Lydia, Stephen, and Mark
Nice Games Club - a gamedev podcast!
The podcast where nice gamedevs talk gaming and game development. Nice!
Author
Lydia, Stephen, and Mark
Category
Podcast website
Latest episode
Jul 9, 2026
Where to listen?
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Episodes
"How would I know that?" Optimization; Pokémon 15.11.2018
In this week's episode, Mark tackles optimization and Martha attempts to Catch 'em all. Widget Satchel is coming to PC and consoles! TASCAM stands for " T eac A udio S ystems C orporation Am erica. " 0:04:53 Optimization Avoiding Unity Update Loops Brad Keys Mark put his Timer class on GitHub GitHub Unity editor Extensions -The power of OnValidate CJF inc Static Constructors (C# Programming Guide)...
"Game workers unite!" Game Dev as a Day Job; Unions 06.11.2018
This week on Nice Games Club we talk all about the labor of love that is making games for a living: how it can be great, how it can be not-so-great and how it could get better. Mark reports back from a conference, Martha gets on her soap box and Stephen realizes this podcast has been about documenting his career journey this entire time. Joggernauts by local developer Space Mace is on Steam and Sw...
Self-education, et al. (with Freya Holmer) 30.10.2018
Freya Holmér, co-founder of Neat Corporation (makers of VR stealth game Budget Cuts ) and creator of Shader Forge , joins the clubhouse remotely from Sweden, while your nice hosts join Freya on her regular gamedev Twitch stream. Freya outlines her theory of gamedev self-education, touching on themes from her Glitchcon 2018 keynote presentation, but wait, there's more! It's an episode that ends hal...
VR Workflows (with Krista McCullough) 23.10.2018
On this week’s episode, your nice hosts talk with local artist/developer and VR Creative at Pixel Farm, Krista McCullough, about VR workflows and a lot more! VR Workflows Production VR / AR / XR Pixel Farm VR Joyce Minions on Twitter - @minionsart , Twitter Sculptris (free 3D sculpting software) Mike Blackney's exploration of spline-based modelling - Twitter
"All that and a bag of chips." 90s Consoles; Video Game Soundtracks 17.10.2018
This week your Nice Hosts turn the Club House into a time machine to discuss 90s consoles and listen to some wicked video game soundtracks. Mark teaches us about LaserDisc, Martha is an 8-bit jukebox and Stephen ignores sick burns on jazz. Radical! 90s Slang - Bustle 0:06:35 90s Consoles Solving the Zelda Timeline in 15 Minutes Polygon YouTube BBC Domesday project Wikipedia 0:38:30 Video Game So...
Code Comment: "Adjacency" 10.10.2018
This week’s episode is another edition of Code Comment , where your nice hosts look at the project, code, assets, and design of an indie game to see how it’s made. This week we are joined by Farzan Fatemi of Sleepy Macaw to show us behind the scenes of his abstract puzzle game Adjacency, which is available now on Steam and Itch! Martha steals Mark's line, Stephen and Mark discuss the idiosyncrasie...
"They don't call it 'full.'" Space Exploration games; Gaming Habits 02.10.2018
This week, Stephen promises he can stop whenever he wants, Martha gets there eventually, and Mark earns 100%. If you like The Good Place, check out The Good Place: The Podcast! - Podcast 0:06:18 Space Exploration games "Elite: the game that changed the world" Adam Lusher The Telegraph "BBC releases computer history archive" BBC https://www.polygon.com/2017/12/25/16817700/elite-dangerous-fuel-rat...
Nice Games Jam: "Ha-Ha!" 25.09.2018
This week on Nice Games Club we are trying out a new type of episode: Nice Games Jam! We get a topic from Martha’s boyfriend Dylan and then attempt to create a playable game by the end of the episode. We then include the rules here in the show notes for you to play at home! Let us know what you think of this episode format on the feedback from! Prompt a realtime card game [for PC] Game type Card g...
"Safety gone!" Hub Worlds and Safe Houses; Environmental Storytelling 18.09.2018
This week on the program, Mark starts playing Spider-Man, Stephen ignores your narrative, and Martha is very smart. The 'Spider-Man' Puddle Controversy Is One Of Gaming's Dumbest - Dave Thier , Forbes 0:09:09 Hub Worlds and Safe Houses Destiny 2 Will Let You Play 'Fully Scored Soccer' Alex Walker Kotaku Gearbox and Claptrap honor late Borderlands fan with eulogy, NPC in sequel Jessica Conditt E...
"Put it in a WordSpace!" Modding; Self-publishing Must-haves 11.09.2018
This week on Nice Games Club your nice hosts talk all about Modding and Self-Publishing Must-Haves. Stephen explains different viewpoints on mod-ownership, Martha goes fishing on easier mode and Mark makes too many gifs. 0:05:00 Modding "Who owns the mods?" Yonnie Ming Kow and Bonnie Nardi First Monday The Requiem mod team tells its community about the delays to their update here. Reddit Nexus Mod...
Code Comment: "Verdant Skies" 06.09.2018
This week, we look at Verdant Skies , the sci-fi life-simluation game from Howling Moon Software, available now on Steam , Itch , and Humble Bundle ! We're joined by two of the game's developers, Andy and Beth Korth, as well as their little one, Gabe. All three are making their second appearances in the clubhouse, as they were the program's very first guests back in our second episode (exactly 100...
"Don’t start with me." Pitching to Consoles; Turn-Based RPGs 29.08.2018
This week, Mark doesn’t respect your secrets (but will keep them), Martha tells us where D&D really comes from, and Stephen reveals that he will play a Kirby RPG if someone makes one for him. 0:05:11 Pitching to Consoles PlayStation Information is on the PlayStation Partners site. Your first step is to fill out their company registration page. Xbox Information is on the ID@Xbox site. Before submit...
