how game mechanics create emotion, designed the 1st iPhone game, and the 4 Keys to Fun used by millions of leading developers worldwide. Her 4 Keys are baked into the AI for the Sims and inspired IBM Watson's sentiment analysis. Her game Tilt World planted 16K trees in...

Cedric Pontet Facilitating Games for Learning | Episode 149 31.08.2020

Cédric Pontet is CTO @ Agile Partner, founder @ #play14, EventStormer, Sketchnoter, Happy Salmon guru, Gnome drawing expert, and much more. He is a seasoned software expert and Agile/Lean coach. He started his software engineering career in 2001 and since 2005, has been happily employed at Agile Partner, where he has worked on a large variety of projects, for customers in both the public and priva...

Jesper Juul and Handmade Games | Episode 148 24.08.2020

Jesper Juul is a pioneering video game researcher and occasional game developer. With a background in both literature and programming, Jesper has dedicated his life to taking video games seriously as culture and art form. He has published four books on MIT Press, and taught at MIT, NYU, among others. He is currently teaching at the Royal Danish Academy of Fine Arts, School of Design, in Denmark.

Gamer Motivations with Nick Yee | Episode 147 17.08.2020

Nick Yee is the co-founder and analytics lead of Quantic Foundry. For over two decades, he has conducted and applied research on the psychology of gaming and virtual worlds using a wide variety of methods. At Stanford University, he used immersive virtual reality to explore how avatars can change the way people think and behave. At the Palo Alto Research Center (PARC), he applied social network an...

The Simple Games that Win with Adrian Hon of Zombies, Run! | Episode 146 10.08.2020

Adrian Hon is co-founder and CEO at Six to Start, creators of gamelike stories and story-like games including the world's bestselling smartphone fitness game, "Zombies, Run!" with four million players. Six to Start's clients have included Disney, the BBC, Channel 4, and Penguin, and the company has won multiple awards including Best of Show at SXSW. Adrian is author of A History of the Future in 1...

Felipe Walker Into Game-Based Learning for Business Education | Episode 145 03.08.2020

During the last 6 years, he has been teaching courses in the Operations Management area at undergrad, graduate and executive levels. Although he loves teaching, he realized how old fashioned and non-effective is the traditional way of teaching. Based on that experience, he founded GameLab in 2013, an EdTech company that develops online and short-term simulators that enhance the motivation, engagem...

With Mario Herger Looking into Gamification History | Episode 144 27.07.2020

Mario has been living in Silicon Valley since 2001. He is researching technology trends, writing books and consulting companies on topics such as Innovation, Silicon Valley Mindset, Foresight Mindset, Automotive, Artificial Intelligence, Creativity, Intrapreneurship. For many years he worked at SAP as a development manager and innovation strategist. Now he helps companies on how they can apply the...

Nick Metzler Looks for the Emotional Hook in Games | Episode 143 20.07.2020

Nick Metzler has been designing games since he was 4. As a two-time award-winning designer in the Toy and Game Industry, Nick has pushed the boundaries of what board games could be, having worked with major licenses such as Marvel and Disney and integrated smart speakers into his game design. He's designed challenges for Survivor, helped design an experimental entrepreneurship class at USC taught...

Ibrahim Jabary of Gamelearn with Corporate Game-based Learning since 2007 | Episode 142 13.07.2020

Ibrahim Jabary is the CEO and one of the founders of Gamelearn, where he has participated in the concept of all the videogames of the company. He studied business. Later, he did his MBA at IE Business school. After a career in international companies and his experience at Jabary Consulting, a face-to-face training company for managerial skills, he embarked on the adventure of founding Gamelearn in...

Toby Beresford and his Book Infinite Gamification | Episode 141 06.07.2020

Toby Beresford is an expert on using gamification and statistical metrics in business to build the best working teams. He has appeared on Sky News, as a keynote speaker and has written about gamification for .net magazine and others. Toby has worked with organizations large and small including IBM, PwC and has even gamified the United Nations to encourage UN staff to use social media to promote th...

Brian Collins from Disney Imagineer to Gamification | Episode 140 29.06.2020

Brian began his fascinating and unique career as a Walt Disney Imagineer, where he helped "create the magic" for Disney's Florida theme parks before going on to produce work for a who's-who list of corporations and small entrepreneurial ventures.  Along the way, he became a passionate educator, serving as an adjunct professor at several schools and as an Innovation Specialist for online education....

Sylvester Arnab's Hybrid Gamification Model | Episode 139 22.06.2020

Sylvester Arnab- professor of Game Science, who is the applied innovation lead at the Disruptive Media Learning Lab of Coventry University, an associate of the Centre for Post-Digital Cultures, and the co-founder of the award-winning GameChangers initiative.

