Erica Hayes-Bouyouris, Sen-Foong Lim
Ludology
Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
Author
Erica Hayes-Bouyouris, Sen-Foong Lim
Category
Podcast website
Latest episode
Jul 5, 2026
Where to listen?
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Episodes
Ludology 282 - The Art of Marketing Yourself 04.09.2022 46:31
Erica and Sen chat with game designer Mondo Davis about how to market yourself in the game industry.
GameTek Classic 281.5 - FPS FTW Part 2 28.08.2022 5:38
Continuing the previous GameTek Classic , Geoff returns to the subject of AI in first-person shooters. Last time, we learned that researchers had engineered an FPS AI that could beat the best humans. This time, Geoff dives into the different strategies the AI tried, how it shifted over time to prefer distinct strategies, and what we can learn from this.
Ludology 281 - I Like Big Games and I Cannot Lie 21.08.2022 1:03:18
Gil and Sen meet up with James Hudson of Druid City Games to discuss the pleasure of games that are big, sprawling productions.
Biography of a Board Game 280.5 - Kill Dr. Lucky 14.08.2022 9:29
Scott takes us through the history of Kill Dr. Lucky, a game where, instead of trying to deduce the murder of a wealthy old man, you're trying to actually do the deed.
Ludology 280 - Refuse to Leave the Room 07.08.2022 1:28:34
Erica and Sen talk with Dr. Tanya Pobuda about her groundbreaking research of representation in board games, the purpose of journalism, and her work in academia. SHOW NOTES 2m01s: Emma and Gil chatted with Dr. Mary Flanagan on Ludology 226 - Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo . 7m37s: Two seminal works in the theory behind fun and play are Johan Huizinga's Homo Ludens...
GameTek Classic 279.5 - FPS FTW 31.07.2022 5:46
In GameTek Classic 275.5 - MENACE , Geoff discussed a simple machine that anyone can build that can learn how to play tic-tac-toe competitively. Here, Geoff continues the conversation, this time with modern researchers using a neural network to teach a machine to play a first-person shooter video game, and the tweak they needed to make to see their AI become competitive with human players.
Ludology 279 - Two Princes 24.07.2022 1:05:32
Erica and Gil discuss Erica's time so far working at Spinmaster, making mass-market games for kids and families. How is it different from making games for the hobby market? SHOW NOTES 0m43s: We recently chatted with Sydney Engelstein of Indie Boards & Cards in Ludology 274 - Indie 500 , and with Carol Mertz of Exploding Kittens in Ludology 277 - Combustible Felines . 7m28s: The Rubiks brand of puz...
Biography of a Board Game Classic 278.5 - Agricola 17.07.2022 11:53
In this classic GameTek, Scott tells us about the history of Agricola, which sparked new life in worker-placement games.
Ludology 278 - Everyone's a Critic 10.07.2022 55:19
Sen and Gil have a talk with game reviewer and critic Daniel Thurot of the marvelous game review site Space-Biff! about his distinctive style of writing, the difference between review and criticism, and theming in games. SHOW NOTES 4m48s: The Settlers of Zarahemla 5m26s: Roger Ebert was a movie critic; Gil remains a big fan of his writing . Also: Tom Chick ( whom Dan interviewed on his own podcast...
GameTek 277.5 - Tabletop Network 2022 03.07.2022 12:33
Geoff tells us about big changes in store for Tabletop Network 2022 , and why he's so excited for it! This is an amazing show for game designers, and you can easily stay for BGG.CON immediately afterwards. Please consider attending!
Ludology 277 - Combustible Felines 26.06.2022 59:52
Sen and Gil chat with game designer Carol Mertz, senior game designer at Exploding Kittens. Carol has worked on many Exploding Kittens games, like Hand To Hand Wombat, Exploding Kittens: Recipe for Disaster, and Exploding Kittens: 2-Player Version. She's also known for her own designs, especially the wildly creative HELLCOUCH , the only couch co-op that uses an actual couch. SHOW NOTES 2m28s: We c...
Biography of a Board Game Classic 276.5 - Bang 19.06.2022 7:55
Scott rassles up the tangled history of the Western-themed social deduction game Bang!
