Daniel
Primæval Fantasy
I'm Daniel, and these are my musings on RPGs, focusing on my own game, "Primæval Fantasy".
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Episodes
10. Mystery, the Mirth of Role Playing 06.04.2021 22:26
Meandering Musings: Here I discuss the power of the "Unity of Perspective" between the players & their characters, and how severely restricting information from the players deepens the mystery they want. This even includes extending the Fog of War into some game mechanics, especially the supernatural.
9. "Save vs. Akrasia" - PC Willpower. 23.03.2021 23:46
Episode 9 - My first "Meandering Musing" episode. Here I walk-talk about PC willpower, vigilance, & courage.
8. The Impact of RPG Mechanics 25.11.2020 11:16
Ep 8 -- Part Three of the "Getting on the Same Page" series. Here I discuss how which RPG system (mechanics) you use steers the feeling of your game in one direction or another. As with each part of this series, I encourage gamers to ask, "What experiences do we really want?" and then to pursue that goal using every tool at our disposal. In this instance, it may lead us to change RPG s...
7. Subcontracting a Player to be your Baddie 15.11.2020 13:19
Remembering my experience running the antagonist in someone's campaign. Loads of fun, & it shines light on your GMing style. Maybe you're not as neutral as you thought you were.
6. Transforming your RPG 'Chimera'. 13.11.2020 11:54
6. Part Two of "Getting on the Same Page" series. Here I discuss the "RPG Chimera" - The blend of tabletop miniature wargaming and Make Believe, and I muse about what exact mixtures different people actually want. We are not confined to use either a 50/50 hybrid split, nor to stick with whichever variation of the chimera we inherited. We can transform our chimeras by altering our gamin...
5. Primæval Fantasy -- My Quest for a Mystical Fantasy Otherworld. 09.11.2020 15:48
My quest is to create the strongest iteration of a deeply premodern, mystical otherworld, and eschew (what i call) the modernic Fantasy subgenres.
4: Choosing from Time's Tapestry 02.11.2020 33:44
Here I ruminate on the quasi-historical options we have as backdrops for our Fantasy settings. Many seem to default to (some variation on) the High-Late Middle Ages, but we have many earlier stages we can use as well, and these can bring specific advantages for Fantasy campaigns.
3. Fantasy: What Exactly Do You Want? 31.10.2020 8:23
Part One of 'Getting on the Same Page' with your groups (and yourself). This explores the most important element of Fantasy RPGing: What precise Fantasy Subgenre do you want when you play? Take the time to find it, & then discuss it with your groups.
2. Cause & Effect GMing 29.10.2020 15:54
I explore incorporating legitimate Cause & Effecting GMing into campaigns.
1. What are (Fantasy) Role Playing Games? 26.10.2020 8:59
A short description of RPGs for those who are brand new to them.
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