Max Pears
Level Design Lobby
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe----Twitter: https://twitter.com/MaxpearsWebsite: http://www.maxpears.com/
Author
Max Pears
Category
Podcast website
Latest episode
May 5, 2026
Where to listen?
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Episodes
Level Design Lobby - Rob Dwiar #106 28.09.2021 34:52
Joining me today is a fantastic Journalist and Author Rob Dwiar who talks to us about his new upcoming book 'Genius Loci' and what we as level designers and world builders can learn about the nature around us and the virtual nature in games. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------- Game Texutres --------------------------------------------...
Level Design Lobby - Kevin Penkin #105 21.09.2021 56:09
A great privilege to welcome on to the show the extremely skilled composer Kevin Penkin! Kevin is a game and anime composer who has worked on a number of titles in both fields, he talks to me about his creative process and what inspires him to write music, which best captures the emotion of the project. Please Support: http://bit.ly/33xpKbG ---------------------------------------------- Mudstack...
Level Design Lobby - Game Bake #104 14.09.2021 34:34
Publishing and releasing games is not always an element that we focus on when talking about our industry, but how and where we release can have a huge impact on your sales and success. Mike founder of Game Bake talks to us about that process in the Mobile Market and what could be next. Please Support: http://bit.ly/33xpKbG ---------------------------------------------- Mudstack ------------------...
Level Design Lobby - Spatial Composition #103 07.09.2021 23:46
Composition is a term we commonly use in photos, paintings, but it is something we can apply with level design by using spatial composition. In this episode, I talk about what is a spatial composition and how we can apply it to our levels to help guide the players. Please Support: http://bit.ly/33xpKbG ---------------------------------------------------------- Level Design Store -----------------...
Level Design Lobby - Reading Materials #44 31.08.2021 13:33
I have scoured the internet to help find some of the best content to help us all learn and grow as designers. I do not know everything, so it is great to shout out other incredible devs & researchers who share their knowledge with us. Please Support: http://bit.ly/33xpKbG ----------------------------------------- Level Design Shop ----------------------------------------- Gumroad - https://bit.ly...
Level Design Lobby - Zool #102 24.08.2021 30:12
This is a first for the LDL as we have Three guests at once to talk about the launch of Zool Redimensioned! Zool was orginally created in 1992 but now with the original creator Ian & Sumo Digital they have teamed up for the academy which allowed Students and passionate aspiring devs to re-make and transform Zool into what it is today! Jacob runs the academy and shares how it helps those aspiring d...
Level Design Lobby - Reading Materials #43 03.08.2021 14:32
Starting Aug off with a bang! New month, new resources for us to all learn & grow from! Here are some of my fav resources of this past month. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------ Sponsor - GameTextures ---------------------------------------------------------- Link: https://gametextures.com/ Discount Code: Level99 ----------------------...
Level Design Lobby - Atomhawk #101 27.07.2021 30:16
Very very excited to be joined by the kind-hearted Justine from Atomhawk, as she informs us all about Atomhawk's art competition 'The Return' in which you have a chance to enter, and to win some great prizes. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------- The Return Competition Details ------------------------------------------------------------...
Level Design Lobby - Ep 100: Jason Lee, Infinite Fleet #100 19.07.2021 46:21
A great honor as we are joined by Cheif Creative Officer at Pixelmatic, Jason Lee to talk about their game Infinite Fleet. We discuss the design decisions they have made and what goes through the mechanics and level design with such a giant project. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------ Sponsor - GameTextures ----------------------------...
Level Design Lobby: Fire Side LD Chat Jonny Wilson #99 16.07.2021 50:08
Jonny was kind enough to invite me to collaborate with him on a talk about our time in level design. This was for EGX Rezzed 2021, we hope you enjoy it. Join the community: http://bit.ly/33xpKbG -------------------------------------------------- Sponsor - GameTextures -------------------------------------------------- Link: https://gametextures.com/ Discount Code: Level99 -------------------------...
Level Design Lobby - Reading Materials #42 06.07.2021 17:03
The start of the month means more incredible resources for us all to checkout and great resources to learn from!! Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------ Sponsor - GameTextures ---------------------------------------------------------- Link: https://gametextures.com/ Discount Code: Level99 --------------------------------------------------...
Level Design Lobby: Game Design w/ Jamie Smith #98 29.06.2021 45:55
I sit down with Lead Game Designer Jamie Smith to talk about game design, what he has learned through his career, and how he tries to teach it to Jrs. As well as talking bout his most recent title Hood: Outlaw & Legends. ------------------------------------------------- CGMA - Course ------------------------------------------------- https://bit.ly/3bNY9tS ------------------------------------------...
