Night Owl Nerds

Night Owl Nerds

Leisure EN ↓ 166 episodes

Sometimes, life gets in the way. But we at Night Owl Nerds make time for our hobbies. We stay up late, we play some DnD, and then it's back to our lives. Come join us on harrowing adventures in fantastical realms!

Author

Night Owl Nerds

Category

Leisure

Podcast website

podcasters.spotify.com

Latest episode

Oct 9, 2025

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Episodes

Ethan's One-Shot: Conditionally Banished Part 1 18.02.2022

It's Ethan's first one-shot! We respect him for trying to keep it to just one episode, but technology gets in the way and we can't blame anyone for that. A group of convicts are offered a deal in exchange for their freedom: they have three days to stop a war from starting. Follow along as we all try out new voices, new characters and twisted backstories!

The Matters of the Gods: "It tastes like gravel and patchouli." 11.02.2022

Nyx, Thrym, Kax and Kee tie up some loose ends in Neverwinter before heading back to Longsaddle for the next step toward their goal. Retired adventurers, shades and surprises all around! Special thanks to Evie Dreams Art for making our new logo! Check her out at www.eviedreamsart.com or on Youtube, Instagram and Facebook!

The Matters of the Gods: Free Range, Non-GMO Gnomes 04.02.2022

We rejoin or "heroes" as they stand face to face with a towering, frost-enveloped wolf. But as they venture deeper, they discover some enemies are all too familiar.

Robin's One-Shot: Remedy Part 3 29.01.2022

The conclusion to the Remedy. Briok, Dalinar, Jack, Thidius and Allisara find them selves pitted against the abstract and those who wish to rule it.

Robin's One-Shot: Remedy Part 2 21.01.2022

We rejoin Briok, Allisara, Dalinar, Jack and Thidius as they explore the time-locked tavern. The secrets discovered within only lead to more questions and, of course, more trauma.

Matters at Hand: It's a mouthful. Figure it out. 13.01.2022

In this episode, Ethan, Jon and Zander discuss our various on-going games for about five minutes. Other than that, what can I say? I wasn't present for this recording and can't begin to describe how their conversation became so beautifully derailed. Ah, the joys of the editor...

Christmas One Shot 2021 07.01.2022

Recorded on Christmas day, with our bellies full of unhealthy holiday treats, a few of us decided to end the night the right way with a little senseless violence and nonsense. 

Robin's One-Shot: Remedy Part 1 30.12.2021

Our next short story begins with a familiar group: Thidius, Dalinar, Briok and Jack are back! Still recovering from the events in Phud's childhood home, the party is resting in a field when some strange happenings begin...

The Matters of the Gods: Return to Neverwinter 24.12.2021

After discovering that the culprits behind the attempt on Kax's life was connected to the Whitecap Gang in Neverwinter, the party try to come up with a strategy on how to finally rid themselves of this problem. 

The Matters at Hand: "We're more than just actors for your listening pleasure, you bastards." 10.12.2021

Welcome to The Matters at Hand, a new series from Night Owl Nerds where a handful of the players get together to talk about The Matter of the Gods campaign...and other random stuff.  In this episode we delve into the history of our characters. For Nyx and Thrym, this means stories of events that happened before we started recording! Come, get to know us!

The Matters of the Gods: Shifty Situations 03.12.2021

Kax faces off with a blue, gelatinous humanoid claiming to be Clancy, Longsaddle's resident necromancer. From there, things go even more sideways as the party tries to uncover who sent this abominable assassin.

The Matters of the Gods: Longsaddle on the Horizon 26.11.2021

A torrential downpour pummels the party into submission, forcing them to seek shelter in a cliffside cave. While Nyx, Thrym and Kee make camp, Kax wanders into the nearby woods to hunt for food. His search lands him face to face with one of the largest quarries he's ever encountered: an ancient, sand-colored dragon.