"100 times nice." 100th Episode Special 22.08.2018
In this episode, your nice hosts celebrate 100 episodes of Nice Games! We reminisce a bit on how the podcast has been going and go behind the scenes on what it takes to release one of the episodes. Thanks for listening to us 100 times! 0:00:27 100th Episode Special Our evil counterparts, Evil Games Club, have released two episodes so far... Evil Games Club! and this one Evil Games Club 2! Martha...
Code Comment: "Fingeance" 15.08.2018
This week’s episode is another edition of Code Comment, where your nice hosts look at the project, code, assets, and design of an indie game in development to see how it’s made. This week, we are joined by Lane Davis, Charles McGregor and our co-host Stephen McGregor to take a look behind the scenes of their cooperative shoot-em-up Fingeance! Lane shows us how he and Stephen design levels for diff...
"I like naps." Developing Ideas; Game Dev Success 07.08.2018
This week, a listener gives Martha a great topic, Mark establishes a Do-ocracy, and Stephen has trouble with transitions. 0:05:48 Developing Ideas The book Martha recommended is "If You Want to Write" by Brenda Ueland . It has been described as "the best book ever written about how to write" but its advice applies equally well to all types of creative work. 0:36:10 Game Dev Success
Virtual Reality (with Andrew Fladeboe) 31.07.2018
This week on Nice Games Club we interview VR Developer Andrew Fladeboe about his dream-like VR experience/thesis project Oneirogen! We explore the infinite and paradigm changing possibilities of VR, learn how Andrew brought his virtual experience into the real world as an installation and get his advice for creating change- make more weird art! Picture is a screenshot of Oneirogen by Andrew Fladeb...
"But WE know what we're talking about." Level Design; HUDs 24.07.2018
This week on Nice Games Club your nice hosts discuss the good, the bad and the ugly of Level Design and Heads Up Displays. Mark has opinions about Sonic, Stephen picks his hill to die on and Martha brings in a pinch hitter. Picture from this Reddit thread on MMO HUDs 0:14:19 Level Design Ten Principles of Good Level Design (Part 1) Dan Taylor Game Developer Mark and Stephen rant about Sonic the He...
Code Comment: "Metro Nexus" 17.07.2018
This week’s episode is another edition of Code Comment , where your nice hosts look at the project, code, assets, and design of an indie game in development to see how it’s made. This week, we look at our first non-Unity project (!!!) as Mark walks us though the ActionScript codebase of Metro Nexus, his in-development homage to the classic(?) arcade-era game City Connection. We also look at the ar...
"Somebody's first episode." Language of Games; Sequels 10.07.2018
This week, Martha admits to piracy, Stephen tells Nintendo to just stop making GameCube controllers already, and Mark tells his favorite video game story which is about buttons because Mark is boring. Amazing Mario 3 Speedrun Is Full Of Setbacks And Sportsmanship - Heather Alexandra , Kotaku 0:11:31 Language of Games When snarky players still want to give info against the GM’s wishes, you get t...
Visual Novels (with Gloria Kim and Lane Davis) 03.07.2018
The clubhouse welcomes back Lane Davis and new guest Gloria Kim to discuss developing and releasing a visual novel in 2018. We talk through the process of creating their visual novel, Ruler by Default, as well as hear their insights about being successful in the genre. Visual Novels Game Design Marketing Narrative Take a look at "Ruler by Default'"'s funded Kickstarter campaign. Buy "Ruler by Defa...
"Who are you wearing? Nintendo." Roguelikes; Crowdfunding 26.06.2018
This week, your nice hosts cover the topics of Rogue-likes and Crowdfunding while sneaking in a third topic about E3. In this episode, Mark discusses his previous crowdfunding campaigns, Stephen discovers his new love for an old genre and Martha proposes a new E3 uniform rule. [0:00:28] E3 Here’s the official E3 recap website if you missed any news. The Real Stories Behind E3’s Glossy Game Demos ...
Code Comment: "Widget Satchel" 19.06.2018
This week’s episode is another edition of Code Comment , where your nice hosts look at the project, code, assets, and design of an indie game in development to see how it’s made. This week, we scamper though Widget Satchel , a mascot-based platformer Mark and Stephen are working on. We took a look at the game right in our Ludum Dare Extravaganza Nice Play episode but the team has done so much more...
"Press A to jump." Code Libraries; Tutorials 12.06.2018
This week on Nice Games Club your nice hosts discuss Code Libraries, Tutorials and all the juicy pre-E3 news that was available at the time of this recording. Stephen debates the merits of show vs. tell in tutorials, Martha complains about the WordPress theme and plug-in search and Mark doesn't fall for Pokemon propaganda. Picture: a diagram from this Wikipedia article of the iconic World 1-1 from...
"A mean secret that stays in this room." Media Relations; Star Trek Games 05.06.2018
Stephen is still in missing in Chicagoland, so we once again retained the services of guest co-host Holly Harrison for an episode featuring two topics that could not be more completely unrelated to each other. First, Holly teaches us some media relations skills that gamedevs need to know (even if they don't want to), and then, because Stephen isn't around to stop us, Mark and Martha (but mostly Ma...
The Gaming Press (with Ben Hanson) 29.05.2018
For an episode 18 months in the making, Ben Hanson, video producer for Game Informer and host of the excellent gaming podcast The Game Informer Show , finally enters the clubhouse for a wide-ranging discussion about which games and developers get the attention of the gaming press, developing games for modern audiences, and creative leadership in both AAA and indie teams. The Gaming Press Gaming IR...
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