Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Author
Mark Rosewater
Category
Podcast website
Latest episode
Jul 10, 2026
Where to listen?
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Episodes
Drive to Work #337 - Interviews 03.06.2016 38:02
Mark talks about the changes in how gaming is publicly perceived.
Drive to Work #336 - Top 10: Non-Evergreen Mechanics 03.06.2016 35:27
Mark talks about his Top 10 favorite non-evergreen mechanics.
Drive to Work #335 - Interviews 27.05.2016 35:40
Mark talks about some of the interviews he has done and tips about doing good interviews.
Drive to Work #334 - Twenty Lessons: Aesthetics 27.05.2016 28:40
Mark's second podcast in a series of 20 from GDC.
Drive to Work #333 - Market Research 20.05.2016 31:57
Mark talks about the use of market research to understand what players want.
Drive to Work #332 - Card Elements 20.05.2016 36:07
Mark walks through a Magic card and talks about each element on it.
Drive to Work #331 - Storm Scale: Khans of Tarkir 13.05.2016 34:24
Mark looks at the mechanics from the Khans of Tarkir block.
Drive to Work #330 - Storm Scale 13.05.2016 37:28
Mark explains what the Storm Scale is.
Drive to Work #329 - 20 Lessons: Human Nature 06.05.2016 37:24
Mark begins a new 20-part podcasts where he talks about life lessons he has learned.
Drive to Work #328 - Meet my Daughter 06.05.2016 30:53
Mark introduces his daughter as he drives her to school.
Drive to Work #327 - GDC 2016 29.04.2016 43:31
Mark reflects on his trip, including an hour-long lecture, at the 2016 Game Developers Conference.
Drive to Work #326 - Creature Design 29.04.2016 41:06
Mark talks about the issues related to creature design.
Drive to Work #325 - Magic the Puzzling 22.04.2016 36:41
Mark looks back to what got him involved with Wizards in the first place.
Drive to Work #324 - Leaks 22.04.2016 42:29
Mark explains his dislike of leaks and explains why in detail.
Drive to Work #323 - Late Changes 15.04.2016 32:48
Mark shares stories about the changes that come late in the design and development process.
Drive to Work #322 - T-Shirts 15.04.2016 42:08
Mark talks about some of the various Magic T-shirts that he has collected over the years.
Drive to Work #321 - Top 10: Sets Designed 08.04.2016 35:04
Mark begins a new series of Top 10 Lists by talking about his favorite sets that he designed.
Drive to Work #320 - Advertising 08.04.2016 41:47
Mark talks about the different kinds of advertising Magic has done over the years.
Drive to Work #319 - Early Tournaments 01.04.2016 38:39
Mark talks about the high-profile tournaments he played in before Wizards.
Drive to Work #318 - Early Days 01.04.2016 29:52
Mark talks about when he was just a player of Magic and had not started working at Wizards.
Drive to Work #317 - Lessons Learned: Theros 25.03.2016 33:01
Mark examines the lessons he learned from designing Theros.
Drive to Work #316 - Design Space 25.03.2016 41:37
Mark talks about the design space reserved for cards within a particular mechanic.
Drive to Work #315 - Collaboration 18.03.2016 48:51
Mark talks about team dynamics and how to teams work together.
Drive to Work #314 - Getting a Job 18.03.2016 45:56
Mark talks about how people can get a job in Magic R&D at Wizards.
Drive to Work #313 - Limited Edition, Part 6 11.03.2016 34:08
Mark concludes his his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.
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