The Matters of the Gods: Fickle Futures and Possible Pasts 19.11.2021

Nyx, Thrym, Kee and Kax regroup after a week of rest and discovery in the town of Mirabar before heading out on the road to Longsaddle. But, of course, there are obstacles before them that delay their departure. Some far less welcome than others.

The Matters of the Gods: Rest for the Innocent 12.11.2021

The party continue their trek into the crypt of Mirabar, wherein lies the tormented spirit of Dawn Quarrel. A grueling battle ensues, leaving the weary travelers desperate for a bit of respite. But even a bit of rest is not complete without accomplishing a few personal goals.

The Matters of the Gods: Grave Encounters 05.11.2021

Nyx, Thrym, Kee and Kax begin their journey into the crypt of the murdered young woman, Dawn Quarrel. Mechanized defenses and perilous curiosities spark strife among the group as they press on. All the while they continue to ask themselves, "Is this really worth it?"

The Matters of the Gods: Restless Sorrow 30.10.2021

The party decides to rest outside of Mirabar in an attempt to avoid whatever is draining the townsfolk of their energy each night. The next day, they head back into town to try to deduce the cause of these events and maybe get themselves hired to solve the town's problems.

The Matters of the Gods: No Rest for the Innocent 22.10.2021

The party find themselves in Mirabar. Exhausted, drained and irritable Nyx, Thrym, Kax and Kee attempt to find out why the people of this mining town, themselves included, are unable to sleep properly and discover some dark truths in the process.

The Matter of the Gods: A Long Awaited Return 15.10.2021

The group enter negotiations with the Grand Sultan for their return to the Prime Material Plane. *Please excuse sudden jumps in the narrative, our recording was corrupted. We tried to save what we could.*

The Matters of the Gods: An Airtight Pursuit 08.10.2021

Having recently recovered from their trek under the ocean, the group is once again on the Elemental Plane of Fire. They need to find a gift for the Grand Sultan to gain his audience and possibly his help in leaving the Plane. However, things go awry before they've even left the Curtain House Inn. Hastily drawn maps are the result of straying from the DM's plans entirely.

The Matters of the Gods: A Watery Ordeal 01.10.2021

Thrym, Nyx, Kax, and Kee continue their search for the remains of the sunken ship, now accompanied by the strange humanoid named Martel. It won't take long for them to realize that the bottom of the ocean can be a very hostile place.

The Matters of the Gods: Deep Diving Discoveries 21.09.2021

Thrust from the Elemental Plane of Fire, the group find themselves surrounded by blue water, purple sky and and an ominous glow from beneath as they hunt down a sunken ship and its cargo. 

The Matters of the Gods: The City of Brass 15.09.2021

The party continue their trek across the scorched plains of the Elemental Plane of Fire to the massive City of Brass. Hoping they can discover a way to negotiate with the Grand Sultan for safe passage home, Nyx, Thrym, Kee, Kax and Vhaeraun try to think of a way to earn their way into the palace. Oh, and Kax makes a new best friend!

The Matters of the Gods: Old Scars 04.09.2021

A solemn cave in a fiery world. Four adventurers and a lonely god. Confronted by a being claiming to be the missing god, Vhaeraun, each member of the party must face deep truths and harsh realities if they are to find a way out of the Elemental Plane of Fire. But for some, these scars run a little too deep.

The Matters of the Gods: Fire, Fear and Faith 15.08.2021

Venturing deeper into the dangerous volcano, Mount Hotenow, the party stumbles across more obstacles than they had hoped before finally facing the fiery demigod, Jogaoh. But as they would find, these tunnels lead deeper than they had expected.

The Matters of the Gods: "If you're scared, I'm Kee." 08.08.2021

Having climbed the mountain and stumbling upon a massive fire giant, the troupe is shown an entrance into the mighty volcano, Mount Hotenow. While attempting to uncover the cultists' hideout, they realize that there are more dangers than boiling lava in these oppressively hot caverns.

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