Level Design Lobby - Design Portfolios: Q&A#18 22.06.2021 15:40
We get a chance to sit down with all of you lovely designers and answer your questions! Dan joins us as the question master as we try to help you through your incredible journey as LDs. Ask Questions Via: http://bit.ly/33xpKbG ---------------------------------------------------------------------- Contact Dan --------------------------------------------------------------------- Twitter: https://twi...
Level Design Lobby: Blockout Tips #97 08.06.2021 16:33
In this episode, I go through some of the tips to help make a readable and understandable Blockout. Things that I have learned throughout my journey as an LD, hopefully, it will help you as well. Join the community: http://bit.ly/33xpKbG -------------------------------------------------- Sponsor --------------------------------------------------- Level Design Course https://www.cgmasteracademy.com...
Level Design Lobby - Reading Materials #41 01.06.2021 15:09
New month, new resources for all of us to grow and learn from. I recommend to all of you incredible game gurus some resources which have inspired and helped me improve as an LD Join the community: http://bit.ly/33xpKbG --------------------------------------------------------- Sponsor -------------------------------------------------------- https://www.powellgroupconsulting.com/indiegamebusiness/ -...
Level Design Lobby - Cinematography: Q&A#17 25.05.2021 20:40
We get a chance to sit down with all of you lovely designers and answer your questions! Dan joins us as the question master as we try to help you through your incredible journey as LDs. Ask Questions Via: http://bit.ly/33xpKbG ------------------------------------------------------------------------ Resources ------------------------------------------------------------------------ Rodger Deakins Po...
Level Design Lobby: Game Design w/ Lauryn Ash #96 18.05.2021 58:13
I am joined by the incredible, energetic, designer Lauryn Ash! Lauryn has been in the industry over many years, we talk about how to design for certain emotions, as well as what to consider as you itterate! Please Support the show: http://bit.ly/33xpKbG ------------------------------------------------------------------- Contact Lauryn --------------------------------------------------------------...
Level Design Lobby: Level Design Theming #95 11.05.2021 20:30
I wanted to explore theming and how we as level designers convey this through our work and communicate it to all of our teammates. I will break down the level flow, as well as how theming can shape our design choices. Support the show - http://bit.ly/33xpKbG ------------------------------------------------------------------ Level Design Book Series ------------------------------------------------...
Let's Design Exploration - The Making Of 04.05.2021 19:52
We are back!! Not only are we back, but I am also joined by Dan Howard as we talk about that of creation of the second instalment into the 'Let's Design' Series. ------------------------------------------------------------------- Buy The Book ------------------------------------------------------------------- Ebook - https://bit.ly/39BakJD Physical - https://bit.ly/3tsgQtO ------------------------...
Level Design Lobby: Inari - Narrative Design #93 16.03.2021 30:10
Joined by the lovely Inari as she talks with me about Narrative Design. We discuss how the two disciplines intertwine as well as her experience within the game industry. Please Support: http://bit.ly/33xpKbG ------------------------------------------------------ Level Design Store ------------------------------------------------------ https://bit.ly/2WvrTUR -------------------------------------...
Level Design Lobby: Chris Totten - Little Nemo #92 09.03.2021 56:47
Re-joined by the ever fantastic Chris Totten, as we talk more about Level Design and his new game Little Nemo and what design challenges it brings, and how to prepare your game for Kickstarter. Join The Community: http://bit.ly/33xpKbG ------------------------------------------------------ Level Design Store ------------------------------------------------------ https://bit.ly/2WvrTUR ------------...
Level Design Lobby: Reading List - #40 02.03.2021 19:18
Incredible gamedevs are out there sharing their knowledge, so I gathered up some of my top resources and recommend them to you all! Please Support: http://bit.ly/33xpKbG ------------------------------------------------------------------ Sponsor - LDL ------------------------------------------------------------------ Level design store - https://bit.ly/2WvrTUR ----------------------------------...
Level Design Lobby - Common Mistakes: Q&A#16 22.02.2021 24:39
First QA of 2021, Dan and I answer your burning questions on what are common mistakes in folios and how we think about different levels in different design philosophies. Aks Questions Via: http://bit.ly/33xpKbG -------------------------------------------------------------------- Contact me -------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears We...
Level Design Lobby: Principle Level Designer Kai Zheng #91 16.02.2021 48:49
I get a chance to sit down with Principal Level Designer Kai Zheng who has had an incredible 12 years in the industry, who explains his theory of LD is like cooking. Very nice man and super educational. Join the Community: http://bit.ly/33xpKbG ------------------------------------------------------------------------ Contact Kai Zheng ----------------------------------------------------------------...
Level Design Lobby: Mental Health - #90 09.02.2021 25:16
I wanted to take a moment to talk more about something a little more serious, sadly with these times, I have noticed a more serious issue in our community about mental health. I wanted to help put some minds at rest and just hopefully make you feel a lot more calm. This episode was recorded before the tragic loss of Mike Nash, our deepest sympathies to his loved ones. Join the community: http://bi...
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