Mark Rosewater

Magic: The Gathering Drive to Work Podcast

Leisure EN ↓ 1362 episodes

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

Author

Mark Rosewater

Category

Leisure

Podcast website

magic.wizards.com

Latest episode

Jul 10, 2026

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Episodes

#562: Vision, Set, Play Design Retrospective 10.08.2018

It's been two years since Research and Development started the new Vision Design, Set Design, Play Design model. In this podcast, I take a look at it and judge how I think it's going.

#561: GDS3 Final Day 10.08.2018

After three trials and five design challenges, the GDS3 top three came to Wizards' offices for the final day of the competition. This podcasts talks all about the final day of GDS3.

#560: Tuesday Magic Meeting 03.08.2018

In this podcast, I talk all about a longstanding meeting we have every week in Research and Development.

#559: Unstable Cards, Part 6 03.08.2018

This podcast is part six of a six-part series on the design of each and every non-Contraption card in Unstable.

#558: Unstable Cards, Part 5 27.07.2018

This podcast is part five of a six-part series on the design of each and every non-Contraption card in Unstable.

#557: Unstable Cards, Part 4 27.07.2018

This podcast is part four of a six-part series on the design of each and every non-Contraption card in Unstable.

#556: Video with Richard and Peter 20.07.2018

For the 25th Anniversary Grand Prix, I recorded a video with Richard Garfield and Peter Adkison. This podcast is all about the day I spent shooting that video. I also talk quite a bit about the early days of Magic.

#555: Unstable Cards, Part 3 20.07.2018

This podcast is part three of a six-part series on the design of each and every non-Contraption card in Unstable.

#554: Unstable Cards, Part 2 13.07.2018

This podcast is part two of a six-part series on the design of each and every non-Contraption card in Unstable.

#553: Unstable Cards, Part 1 13.07.2018

This podcast is part one of a six-part series on the design of each and every non-Contraption card in Unstable.

#552: When to Keyword 06.07.2018

This podcast talks about how we decide when to keyword (or ability word) a mechanic in design.

#551: How to Be Creative 06.07.2018

I'm often asked about how one can be more creative, so I decided to finally make a podcast about the topic.

#550: Magic Evolution, Part 4 29.06.2018

This is the fourth in my "Magic Evolution" series where I go through every Magic set and talk about the design innovations of each one. On today's podcast, I talk about the Odyssey and Onslaught blocks.

#549: Parts of a Card 29.06.2018

I go through a Magic card and talk about what impact design has on each part of the card.

#548: Kicker 22.06.2018

In this podcast, I talk about the history of the kicker mechanic from its start in Invasion all the way through to its use in Dominaria.

#547: Jumping-Off Points 22.06.2018

For this podcast, I walk through every design team I've led or co-led and talk about what the jumping-off point was for the design to show the many different paths we start with when making a set.

#546: World Identities 15.06.2018

In this podcast, I talk about why it's important for each plane to have a distinct identity.

#545: 20 Lessons - Feedback 15.06.2018

This is another in my "20 Lessons, 20 Podcasts" series based on my 2016 Games Developers Conference speech. Today is lesson nineteen: "Your audience is good at recognizing problems and bad at solving them."

#544: GDS3 Check-In 08.06.2018

The Great Designers Search 3 was plugging along behind the scenes when I recorded this, so I checked in to give you some info on how it was going.

#543: Stand-Up Comedy 08.06.2018

In this podcast, I talk about my days doing stand-up comedy and the lessons I learned that applied to Magic design.

#542: Dominaria, Part 3 01.06.2018

This is the third and final part of a three-part series on the vision design of Dominaria.

#541: Dominaria, Part 2 01.06.2018

This is the second part of a three-part series on the vision design of Dominaria.

#540: Dominaria, Part 1 25.05.2018

This is the first of a three-part series on the vision design of Dominaria.

#539: Reprints 25.05.2018

Not every card is new. In this podcast, I talk about when and how we use reprints in design.

#538: Making Videos 18.05.2018

I was asked to make some "How to" videos for Magic (alongside Gaby Spartz). This podcast is all about the day I spent making Magic videos.

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