Mage: The Podcast
Mage: The Podcast
A podcast dedicated to exploring the Mage: The Ascension, a role-playing game (RPG) based in the World of Darkness.
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Mage: The Podcast
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Podcast website
Latest episode
Jul 11, 2026
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Episodes
Minisode: Saga Experience with Max 25.02.2021 37:42
This minisode is with Max from Saga Experience which is trying to create a new type of virtual tabletop with a kind of built in game engine. We talk about our favorite numbers, virtual tabletops, and outcome distributions. Regular episode will be out Saturday! Saga Experience - Their webpage Saga Experience Discord - Talk to 'em! Tell them you want a freeform magick system. :3 Saga Experience Yout...
Tomes of Magick: Tradition Book: Celestial Chorus 20.02.2021 1:04:09
What does faith look like as the End Times approach? What is the role of shepherds when monsters walk the earth? Adam and Terry talk how the Chorus as broadened even as theology seemingly declines in Tradition Book: Celestial Chorus . Next up: Guide to the Traditions Our discussion of the previous Celestial Chorus book Swords of Faith which includes the prior Tradition Book and two others Traditio...
Action in Mage with Bryce Perry 13.02.2021 1:17:00
Mage is a game suited for many genres from pensive journey to space opera but the rules don't always give us fast-paced action. Bryce Perry of Darker Days Radio talks with Terry about things to steal from games like Torg and how to speed up combat. Games to steal from: Torg - Game geared towards action and adventure with group leveling and dramatic build-up system. Unknown Armies - Urban fantasy g...
Tomes of Magick: Lost Paths: Ahl-i-Batin & Taftâni 06.02.2021 1:22:53
In the 21st century, the Ahl-i-Batin quietly invoke the Khwaja al-Akbar while the Taftâni fight druj and pursue Asha with explosive ferocity. Adam and Terry talk math, carpets, figs and other goodies from Lost Paths: Ahl-i-Batin & Taftâni . Show Notes More information on the Entelechy in Ascension Previous information on the Ahl-i-Batini in Book of Shadows
How to Make a Tradition with Victor Kinzer 30.01.2021 1:12:36
The Traditions claim to represent all of mystick magick but may were left out of the Grand Convocation. So what is a Tradition and what makes them special? Victor and Terry talk Traditions over time, areas to explore, and how to build your own. The Hermit Hipster's Patreon Video on Tradition Book Garou Nation - Werewolf explainer by the team of Juarez by Night Books mentioned: Guide to the Tradit...
Tomes of Magick: Tradition Book: Akashic Brotherhood 23.01.2021 1:25:01
No longer lead by monastic ascetics the Akashayana are ready to bury old ways but can they hold together long enough to change? Adam and Terry talk new sects, new rotes, new wonders and a whole lot of Do in Tradition Book: Akashic Brotherhood . This book: Tradition Book: Akashic Brotherhood on Drivethrurpg Next book: Lost Paths: Ahl-I-Batin and Taftani on Drivethrurpg Fist of the North Star Therav...
Scion: Dragon/Mage: the Ascension Crossover with Danielle Lauzon 16.01.2021 1:03:59
The world of Mage is teeming with strange creatures so why not add dragons? Scion: Dragon explores the powers and agendas of the mythic creatures and their heirs and developer Danielle Lauzon shares how dragons can go in your Mage game. The Kickstarter campaign! Scion core books: Scion: Origins - Book outlining starting Scions and the storypath system Scion: Hero - Book on more powerful Scions D...
Tomes of Magick: Sorcerer Revised 09.01.2021 1:12:59
The grip of Paradox has tightened but sorcerers, psychics, extraordinary citizens, and practitioners of limited or codified magick are unhindered. So what are they up to? Adam and Terry talk new groups, new paths, new systems, and PSYCHIC POWERS in Sorcerer Revised . Next Book: Lost Paths: Ahl-i-Batini and Taftani World of Darkness: Sorcerer - Prior Sorcerer book which was less free-form and overa...