Andrew Lau Brings Iterative Learning to Gamification | Episode 138 15.06.2020

Andrew Lau is the CEO and founder of Think Codex – a multiple award-winning Gamification Organization headquartered in Malaysia. He is also the current Chair of the International Gamification Confederation (GamFed) – which is a community of gamification experts, academia and professionals from around the world. During his university years, he averaged 16 hours of video gaming daily for up to 2 wee...

Emil Oliver Creates Massive Business Education Games | Episode 137 08.06.2020

Emil is the founder of Hubro Education, who develop learning games for business education. He founded the company after a professor approached him, frustrated that he couldn't find a learning game that met his requirements. Today, their simulation games are used in 14 countries all around the world.

Bill Watson with Feedback and Iteration for Games in Education | Episode 136 01.06.2020

Bill Watson is an Associate Professor of Learning Design and Technology in the Department of Curriculum and Instruction at Purdue University and director of the Purdue Center for Serious Games and Learning in Virtual Environments. His research focuses on the critical, systemic change of education to realize a personalized paradigm, including the application of technology such as video games and di...

Michael Cosimini Uses Visuals to Create Games for Busy Doctors | Episode 135 25.05.2020

Michael Cosimini is an Assistant Professor of Clinical Pediatrics at the Keck School of Medicine of the University of Southern California and an attending physician at Children's Hospital Los Angeles. He is a contributor and associated producer of the pediatric continuing medical education podcast Pediatrics Reviews and Perspectives and the designer of Empiric Pediatric, a 2-4 player card game use...

Amany Annaggar Brings Gamification Into Science Education | Episode 134 18.05.2020

Amany Annaggar is a researcher at Humboldt Universität zu Berlin in the chemistry education department and the founder of Sci2Play. Her Ph. D. research is about Gamification and serious games as assessment tools of problem-solving competence in chemistry education. Besides her Ph. D. research, she worked as a tutor and lab assistant at Humboldt Universität zu Berlin and on 2 EU projects in science...

Yu-kai Chou Creating Frameworks including REMOTE | Episode 133 11.05.2020

Yu-kai Chou is an Author and International Keynote Speaker on Gamification and Behavioral Design. He is the Original Creator of the Octalysis Framework, and the author of Actionable Gamification: Beyond Points, Badges, and Leaderboards. He is currently President of The Octalysis Group and the Founder of Octalysis Prime, a Gamified Mentorship Platform. Yu-kai has been a regular speaker/lecturer on...

Albert van der Meer with All the Disciplines in Gamification | Episode 132 04.05.2020

Albert van der Meer is a Creative Gamification Consultant with aeStranger, which operates from and is based in the Netherlands. His lies specifically in narrative, visual entertainment and storytelling. With these skills and knowledge, Albert has helped businesses, educational institutions, and other corporate environments to better improve team cooperation and develop deeper, more meaningful lear...

Digital Board Games in Education with Scott Rencher | Episode 131 27.04.2020

After spending ten years in strategy in the wireless and tablet groups for Intel, Scott was bitten viciously by the board gaming bug and left to pursue his passion. Five years prior he joins with North Star Games to startup a new studio focused on making great digital board games.  Scott now runs the development team and is the product manager for North Star Digital Studios.  Evolution Board Game...

Teresa Chan with Emergency Medicine Education Gamification | Episode 130 20.04.2020

Dr. Teresa Chan is an associate professor at McMaster University. Currently, she is the Assistant Dean, Program for Faculty Development in the Faculty of Health Sciences at McMaster. She is also the Director of the RCPSC Clinician Educator Area of Focused Competency Diploma program, and the Competency Committee Co-Director for the RCPSC emergency medicine residency program. Additionally, she serve...

Vince Siu Defining the Constraints for Games and Gamification | Episode 129 13.04.2020

Vince Siu is the Co-founder and Managing Partner at Press Start Hong Kong, a games consultancy with a mission to change the world through play and games, and leads Press Start Academy, its after-school education arm. He is also the Founder and CEO of Epiphany & Labs, a boutique innovation consultancy with a social conscience. Outside of work, in a voluntary capacity, Vince serves as Vice Curator o...

Gamification Going for Online Classrooms During COVID19 with Dustin Staats | Episode 128 06.04.2020

This episode is quite different, it is the audio taken from the live stream that Dustin Staats and I did on Facebook and Instagram. These show notes will also be different, given that the conversation mostly unstructured, except for the questions that we prepared beforehand and that I mention below. Right after that, I'm going to mention some resources that relate to the move to online for educato...

Listen to the Professor Game Podcast podcast in Replaio

Radio and podcasts in one app - free, with no sign-up. Install today and do not miss the launch

Get it on Google Play

Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.