Ludology 276 - Text Messages 12.06.2022 1:07:16
Gil and Sen sit down with game designer and chronicler Aaron A. Reed to talk about his project 50 Years of Text Games , in which he covered one important game for each year between 1971 and 2020. The project will be made into a book . SHOW NOTES 2m21s: The Oregon Trail 3m13s: Gil mentions a bunch of games that Aaron wrote about: Adventure , Hunt the Wumpus , games made with Inform and Twine , 80 D...
GameTek Classic 275.5 - MENACE 05.06.2022 5:39
Geoff tells us about MENACE; not Phantom or Dennis, but the Matchbox Educable Noughts and Crosses Engine , which Donald Michie designed in 1961 as a relatively simple AI that would allow anyone to see how a machine could be trained to get better at a task.
Ludology 275 - Designing for the Diaspora 29.05.2022 56:25
Erica and Gil chat with returning guest Banana Chan and our own Sen-Foong Lim about designing their game Jiangshi: Blood in the Banquet Hall. What's it like making a game about a specific demographic, and who is this game for? SHOW NOTES 0m54s: Banana was last on the show in Ludology 228 - The Roles We Play . 4m56s: More information about the Chinese Exclusion Act of 1882. 18m31s: James Mendez Hod...
Biography of a Board Game Classic 274.5 - Scrabble 22.05.2022 9:57
Scott takes us through the history of the classic word game Scrabble.
Ludology 274 - Indie 500 15.05.2022 1:01:24
Gil and Sen chat with game designer, developer, and polyhedral dice addict Sydney Engelstein of Indie Game Studios about how to pitch your game to a publisher, the process of designing and developing Terraforming Mars: Ares Expedition , coming up with new narrative for Aeon's End , and what kinds of theater would best be adapted into a board game. SHOW NOTES 8m28s: Obsession 19m07s: Race for the G...
GameTek Classic 273.5 - Asmodee Research 08.05.2022 5:24
Geoff chats with Mikael Le Bourhis of Asmodee Research and Game In Lab about the work they are doing studying the impact of tabletop gaming on society and life. You can find out more information from Game In Lab here .
Ludology 273 - We're Goin' Local 01.05.2022 56:00
Erica and Sen chat with localization expert, "gaming handyman," and occasional street busker Matthew Legault of Scorpion Masqué to discuss what it takes to move a game from one language to another. SHOW NOTES 25m03s - Here's the bonus episode we did about the production and translation of Agricola. Scott Rogers also did a Biography of a Board Game about it . 30m36s - Guy LaFleur was a legendary i...
Biography of a Board Game Classic 272.5 - Candyland 24.04.2022 8:52
In this classic Biography of a Board Game, Scott takes us through the sweet history of the kids' game Candyland.
Ludology 272 - The Art of Games 17.04.2022 46:24
Gil and Erica sit with game developer and new music fan Brenna Noonan to talk about her experiences developing games with her development company Quillsilver Studios , her experiences working on the smash hit Everdell , and the intersection of music and games. SHOW NOTES 2m59s: Everdell , Roll Player: Adventures , Dog Park 6m14s: Erica and Scott chatted with the Laukats about making games as a fam...
GameTek Classic 271.5 - Hypergeometric 10.04.2022 6:51
Geoff runs us through the Hypergeometric and Binomial functions in a spreadsheet application like Microsoft Excel. Don't be intimidated by their names; they're actually pretty easy to use, and invaluable for game designers. You can find Geoff's GameTek newsletter on this subject here.
Ludology 271 - The Dotted Line 03.04.2022 58:07
Erica, Gil, and Sen have a roundtable discussion about their experiences with contracts. What are things designers should look for when negotiating their contracts? Note that none of us are lawyers, and at no point in this episode do we give out actual legal advice. If you need legal advice, please consult an actual lawyer! SHOW NOTES 25m46s: Here's the Meeple Syrup episode on localization , with...
Biography of a Board Game Classic 270.5 - Scotland Yard 27.03.2022 7:26
In this classic Biography of a Board Game, Scott takes us through the history of the classic deduction game Scotland Yard.
Ludology 270 - The Elite Eight 20.03.2022 1:03:42
Gil sits down for a one-on-one with game designer, teacher, and lecturer Marc LeBlanc to discuss some of his game design ideas, especially his 8 Kinds of Fun and the Mechanics/Dynamics/Aesthetics (MDA) framework . NOTE: Towards the end of the episode, Gil's mic cable started to get unhappy. Apologies for the static! SHOW NOTES 0m50s: Looking Glass Studios , Ultima Underworld II , Thief , System S...
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