Call of Cthulhu and Games We Stole from in 2020 with Mike of Darker Days Radio 02.01.2021 1:09:37
What games did you play in 2020, and more importantly, what hacks, mechanics, settings, and ideas can we take from them to bring into Mage? Mike from Darker Days Radio talks Sanity from Call of Cthulhu , quick stats from the Pip system, focus from Soulbound , and more as we review the games we played in 2020. Games mentioned Wrath and Glory - The story of eight systems cut off from the rest of the...
Tomes of Magick: Dragons of the East Bonus 26.12.2020 36:27
A bonus episode to go with our episode on Dragons of the East. Adam Simpson offers some ideas for bringing East Asia into your Mage Chronicles. Seven Branch Sword https://michael-chen-mg2n.squarespace.com/news/2017/10/12/legendary-7-branched-sword-of-japan https://www.ancient-origins.net/artifacts-other-artifacts/seven-branched-sword-mystical-ceremonial-sword-japan-003185 http://nihonshoki.wikid...
Tomes of Magick: Dragons of the East 26.12.2020 1:37:25
Dragons of the East vastly expands Mage Revised ’s territory by outlining the Awakened world in large parts of East Asia. Adam and Terry review the major points like the mysterious new groups ranging across Mongolia’s steppes to the dense forests of Vietnam and an ancient conspiracy of the Dalou’laoshi that lurks in the edge of the Technocracy ....maybe. Show Notes This book: Dragons of the East N...
The Order of Hermes in the 21st Century with Stephen Michael DiPesa 19.12.2020 1:03:34
For over twelves centuries the Order of Hermes has pushed will as the key of magick, where do they stand in the 21st century? Stephen Michael DiPesa authored Tradition Book: Order of Hermes and Blood Treachery and shares where he thinks the Hermetics would be today. Stephen's written for a number of other games and White Wolf lines and shares his experiences as an RPG writer. WoD Books: Blood Trea...
Tomes of Magick: Blood Treachery 12.12.2020 1:15:51
The Order of Hermes is cut off from the Horizon Realms that form the basis of its power and struggling to find its footing after realizing they can no longer destroy the Technocracy. What's a Tradition to do? Decvlare war on the Tremere to try and get their stuff back! Blood Treachery advances the Revised metaplot with a bang weaving a tale of magick, blood, hubris, and guncotton in an exploration...
Magick and Music in the 60s with Satyros Phil Brucato 05.12.2020 1:20:33
JFK was just been inaugurated as president, Patrice Lumumba is assassinated the Berlin Wall is built, Elvis returns, Motown is founded, and the Cold War is in full-swing but what's going on in the Awakened world? Mage Developer Satyros Phil Brucato walks through ideas in using the 1960s as a chronicle setting, how it's informed by what came before, and how it sets the stage for our modern Ascensio...
Tomes of Magick: Dead Magic 28.11.2020 1:11:45
With the master's gone, how is an Adept to achieve Mastery ? By learning the secrets of the ancients through a mix of cultural outreach and maybe a little grave-robbing. Dead Magic explores the magic of the cradle of humanity, the ruins of Babylon, the forbidding tracts of North American of Arctic, and the visceral practices of Greece. Adam and Terry tour through the ruins of past magick and giv...
Minisode: Mage Merch with Rusted Icon 24.11.2020 17:43
Rusted Icon is the licensed provider of World of Darkness glassware, badges, decals, and LARP tools other neat stuff including a full line of Mage Sphere glasses, and Tradition and Convention decals. Khris talks about running a small business, working with White Wolf, and his love of roleplaying. Between now and December 1st, use the code 'MTP20' to get 20% off of your entire order. Rusted Icon's...
