Liftoff

Mobile Games Playbook

Welcome to the ultimate podcast for mobile games - Join our host Jon Jordan and expert guests as they uncover the winning strategies and closely-guarded secrets behind game development, monetization and user acquisition. Brought to you by Liftoff, the leading growth acceleration platform, this podcast offers expert analysis and insights to elevate your mobile games!

Author

Liftoff

Category

Technology

Podcast website

www.buzzsprout.com

Latest episode

Dec 16, 2025

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Episodes

Episode 17: Designing Your Audience for Mobile Games with Richard Bartle 29.06.2021

We are a bit starstruck in this episode of The Movile GameDev Playbook, with guest Richard Bartle! Listen in to learn more about best practices for audience design, taxonomies of players and how they can help developers design better, more engaging mobile games.  Richard joins the podcast to discuss his impressive career, including how he created the Multi-User Dungeon - or simply MUDs - the foreb...

Episode 15: Tools, tips, and tricks to design winning mobile games with PickFu & Mojiworks 15.04.2021

In this episode of The Mobile GameDev Playbook, we’re discussing how to utilize player insight to help build better games. We look into the tips, tools, and techniques game developers can use to understand what their players want so that they’ll keep coming back for more. Market-research platform PickFu joins this episode to discuss how game developers have collected user feedback using their serv...

Episode 14: Maximise ROI on Ad Monetization With Kolibri Games 23.03.2021

In this episode of The Mobile GameDev Playbook we discuss the common struggles game developers face when monetizing their games and provide some top tips to ensure optimal ROI on mobile gaming ad monetization. We also take a deep dive into the current mobile app monetization strategy and how it might change post IDFA. Will high IAP monetization games survive the change?  Kolibri Games brings their...

Episode 13: Mobile GameDev Awards 2021 Winners - What is their secret? Featuring Luna Labs 10.03.2021

Episode 13 brings you insight into the winners and finalists of GameRefinery’s very first Mobile GameDev Awards in 2021. These new annual awards aim to reward design and innovation in the mobile game industry by developers in the US, China and Japan. In this episode, GameRefinery’s analysts and partner judge from Luna Labs discuss a few of the award categories and what made the winners stand out f...

Episode 12: What’s in store in 2021 for the mobile gaming industry? 18.01.2021

In this first podcast of 2021, The Mobile GameDev Playbook unveils what might be in store for the new year and the mobile gaming industry - it’s a fully packed episode! We discuss how the pandemic’s development might affect industry growth in 2021 and how gaming habits might evolve in the post-COVID era. We also explore future potential trends for the Match 3 genre, the expansion of the casual gam...

Episode 11: 2020 Retrospective with the GameRefinery Analysts 01.12.2020

As the end of the year approaches, this episode of the MobileGameDev Playbook will take a look back at what 2020 has had to offer the mobile gaming industry. We’ll delve into the key trends to come out of this eventful year, including the rise of social mechanics, changes to location-based AR games to fit COVID lockdown restrictions, as well as some of the secrets behind Genshin Impact’s success....

Episode 10: Game Economy Design and Monetization with The Mobile Game Doctor 02.11.2020

In the latest episode of the Mobile GameDev Playbook, we examine what it takes to design a profitable game economy. We uncover the best monetisation strategies for mobile game developers, as well as how to plan and execute these strategies to boost a free-to-play mobile game’s potential revenue.  From the planning of in-game economic structures to applying an enticing value exchange for players, t...

Episode 9: IDFA and the future of the Mobile Gaming Ad Industry, featuring AdColony 06.10.2020

Apple shocked the mobile advertising world this summer when it gave a two months’ notice of a seismic change in how mobile advertising campaigns would be targeted, measured and evaluated with the arrival of iOS14 and IDFA changes. Luckily, with these changes now likely taking place in early 2021 instead, mobile game developers and advertisers have some more time to plan accordingly and explore new...

Episode 8: Social Games: What are the social must-have features that help create global hits? Featuring Teatime Games 03.09.2020

Social Games are the hot topic for Episode 8 of the Mobile GameDev Playbook, where we delve into understanding what the must-have features that help create global hits are. We are joined by the expertise of Teatime Games who will share the lessons learnt from their amazing success with mobile game 'QuizUp', which has now accumulated over 100 million downloads.  As well as talking about f...

Episode 7: Getting to Grips with the RPG Genre with Facebook Gaming 18.08.2020

Drawing from insights gained from Facebook and GameRefinery's brand new report on mobile gaming genres, this episode of the Mobile GameDev Playbook delves into the popular RPG Genre.  Titled 'Genre and great games - Understanding Audiences and Designing Better Mobile Games', the report provides valuable genre-level insight across mobile games in the US, UK, South Korea and Japan. Wi...

Episode 6: Understanding Player Motivations and Archetypes with Rovio and Fundamentally Games 18.06.2020

Episode 6 of The Mobile GameDev Playbook looks at player archetypes and motivations and how these essential insights are being factored into game development. The podcast explores how game designers develop insight into their player types, as well as some of the most recent developments in player types and motivation metrics. Podcast guests are Rovio and Fundamentally Games, help provide further i...

Episode 5: COVID-19's Mobile Gaming Boom with GameAnalytics 22.05.2020

Join us for Episode 5 of The Mobile GameDev Playbook as we focus the Coronavirus pandemic, how it has impacted developers and how they’ve adapted their games during the last few difficult months. The podcast also examines how the virus has generally affected the mobile gaming industry. We’re also joined by GameAnalytics who unearth some fascinating insights around insights traffic rates, age-speci...

Episode 4: How to Create Chart-Topping Casual Games with PeopleFun 11.05.2020

Episode 4 of the Mobile GameDev Playbook takes on casual gaming. Joined by PeopleFun, we are taking a close look at the well-known free-to-play favourite, WordScapes. We delve into understanding what makes this mobile game so successful and what are the lessons learnt from generating over 5000 levels. What's more, we will also discuss how they managed to scale up their content and what their...

Episode 3: The lowdown on Licensed IPs with Ludia 01.04.2020

In this episode of the Mobile GameDev Playbook, we take a look into the challenges faced by game developers when working with licensed IP. With a specific focus on design and feature consideration, we also discuss how licenses have affected mobile game sales in different countries, such as the US and China. Host Jon Jordan is joined by regular guest, GameRefinery's Chief Analyst Joel Julkunen...

Episode 2: Perfect World talks Chinese Games 05.03.2020

Welcome to episode 2 of the Mobile GameDev Playbook. In this episode, we delve into the Chinese mobile game market, what some of the latest game feature trends are as well as what makes Chinese mobile players tick. This month, host Jon Jordan is joined by regular guest, GameRefinery’s Chief Analyst Joel Julkunen along with special guests Georges Dry and Dean Zhao from Chinese game publisher and de...

Episode 1: 2019 Gaming Retrospective and 2020 predictions! 10.02.2020

Welcome to the Mobile GameDev Playbook! In this first episode, we review the main game development trends in 2019 and what to expect in 2020! Host Jon Jordan is joined by Chief Game Analyst at GameRefinery Joel Julkunen, and a special guest from Square Enix, Albert Custodio Martinez, to provide insights into what makes a good mobile game. 

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