World War II and Post-War Mage with Matthew Webb 21.11.2020 1:48:49
World War II stands as a pivotal and maybe the pivotal event in the 20th century, but how did it change the Awakened world? Matthew Webb of Jackalope Live Action Studios talks through the war and post-war period from the war within the Technocracy, the split in the Traditions, the fallout for the Crafts, to how it set up the revolutions of the 60s. Media Mentioned The Rise and Fall of the Third Re...
Tomes of Magick: The Bitter Road 14.11.2020 1:11:28
In the wake of the Avatar Storm , Mage Revised refocused on earthly chronicles. What kind of games can you run there? How do you set a game at a college or office park? What's does Node 4 mean when your chantry is mobile? The Bitter Road sets up the world of Revised and gives a dozen ways to run games in it. Adam and Terry share the best and worst parts. This book: The Bitter Road Next book: Dead...
Time Travel and Getting to the Past with Charles Siegel 07.11.2020 1:12:57
Mage has a history that spans millennia and the entire globe, so how can we explore it in a modern game? Correspondence magick can take a mage anywhere and Time magick can bring a mage to any when but there are options well beyond that. Charles Siegel joins to discuss ways to bring your game to wherever or whenever you want using the tools given across all of the World of Darkness books. Night-Fol...
Tomes of Magick: Mage Storytellers Companion 31.10.2020 51:52
Revised created a whole new world for Mage but not everything could fit in the core rulebook. How do I make Charms or Periapts? Who are the Taftani ? Can I have more deets on the Avatar Storm ? Adam and Terry talk what you need to know and what you can skip in the Mage Storytellers Companion . Books mentioned in the intro: Barlowe's Guide to Extraterrestrials - Illustrations created for various no...
Making an Archmage Dating Sim with Kris Newton 24.10.2020 1:14:48
Today we tackle two vital questions: How could you make a Mage the Ascension video game and how would go about dating an archmage. Kris Newton of the MegaDumbCast joins to help tackle these questions and more. Also, Kris gives us some tips on how to steal things from Palladium's over-the-top trenchcoat horror classic Beyond the Supernatural . MegaDumbCast on Twitter MegaDumbCast on Podbean Beyon...
Tomes of Magick: Revised Core Rulebook 17.10.2020 1:14:45
Mage Revised is often called a seismic shift in the world of the Awakened with a directionless Technocracy, confused Nephandi, and shattered Traditions but what really changed? Adam and Terry walk you through the lore, tone, theme, and rules changes for the book that set the stage for everything to come until Ascension . Wayne Peacock Letter - A letter from one of the early playtesters for Mage of...
World of Darkness Ghost Hunters with Matthew Dawkins 10.10.2020 1:17:07
Mortals may lack Spheres in investigating the ghostly mysteries of the World of Darkness but they do have technology, grit, numbers, and some wisdom to make up for it. World of Darkness Ghost Hunters outlines how to add mortal ghost hunters from the celebrity skeptic to the trained necromancer to your games as players or as NPCS. Matthew Dawkins talks numina, the Orpheus group, mummies, and a dash...
Tomes of Magick: Masters of the Art 03.10.2020 1:18:25
What lies beyond mastery? Mage has provided tantalizing hints of archmages capable of leveling mountains with a thought but Masters of the Art gives rules and setting for these walking demigods. Adam and Terry walk through arch-allies , arch-nemeses , and of course archspheres as well as some alternatives to archmastery. Next book: Mage the Ascension: Revised Core Book - NEW EDITION! Other books i...
Paradigm Deep Dive: North American Witchcraft with S Rune Emerson 26.09.2020 1:22:03
Paradigm deep dive time! Occultist and author S Rune Emerson talks North American Witchcraft and outlines the paradigm, practice, and instruments for naturalistic and supernatural witchcraft that follow North American traditions. More on Rune! Patreon Blog Book Etsy Store Other links! Jmag's Demon the Fallen to V5 conversion - Rules for Demon the Fallen demons in V5 The Feri Tradition - a NA witch...
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